mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-11-23 12:32:49 +00:00
374 lines
12 KiB
C++
374 lines
12 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 BFG Edition GPL Source Code
|
|
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
|
|
|
|
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
#ifndef __FILE_H__
|
|
#define __FILE_H__
|
|
|
|
/*
|
|
==============================================================
|
|
|
|
File Streams.
|
|
|
|
==============================================================
|
|
*/
|
|
|
|
// mode parm for Seek
|
|
typedef enum {
|
|
FS_SEEK_CUR,
|
|
FS_SEEK_END,
|
|
FS_SEEK_SET
|
|
} fsOrigin_t;
|
|
|
|
class idFileSystemLocal;
|
|
|
|
|
|
class idFile {
|
|
public:
|
|
virtual ~idFile() {};
|
|
// Get the name of the file.
|
|
virtual const char * GetName() const;
|
|
// Get the full file path.
|
|
virtual const char * GetFullPath() const;
|
|
// Read data from the file to the buffer.
|
|
virtual int Read( void *buffer, int len );
|
|
// Write data from the buffer to the file.
|
|
virtual int Write( const void *buffer, int len );
|
|
// Returns the length of the file.
|
|
virtual int Length() const;
|
|
// Return a time value for reload operations.
|
|
virtual ID_TIME_T Timestamp() const;
|
|
// Returns offset in file.
|
|
virtual int Tell() const;
|
|
// Forces flush on files being writting to.
|
|
virtual void ForceFlush();
|
|
// Causes any buffered data to be written to the file.
|
|
virtual void Flush();
|
|
// Seek on a file.
|
|
virtual int Seek( long offset, fsOrigin_t origin );
|
|
// Go back to the beginning of the file.
|
|
virtual void Rewind();
|
|
// Like fprintf.
|
|
virtual int Printf( VERIFY_FORMAT_STRING const char *fmt, ... );
|
|
// Like fprintf but with argument pointer
|
|
virtual int VPrintf( const char *fmt, va_list arg );
|
|
// Write a string with high precision floating point numbers to the file.
|
|
virtual int WriteFloatString( VERIFY_FORMAT_STRING const char *fmt, ... );
|
|
|
|
// Endian portable alternatives to Read(...)
|
|
virtual int ReadInt( int &value );
|
|
virtual int ReadUnsignedInt( unsigned int &value );
|
|
virtual int ReadShort( short &value );
|
|
virtual int ReadUnsignedShort( unsigned short &value );
|
|
virtual int ReadChar( char &value );
|
|
virtual int ReadUnsignedChar( unsigned char &value );
|
|
virtual int ReadFloat( float &value );
|
|
virtual int ReadBool( bool &value );
|
|
virtual int ReadString( idStr &string );
|
|
virtual int ReadVec2( idVec2 &vec );
|
|
virtual int ReadVec3( idVec3 &vec );
|
|
virtual int ReadVec4( idVec4 &vec );
|
|
virtual int ReadVec6( idVec6 &vec );
|
|
virtual int ReadMat3( idMat3 &mat );
|
|
|
|
// Endian portable alternatives to Write(...)
|
|
virtual int WriteInt( const int value );
|
|
virtual int WriteUnsignedInt( const unsigned int value );
|
|
virtual int WriteShort( const short value );
|
|
virtual int WriteUnsignedShort( unsigned short value );
|
|
virtual int WriteChar( const char value );
|
|
virtual int WriteUnsignedChar( const unsigned char value );
|
|
virtual int WriteFloat( const float value );
|
|
virtual int WriteBool( const bool value );
|
|
virtual int WriteString( const char *string );
|
|
virtual int WriteVec2( const idVec2 &vec );
|
|
virtual int WriteVec3( const idVec3 &vec );
|
|
virtual int WriteVec4( const idVec4 &vec );
|
|
virtual int WriteVec6( const idVec6 &vec );
|
|
virtual int WriteMat3( const idMat3 &mat );
|
|
|
|
template<class type> ID_INLINE size_t ReadBig( type &c ) {
|
|
size_t r = Read( &c, sizeof( c ) );
|
|
idSwap::Big( c );
|
|
return r;
|
|
}
|
|
|
|
template<class type> ID_INLINE size_t ReadBigArray( type *c, int count ) {
|
|
size_t r = Read( c, sizeof( c[0] ) * count );
|
|
idSwap::BigArray( c, count );
|
|
return r;
|
|
}
|
|
|
|
template<class type> ID_INLINE size_t WriteBig( const type &c ) {
|
|
type b = c;
|
|
idSwap::Big( b );
|
|
return Write( &b, sizeof( b ) );
|
|
}
|
|
|
|
template<class type> ID_INLINE size_t WriteBigArray( const type *c, int count ) {
|
|
size_t r = 0;
|
|
for ( int i = 0; i < count; i++ ) {
|
|
r += WriteBig( c[i] );
|
|
}
|
|
return r;
|
|
}
|
|
};
|
|
|
|
/*
|
|
================================================
|
|
idFile_Memory
|
|
================================================
|
|
*/
|
|
class idFile_Memory : public idFile {
|
|
friend class idFileSystemLocal;
|
|
|
|
public:
|
|
idFile_Memory(); // file for writing without name
|
|
idFile_Memory( const char *name ); // file for writing
|
|
idFile_Memory( const char *name, char *data, int length ); // file for writing
|
|
idFile_Memory( const char *name, const char *data, int length ); // file for reading
|
|
virtual ~idFile_Memory();
|
|
|
|
virtual const char * GetName() const { return name.c_str(); }
|
|
virtual const char * GetFullPath() const { return name.c_str(); }
|
|
virtual int Read( void *buffer, int len );
|
|
virtual int Write( const void *buffer, int len );
|
|
virtual int Length() const;
|
|
virtual void SetLength( size_t len );
|
|
virtual ID_TIME_T Timestamp() const;
|
|
virtual int Tell() const;
|
|
virtual void ForceFlush();
|
|
virtual void Flush();
|
|
virtual int Seek( long offset, fsOrigin_t origin );
|
|
|
|
// Set the given length and don't allow the file to grow.
|
|
void SetMaxLength( size_t len );
|
|
// changes memory file to read only
|
|
void MakeReadOnly();
|
|
// Change the file to be writable
|
|
void MakeWritable();
|
|
// clear the file
|
|
virtual void Clear( bool freeMemory = true );
|
|
// set data for reading
|
|
void SetData( const char *data, int length );
|
|
// returns const pointer to the memory buffer
|
|
const char * GetDataPtr() const { return filePtr; }
|
|
// returns pointer to the memory buffer
|
|
char * GetDataPtr() { return filePtr; }
|
|
// set the file granularity
|
|
void SetGranularity( int g ) { assert( g > 0 ); granularity = g; }
|
|
void PreAllocate( size_t len );
|
|
|
|
// Doesn't change how much is allocated, but allows you to set the size of the file to smaller than it should be.
|
|
// Useful for stripping off a checksum at the end of the file
|
|
void TruncateData( size_t len );
|
|
|
|
void TakeDataOwnership();
|
|
|
|
size_t GetMaxLength() { return maxSize; }
|
|
size_t GetAllocated() { return allocated; }
|
|
|
|
protected:
|
|
idStr name; // name of the file
|
|
private:
|
|
int mode; // open mode
|
|
size_t maxSize; // maximum size of file
|
|
size_t fileSize; // size of the file
|
|
size_t allocated; // allocated size
|
|
int granularity; // file granularity
|
|
char * filePtr; // buffer holding the file data
|
|
char * curPtr; // current read/write pointer
|
|
};
|
|
|
|
|
|
class idFile_BitMsg : public idFile {
|
|
friend class idFileSystemLocal;
|
|
|
|
public:
|
|
idFile_BitMsg( idBitMsg &msg );
|
|
idFile_BitMsg( const idBitMsg &msg );
|
|
virtual ~idFile_BitMsg();
|
|
|
|
virtual const char * GetName() const { return name.c_str(); }
|
|
virtual const char * GetFullPath() const { return name.c_str(); }
|
|
virtual int Read( void *buffer, int len );
|
|
virtual int Write( const void *buffer, int len );
|
|
virtual int Length() const;
|
|
virtual ID_TIME_T Timestamp() const;
|
|
virtual int Tell() const;
|
|
virtual void ForceFlush();
|
|
virtual void Flush();
|
|
virtual int Seek( long offset, fsOrigin_t origin );
|
|
|
|
private:
|
|
idStr name; // name of the file
|
|
int mode; // open mode
|
|
idBitMsg * msg;
|
|
};
|
|
|
|
|
|
class idFile_Permanent : public idFile {
|
|
friend class idFileSystemLocal;
|
|
|
|
public:
|
|
idFile_Permanent();
|
|
virtual ~idFile_Permanent();
|
|
|
|
virtual const char * GetName() const { return name.c_str(); }
|
|
virtual const char * GetFullPath() const { return fullPath.c_str(); }
|
|
virtual int Read( void *buffer, int len );
|
|
virtual int Write( const void *buffer, int len );
|
|
virtual int Length() const;
|
|
virtual ID_TIME_T Timestamp() const;
|
|
virtual int Tell() const;
|
|
virtual void ForceFlush();
|
|
virtual void Flush();
|
|
virtual int Seek( long offset, fsOrigin_t origin );
|
|
|
|
// returns file pointer
|
|
idFileHandle GetFilePtr() { return o; }
|
|
|
|
private:
|
|
idStr name; // relative path of the file - relative path
|
|
idStr fullPath; // full file path - OS path
|
|
int mode; // open mode
|
|
int fileSize; // size of the file
|
|
idFileHandle o; // file handle
|
|
bool handleSync; // true if written data is immediately flushed
|
|
};
|
|
|
|
class idFile_Cached : public idFile_Permanent {
|
|
friend class idFileSystemLocal;
|
|
public:
|
|
idFile_Cached();
|
|
virtual ~idFile_Cached();
|
|
|
|
void CacheData( uint64 offset, uint64 length );
|
|
|
|
virtual int Read( void *buffer, int len );
|
|
|
|
virtual int Tell() const;
|
|
virtual int Seek( long offset, fsOrigin_t origin );
|
|
|
|
private:
|
|
uint64 internalFilePos;
|
|
uint64 bufferedStartOffset;
|
|
uint64 bufferedEndOffset;
|
|
byte * buffered;
|
|
};
|
|
|
|
|
|
class idFile_InZip : public idFile {
|
|
friend class idFileSystemLocal;
|
|
|
|
public:
|
|
idFile_InZip();
|
|
virtual ~idFile_InZip();
|
|
|
|
virtual const char * GetName() const { return name.c_str(); }
|
|
virtual const char * GetFullPath() const { return fullPath.c_str(); }
|
|
virtual int Read( void *buffer, int len );
|
|
virtual int Write( const void *buffer, int len );
|
|
virtual int Length() const;
|
|
virtual ID_TIME_T Timestamp() const;
|
|
virtual int Tell() const;
|
|
virtual void ForceFlush();
|
|
virtual void Flush();
|
|
virtual int Seek( long offset, fsOrigin_t origin );
|
|
|
|
private:
|
|
idStr name; // name of the file in the pak
|
|
idStr fullPath; // full file path including pak file name
|
|
int zipFilePos; // zip file info position in pak
|
|
int fileSize; // size of the file
|
|
void * z; // unzip info
|
|
};
|
|
|
|
#if 1
|
|
class idFile_InnerResource : public idFile {
|
|
friend class idFileSystemLocal;
|
|
|
|
public:
|
|
idFile_InnerResource( const char *_name, idFile *rezFile, int _offset, int _len );
|
|
virtual ~idFile_InnerResource();
|
|
|
|
virtual const char * GetName() const { return name.c_str(); }
|
|
virtual const char * GetFullPath() const { return name.c_str(); }
|
|
virtual int Read( void *buffer, int len );
|
|
virtual int Write( const void *buffer, int len ) { assert( false ); return 0; }
|
|
virtual int Length() const { return length; }
|
|
virtual ID_TIME_T Timestamp() const { return 0; }
|
|
virtual int Tell() const;
|
|
virtual int Seek( long offset, fsOrigin_t origin );
|
|
void SetResourceBuffer( byte * buf ) {
|
|
resourceBuffer = buf;
|
|
internalFilePos = 0;
|
|
}
|
|
|
|
private:
|
|
idStr name; // name of the file in the pak
|
|
int offset; // offset in the resource file
|
|
int length; // size
|
|
idFile * resourceFile; // actual file
|
|
int internalFilePos; // seek offset
|
|
byte * resourceBuffer; // if using the temp save memory
|
|
};
|
|
#endif
|
|
/*
|
|
================================================
|
|
idFileLocal is a FileStream wrapper that automatically closes a file when the
|
|
class variable goes out of scope. Note that the pointer passed in to the constructor can be for
|
|
any type of File Stream that ultimately inherits from idFile, and that this is not actually a
|
|
SmartPointer, as it does not keep a reference count.
|
|
================================================
|
|
*/
|
|
class idFileLocal {
|
|
public:
|
|
// Constructor that accepts and stores the file pointer.
|
|
idFileLocal( idFile *_file ) : file( _file ) {
|
|
}
|
|
|
|
// Destructor that will destroy (close) the file when this wrapper class goes out of scope.
|
|
~idFileLocal();
|
|
|
|
// Cast to a file pointer.
|
|
operator idFile * () const {
|
|
return file;
|
|
}
|
|
|
|
// Member access operator for treating the wrapper as if it were the file, itself.
|
|
idFile * operator -> () const {
|
|
return file;
|
|
}
|
|
|
|
protected:
|
|
idFile *file; // The managed file pointer.
|
|
};
|
|
|
|
|
|
|
|
#endif /* !__FILE_H__ */
|