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doom3-bfg/base/materials/d3le.mtr

1188 lines
28 KiB
Text

gui/mainmenu/d3le
{
{
name "Stage 1"
map guis/assets/mainmenu/d3le.tga
blend blend
clamp
alpha parm3
rgb flickertable [ time * 0.5 ]
}
}
//**********************
// Exis Textures
//**********************
textures/base_floor/plfloor2
{
qer_editorimage textures/base_floor/plfloor.tga
bumpmap heightmap (textures/base_floor/plfloor_bmp.tga, 4)
diffusemap textures/base_floor/plfloor.tga
specularmap textures/base_floor/plfloor2_s.tga
}
textures/base_floor/sflgrate2_trans
{
qer_editorimage textures/base_floor/sflgrate2.tga
bumpmap textures/base_floor/sflgrate2_local.tga
{
blend diffuseMap
map textures/base_floor/sflgrate2_trans.tga
alphaTest 0.5
}
specularmap textures/base_floor/sflgrate2_s.tga
}
textures/base_wall/pinkwall
{
qer_editorimage textures/base_wall/pinkwall.tga
diffusemap textures/base_wall/pinkwall.tga
}
textures/decals/exisvision
{
noshadows
translucent
qer_editorimage textures/decals/existunnel.tga
{
alpha 0.15
blend blend
//centerscale 0.65+0.05*sinTable[time], 0.65+0.05*sinTable[time]
rotate time * -.21
map textures/decals/existunnel.tga
clamp
}
{
alpha 0.15
blend blend
//centerscale 0.65+0.05*sinTable[time], 0.65+0.05*sinTable[time]
rotate time * .2
map textures/decals/existunnel.tga
clamp
}
}
//**********************
// Hell textures
//**********************
textures/hell/skullgatesharprock02noshadow
{
noShadows
noselfShadow
qer_editorimage models/mapobjects/skullgate/skullgate_local.tga
stone
{
blend bumpmap
map addnormals (models/mapobjects/skullgate/skullgate_local.tga, heightmap (models/mapobjects/skullgate/skullgate_h.tga, 6) )
}
{
blend diffusemap
map models/mapobjects/skullgate/skullgate.tga
vertexColor
}
{
blend specularmap
map models/mapobjects/skullgate/skullgate_s.tga
vertexColor
}
{
blend bumpmap
map addnormals( textures/hell/sharprock2_local.tga, heightmap( textures/hell/sharprock2_h.tga, 8 ) )
}
{
blend diffusemap
map textures/hell/sharprock2.tga
inverseVertexColor
}
{
blend specularmap
map textures/hell/sharprock2_s.tga
inverseVertexColor
}
}
textures/hell/cracked2lavasharprock02
{
//noShadows
//noselfShadow
qer_editorimage textures/hell/cracked2lava.tga
stone
{
blend bumpmap
map addnormals( textures/hell/cracked2b_local.tga, heightmap( textures/hell/cracked2_h.tga, 9 ) )
}
{
blend diffusemap
map textures/hell/cracked2lava.tga
vertexColor
}
{
blend specularmap
map textures/hell/cracked2lava_s.tga
vertexColor
}
{
blend add
map textures/hell/cracked2fx.tga
rgb fireballtable[ time * .15 ]
vertexColor
}
{
blend bumpmap
map addnormals( textures/hell/sharprock2_local.tga, heightmap( textures/hell/sharprock2_h.tga, 8 ) )
}
{
blend diffusemap
map textures/hell/sharprock2.tga
inverseVertexColor
}
{
blend specularmap
map textures/hell/sharprock2_s.tga
inverseVertexColor
}
}
textures/hell/bacteria5sharprock02noshadow
{
noShadows
noselfShadow
qer_editorimage textures/hell/bacteria_5.tga
stone
{
blend bumpmap
map textures/hell/bacteria_3_local.tga
translate time *.01, time*.05
}
{
blend diffusemap
map textures/hell/bacteria_5.tga
translate time *.01, time*.05
vertexColor
}
{
blend specularmap
map textures/hell/bacteria_3_s.tga
translate time *.01, time*.05
vertexColor
}
{
blend bumpmap
map addnormals( textures/hell/sharprock2_local.tga, heightmap( textures/hell/sharprock2_h.tga, 8 ) )
}
{
blend diffusemap
map textures/hell/sharprock2.tga
inverseVertexColor
}
{
blend specularmap
map textures/hell/sharprock2_s.tga
inverseVertexColor
}
}
textures/rock/bacteria5sharprock_dark
{
noShadows
noselfShadow
qer_editorimage textures/hell/bacteria_5.tga
stone
{
blend bumpmap
map textures/hell/bacteria_3_local.tga
translate time *.01, time*.05
}
{
blend diffusemap
map textures/hell/bacteria_5.tga
translate time *.01, time*.05
vertexColor
}
{
blend specularmap
map textures/hell/bacteria_3_s.tga
translate time *.01, time*.05
vertexColor
}
{
blend bumpmap
map addnormals (textures/rock/sharprock_local, heightmap (textures/rock/newdarkrock_bmp.tga, 10) )
}
{
blend diffusemap
map textures/rock/sharprock_dark.tga
inverseVertexColor
}
{
blend specularmap
map textures/rock/sharprock_dark_s.tga
inverseVertexColor
}
}
textures/hell/bacteria5dirt02
{
noShadows
noselfShadow
qer_editorimage textures/hell/bacteria_5.tga
stone
{
blend bumpmap
map textures/hell/bacteria_3_local.tga
translate time *.01, time*.05
}
{
blend diffusemap
map textures/hell/bacteria_5.tga
translate time *.01, time*.05
vertexColor
}
{
blend specularmap
map textures/hell/bacteria_3_s.tga
translate time *.01, time*.05
vertexColor
}
{
blend bumpmap
map addnormals( textures/hell/dirt02_local.tga, heightmap( textures/hell/dirt02_h.tga, 8 ) )
}
{
blend diffusemap
map textures/hell/dirt02.tga
inverseVertexColor
}
{
blend specularmap
map textures/hell/dirt02_s.tga
inverseVertexColor
}
}
textures/hell/bacteria5hhrubble
{
noShadows
noselfShadow
qer_editorimage textures/hell/bacteria_5.tga
stone
{
blend bumpmap
map textures/hell/bacteria_3_local.tga
translate time *.01, time*.05
}
{
blend diffusemap
map textures/hell/bacteria_5.tga
translate time *.01, time*.05
vertexColor
}
{
blend specularmap
map textures/hell/bacteria_3_s.tga
translate time *.01, time*.05
vertexColor
}
{
blend bumpmap
map addnormals( textures/hell/hhrubble_local.tga, heightmap( textures/hell/hhrubble_h.tga, 8 ) )
}
{
blend diffusemap
map textures/hell/hhrubble.tga
inverseVertexColor
}
{
blend specularmap
map textures/hell/hhrubble_s.tga
inverseVertexColor
}
}
textures/rock/sharprock_dark_dirt02
{
noShadows
noselfShadow
qer_editorimage textures/hell/dirt02_local.tga
stone
{
blend bumpmap
map addnormals( textures/hell/dirt02_local.tga, heightmap( textures/hell/dirt02_h.tga, 8 ) )
}
{
blend diffusemap
map textures/hell/dirt02.tga
vertexColor
}
{
blend specularmap
map textures/hell/dirt02_s.tga
vertexColor
}
{
blend bumpmap
map addnormals (textures/rock/sharprock_local, heightmap (textures/rock/newdarkrock_bmp.tga, 10) )
}
{
blend diffusemap
map textures/rock/sharprock_dark
inverseVertexColor
}
{
blend specularmap
map textures/rock/sharprock_dark_s
inverseVertexColor
}
}
textures/hell/talltoothsharprock02noshadow
{
noShadows
noselfShadow
qer_editorimage models/mapobjects/hell/tallroom/tooth_local.tga
stone
{
blend bumpmap
map models/mapobjects/hell/tallroom/tooth_local.tga
}
{
blend diffusemap
map models/mapobjects/hell/tallroom/tooth.tga
vertexColor
}
{
blend specularmap
map models/mapobjects/hell/tallroom/tooth_s.tga
vertexColor
}
{
blend bumpmap
map addnormals( textures/hell/sharprock2_local.tga, heightmap( textures/hell/sharprock2_h.tga, 8 ) )
}
{
blend diffusemap
map textures/hell/sharprock2.tga
inverseVertexColor
}
{
blend specularmap
map textures/hell/sharprock2_s.tga
inverseVertexColor
}
}
textures/hell/lavahelltower
{
qer_editorimage models/mapobjects/skullgate/helltower_local.tga
noSelfShadow
noshadows
{
blend bumpmap
map textures/hell/hhlava_local.tga
translate time * 0 , time * -0.02
scale .35, .35
}
{
blend specularmap
map textures/hell/hhlava_s.tga
translate time * 0 , time * -0.02
scale .35, .35
vertexColor
}
{
blend add
map textures/hell/hhlava_fx.tga
//rgb fireballtable[ time * .5 ]
translate time * 0 , time * -0.02
scale .35, .35
vertexColor
}
{
blend bumpmap
map addnormals( models/mapobjects/skullgate/helltower_local.tga, heightmap( models/mapobjects/skullgate/helltower_h.tga, 18 ) )
}
{
blend diffusemap
map models/mapobjects/skullgate/helltower.tga
inverseVertexColor
}
{
blend specularmap
map models/mapobjects/skullgate/helltower_s.tga
inverseVertexColor
}
}
textures/hell/lavasharpydarkblend
{
qer_editorimage textures/hell/lavaboneyblend.tga
noSelfShadow
noshadows
{
blend bumpmap
map textures/hell/hhlava_local.tga
translate time * 0 , time * -0.02
scale .35, .35
}
{
blend specularmap
map textures/hell/hhlava_s.tga
translate time * 0 , time * -0.02
scale .35, .35
vertexColor
}
{
blend add
map textures/hell/hhlava_fx.tga
//rgb fireballtable[ time * .5 ]
translate time * 0 , time * -0.02
scale .35, .35
vertexColor
}
{
blend bumpmap
map addnormals (textures/rock/sharprock_local, heightmap (textures/rock/newdarkrock_bmp.tga, 10) )
}
{
blend diffusemap
map textures/rock/sharprock_dark.tga
inverseVertexColor
}
{
blend specularmap
map textures/rock/sharprock_dark_s.tga
inverseVertexColor
}
}
//**********************
// Exis Labs texture set
//**********************
textures/base_wall/gotbtri1_red
{
qer_editorimage textures/base_wall/gotbtri1red_d.tga
bumpmap textures/base_wall/gotbtri1_local.tga
diffusemap textures/base_wall/gotbtri1red_d.tga
specularmap textures/base_wall/gotbtri1_s.tga
}
textures/base_wall/gotbwall1_red
{
qer_editorimage textures/base_wall/gotbwall1red_d.tga
bumpmap addnormals (textures/base_wall/gotbwall1_local.tga,heightmap (textures/base_wall/gotbwall1_bmp.tga, 3 ))
diffusemap textures/base_wall/gotbwall1red_d.tga
specularmap textures/base_wall/gotbwall1_s.tga
}
textures/base_wall/gotbwall1vent_red
{
qer_editorimage textures/base_wall/gotbwall1red_vent_d.tga
bumpmap addnormals (textures/base_wall/gotbwall1vent_local.tga,heightmap (textures/base_wall/gotbwall1vent_bmp.tga, 3 ))
diffusemap textures/base_wall/gotbwall1red_vent_d.tga
specularmap textures/base_wall/gotbwall1vent_s.tga
}
textures/base_wall/gotbwall2dark_red
{
qer_editorimage textures/base_wall/gotbwall2red_dark_d.tga
bumpmap textures/base_wall/gotbwall2dark_local.tga
diffusemap textures/base_wall/gotbwall2red_dark_d.tga
specularmap textures/base_wall/gotbwall2dark_s.tga
}
textures/base_wall/minwall1_red
{
qer_editorimage textures/base_wall/minwall1red_d.tga
bumpmap textures/base_wall/ghowall1_local.tga
diffusemap textures/base_wall/minwall1red_d.tga
specularmap textures/base_wall/ghowall1_s.tga
}
textures/base_wall/minwall2_red
{
qer_editorimage textures/base_wall/minwall2red_d.tga
bumpmap textures/base_wall/ghowall2_local.tga
diffusemap textures/base_wall/minwall2red_d.tga
specularmap textures/base_wall/ghowall2_s.tga
}
textures/base_wall/minwall3d_red
{
qer_editorimage textures/base_wall/minwall3dred_d.tga
bumpmap textures/base_wall/ghowall3d_local.tga
diffusemap textures/base_wall/minwall3dred_d.tga
specularmap textures/base_wall/minwall3d_s.tga
}
textures/base_wall/minwall8_red
{
qer_editorimage textures/base_wall/minwall8red_qer.tga
bumpmap textures/base_wall/minwall8_local.tga
diffusemap textures/base_wall/minwall8red_d.tga
specularmap textures/base_wall/minwall8_s.tga
}
textures/base_wall/minwall9_red
{
qer_editorimage textures/base_wall/minwall9red_qer.tga
bumpmap textures/base_wall/minwall9_local.tga
diffusemap textures/base_wall/minwall9red_d.tga
specularmap textures/base_wall/minwall9_s.tga
}
textures/base_wall/minwall10_red
{
qer_editorimage textures/base_wall/minwall10red_qer.tga
bumpmap textures/base_wall/minwall10_local.tga
diffusemap textures/base_wall/minwall10red_d.tga
specularmap textures/base_wall/minwall10_s.tga
}
textures/base_wall/minwall11_red
{
qer_editorimage textures/base_wall/minwall11red_qer.tga
bumpmap textures/base_wall/minwall11_local.tga
diffusemap textures/base_wall/minwall11red_d.tga
specularmap textures/base_wall/minwall11_s.tga
}
textures/base_wall/minwall12_red
{
qer_editorimage textures/base_wall/minwall12red_qer.tga
bumpmap textures/base_wall/minwall12_local.tga
diffusemap textures/base_wall/minwall12red_d.tga
specularmap textures/base_wall/minwall12_s.tga
}
textures/base_wall/minwall13_red
{
qer_editorimage textures/base_wall/minwall13red_qer.tga
bumpmap textures/base_wall/minwall13_local.tga
diffusemap textures/base_wall/minwall13red_d.tga
specularmap textures/base_wall/minwall13_s.tga
}
textures/base_wall/stecolumn1_red
{
qer_editorimage textures/base_wall/stecolumn1red_d.tga
bumpmap textures/base_wall/stecolumn1_local.tga
diffusemap textures/base_wall/stecolumn1red_d.tga
specularmap textures/base_wall/stecolumn1_s.tga
}
textures/base_wall/stecolumn2_red
{
qer_editorimage textures/base_wall/stecolumn2red_d.tga
bumpmap textures/base_wall/stecolumn2_local.tga
diffusemap textures/base_wall/stecolumn2red_d.tga
specularmap textures/base_wall/stecolumn2_s.tga
}
textures/base_wall/stepanel5a_red
{
qer_editorimage textures/base_wall/stepanel5ared_qer.tga
bumpmap textures/base_wall/stepanel5a_local.tga
diffusemap textures/base_wall/stepanel5ared_d.tga
specularmap textures/base_wall/stepanel5a_s.tga
}
textures/base_wall/steribwall1light_red
{
qer_editorimage textures/base_wall/steribwall1light_red_d.tga
bumpmap addnormals (textures/base_wall/steribwall1light_local.tga, heightmap (textures/base_wall/stewall6_bmp.tga, 4))
diffusemap textures/base_wall/steribwall1light_red_d.tga
specularmap textures/base_wall/steribwall1light_s.tga
{
blend add
map textures/base_wall/steribwall1light_add.tga
colored
}
}
textures/base_wall/steribwall1light2_red
{
qer_editorimage textures/base_wall/steribwall1light2_red_d.tga
bumpmap textures/base_wall/steribwall1grnlight2_local.tga
diffusemap textures/base_wall/steribwall1light2_red_d.tga
specularmap textures/base_wall/steribwall1grnlight2_s.tga
{
blend add
map textures/base_wall/steribwall1grnlight2_add.tga
colored
}
}
textures/base_wall/stewall1_red
{
qer_editorimage textures/base_wall/stewall1red_d.tga
bumpmap textures/base_wall/stewall1_local.tga
diffusemap textures/base_wall/stewall1red_d.tga
specularmap textures/base_wall/stewall1_s.tga
}
textures/base_wall/stewall2a_red
{
qer_editorimage textures/base_wall/stewall2a_red_d.tga
bumpmap textures/base_wall/stewall2a_local.tga
diffusemap textures/base_wall/stewall2a_red_d.tga
specularmap textures/base_wall/stewall2a_s.tga
}
textures/base_wall/stewall2ahaz
{
qer_editorimage textures/base_wall/stewall2ahaz.tga
bumpmap textures/base_wall/stewall2a_local.tga
diffusemap textures/base_wall/stewall2ahaz.tga
specularmap textures/base_wall/stewall2a_s.tga
}
textures/base_wall/stewall3b_red
{
qer_editorimage textures/base_wall/stewall3b_red_d.tga
bumpmap textures/base_wall/stewall3b_local.tga
diffusemap textures/base_wall/stewall3b_red_d.tga
specularmap textures/base_wall/stewall3b_s.tga
}
textures/base_wall/stewall3bhaz_red
{
qer_editorimage textures/base_wall/stewall3bhaz_red_d.tga
bumpmap textures/base_wall/stewall3b_local.tga
diffusemap textures/base_wall/stewall3bhaz_red_d.tga
//specularmap textures/base_wall/stewall3bhaz_s.tga
specularmap textures/base_wall/stewall3b_s.tga
}
textures/base_wall/stewall3d_red
{
qer_editorimage textures/base_wall/stewall3d_red_d.tga
bumpmap textures/base_wall/stewall3d_local.tga
diffusemap textures/base_wall/stewall3d_red_d.tga
specularmap textures/base_wall/stewall3d_s.tga
}
textures/base_wall/stewall4_red
{
qer_editorimage textures/base_wall/stewall4red_d.tga
bumpmap textures/base_wall/stewall4_local.tga
diffusemap textures/base_wall/stewall4red_d.tga
specularmap textures/base_wall/stewall4_s.tga
}
textures/base_wall/stewall6_red
{
qer_editorimage textures/base_wall/stewall6red_d.tga
bumpmap addnormals (textures/base_wall/stewall6_local.tga, heightmap (textures/base_wall/stewall6_bmp.tga, 4))
diffusemap textures/base_wall/stewall6red_d.tga
specularmap textures/base_wall/stewall6_s.tga
}
textures/base_wall/stewall7_red
{
qer_editorimage textures/base_wall/stewall7red_d.tga
bumpmap textures/base_wall/stewall7_local.tga
diffusemap textures/base_wall/stewall7red_d.tga
specularmap textures/base_wall/stewall7_s.tga
}
textures/base_wall/minwall3dcut_red
{
qer_editorimage textures/base_wall/minwall3dcut_red_d.tga
bumpmap textures/base_wall/minwall3dcut_local.tga
diffusemap textures/base_wall/minwall3dcut_red_d.tga
specularmap textures/base_wall/minwall3dcut_s.tga
}
textures/base_wall/ghocolumn1_red
{
qer_editorimage textures/base_wall/ghocolumn1_red_d.tga
bumpmap textures/base_wall/ghocolumn1_local.tga
diffusemap textures/base_wall/ghocolumn1_red_d.tga
specularmap textures/base_wall/ghocolumn1_s.tga
}
textures/base_wall/stelabwafer2_red
{
qer_editorimage textures/base_wall/stelabwafer2_red_d.tga
bumpmap addnormals (textures/base_wall/gholabwafer2_local.tga, heightmap (textures/base_wall/gholabwafer1_bmp.tga, 4))
diffusemap textures/base_wall/stelabwafer2_red_d.tga
specularmap textures/base_wall/gholabwafer2_s.tga
}
textures/base_wall/stelabwafer1_red
{
qer_editorimage textures/base_wall/stelabwafer1_red_d.tga
bumpmap addnormals (textures/base_wall/stelabwafer1_local.tga, heightmap (textures/base_wall/stelabwafer1_bmp.tga, 4))
diffusemap textures/base_wall/stelabwafer1_red_d.tga
specularmap textures/base_wall/stelabwafer1_s.tga
}
textures/base_wall/minwall6b_red
{
qer_editorimage textures/base_wall/minwall6b_red_d.tga
bumpmap textures/base_wall/minwall6_local.tga
diffusemap textures/base_wall/minwall6b_red_d.tga
specularmap textures/base_wall/minwall6_s.tga
}
textures/base_wall/minwall5b_red
{
qer_editorimage textures/base_wall/minwall5b_red_d.tga
bumpmap textures/base_wall/minwall5_local.tga
diffusemap textures/base_wall/minwall5b_red_d.tga
specularmap textures/base_wall/minwall5_s.tga
}
textures/base_wall/minwall4cut_red
{
qer_editorimage textures/base_wall/minwall4cut_red_d.tga
bumpmap textures/base_wall/minwall4cut_local.tga
diffusemap textures/base_wall/minwall4cut_red_d.tga
specularmap textures/base_wall/minwall4cut_s.tga
}
textures/base_wall/minwall4_red
{
qer_editorimage textures/base_wall/minwall4_red_qer.tga
bumpmap textures/base_wall/ghowall4_local.tga
diffusemap textures/base_wall/minwall4_red_d.tga
specularmap textures/base_wall/minwall4_s.tga
}
textures/base_wall/minwall3c_red
{
qer_editorimage textures/base_wall/minwall3c_red_qer.tga
bumpmap textures/base_wall/ghowall3c_local.tga
diffusemap textures/base_wall/minwall3c_red_d.tga
specularmap textures/base_wall/minwall3c_s.tga
}
textures/base_wall/minpanel1cut_red
{
qer_editorimage textures/base_wall/minpanel1cut_red_qer.tga
bumpmap textures/base_wall/minpanel1cut_local.tga
diffusemap textures/base_wall/minpanel1cut_red_d.tga
specularmap textures/base_wall/minpanel1cut_s.tga
}
textures/base_wall/minpanel1_red
{
qer_editorimage textures/base_wall/minpanel1_red_d.tga
bumpmap textures/base_wall/ghopanel1_local.tga
diffusemap textures/base_wall/minpanel1_red_d.tga
specularmap textures/base_wall/minpanel1_s.tga
}
textures/base_wall/mintechrect3_red
{
qer_editorimage textures/base_wall/mintechrect3_red_d.tga
noshadows
bumpmap textures/base_wall/mintechrect3_local.tga
{
blend diffusemap
map textures/base_wall/mintechrect3_red_d.tga
alphatest .55
}
specularmap textures/base_wall/mintechrect3_s.tga
}
textures/base_wall/mintechrect2_red
{
qer_editorimage textures/base_wall/mintechrect2_red_d.tga
noshadows
bumpmap textures/base_wall/mintechrect2_local.tga
{
blend diffusemap
map textures/base_wall/mintechrect2_red_d.tga
alphatest .55
}
specularmap textures/base_wall/mintechrect2_s.tga
}
textures/base_wall/mintechrect1_red
{
qer_editorimage textures/base_wall/mintechrect1_red_d.tga
noshadows
bumpmap textures/base_wall/mintechrect1_local.tga
{
blend diffusemap
map textures/base_wall/mintechrect1_red_d.tga
alphatest .55
}
{
blend add
map textures/base_wall/mintechrect1_add.tga
rgb (.2 * sintable [.002 + time ]) + .2
}
specularmap textures/base_wall/mintechrect1_s.tga
}
textures/base_wall/stewall6win_red
{
qer_editorimage textures/base_wall/stewall6win_red_d.tga
bumpmap addnormals (textures/base_wall/stewall6win_local.tga, heightmap (textures/base_wall/stewall6win_bmp.tga, 4))
diffusemap textures/base_wall/stewall6win_red_d.tga
specularmap textures/base_wall/stewall6win_s.tga
}
textures/base_wall/steribwall1_red
{
qer_editorimage textures/base_wall/steribwall1_red_d.tga
bumpmap addnormals (textures/base_wall/steribwall1_local.tga, heightmap (textures/base_wall/stewall6_bmp.tga, 4))
diffusemap textures/base_wall/steribwall1_red_d.tga
specularmap textures/base_wall/steribwall1_s.tga
}
textures/base_wall/steribpanel6_red
{
qer_editorimage textures/base_wall/steribpanel6_red_d.tga
bumpmap textures/base_wall/steribpanel6_local.tga
diffusemap textures/base_wall/steribpanel6_red_d.tga
specularmap textures/base_wall/steribpanel6_s.tga
}
textures/base_wall/steribpanel4_red
{
qer_editorimage textures/base_wall/steribpanel4_red_d.tga
bumpmap textures/base_wall/steribpanel4_local.tga
diffusemap textures/base_wall/steribpanel4_red_d.tga
specularmap textures/base_wall/steribpanel4_s.tga
}
textures/base_wall/steribpanel3_red
{
qer_editorimage textures/base_wall/steribpanel3_red_d.tga
bumpmap textures/base_wall/steribpanel3_local.tga
diffusemap textures/base_wall/steribpanel3_red_d.tga
specularmap textures/base_wall/steribpanel3_s.tga
}
textures/base_wall/steribpanel1_red
{
qer_editorimage textures/base_wall/steribpanel1_red_d.tga
bumpmap textures/base_wall/steribpanel1_local.tga
diffusemap textures/base_wall/steribpanel1_red_d.tga
specularmap textures/base_wall/steribpanel1_s.tga
}
textures/base_wall/stelabwafer3_red
{
qer_editorimage textures/base_wall/stelabwafer3_red_d.tga
bumpmap addnormals (textures/base_wall/stelabwafer3_local.tga, heightmap (textures/base_wall/stelabwafer3_bmp.tga, 4))
diffusemap textures/base_wall/stelabwafer3_red_d.tga
specularmap textures/base_wall/stelabwafer3_s.tga
}
textures/base_wall/stepanel5b_red
{
qer_editorimage textures/base_wall/stepanel5b_red_qer.tga
bumpmap textures/base_wall/stepanel5b_local.tga
diffusemap textures/base_wall/stepanel5b_red_d.tga
specularmap textures/base_wall/stepanel5b_s.tga
}
textures/base_wall/stewall6a_red
{
qer_editorimage textures/base_wall/stewall6a_red_d.tga
bumpmap addnormals (textures/base_wall/stewall6a_local.tga, heightmap (textures/base_wall/stewall6_bmp.tga, 4))
diffusemap textures/base_wall/stewall6a_red_d.tga
specularmap textures/base_wall/stewall6a_s.tga
}
textures/base_wall/minwall3a_red
{
qer_editorimage textures/base_wall/minwall3ared_qer.tga
bumpmap textures/base_wall/ghowall3a_local.tga
diffusemap textures/base_wall/minwall3ared_d.tga
specularmap textures/base_wall/minwall3a_s.tga
}
textures/base_trim/walkside_rust
{
qer_editorimage textures/base_trim/walkside_rust_d.tga
bumpmap models/seneca/textures/walkside_local.tga
diffusemap /textures/base_trim/walkside_rust_d.tga
}
textures/mcity/mcityc23d
{
qer_editorimage textures/mcity/mcityc23d.tga
bumpmap textures/mcity/mcityc23_local
diffusemap textures/mcity/mcityc23d
specularmap textures/mcity/mcityc23_s
}
textures/base_wall/lfwall10a
{
qer_editorimage textures/base_wall/lfwall10a.tga
bumpmap textures/base_wall/lfwall10_local
diffusemap textures/base_wall/lfwall10a.tga
specularmap textures/base_wall/lfwall10a_s.tga
}
//moved to base dir
//textures/base_wall/lfwall10b
//{
// qer_editorimage textures/base_wall/lfwall10b.tga
// bumpmap textures/base_wall/lfwall10b_local
// diffusemap textures/base_wall/lfwall10b.tga
// specularmap textures/base_wall/lfwall10b_s.tga
//}
textures/enpro/enwall3b
{
qer_editorimage textures/enpro/enwall3b
bumpmap textures/enpro/enwall3b_local
diffusemap textures/enpro/enwall3b
specularmap textures/enpro/enwall3b_s
}
textures/enpro/enwall3c
{
qer_editorimage textures/enpro/enwall3c
bumpmap textures/enpro/enwall3b_local
diffusemap textures/enpro/enwall3c
specularmap textures/enpro/enwall3b_s
}
textures/enpro/enwall3d
{
qer_editorimage textures/enpro/enwall3d
bumpmap textures/enpro/enwall3_local
diffusemap textures/enpro/enwall3d
specularmap textures/enpro/enwall3_s
}
textures/enpro/enwall22f
{
qer_editorimage textures/enpro/enwall22f
bumpmap textures/base_wall/snpanel18_local
diffusemap textures/enpro/enwall22f
specularmap textures/enpro/enwall22_s
}
textures/enpro/enwall22g
{
qer_editorimage textures/enpro/enwall22g
bumpmap textures/base_wall/snpanel18_local
diffusemap textures/enpro/enwall22g
specularmap textures/enpro/enwall22_s
}
textures/enpro/enwall22h
{
qer_editorimage textures/enpro/enwall22g
bumpmap textures/base_wall/snpanel18_local
diffusemap textures/enpro/enwall22g
specularmap textures/enpro/enwall22a_s
}
textures/base_trim/grate1a_shadow
{
qer_editorimage textures/base_trim/grate1a_shadow.tga
sort decal
translucent
nonsolid
discrete
{
blend gl_dst_color,gl_zero
map textures/base_trim/grate1a_shadow.tga
}
}
textures/enpro/enwall7a
{
qer_editorimage textures/enpro/enwall7a
bumpmap textures/enpro/enwall7_local
diffusemap textures/enpro/enwall7a
specularmap textures/enpro/enwall7_s
}
//moved to base dir
//textures/enpro/enwall7b
//{
// qer_editorimage textures/enpro/enwall7b
// bumpmap textures/enpro/enwall7b_local
// diffusemap textures/enpro/enwall7b
// specularmap textures/enpro/enwall7b_s
//}
textures/enpro/enwall7c
{
qer_editorimage textures/enpro/enwall7c
bumpmap textures/enpro/enwall7b_local
diffusemap textures/enpro/enwall7c
specularmap textures/enpro/enwall7b_s
}
//**************************************
// 3 blade fan light texture with grate
//**************************************
lights/fanlightgrate_3_blade
{
{
forceHighQuality
map lights/fanblade3.tga
colored
zeroclamp
rotate (time * -1) * Parm3 + Parm4
}
{
forceHighQuality
map lights/fangrate.tga
colored
zeroclamp
}
}
lights/fanlightgrate_4_blade
{
{
forceHighQuality
map lights/fanblade.tga
colored
zeroclamp
rotate (time * -1) * Parm3 + Parm4
}
{
forceHighQuality
map lights/fangrate.tga
colored
zeroclamp
}
}
textures/base_light/sterlightdecala
{
noShadows
//polygonOffset
nonsolid
noimpact
qer_editorimage textures/base_light/sterlightdecala_d.tga
bumpmap textures/base_light/sterlightdecala_local.tga
{
blend diffusemap
map textures/base_light/sterlightdecala_d.tga
alphaTest 0.5
}
specularmap textures/base_light/sterlightdecala_s.tga
{
blend add
map textures/base_light/sterlightdecal_add.tga
colored
}
}
textures/object/fan3
{
qer_editorimage textures/object/fanblade3_d.tga
noshadows
twosided
bumpmap textures/object/fanblade3_local.tga
{
blend diffusemap
map textures/object/fanblade3_d.tga
alphatest .5
}
specularmap textures/object/fanblade3_s.tga
}
textures/object/fan4
{
qer_editorimage textures/object/fanblade4_d.tga
noshadows
twosided
bumpmap textures/object/fanblade4_local.tga
{
blend diffusemap
map textures/object/fanblade4_d.tga
alphatest .5
}
specularmap textures/object/fanblade4_s.tga
}
textures/object/cpupanelsa
{
qer_editorimage textures/object/cpupanels.tga
bumpmap textures/object/cpupanelsa_local.tga
diffusemap textures/object/cpupanels.tga
specularmap textures/object/cpupanels_s.tga
{
blend add
map textures/object/cpupanels_add.tga
}
}
textures/object/cpupanels1c
{
qer_editorimage textures/object/cpupanels1.tga
bumpmap textures/object/cpupanels1c_local.tga
diffusemap textures/object/cpupanels1.tga
specularmap textures/object/cpupanels1_s.tga
}
textures/base_wall/lfwall17b
{
qer_editorimage textures/base_wall/lfwall17
bumpmap textures/base_wall/lfwall17b_local
diffusemap textures/base_wall/lfwall17
specularmap textures/base_wall/lfwall17_s
}
//============
// LIGHTS
//============
lights/mod_console_drive
{
{
forceHighQuality
map lights/round.tga
//red ( sintable [Parm4 + (time * Parm3)] ) * Parm0
//green ( sintable [Parm4 + (time * Parm3)] ) * Parm1
//blue ( sintable [Parm4 + (time * Parm3)] ) * Parm2
//rgb (.3 * sintable [.2 + time ]) +.2
red (.3 * sintable [.2 + time ]) +.2
green (.3 * sintable [.2 + time ]) +.2
blue (.3 * sintable [.2 + time ]) +.2
zeroclamp
}
}