mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-11-23 04:31:58 +00:00
305 lines
12 KiB
C++
305 lines
12 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#ifndef __ZIP_H__
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#define __ZIP_H__
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#include "zlib/zlib.h"
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/*
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================================================================================================
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Contains external code for building ZipFiles.
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The Unzip Package allows extraction of a file from .ZIP file, compatible with
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PKZip 2.04g, !WinZip, !InfoZip tools and compatibles. Encryption and multi-volume ZipFiles
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(span) are not supported. Old compressions used by old PKZip 1.x are not supported.
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================================================================================================
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*/
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#if defined(STRICTZIP) || defined(STRICTZIPUNZIP)
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/* like the STRICT of WIN32, we define a pointer that cannot be converted
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from (void*) without cast */
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typedef struct TagzipFile__ { int unused; } zipFile__;
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typedef zipFile__ *zipFile;
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#else
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typedef void* zipFile;
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#endif
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#define ZIP_OK (0)
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#define ZIP_EOF (0)
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#define ZIP_ERRNO (Z_ERRNO)
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#define ZIP_PARAMERROR (-102)
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#define ZIP_BADZIPFILE (-103)
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#define ZIP_INTERNALERROR (-104)
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#ifndef Z_BUFSIZE
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#define Z_BUFSIZE (16384)
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#endif
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/*
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========================
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tm_zip
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contains date/time info
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========================
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*/
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typedef struct tm_zip_s {
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unsigned int tm_sec; /* seconds after the minute - [0,59] */
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unsigned int tm_min; /* minutes after the hour - [0,59] */
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unsigned int tm_hour; /* hours since midnight - [0,23] */
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unsigned int tm_mday; /* day of the month - [1,31] */
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unsigned int tm_mon; /* months since January - [0,11] */
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unsigned int tm_year; /* years - [1980..2044] */
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} tm_zip;
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/*
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========================
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zip_fileinfo
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========================
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*/
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typedef struct {
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tm_zip tmz_date; /* date in understandable format */
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unsigned long dosDate; /* if dos_date == 0, tmu_date is used */
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// unsigned long flag; /* general purpose bit flag 2 bytes */
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unsigned long internal_fa; /* internal file attributes 2 bytes */
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unsigned long external_fa; /* external file attributes 4 bytes */
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} zip_fileinfo;
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#define NOCRYPT // ignore passwords
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#define SIZEDATA_INDATABLOCK (4096-(4*4))
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/*
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========================
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linkedlist_datablock_internal
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========================
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*/
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typedef struct linkedlist_datablock_internal_s {
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struct linkedlist_datablock_internal_s* next_datablock;
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unsigned long avail_in_this_block;
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unsigned long filled_in_this_block;
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unsigned long unused; /* for future use and alignement */
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unsigned char data[SIZEDATA_INDATABLOCK];
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} linkedlist_datablock_internal;
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/*
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========================
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linkedlist_data
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========================
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*/
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typedef struct linkedlist_data_s {
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linkedlist_datablock_internal* first_block;
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linkedlist_datablock_internal* last_block;
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} linkedlist_data;
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/*
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========================
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curfile_info
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========================
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*/
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typedef struct {
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z_stream stream; /* zLib stream structure for inflate */
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int stream_initialised; /* 1 is stream is initialised */
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unsigned int pos_in_buffered_data; /* last written byte in buffered_data */
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unsigned long pos_local_header; /* offset of the local header of the file currenty writing */
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char* central_header; /* central header data for the current file */
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unsigned long size_centralheader; /* size of the central header for cur file */
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unsigned long flag; /* flag of the file currently writing */
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int method; /* compression method of file currenty wr.*/
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int raw; /* 1 for directly writing raw data */
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byte buffered_data[Z_BUFSIZE];/* buffer contain compressed data to be writ*/
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unsigned long dosDate;
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unsigned long crc32;
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int encrypt;
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#ifndef NOCRYPT
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unsigned long keys[3]; /* keys defining the pseudo-random sequence */
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const unsigned long* pcrc_32_tab;
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int crypt_header_size;
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#endif
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} curfile_info;
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//#define NO_ADDFILEINEXISTINGZIP
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/*
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========================
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zip_internal
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========================
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*/
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typedef struct {
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idFile* filestream; /* io structore of the zipfile */
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linkedlist_data central_dir; /* datablock with central dir in construction*/
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int in_opened_file_inzip; /* 1 if a file in the zip is currently writ.*/
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curfile_info ci; /* info on the file curretly writing */
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unsigned long begin_pos; /* position of the beginning of the zipfile */
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unsigned long add_position_when_writting_offset;
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unsigned long number_entry;
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#ifndef NO_ADDFILEINEXISTINGZIP
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char* globalcomment;
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#endif
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} zip_internal;
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#define APPEND_STATUS_CREATE (0)
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#define APPEND_STATUS_CREATEAFTER (1)
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#define APPEND_STATUS_ADDINZIP (2)
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/*
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Create a zipfile.
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pathname contain on Windows XP a filename like "c:\\zlib\\zlib113.zip" or on
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an Unix computer "zlib/zlib113.zip".
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if the file pathname exist and append==APPEND_STATUS_CREATEAFTER, the zip
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will be created at the end of the file.
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(useful if the file contain a self extractor code)
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if the file pathname exist and append==APPEND_STATUS_ADDINZIP, we will
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add files in existing zip (be sure you don't add file that doesn't exist)
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If the zipfile cannot be opened, the return value is NULL.
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Else, the return value is a zipFile Handle, usable with other function
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of this zip package.
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*/
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/* Note : there is no delete function into a zipfile.
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If you want delete file into a zipfile, you must open a zipfile, and create another
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Of couse, you can use RAW reading and writing to copy the file you did not want delte
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*/
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extern zipFile zipOpen( const char *pathname, int append );
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/*
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Open a file in the ZIP for writing.
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filename : the filename in zip (if NULL, '-' without quote will be used
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*zipfi contain supplemental information
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if extrafield_local!=NULL and size_extrafield_local>0, extrafield_local
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contains the extrafield data the the local header
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if extrafield_global!=NULL and size_extrafield_global>0, extrafield_global
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contains the extrafield data the the local header
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if comment != NULL, comment contain the comment string
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method contain the compression method (0 for store, Z_DEFLATED for deflate)
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level contain the level of compression (can be Z_DEFAULT_COMPRESSION)
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*/
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extern zipFile zipOpen2( const char* pathname, int append, char* globalcomment );
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extern int zipOpenNewFileInZip( zipFile file, const char* filename, const zip_fileinfo* zipfi, const void* extrafield_local,
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uInt size_extrafield_local, const void* extrafield_global, uInt size_extrafield_global, const char* comment,
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int method, int level );
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/*
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Same than zipOpenNewFileInZip, except if raw=1, we write raw file
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*/
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extern int zipOpenNewFileInZip2( zipFile file, const char* filename, const zip_fileinfo* zipfi, const void* extrafield_local, uInt size_extrafield_local,
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const void* extrafield_global, uInt size_extrafield_global, const char* comment, int method, int level, int raw );
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/*
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Same than zipOpenNewFileInZip2, except
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windowBits,memLevel,,strategy : see parameter strategy in deflateInit2
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password : crypting password (NULL for no crypting)
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crcForCtypting : crc of file to compress (needed for crypting)
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*/
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extern int zipOpenNewFileInZip3( zipFile file, const char* filename, const zip_fileinfo* zipfi, const void* extrafield_local, uInt size_extrafield_local,
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const void* extrafield_global, uInt size_extrafield_global, const char* comment, int method, int level, int raw, int windowBits,
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int memLevel, int strategy, const char* password, uLong crcForCtypting );
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/*
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Write data in the zipfile
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*/
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extern int zipWriteInFileInZip( zipFile file, const void* buf, unsigned int len );
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/*
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Close the current file in the zipfile
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*/
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extern int zipCloseFileInZip( zipFile file );
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/*
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Close the current file in the zipfile, for fiel opened with
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parameter raw=1 in zipOpenNewFileInZip2
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uncompressed_size and crc32 are value for the uncompressed size
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*/
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extern int zipCloseFileInZipRaw( zipFile file, uLong uncompressed_size, uLong crc32 );
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/*
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Close the zipfile
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*/
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extern int zipClose( zipFile file, const char* global_comment );
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/*
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================================================
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idZipBuilder
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simple interface for zipping up a folder of files
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by default, the source folder files are added recursively
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================================================
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*/
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class idZipBuilder {
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public:
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idZipBuilder() {}
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~idZipBuilder() {}
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public:
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// adds a list of file extensions ( e.g. "bcm|bmodel|" ) to be compressed in the zip file
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void AddFileFilters( const char *filters );
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// adds a list of file extensions ( e.g. "genmodel|" ) to be added to the zip file, in an uncompressed form
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void AddUncompressedFileFilters( const char *filters );
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// builds a zip file of all the files in the specified folder, overwriting if necessary
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bool Build( const char* zipPath, const char *folder, bool cleanFolder );
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// updates a zip file with the files in the specified folder
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bool Update( const char* zipPath, const char *folder, bool cleanFolder );
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// helper function to zip up all the files and put in a new zip file
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static bool BuildMapFolderZip( const char *mapFileName );
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// helper function to update a map folder zip for newer files
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static bool UpdateMapFolderZip( const char *mapFileName );
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// combines multiple in-memory files into a single memory file
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static idFile_Memory * CombineFiles( const idList< idFile_Memory * > & srcFiles );
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// extracts multiple in-memory files from a single memory file
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static bool ExtractFiles( idFile_Memory * & srcFile, idList< idFile_Memory * > & destFiles );
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void CleanSourceFolder();
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bool CreateZipFileFromFileList( const char *name, const idList< idFile_Memory * > & srcFiles );
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zipFile CreateZipFile( const char *name );
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bool AddFile( zipFile zf, idFile_Memory *fm, bool deleteFile );
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void CloseZipFile( zipFile zf );
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private:
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bool CreateZipFile( bool appendFiles );
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bool CreateZipFileFromFiles( const idList< idFile_Memory * > & srcFiles );
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bool GetFileTime( const idStr &filename, unsigned long *dostime ) const;
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bool IsFiltered( const idStr &filename ) const;
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bool IsUncompressed( const idStr &filename ) const;
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private:
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idStr zipFileName; // os path to the zip file
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idStr sourceFolderName; // source folder of files to zip or add
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idStrList filterExts; // file extensions we want to compressed
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idStrList uncompressedFilterExts; // file extensions we don't want to compress
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};
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#endif /* __ZIP_H__ */
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