/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #ifndef __SYS_STATS_H__ #define __SYS_STATS_H__ //------------------------ // leaderboardError_t //------------------------ enum leaderboardError_t { LEADERBOARD_ERROR_NONE, LEADERBOARD_ERROR_FAILED, // General error occurred LEADERBOARD_ERROR_NOT_ONLINE, // Not online to request leaderboards LEADERBOARD_ERROR_BUSY, // Unable to download leaderboards right now (download already in progress) LEADERBOARD_ERROR_INVALID_USER, // Unable to request leaderboards as the given user LEADERBOARD_ERROR_INVALID_REQUEST, // The leaderboard request was invalid LEADERBOARD_ERROR_DOWNLOAD, // An error occurred while downloading the leaderboard LEADERBOARD_ERROR_MAX }; /* ================================================ idLeaderboardCallback ================================================ */ class idLeaderboardCallback : public idCallback { public: struct row_t { bool hasAttachment; int64 attachmentID; idStr name; int64 rank; idArray< int64, MAX_LEADERBOARD_COLUMNS > columns; }; idLeaderboardCallback() : def( NULL ), startIndex( -1 ), localIndex( -1 ), numRowsInLeaderboard( -1 ), errorCode( LEADERBOARD_ERROR_NONE ) { } virtual idLeaderboardCallback * Clone() const = 0; // Used by the platform handlers to set data void ResetRows() { rows.Clear(); } void AddRow( const row_t & row ) { rows.Append( row ); } void SetNumRowsInLeaderboard( int32 i ) { numRowsInLeaderboard = i; } void SetDef( const leaderboardDefinition_t * def_ ) { def = def_; } void SetStartIndex( int startIndex_ ) { startIndex = startIndex_; } void SetLocalIndex( int localIndex_ ) { localIndex = localIndex_; } void SetErrorCode( leaderboardError_t errorCode ) { this->errorCode = errorCode; } // Used in user callback for information retrieval const leaderboardDefinition_t * GetDef() const { return def; } int GetStartIndex() const { return startIndex; } const idList< row_t > & GetRows() const { return rows; } int GetNumRowsInLeaderboard() const { return numRowsInLeaderboard; } int GetLocalIndex() const { return localIndex; } leaderboardError_t GetErrorCode() const { return this->errorCode; } protected: const leaderboardDefinition_t * def; // leaderboard def int startIndex; // where the first row starts in the online leaderboard int localIndex; // if player is in the rows, this is the offset of him within the returned rows idList< row_t > rows; // leaderboard entries for the request int numRowsInLeaderboard; // total number of rows in the online leaderboard leaderboardError_t errorCode; // error, if any, that occurred during last operation }; #endif // !__SYS_STATS_H__