/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #pragma hdrstop #include "../../idlib/precompiled.h" #include "../Game_local.h" /* ======================== idMenuWidget_PDA_Objective::Update ======================== */ void idMenuWidget_PDA_Objective::Update() { if( GetSWFObject() == NULL ) { return; } idSWFScriptObject& root = GetSWFObject()->GetRootObject(); if( !BindSprite( root ) || GetSprite() == NULL ) { return; } idPlayer* player = gameLocal.GetLocalPlayer(); if( player == NULL ) { return; } idSWFScriptObject* dataObj = GetSprite()->GetScriptObject()->GetNestedObj( "info" ); idSWFSpriteInstance* dataSprite = dataObj->GetSprite(); if( dataObj != NULL && dataSprite != NULL ) { idSWFSpriteInstance* img = dataObj->GetNestedSprite( "objImg", "img" ); if( player->GetInventory().objectiveNames.Num() == 0 ) { dataSprite->StopFrame( 1 ); } else { int numObjectives = player->GetInventory().objectiveNames.Num(); int objStartIndex = 0; if( numObjectives == 1 ) { dataSprite->StopFrame( 2 ); objStartIndex = 0; } else { dataSprite->StopFrame( 3 ); objStartIndex = 1; } idSWFTextInstance* txtDesc = dataObj->GetNestedText( "txtDesc" ); int displayCount = 0; for( int index = numObjectives - 1; displayCount < 2 && index >= 0; --index ) { if( img != NULL ) { if( player->GetInventory().objectiveNames[index].screenshot == NULL ) { img->SetVisible( false ); } else { img->SetVisible( true ); img->SetMaterial( player->GetInventory().objectiveNames[index].screenshot ); } } idSWFSpriteInstance* objSel = dataObj->GetNestedSprite( va( "obj%d", objStartIndex - displayCount ), "sel" ); idSWFTextInstance* txtNote = dataObj->GetNestedText( va( "obj%d", objStartIndex - displayCount ), "txtVal" ); if( objSel != NULL ) { if( displayCount == 0 ) { objSel->SetVisible( true ); } else { objSel->SetVisible( false ); } } if( txtNote != NULL ) { txtNote->SetText( player->GetInventory().objectiveNames[index].title.c_str() ); } if( displayCount == 0 ) { txtDesc->SetText( player->GetInventory().objectiveNames[index].text.c_str() ); } displayCount++; } } // Set the main objective text idTarget_SetPrimaryObjective* mainObj = player->GetPrimaryObjective(); idSWFTextInstance* txtMainObj = dataObj->GetNestedText( "txtObj" ); if( txtMainObj != NULL ) { if( mainObj != NULL ) { txtMainObj->SetText( mainObj->spawnArgs.GetString( "text", idLocalization::GetString( "#str_04253" ) ) ); } else { txtMainObj->SetText( idLocalization::GetString( "#str_02526" ) ); } } } } /* ======================== idMenuWidget_Help::ObserveEvent ======================== */ void idMenuWidget_PDA_Objective::ObserveEvent( const idMenuWidget& widget, const idWidgetEvent& event ) { const idMenuWidget_Button* const button = dynamic_cast< const idMenuWidget_Button* >( &widget ); if( button == NULL ) { return; } const idMenuWidget* const listWidget = button->GetParent(); if( listWidget == NULL ) { return; } switch( event.type ) { case WIDGET_EVENT_FOCUS_ON: { const idMenuWidget_DynamicList* const list = dynamic_cast< const idMenuWidget_DynamicList* const >( listWidget ); if( GetSprite() != NULL ) { if( list->GetViewIndex() == 0 ) { GetSprite()->PlayFrame( "rollOn" ); } else if( pdaIndex == 0 && list->GetViewIndex() != 0 ) { GetSprite()->PlayFrame( "rollOff" ); } } pdaIndex = list->GetViewIndex(); Update(); break; } } }