/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. Copyright (C) 2014 Robert Beckebans This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #ifndef __PARSER_H__ #define __PARSER_H__ /* =============================================================================== C/C++ compatible pre-compiler =============================================================================== */ #define DEFINE_FIXED 0x0001 #define BUILTIN_LINE 1 #define BUILTIN_FILE 2 #define BUILTIN_DATE 3 #define BUILTIN_TIME 4 #define BUILTIN_STDC 5 #define INDENT_IF 0x0001 #define INDENT_ELSE 0x0002 #define INDENT_ELIF 0x0004 #define INDENT_IFDEF 0x0008 #define INDENT_IFNDEF 0x0010 // macro definitions typedef struct define_s { char* name; // define name int flags; // define flags int builtin; // > 0 if builtin define int numparms; // number of define parameters idToken* parms; // define parameters idToken* tokens; // macro tokens (possibly containing parm tokens) struct define_s* next; // next defined macro in a list struct define_s* hashnext; // next define in the hash chain } define_t; // indents used for conditional compilation directives: // #if, #else, #elif, #ifdef, #ifndef typedef struct indent_s { int type; // indent type int skip; // true if skipping current indent idLexer* script; // script the indent was in struct indent_s* next; // next indent on the indent stack } indent_t; class idParser { public: // constructor idParser(); idParser( int flags ); idParser( const char* filename, int flags = 0, bool OSPath = false ); idParser( const char* ptr, int length, const char* name, int flags = 0 ); // destructor ~idParser(); // load a source file int LoadFile( const char* filename, bool OSPath = false ); // load a source from the given memory with the given length // NOTE: the ptr is expected to point at a valid C string: ptr[length] == '\0' int LoadMemory( const char* ptr, int length, const char* name ); // free the current source void FreeSource( bool keepDefines = false ); // returns true if a source is loaded int IsLoaded() const { return idParser::loaded; } // read a token from the source int ReadToken( idToken* token ); // expect a certain token, reads the token when available int ExpectTokenString( const char* string ); // expect a certain token type int ExpectTokenType( int type, int subtype, idToken* token ); // expect a token int ExpectAnyToken( idToken* token ); // returns true if the next token equals the given string and removes the token from the source int CheckTokenString( const char* string ); // returns true if the next token equals the given type and removes the token from the source int CheckTokenType( int type, int subtype, idToken* token ); // returns true if the next token equals the given string but does not remove the token from the source int PeekTokenString( const char* string ); // returns true if the next token equals the given type but does not remove the token from the source int PeekTokenType( int type, int subtype, idToken* token ); // skip tokens until the given token string is read int SkipUntilString( const char* string ); // skip the rest of the current line int SkipRestOfLine(); // skip the braced section int SkipBracedSection( bool parseFirstBrace = true ); // parse a braced section into a string const char* ParseBracedSection( idStr& out, int tabs, bool parseFirstBrace, char intro, char outro ); // parse a braced section into a string, maintaining indents and newlines const char* ParseBracedSectionExact( idStr& out, int tabs = -1 ); // parse the rest of the line const char* ParseRestOfLine( idStr& out ); // unread the given token void UnreadToken( idToken* token ); // read a token only if on the current line int ReadTokenOnLine( idToken* token ); // read a signed integer int ParseInt(); // read a boolean bool ParseBool(); // read a floating point number float ParseFloat(); // parse matrices with floats int Parse1DMatrix( int x, float* m ); int Parse2DMatrix( int y, int x, float* m ); int Parse3DMatrix( int z, int y, int x, float* m ); // get the white space before the last read token int GetLastWhiteSpace( idStr& whiteSpace ) const; // Set a marker in the source file (there is only one marker) void SetMarker(); // Get the string from the marker to the current position void GetStringFromMarker( idStr& out, bool clean = false ); // add a define to the source int AddDefine( const char* string ); // add builtin defines void AddBuiltinDefines(); // set the source include path void SetIncludePath( const char* path ); // set the punctuation set void SetPunctuations( const punctuation_t* p ); // returns a pointer to the punctuation with the given id const char* GetPunctuationFromId( int id ); // get the id for the given punctuation int GetPunctuationId( const char* p ); // set lexer flags void SetFlags( int flags ); // get lexer flags int GetFlags() const; // returns the current filename const char* GetFileName() const; // get current offset in current script const int GetFileOffset() const; // get file time for current script const ID_TIME_T GetFileTime() const; // returns the current line number const int GetLineNum() const; // print an error message void Error( VERIFY_FORMAT_STRING const char* str, ... ) const; // print a warning message void Warning( VERIFY_FORMAT_STRING const char* str, ... ) const; // returns true if at the end of the file bool EndOfFile(); // add a global define that will be added to all opened sources static int AddGlobalDefine( const char* string ); // remove the given global define static int RemoveGlobalDefine( const char* name ); // remove all global defines static void RemoveAllGlobalDefines(); // set the base folder to load files from static void SetBaseFolder( const char* path ); // RB: made protected to have custom #include behaviours for embedded resources protected: // RB end int loaded; // set when a source file is loaded from file or memory idStr filename; // file name of the script idStr includepath; // path to include files bool OSPath; // true if the file was loaded from an OS path const punctuation_t* punctuations; // punctuations to use int flags; // flags used for script parsing idLexer* scriptstack; // stack with scripts of the source idToken* tokens; // tokens to read first define_t* defines; // list with macro definitions define_t** definehash; // hash chain with defines indent_t* indentstack; // stack with indents int skip; // > 0 if skipping conditional code const char* marker_p; static define_t* globaldefines; // list with global defines added to every source loaded void PushIndent( int type, int skip ); void PopIndent( int* type, int* skip ); void PushScript( idLexer* script ); int ReadSourceToken( idToken* token ); int ReadLine( idToken* token ); int UnreadSourceToken( idToken* token ); int ReadDefineParms( define_t* define, idToken** parms, int maxparms ); int StringizeTokens( idToken* tokens, idToken* token ); int MergeTokens( idToken* t1, idToken* t2 ); int ExpandBuiltinDefine( idToken* deftoken, define_t* define, idToken** firsttoken, idToken** lasttoken ); int ExpandDefine( idToken* deftoken, define_t* define, idToken** firsttoken, idToken** lasttoken ); int ExpandDefineIntoSource( idToken* deftoken, define_t* define ); void AddGlobalDefinesToSource(); define_t* CopyDefine( define_t* define ); define_t* FindHashedDefine( define_t** definehash, const char* name ); int FindDefineParm( define_t* define, const char* name ); void AddDefineToHash( define_t* define, define_t** definehash ); static void PrintDefine( define_t* define ); static void FreeDefine( define_t* define ); static define_t* FindDefine( define_t* defines, const char* name ); static define_t* DefineFromString( const char* string ); define_t* CopyFirstDefine(); // RB: allow override virtual int Directive_include( idToken* token ); // RB end int Directive_undef(); int Directive_if_def( int type ); int Directive_ifdef(); int Directive_ifndef(); int Directive_else(); int Directive_endif(); // DG: use int instead of long for 64bit compatibility int EvaluateTokens( idToken* tokens, signed int* intvalue, double* floatvalue, int integer ); int Evaluate( signed int* intvalue, double* floatvalue, int integer ); int DollarEvaluate( signed int* intvalue, double* floatvalue, int integer ); // DG end int Directive_define(); int Directive_elif(); int Directive_if(); int Directive_line(); int Directive_error(); int Directive_warning(); int Directive_pragma(); void UnreadSignToken(); int Directive_eval(); int Directive_evalfloat(); int ReadDirective(); int DollarDirective_evalint(); int DollarDirective_evalfloat(); int ReadDollarDirective(); }; ID_INLINE const char* idParser::GetFileName() const { if( idParser::scriptstack ) { return idParser::scriptstack->GetFileName(); } else { return ""; } } ID_INLINE const int idParser::GetFileOffset() const { if( idParser::scriptstack ) { return idParser::scriptstack->GetFileOffset(); } else { return 0; } } ID_INLINE const ID_TIME_T idParser::GetFileTime() const { if( idParser::scriptstack ) { return idParser::scriptstack->GetFileTime(); } else { return 0; } } ID_INLINE const int idParser::GetLineNum() const { if( idParser::scriptstack ) { return idParser::scriptstack->GetLineNum(); } else { return 0; } } #endif /* !__PARSER_H__ */