/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #pragma hdrstop #include "precompiled.h" #include "../Game_local.h" const static int NUM_SYSTEM_OPTIONS_OPTIONS = 8; extern idCVar r_multiSamples; extern idCVar r_motionBlur; extern idCVar r_swapInterval; extern idCVar s_volume_dB; extern idCVar r_lightScale; /* ======================== idMenuScreen_Shell_SystemOptions::Initialize ======================== */ void idMenuScreen_Shell_SystemOptions::Initialize( idMenuHandler* data ) { idMenuScreen::Initialize( data ); if( data != NULL ) { menuGUI = data->GetGUI(); } SetSpritePath( "menuSystemOptions" ); options = new( TAG_SWF ) idMenuWidget_DynamicList(); options->SetNumVisibleOptions( NUM_SYSTEM_OPTIONS_OPTIONS ); options->SetSpritePath( GetSpritePath(), "info", "options" ); options->SetWrappingAllowed( true ); options->SetControlList( true ); options->Initialize( data ); btnBack = new( TAG_SWF ) idMenuWidget_Button(); btnBack->Initialize( data ); btnBack->SetLabel( "#str_swf_settings" ); btnBack->SetSpritePath( GetSpritePath(), "info", "btnBack" ); btnBack->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_GO_BACK ); AddChild( options ); AddChild( btnBack ); idMenuWidget_ControlButton* control; control = new( TAG_SWF ) idMenuWidget_ControlButton(); control->SetOptionType( OPTION_SLIDER_TEXT ); control->SetLabel( "#str_02154" ); control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_FULLSCREEN ); control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() ); control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_FULLSCREEN ); options->AddChild( control ); control = new( TAG_SWF ) idMenuWidget_ControlButton(); control->SetOptionType( OPTION_SLIDER_TEXT ); control->SetLabel( "#str_swf_framerate" ); control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_FRAMERATE ); control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() ); control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_FRAMERATE ); options->AddChild( control ); control = new( TAG_SWF ) idMenuWidget_ControlButton(); control->SetOptionType( OPTION_SLIDER_TEXT ); control->SetLabel( "#str_04126" ); control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_VSYNC ); control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() ); control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_VSYNC ); options->AddChild( control ); control = new( TAG_SWF ) idMenuWidget_ControlButton(); control->SetOptionType( OPTION_SLIDER_TEXT ); control->SetLabel( "#str_04128" ); control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_ANTIALIASING ); control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() ); control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_ANTIALIASING ); options->AddChild( control ); control = new( TAG_SWF ) idMenuWidget_ControlButton(); control->SetOptionType( OPTION_SLIDER_TEXT ); control->SetLabel( "#str_swf_motionblur" ); control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_MOTIONBLUR ); control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() ); control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_MOTIONBLUR ); options->AddChild( control ); // RB begin control = new( TAG_SWF ) idMenuWidget_ControlButton(); control->SetOptionType( OPTION_SLIDER_TEXT ); control->SetLabel( "Soft Shadows" ); control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_SHADOWMAPPING ); control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() ); control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_SHADOWMAPPING ); options->AddChild( control ); /*control = new( TAG_SWF ) idMenuWidget_ControlButton(); control->SetOptionType( OPTION_SLIDER_BAR ); control->SetLabel( "#str_swf_lodbias" ); control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_LODBIAS ); control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() ); control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_LODBIAS ); options->AddChild( control );*/ // RB end control = new( TAG_SWF ) idMenuWidget_ControlButton(); control->SetOptionType( OPTION_SLIDER_BAR ); control->SetLabel( "#str_02155" ); // Brightness control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_BRIGHTNESS ); control->SetupEvents( 2, options->GetChildren().Num() ); control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_BRIGHTNESS ); options->AddChild( control ); control = new( TAG_SWF ) idMenuWidget_ControlButton(); control->SetOptionType( OPTION_SLIDER_BAR ); control->SetLabel( "#str_02163" ); // Volume control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_VOLUME ); control->SetupEvents( 2, options->GetChildren().Num() ); control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_VOLUME ); options->AddChild( control ); options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ) ); } /* ======================== idMenuScreen_Shell_SystemOptions::Update ======================== */ void idMenuScreen_Shell_SystemOptions::Update() { if( menuData != NULL ) { idMenuWidget_CommandBar* cmdBar = menuData->GetCmdBar(); if( cmdBar != NULL ) { cmdBar->ClearAllButtons(); idMenuWidget_CommandBar::buttonInfo_t* buttonInfo; buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 ); if( menuData->GetPlatform() != 2 ) { buttonInfo->label = "#str_00395"; } buttonInfo->action.Set( WIDGET_ACTION_GO_BACK ); buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 ); buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED ); } } idSWFScriptObject& root = GetSWFObject()->GetRootObject(); if( BindSprite( root ) ) { idSWFTextInstance* heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" ); if( heading != NULL ) { heading->SetText( "#str_00183" ); // FULLSCREEN heading->SetStrokeInfo( true, 0.75f, 1.75f ); } idSWFSpriteInstance* gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" ); if( gradient != NULL && heading != NULL ) { gradient->SetXPos( heading->GetTextLength() ); } } if( btnBack != NULL ) { btnBack->BindSprite( root ); } idMenuScreen::Update(); } /* ======================== idMenuScreen_Shell_SystemOptions::ShowScreen ======================== */ void idMenuScreen_Shell_SystemOptions::ShowScreen( const mainMenuTransition_t transitionType ) { systemData.LoadData(); idMenuScreen::ShowScreen( transitionType ); } /* ======================== idMenuScreen_Shell_SystemOptions::HideScreen ======================== */ void idMenuScreen_Shell_SystemOptions::HideScreen( const mainMenuTransition_t transitionType ) { if( systemData.IsRestartRequired() ) { class idSWFScriptFunction_Restart : public idSWFScriptFunction_RefCounted { public: idSWFScriptFunction_Restart( gameDialogMessages_t _msg, bool _restart ) { msg = _msg; restart = _restart; } idSWFScriptVar Call( idSWFScriptObject* thisObject, const idSWFParmList& parms ) { common->Dialog().ClearDialog( msg ); if( restart ) { // DG: Sys_ReLaunch() doesn't need any options anymore // (the old way would have been unnecessarily painful on POSIX systems) Sys_ReLaunch(); // DG end } return idSWFScriptVar(); } private: gameDialogMessages_t msg; bool restart; }; idStaticList callbacks; idStaticList optionText; callbacks.Append( new idSWFScriptFunction_Restart( GDM_GAME_RESTART_REQUIRED, false ) ); callbacks.Append( new idSWFScriptFunction_Restart( GDM_GAME_RESTART_REQUIRED, true ) ); optionText.Append( idStrId( "#str_00100113" ) ); // Continue optionText.Append( idStrId( "#str_02487" ) ); // Restart Now common->Dialog().AddDynamicDialog( GDM_GAME_RESTART_REQUIRED, callbacks, optionText, true, idStr() ); } if( systemData.IsDataChanged() ) { systemData.CommitData(); } idMenuScreen::HideScreen( transitionType ); } /* ======================== idMenuScreen_Shell_SystemOptions::HandleAction h ======================== */ bool idMenuScreen_Shell_SystemOptions::HandleAction( idWidgetAction& action, const idWidgetEvent& event, idMenuWidget* widget, bool forceHandled ) { if( menuData == NULL ) { return true; } if( menuData->ActiveScreen() != SHELL_AREA_SYSTEM_OPTIONS ) { return false; } widgetAction_t actionType = action.GetType(); const idSWFParmList& parms = action.GetParms(); switch( actionType ) { case WIDGET_ACTION_GO_BACK: { if( menuData != NULL ) { menuData->SetNextScreen( SHELL_AREA_SETTINGS, MENU_TRANSITION_SIMPLE ); } return true; } case WIDGET_ACTION_ADJUST_FIELD: if( widget->GetDataSourceFieldIndex() == idMenuDataSource_SystemSettings::SYSTEM_FIELD_FULLSCREEN ) { menuData->SetNextScreen( SHELL_AREA_RESOLUTION, MENU_TRANSITION_SIMPLE ); return true; } break; case WIDGET_ACTION_COMMAND: { if( options == NULL ) { return true; } int selectionIndex = options->GetFocusIndex(); if( parms.Num() > 0 ) { selectionIndex = parms[0].ToInteger(); } if( options && selectionIndex != options->GetFocusIndex() ) { options->SetViewIndex( options->GetViewOffset() + selectionIndex ); options->SetFocusIndex( selectionIndex ); } switch( parms[0].ToInteger() ) { case idMenuDataSource_SystemSettings::SYSTEM_FIELD_FULLSCREEN: { menuData->SetNextScreen( SHELL_AREA_RESOLUTION, MENU_TRANSITION_SIMPLE ); return true; } default: { systemData.AdjustField( parms[0].ToInteger(), 1 ); options->Update(); } } return true; } case WIDGET_ACTION_START_REPEATER: { if( options == NULL ) { return true; } if( parms.Num() == 4 ) { int selectionIndex = parms[3].ToInteger(); if( selectionIndex != options->GetFocusIndex() ) { options->SetViewIndex( options->GetViewOffset() + selectionIndex ); options->SetFocusIndex( selectionIndex ); } } break; } } return idMenuWidget::HandleAction( action, event, widget, forceHandled ); } ///////////////////////////////// // SCREEN SETTINGS ///////////////////////////////// /* ======================== idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::idMenuDataSource_SystemSettings ======================== */ idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::idMenuDataSource_SystemSettings() { } /* ======================== idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::LoadData ======================== */ void idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::LoadData() { originalFramerate = com_engineHz.GetInteger(); originalAntialias = r_multiSamples.GetInteger(); originalMotionBlur = r_motionBlur.GetInteger(); originalVsync = r_swapInterval.GetInteger(); originalBrightness = r_lightScale.GetFloat(); originalVolume = s_volume_dB.GetFloat(); // RB begin originalShadowMapping = r_useShadowMapping.GetInteger(); // RB end const int fullscreen = r_fullscreen.GetInteger(); if( fullscreen > 0 ) { R_GetModeListForDisplay( fullscreen - 1, modeList ); } else { modeList.Clear(); } } /* ======================== idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::IsRestartRequired ======================== */ bool idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::IsRestartRequired() const { if( originalAntialias != r_multiSamples.GetInteger() ) { return true; } if( originalFramerate != com_engineHz.GetInteger() ) { return true; } return false; } /* ======================== idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::CommitData ======================== */ void idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::CommitData() { cvarSystem->SetModifiedFlags( CVAR_ARCHIVE ); } /* ======================== AdjustOption Given a current value in an array of possible values, returns the next n value ======================== */ int AdjustOption( int currentValue, const int values[], int numValues, int adjustment ) { int index = 0; for( int i = 0; i < numValues; i++ ) { if( currentValue == values[i] ) { index = i; break; } } index += adjustment; while( index < 0 ) { index += numValues; } index %= numValues; return values[index]; } /* ======================== LinearAdjust Linearly converts a float from one scale to another ======================== */ float LinearAdjust( float input, float currentMin, float currentMax, float desiredMin, float desiredMax ) { return ( ( input - currentMin ) / ( currentMax - currentMin ) ) * ( desiredMax - desiredMin ) + desiredMin; } /* ======================== idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::AdjustField ======================== */ void idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::AdjustField( const int fieldIndex, const int adjustAmount ) { switch( fieldIndex ) { case SYSTEM_FIELD_FRAMERATE: { static const int numValues = 2; static const int values[numValues] = { 60, 120 }; com_engineHz.SetInteger( AdjustOption( com_engineHz.GetInteger(), values, numValues, adjustAmount ) ); break; } case SYSTEM_FIELD_VSYNC: { static const int numValues = 3; static const int values[numValues] = { 0, 1, 2 }; r_swapInterval.SetInteger( AdjustOption( r_swapInterval.GetInteger(), values, numValues, adjustAmount ) ); break; } case SYSTEM_FIELD_ANTIALIASING: { // RB: disabled 16x MSAA static const int numValues = 4; static const int values[numValues] = { 0, 2, 4, 8 }; // RB end r_multiSamples.SetInteger( AdjustOption( r_multiSamples.GetInteger(), values, numValues, adjustAmount ) ); break; } case SYSTEM_FIELD_MOTIONBLUR: { static const int numValues = 5; static const int values[numValues] = { 0, 2, 3, 4, 5 }; r_motionBlur.SetInteger( AdjustOption( r_motionBlur.GetInteger(), values, numValues, adjustAmount ) ); break; } // RB begin case SYSTEM_FIELD_SHADOWMAPPING: { static const int numValues = 2; static const int values[numValues] = { 0, 1 }; r_useShadowMapping.SetInteger( AdjustOption( r_useShadowMapping.GetInteger(), values, numValues, adjustAmount ) ); break; } /*case SYSTEM_FIELD_LODBIAS: { const float percent = LinearAdjust( r_lodBias.GetFloat(), -1.0f, 1.0f, 0.0f, 100.0f ); const float adjusted = percent + ( float )adjustAmount * 5.0f; const float clamped = idMath::ClampFloat( 0.0f, 100.0f, adjusted ); r_lodBias.SetFloat( LinearAdjust( clamped, 0.0f, 100.0f, -1.0f, 1.0f ) ); break; }*/ // RB end case SYSTEM_FIELD_BRIGHTNESS: { const float percent = LinearAdjust( r_lightScale.GetFloat(), 2.0f, 4.0f, 0.0f, 100.0f ); const float adjusted = percent + ( float )adjustAmount; const float clamped = idMath::ClampFloat( 0.0f, 100.0f, adjusted ); r_lightScale.SetFloat( LinearAdjust( clamped, 0.0f, 100.0f, 2.0f, 4.0f ) ); break; } case SYSTEM_FIELD_VOLUME: { const float percent = 100.0f * Square( 1.0f - ( s_volume_dB.GetFloat() / DB_SILENCE ) ); const float adjusted = percent + ( float )adjustAmount; const float clamped = idMath::ClampFloat( 0.0f, 100.0f, adjusted ); s_volume_dB.SetFloat( DB_SILENCE - ( idMath::Sqrt( clamped / 100.0f ) * DB_SILENCE ) ); break; } } cvarSystem->ClearModifiedFlags( CVAR_ARCHIVE ); } /* ======================== idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::GetField ======================== */ idSWFScriptVar idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::GetField( const int fieldIndex ) const { switch( fieldIndex ) { case SYSTEM_FIELD_FULLSCREEN: { const int fullscreen = r_fullscreen.GetInteger(); const int vidmode = r_vidMode.GetInteger(); if( fullscreen == 0 ) { return "#str_swf_disabled"; } if( fullscreen < 0 || vidmode < 0 || vidmode >= modeList.Num() ) { return "???"; } if( modeList[vidmode].displayHz == 60 ) { return va( "%4i x %4i", modeList[vidmode].width, modeList[vidmode].height ); } else { return va( "%4i x %4i @ %dhz", modeList[vidmode].width, modeList[vidmode].height, modeList[vidmode].displayHz ); } } case SYSTEM_FIELD_FRAMERATE: return va( "%d FPS", com_engineHz.GetInteger() ); case SYSTEM_FIELD_VSYNC: if( r_swapInterval.GetInteger() == 1 ) { return "#str_swf_smart"; } else if( r_swapInterval.GetInteger() == 2 ) { return "#str_swf_enabled"; } else { return "#str_swf_disabled"; } case SYSTEM_FIELD_ANTIALIASING: if( r_multiSamples.GetInteger() == 0 ) { return "#str_swf_disabled"; } return va( "%dx", r_multiSamples.GetInteger() ); case SYSTEM_FIELD_MOTIONBLUR: if( r_motionBlur.GetInteger() == 0 ) { return "#str_swf_disabled"; } return va( "%dx", idMath::IPow( 2, r_motionBlur.GetInteger() ) ); // RB begin case SYSTEM_FIELD_SHADOWMAPPING: if( r_useShadowMapping.GetInteger() == 1 ) { return "#str_swf_enabled"; } else { return "#str_swf_disabled"; } //case SYSTEM_FIELD_LODBIAS: // return LinearAdjust( r_lodBias.GetFloat(), -1.0f, 1.0f, 0.0f, 100.0f ); // RB end case SYSTEM_FIELD_BRIGHTNESS: return LinearAdjust( r_lightScale.GetFloat(), 2.0f, 4.0f, 0.0f, 100.0f ); case SYSTEM_FIELD_VOLUME: { return 100.0f * Square( 1.0f - ( s_volume_dB.GetFloat() / DB_SILENCE ) ); } } return false; } /* ======================== idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::IsDataChanged ======================== */ bool idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::IsDataChanged() const { if( originalFramerate != com_engineHz.GetInteger() ) { return true; } if( originalAntialias != r_multiSamples.GetInteger() ) { return true; } if( originalMotionBlur != r_motionBlur.GetInteger() ) { return true; } if( originalVsync != r_swapInterval.GetInteger() ) { return true; } if( originalBrightness != r_lightScale.GetFloat() ) { return true; } if( originalVolume != s_volume_dB.GetFloat() ) { return true; } // RB begin if( originalShadowMapping != r_useShadowMapping.GetInteger() ) { return true; } // RB end return false; }