/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "precompiled.h" #pragma hdrstop /* =============== FloatCRC =============== */ ID_INLINE unsigned int FloatCRC( float f ) { return *( unsigned int* )&f; } /* =============== StringCRC =============== */ ID_INLINE unsigned int StringCRC( const char* str ) { unsigned int i, crc; const unsigned char* ptr; crc = 0; ptr = reinterpret_cast( str ); for( i = 0; str[i]; i++ ) { crc ^= str[i] << ( i & 3 ); } return crc; } /* ================= ComputeAxisBase WARNING : special case behaviour of atan2(y,x) <-> atan(y/x) might not be the same everywhere when x == 0 rotation by (0,RotY,RotZ) assigns X to normal ================= */ static void ComputeAxisBase( const idVec3& normal, idVec3& texS, idVec3& texT ) { float RotY, RotZ; idVec3 n; // do some cleaning n[0] = ( idMath::Fabs( normal[0] ) < 1e-6f ) ? 0.0f : normal[0]; n[1] = ( idMath::Fabs( normal[1] ) < 1e-6f ) ? 0.0f : normal[1]; n[2] = ( idMath::Fabs( normal[2] ) < 1e-6f ) ? 0.0f : normal[2]; RotY = -atan2( n[2], idMath::Sqrt( n[1] * n[1] + n[0] * n[0] ) ); RotZ = atan2( n[1], n[0] ); // rotate (0,1,0) and (0,0,1) to compute texS and texT texS[0] = -sin( RotZ ); texS[1] = cos( RotZ ); texS[2] = 0; // the texT vector is along -Z ( T texture coorinates axis ) texT[0] = -sin( RotY ) * cos( RotZ ); texT[1] = -sin( RotY ) * sin( RotZ ); texT[2] = -cos( RotY ); } /* ================= idMapBrushSide::GetTextureVectors ================= */ void idMapBrushSide::GetTextureVectors( idVec4 v[2] ) const { int i; idVec3 texX, texY; ComputeAxisBase( plane.Normal(), texX, texY ); for( i = 0; i < 2; i++ ) { v[i][0] = texX[0] * texMat[i][0] + texY[0] * texMat[i][1]; v[i][1] = texX[1] * texMat[i][0] + texY[1] * texMat[i][1]; v[i][2] = texX[2] * texMat[i][0] + texY[2] * texMat[i][1]; v[i][3] = texMat[i][2] + ( origin * v[i].ToVec3() ); } } /* ================= idMapPatch::Parse ================= */ idMapPatch* idMapPatch::Parse( idLexer& src, const idVec3& origin, bool patchDef3, float version ) { float info[7]; idDrawVert* vert; idToken token; int i, j; if( !src.ExpectTokenString( "{" ) ) { return NULL; } // read the material (we had an implicit 'textures/' in the old format...) if( !src.ReadToken( &token ) ) { src.Error( "idMapPatch::Parse: unexpected EOF" ); return NULL; } // Parse it if( patchDef3 ) { if( !src.Parse1DMatrix( 7, info ) ) { src.Error( "idMapPatch::Parse: unable to Parse patchDef3 info" ); return NULL; } } else { if( !src.Parse1DMatrix( 5, info ) ) { src.Error( "idMapPatch::Parse: unable to parse patchDef2 info" ); return NULL; } } idMapPatch* patch = new( TAG_IDLIB ) idMapPatch( info[0], info[1] ); patch->SetSize( info[0], info[1] ); if( version < 2.0f ) { patch->SetMaterial( "textures/" + token ); } else { patch->SetMaterial( token ); } if( patchDef3 ) { patch->SetHorzSubdivisions( info[2] ); patch->SetVertSubdivisions( info[3] ); patch->SetExplicitlySubdivided( true ); } if( patch->GetWidth() < 0 || patch->GetHeight() < 0 ) { src.Error( "idMapPatch::Parse: bad size" ); delete patch; return NULL; } // these were written out in the wrong order, IMHO if( !src.ExpectTokenString( "(" ) ) { src.Error( "idMapPatch::Parse: bad patch vertex data" ); delete patch; return NULL; } for( j = 0; j < patch->GetWidth(); j++ ) { if( !src.ExpectTokenString( "(" ) ) { src.Error( "idMapPatch::Parse: bad vertex row data" ); delete patch; return NULL; } for( i = 0; i < patch->GetHeight(); i++ ) { float v[5]; if( !src.Parse1DMatrix( 5, v ) ) { src.Error( "idMapPatch::Parse: bad vertex column data" ); delete patch; return NULL; } vert = &( ( *patch )[i * patch->GetWidth() + j] ); vert->xyz[0] = v[0] - origin[0]; vert->xyz[1] = v[1] - origin[1]; vert->xyz[2] = v[2] - origin[2]; vert->SetTexCoord( v[3], v[4] ); } if( !src.ExpectTokenString( ")" ) ) { delete patch; src.Error( "idMapPatch::Parse: unable to parse patch control points" ); return NULL; } } if( !src.ExpectTokenString( ")" ) ) { src.Error( "idMapPatch::Parse: unable to parse patch control points, no closure" ); delete patch; return NULL; } // read any key/value pairs while( src.ReadToken( &token ) ) { if( token == "}" ) { src.ExpectTokenString( "}" ); break; } if( token.type == TT_STRING ) { idStr key = token; src.ExpectTokenType( TT_STRING, 0, &token ); patch->epairs.Set( key, token ); } } return patch; } /* ============ idMapPatch::Write ============ */ bool idMapPatch::Write( idFile* fp, int primitiveNum, const idVec3& origin ) const { int i, j; const idDrawVert* v; if( GetExplicitlySubdivided() ) { fp->WriteFloatString( "// primitive %d\n{\n patchDef3\n {\n", primitiveNum ); fp->WriteFloatString( " \"%s\"\n ( %d %d %d %d 0 0 0 )\n", GetMaterial(), GetWidth(), GetHeight(), GetHorzSubdivisions(), GetVertSubdivisions() ); } else { fp->WriteFloatString( "// primitive %d\n{\n patchDef2\n {\n", primitiveNum ); fp->WriteFloatString( " \"%s\"\n ( %d %d 0 0 0 )\n", GetMaterial(), GetWidth(), GetHeight() ); } fp->WriteFloatString( " (\n" ); idVec2 st; for( i = 0; i < GetWidth(); i++ ) { fp->WriteFloatString( " ( " ); for( j = 0; j < GetHeight(); j++ ) { v = &verts[ j * GetWidth() + i ]; st = v->GetTexCoord(); fp->WriteFloatString( " ( %f %f %f %f %f )", v->xyz[0] + origin[0], v->xyz[1] + origin[1], v->xyz[2] + origin[2], st[0], st[1] ); } fp->WriteFloatString( " )\n" ); } fp->WriteFloatString( " )\n }\n}\n" ); return true; } /* =============== idMapPatch::GetGeometryCRC =============== */ unsigned int idMapPatch::GetGeometryCRC() const { int i, j; unsigned int crc; crc = GetHorzSubdivisions() ^ GetVertSubdivisions(); for( i = 0; i < GetWidth(); i++ ) { for( j = 0; j < GetHeight(); j++ ) { crc ^= FloatCRC( verts[j * GetWidth() + i].xyz.x ); crc ^= FloatCRC( verts[j * GetWidth() + i].xyz.y ); crc ^= FloatCRC( verts[j * GetWidth() + i].xyz.z ); } } crc ^= StringCRC( GetMaterial() ); return crc; } /* ================= idMapBrush::Parse ================= */ idMapBrush* idMapBrush::Parse( idLexer& src, const idVec3& origin, bool newFormat, float version ) { int i; idVec3 planepts[3]; idToken token; idList sides; idMapBrushSide* side; idDict epairs; if( !src.ExpectTokenString( "{" ) ) { return NULL; } do { if( !src.ReadToken( &token ) ) { src.Error( "idMapBrush::Parse: unexpected EOF" ); sides.DeleteContents( true ); return NULL; } if( token == "}" ) { break; } // here we may have to jump over brush epairs ( only used in editor ) do { // if token is a brace if( token == "(" ) { break; } // the token should be a key string for a key/value pair if( token.type != TT_STRING ) { src.Error( "idMapBrush::Parse: unexpected %s, expected ( or epair key string", token.c_str() ); sides.DeleteContents( true ); return NULL; } idStr key = token; if( !src.ReadTokenOnLine( &token ) || token.type != TT_STRING ) { src.Error( "idMapBrush::Parse: expected epair value string not found" ); sides.DeleteContents( true ); return NULL; } epairs.Set( key, token ); // try to read the next key if( !src.ReadToken( &token ) ) { src.Error( "idMapBrush::Parse: unexpected EOF" ); sides.DeleteContents( true ); return NULL; } } while( 1 ); src.UnreadToken( &token ); side = new( TAG_IDLIB ) idMapBrushSide(); sides.Append( side ); if( newFormat ) { if( !src.Parse1DMatrix( 4, side->plane.ToFloatPtr() ) ) { src.Error( "idMapBrush::Parse: unable to read brush side plane definition" ); sides.DeleteContents( true ); return NULL; } } else { // read the three point plane definition if( !src.Parse1DMatrix( 3, planepts[0].ToFloatPtr() ) || !src.Parse1DMatrix( 3, planepts[1].ToFloatPtr() ) || !src.Parse1DMatrix( 3, planepts[2].ToFloatPtr() ) ) { src.Error( "idMapBrush::Parse: unable to read brush side plane definition" ); sides.DeleteContents( true ); return NULL; } planepts[0] -= origin; planepts[1] -= origin; planepts[2] -= origin; side->plane.FromPoints( planepts[0], planepts[1], planepts[2] ); } // read the texture matrix // this is odd, because the texmat is 2D relative to default planar texture axis if( !src.Parse2DMatrix( 2, 3, side->texMat[0].ToFloatPtr() ) ) { src.Error( "idMapBrush::Parse: unable to read brush side texture matrix" ); sides.DeleteContents( true ); return NULL; } side->origin = origin; // read the material if( !src.ReadTokenOnLine( &token ) ) { src.Error( "idMapBrush::Parse: unable to read brush side material" ); sides.DeleteContents( true ); return NULL; } // we had an implicit 'textures/' in the old format... if( version < 2.0f ) { side->material = "textures/" + token; } else { side->material = token; } // Q2 allowed override of default flags and values, but we don't any more if( src.ReadTokenOnLine( &token ) ) { if( src.ReadTokenOnLine( &token ) ) { if( src.ReadTokenOnLine( &token ) ) { } } } } while( 1 ); if( !src.ExpectTokenString( "}" ) ) { sides.DeleteContents( true ); return NULL; } idMapBrush* brush = new( TAG_IDLIB ) idMapBrush(); for( i = 0; i < sides.Num(); i++ ) { brush->AddSide( sides[i] ); } brush->epairs = epairs; return brush; } /* ================= idMapBrush::ParseQ3 ================= */ idMapBrush* idMapBrush::ParseQ3( idLexer& src, const idVec3& origin ) { int i, shift[2], rotate; float scale[2]; idVec3 planepts[3]; idToken token; idList sides; idMapBrushSide* side; idDict epairs; do { if( src.CheckTokenString( "}" ) ) { break; } side = new( TAG_IDLIB ) idMapBrushSide(); sides.Append( side ); // read the three point plane definition if( !src.Parse1DMatrix( 3, planepts[0].ToFloatPtr() ) || !src.Parse1DMatrix( 3, planepts[1].ToFloatPtr() ) || !src.Parse1DMatrix( 3, planepts[2].ToFloatPtr() ) ) { src.Error( "idMapBrush::ParseQ3: unable to read brush side plane definition" ); sides.DeleteContents( true ); return NULL; } planepts[0] -= origin; planepts[1] -= origin; planepts[2] -= origin; side->plane.FromPoints( planepts[0], planepts[1], planepts[2] ); // read the material if( !src.ReadTokenOnLine( &token ) ) { src.Error( "idMapBrush::ParseQ3: unable to read brush side material" ); sides.DeleteContents( true ); return NULL; } // we have an implicit 'textures/' in the old format side->material = "textures/" + token; // read the texture shift, rotate and scale shift[0] = src.ParseInt(); shift[1] = src.ParseInt(); rotate = src.ParseInt(); scale[0] = src.ParseFloat(); scale[1] = src.ParseFloat(); side->texMat[0] = idVec3( 0.03125f, 0.0f, 0.0f ); side->texMat[1] = idVec3( 0.0f, 0.03125f, 0.0f ); side->origin = origin; // Q2 allowed override of default flags and values, but we don't any more if( src.ReadTokenOnLine( &token ) ) { if( src.ReadTokenOnLine( &token ) ) { if( src.ReadTokenOnLine( &token ) ) { } } } } while( 1 ); idMapBrush* brush = new( TAG_IDLIB ) idMapBrush(); for( i = 0; i < sides.Num(); i++ ) { brush->AddSide( sides[i] ); } brush->epairs = epairs; return brush; } /* ============ idMapBrush::Write ============ */ bool idMapBrush::Write( idFile* fp, int primitiveNum, const idVec3& origin ) const { int i; idMapBrushSide* side; fp->WriteFloatString( "// primitive %d\n{\n brushDef3\n {\n", primitiveNum ); // write brush epairs for( i = 0; i < epairs.GetNumKeyVals(); i++ ) { fp->WriteFloatString( " \"%s\" \"%s\"\n", epairs.GetKeyVal( i )->GetKey().c_str(), epairs.GetKeyVal( i )->GetValue().c_str() ); } // write brush sides for( i = 0; i < GetNumSides(); i++ ) { side = GetSide( i ); fp->WriteFloatString( " ( %f %f %f %f ) ", side->plane[0], side->plane[1], side->plane[2], side->plane[3] ); fp->WriteFloatString( "( ( %f %f %f ) ( %f %f %f ) ) \"%s\" 0 0 0\n", side->texMat[0][0], side->texMat[0][1], side->texMat[0][2], side->texMat[1][0], side->texMat[1][1], side->texMat[1][2], side->material.c_str() ); } fp->WriteFloatString( " }\n}\n" ); return true; } /* =============== idMapBrush::GetGeometryCRC =============== */ unsigned int idMapBrush::GetGeometryCRC() const { int i, j; idMapBrushSide* mapSide; unsigned int crc; crc = 0; for( i = 0; i < GetNumSides(); i++ ) { mapSide = GetSide( i ); for( j = 0; j < 4; j++ ) { crc ^= FloatCRC( mapSide->GetPlane()[j] ); } crc ^= StringCRC( mapSide->GetMaterial() ); } return crc; } /* ================ idMapEntity::Parse ================ */ idMapEntity* idMapEntity::Parse( idLexer& src, bool worldSpawn, float version ) { idToken token; idMapEntity* mapEnt; idMapPatch* mapPatch; idMapBrush* mapBrush; bool worldent; idVec3 origin; double v1, v2, v3; if( !src.ReadToken( &token ) ) { return NULL; } if( token != "{" ) { src.Error( "idMapEntity::Parse: { not found, found %s", token.c_str() ); return NULL; } mapEnt = new( TAG_IDLIB ) idMapEntity(); if( worldSpawn ) { mapEnt->primitives.Resize( 1024, 256 ); } origin.Zero(); worldent = false; do { if( !src.ReadToken( &token ) ) { src.Error( "idMapEntity::Parse: EOF without closing brace" ); return NULL; } if( token == "}" ) { break; } if( token == "{" ) { // parse a brush or patch if( !src.ReadToken( &token ) ) { src.Error( "idMapEntity::Parse: unexpected EOF" ); return NULL; } if( worldent ) { origin.Zero(); } // if is it a brush: brush, brushDef, brushDef2, brushDef3 if( token.Icmpn( "brush", 5 ) == 0 ) { mapBrush = idMapBrush::Parse( src, origin, ( !token.Icmp( "brushDef2" ) || !token.Icmp( "brushDef3" ) ), version ); if( !mapBrush ) { return NULL; } mapEnt->AddPrimitive( mapBrush ); } // if is it a patch: patchDef2, patchDef3 else if( token.Icmpn( "patch", 5 ) == 0 ) { mapPatch = idMapPatch::Parse( src, origin, !token.Icmp( "patchDef3" ), version ); if( !mapPatch ) { return NULL; } mapEnt->AddPrimitive( mapPatch ); } // assume it's a brush in Q3 or older style else { src.UnreadToken( &token ); mapBrush = idMapBrush::ParseQ3( src, origin ); if( !mapBrush ) { return NULL; } mapEnt->AddPrimitive( mapBrush ); } } else { idStr key, value; // parse a key / value pair key = token; src.ReadTokenOnLine( &token ); value = token; // strip trailing spaces that sometimes get accidentally // added in the editor value.StripTrailingWhitespace(); key.StripTrailingWhitespace(); mapEnt->epairs.Set( key, value ); if( !idStr::Icmp( key, "origin" ) ) { // scanf into doubles, then assign, so it is idVec size independent v1 = v2 = v3 = 0; sscanf( value, "%lf %lf %lf", &v1, &v2, &v3 ); origin.x = v1; origin.y = v2; origin.z = v3; } else if( !idStr::Icmp( key, "classname" ) && !idStr::Icmp( value, "worldspawn" ) ) { worldent = true; } } } while( 1 ); return mapEnt; } /* ============ idMapEntity::Write ============ */ bool idMapEntity::Write( idFile* fp, int entityNum ) const { int i; idMapPrimitive* mapPrim; idVec3 origin; fp->WriteFloatString( "// entity %d\n{\n", entityNum ); // write entity epairs for( i = 0; i < epairs.GetNumKeyVals(); i++ ) { fp->WriteFloatString( "\"%s\" \"%s\"\n", epairs.GetKeyVal( i )->GetKey().c_str(), epairs.GetKeyVal( i )->GetValue().c_str() ); } epairs.GetVector( "origin", "0 0 0", origin ); // write pritimives for( i = 0; i < GetNumPrimitives(); i++ ) { mapPrim = GetPrimitive( i ); switch( mapPrim->GetType() ) { case idMapPrimitive::TYPE_BRUSH: static_cast( mapPrim )->Write( fp, i, origin ); break; case idMapPrimitive::TYPE_PATCH: static_cast( mapPrim )->Write( fp, i, origin ); break; } } fp->WriteFloatString( "}\n" ); return true; } /* =============== idMapEntity::RemovePrimitiveData =============== */ void idMapEntity::RemovePrimitiveData() { primitives.DeleteContents( true ); } /* =============== idMapEntity::GetGeometryCRC =============== */ unsigned int idMapEntity::GetGeometryCRC() const { int i; unsigned int crc; idMapPrimitive* mapPrim; crc = 0; for( i = 0; i < GetNumPrimitives(); i++ ) { mapPrim = GetPrimitive( i ); switch( mapPrim->GetType() ) { case idMapPrimitive::TYPE_BRUSH: crc ^= static_cast( mapPrim )->GetGeometryCRC(); break; case idMapPrimitive::TYPE_PATCH: crc ^= static_cast( mapPrim )->GetGeometryCRC(); break; } } return crc; } /* =============== idMapFile::Parse =============== */ bool idMapFile::Parse( const char* filename, bool ignoreRegion, bool osPath ) { // no string concatenation for epairs and allow path names for materials idLexer src( LEXFL_NOSTRINGCONCAT | LEXFL_NOSTRINGESCAPECHARS | LEXFL_ALLOWPATHNAMES ); idToken token; idStr fullName; idMapEntity* mapEnt; int i, j, k; name = filename; name.StripFileExtension(); fullName = name; hasPrimitiveData = false; if( !ignoreRegion ) { // try loading a .reg file first fullName.SetFileExtension( "reg" ); src.LoadFile( fullName, osPath ); } if( !src.IsLoaded() ) { // now try a .map file fullName.SetFileExtension( "map" ); src.LoadFile( fullName, osPath ); if( !src.IsLoaded() ) { // didn't get anything at all return false; } } version = OLD_MAP_VERSION; fileTime = src.GetFileTime(); entities.DeleteContents( true ); if( src.CheckTokenString( "Version" ) ) { src.ReadTokenOnLine( &token ); version = token.GetFloatValue(); } while( 1 ) { mapEnt = idMapEntity::Parse( src, ( entities.Num() == 0 ), version ); if( !mapEnt ) { break; } entities.Append( mapEnt ); } SetGeometryCRC(); // if the map has a worldspawn if( entities.Num() ) { // "removeEntities" "classname" can be set in the worldspawn to remove all entities with the given classname const idKeyValue* removeEntities = entities[0]->epairs.MatchPrefix( "removeEntities", NULL ); while( removeEntities ) { RemoveEntities( removeEntities->GetValue() ); removeEntities = entities[0]->epairs.MatchPrefix( "removeEntities", removeEntities ); } // "overrideMaterial" "material" can be set in the worldspawn to reset all materials idStr material; if( entities[0]->epairs.GetString( "overrideMaterial", "", material ) ) { for( i = 0; i < entities.Num(); i++ ) { mapEnt = entities[i]; for( j = 0; j < mapEnt->GetNumPrimitives(); j++ ) { idMapPrimitive* mapPrimitive = mapEnt->GetPrimitive( j ); switch( mapPrimitive->GetType() ) { case idMapPrimitive::TYPE_BRUSH: { idMapBrush* mapBrush = static_cast( mapPrimitive ); for( k = 0; k < mapBrush->GetNumSides(); k++ ) { mapBrush->GetSide( k )->SetMaterial( material ); } break; } case idMapPrimitive::TYPE_PATCH: { static_cast( mapPrimitive )->SetMaterial( material ); break; } } } } } // force all entities to have a name key/value pair if( entities[0]->epairs.GetBool( "forceEntityNames" ) ) { for( i = 1; i < entities.Num(); i++ ) { mapEnt = entities[i]; if( !mapEnt->epairs.FindKey( "name" ) ) { mapEnt->epairs.Set( "name", va( "%s%d", mapEnt->epairs.GetString( "classname", "forcedName" ), i ) ); } } } // move the primitives of any func_group entities to the worldspawn if( entities[0]->epairs.GetBool( "moveFuncGroups" ) ) { for( i = 1; i < entities.Num(); i++ ) { mapEnt = entities[i]; if( idStr::Icmp( mapEnt->epairs.GetString( "classname" ), "func_group" ) == 0 ) { entities[0]->primitives.Append( mapEnt->primitives ); mapEnt->primitives.Clear(); } } } } hasPrimitiveData = true; return true; } /* ============ idMapFile::Write ============ */ bool idMapFile::Write( const char* fileName, const char* ext, bool fromBasePath ) { int i; idStr qpath; idFile* fp; qpath = fileName; qpath.SetFileExtension( ext ); idLib::common->Printf( "writing %s...\n", qpath.c_str() ); if( fromBasePath ) { fp = idLib::fileSystem->OpenFileWrite( qpath, "fs_basepath" ); } else { fp = idLib::fileSystem->OpenExplicitFileWrite( qpath ); } if( !fp ) { idLib::common->Warning( "Couldn't open %s\n", qpath.c_str() ); return false; } fp->WriteFloatString( "Version %f\n", ( float ) CURRENT_MAP_VERSION ); for( i = 0; i < entities.Num(); i++ ) { entities[i]->Write( fp, i ); } idLib::fileSystem->CloseFile( fp ); return true; } /* =============== idMapFile::SetGeometryCRC =============== */ void idMapFile::SetGeometryCRC() { int i; geometryCRC = 0; for( i = 0; i < entities.Num(); i++ ) { geometryCRC ^= entities[i]->GetGeometryCRC(); } } /* =============== idMapFile::AddEntity =============== */ int idMapFile::AddEntity( idMapEntity* mapEnt ) { int ret = entities.Append( mapEnt ); return ret; } /* =============== idMapFile::FindEntity =============== */ idMapEntity* idMapFile::FindEntity( const char* name ) { for( int i = 0; i < entities.Num(); i++ ) { idMapEntity* ent = entities[i]; if( idStr::Icmp( ent->epairs.GetString( "name" ), name ) == 0 ) { return ent; } } return NULL; } /* =============== idMapFile::RemoveEntity =============== */ void idMapFile::RemoveEntity( idMapEntity* mapEnt ) { entities.Remove( mapEnt ); delete mapEnt; } /* =============== idMapFile::RemoveEntity =============== */ void idMapFile::RemoveEntities( const char* classname ) { for( int i = 0; i < entities.Num(); i++ ) { idMapEntity* ent = entities[i]; if( idStr::Icmp( ent->epairs.GetString( "classname" ), classname ) == 0 ) { delete entities[i]; entities.RemoveIndex( i ); i--; } } } /* =============== idMapFile::RemoveAllEntities =============== */ void idMapFile::RemoveAllEntities() { entities.DeleteContents( true ); hasPrimitiveData = false; } /* =============== idMapFile::RemovePrimitiveData =============== */ void idMapFile::RemovePrimitiveData() { for( int i = 0; i < entities.Num(); i++ ) { idMapEntity* ent = entities[i]; ent->RemovePrimitiveData(); } hasPrimitiveData = false; } /* =============== idMapFile::NeedsReload =============== */ bool idMapFile::NeedsReload() { if( name.Length() ) { ID_TIME_T time = FILE_NOT_FOUND_TIMESTAMP; if( idLib::fileSystem->ReadFile( name, NULL, &time ) > 0 ) { return ( time > fileTime ); } } return true; }