/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #ifndef __BINSEARCH_H__ #define __BINSEARCH_H__ /* =============================================================================== Binary Search templates The array elements have to be ordered in increasing order. =============================================================================== */ /* ==================== idBinSearch_GreaterEqual Finds the last array element which is smaller than the given value. ==================== */ template< class type > ID_INLINE int idBinSearch_Less( const type *array, const int arraySize, const type &value ) { int len = arraySize; int mid = len; int offset = 0; while( mid > 0 ) { mid = len >> 1; if ( array[offset+mid] < value ) { offset += mid; } len -= mid; } return offset; } /* ==================== idBinSearch_GreaterEqual Finds the last array element which is smaller than or equal to the given value. ==================== */ template< class type > ID_INLINE int idBinSearch_LessEqual( const type *array, const int arraySize, const type &value ) { int len = arraySize; int mid = len; int offset = 0; while( mid > 0 ) { mid = len >> 1; if ( array[offset+mid] <= value ) { offset += mid; } len -= mid; } return offset; } /* ==================== idBinSearch_Greater Finds the first array element which is greater than the given value. ==================== */ template< class type > ID_INLINE int idBinSearch_Greater( const type *array, const int arraySize, const type &value ) { int len = arraySize; int mid = len; int offset = 0; int res = 0; while( mid > 0 ) { mid = len >> 1; if ( array[offset+mid] > value ) { res = 0; } else { offset += mid; res = 1; } len -= mid; } return offset+res; } /* ==================== idBinSearch_GreaterEqual Finds the first array element which is greater than or equal to the given value. ==================== */ template< class type > ID_INLINE int idBinSearch_GreaterEqual( const type *array, const int arraySize, const type &value ) { int len = arraySize; int mid = len; int offset = 0; int res = 0; while( mid > 0 ) { mid = len >> 1; if ( array[offset+mid] >= value ) { res = 0; } else { offset += mid; res = 1; } len -= mid; } return offset+res; } #endif /* !__BINSEARCH_H__ */