/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. Copyright (C) 2012 Robert Beckebans Copyright (C) 2012 Daniel Gibson This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #pragma hdrstop #include "precompiled.h" //=============================================================== // // memory allocation all in one place // //=============================================================== #include #undef new /* ================== Mem_Alloc16 ================== */ // RB: 64 bit fixes, changed int to size_t void* Mem_Alloc16( const size_t size, const memTag_t tag ) // RB end { if( !size ) { return NULL; } const int paddedSize = ( size + 15 ) & ~15; #ifdef _WIN32 // this should work with MSVC and mingw, as long as __MSVCRT_VERSION__ >= 0x0700 return _aligned_malloc( paddedSize, 16 ); #else // not _WIN32 // DG: the POSIX solution for linux etc void* ret; posix_memalign( &ret, 16, paddedSize ); return ret; // DG end #endif // _WIN32 } /* ================== Mem_Free16 ================== */ void Mem_Free16( void* ptr ) { if( ptr == NULL ) { return; } #ifdef _WIN32 _aligned_free( ptr ); #else // not _WIN32 // DG: Linux/POSIX compatibility // can use normal free() for aligned memory free( ptr ); // DG end #endif // _WIN32 } /* ================== Mem_ClearedAlloc ================== */ void* Mem_ClearedAlloc( const size_t size, const memTag_t tag ) { void* mem = Mem_Alloc( size, tag ); SIMDProcessor->Memset( mem, 0, size ); return mem; } /* ================== Mem_CopyString ================== */ char* Mem_CopyString( const char* in ) { char* out = ( char* )Mem_Alloc( strlen( in ) + 1, TAG_STRING ); strcpy( out, in ); return out; }