/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "precompiled.h" #pragma hdrstop void idTokenParser::LoadFromParser( idParser& parser, const char* guiName ) { idToken tok; idTokenIndexes tokIdxs; tokIdxs.SetName( guiName ); while( parser.ReadToken( &tok ) ) { tokIdxs.Append( tokens.AddUnique( idBinaryToken( tok ) ) ); } guiTokenIndexes.Append( tokIdxs ); currentToken = 0; } void idTokenParser::LoadFromFile( const char* filename ) { Clear(); idFile* inFile = fileSystem->OpenFileReadMemory( filename ); if( inFile != NULL ) { int num; inFile->ReadBig( num ); guiTokenIndexes.SetNum( num ); for( int i = 0; i < num; i++ ) { guiTokenIndexes[ i ].Read( inFile ); } inFile->ReadBig( num ); tokens.SetNum( num ); for( int i = 0; i < num; i++ ) { tokens[ i ].Read( inFile ); } } delete inFile; preloaded = ( tokens.Num() > 0 ); } void idTokenParser::WriteToFile( const char* filename ) { if( preloaded ) { return; } idFile* outFile = fileSystem->OpenFileWrite( filename, "fs_basepath" ); if( outFile != NULL ) { outFile->WriteBig( ( int )guiTokenIndexes.Num() ); for( int i = 0; i < guiTokenIndexes.Num(); i++ ) { guiTokenIndexes[ i ].Write( outFile ); } outFile->WriteBig( ( int )tokens.Num() ); for( int i = 0; i < tokens.Num(); i++ ) { tokens[ i ].Write( outFile ); } } delete outFile; } bool idTokenParser::StartParsing( const char* filename ) { currentTokenList = -1; for( int i = 0; i < guiTokenIndexes.Num(); i++ ) { if( idStr::Icmp( filename, guiTokenIndexes[ i ].GetName() ) == 0 ) { currentTokenList = i; break; } } currentToken = 0; return ( currentTokenList != -1 ); } bool idTokenParser::ReadToken( idToken* tok ) { if( currentToken >= 0 && currentToken < guiTokenIndexes[ currentTokenList ].Num() ) { tok->Clear(); idBinaryToken& btok = tokens[ guiTokenIndexes[ currentTokenList ][ currentToken ] ]; *tok = btok.token; tok->type = btok.tokenType; tok->subtype = btok.tokenSubType; currentToken++; return true; } return false; } int idTokenParser::ExpectTokenString( const char* string ) { idToken token; if( !ReadToken( &token ) ) { Error( "couldn't find expected '%s'", string ); return 0; } if( token != string ) { Error( "expected '%s' but found '%s'", string, token.c_str() ); return 0; } return 1; } // expect a certain token type int idTokenParser::ExpectTokenType( int type, int subtype, idToken* token ) { idStr str; if( !ReadToken( token ) ) { Error( "couldn't read expected token" ); return 0; } if( token->type != type ) { switch( type ) { case TT_STRING: str = "string"; break; case TT_LITERAL: str = "literal"; break; case TT_NUMBER: str = "number"; break; case TT_NAME: str = "name"; break; case TT_PUNCTUATION: str = "punctuation"; break; default: str = "unknown type"; break; } Error( "expected a %s but found '%s'", str.c_str(), token->c_str() ); return 0; } if( token->type == TT_NUMBER ) { if( ( token->subtype & subtype ) != subtype ) { str.Clear(); if( subtype & TT_DECIMAL ) str = "decimal "; if( subtype & TT_HEX ) str = "hex "; if( subtype & TT_OCTAL ) str = "octal "; if( subtype & TT_BINARY ) str = "binary "; if( subtype & TT_UNSIGNED ) str += "unsigned "; if( subtype & TT_LONG ) str += "long "; if( subtype & TT_FLOAT ) str += "float "; if( subtype & TT_INTEGER ) str += "integer "; str.StripTrailing( ' ' ); Error( "expected %s but found '%s'", str.c_str(), token->c_str() ); return 0; } } else if( token->type == TT_PUNCTUATION ) { if( subtype < 0 ) { Error( "BUG: wrong punctuation subtype" ); return 0; } if( token->subtype != subtype ) { //Error( "expected '%s' but found '%s'", idLexer::GetPunctuationFromId( subtype ), token->c_str() ); return 0; } } return 1; } // expect a token int idTokenParser::ExpectAnyToken( idToken* token ) { if( !ReadToken( token ) ) { Error( "couldn't read expected token" ); return 0; } return 1; } void idTokenParser::UnreadToken( const idToken* token ) { if( currentToken == 0 || currentToken >= guiTokenIndexes[ currentTokenList ].Num() ) { idLib::common->FatalError( "idTokenParser::unreadToken, unread token twice\n" ); } currentToken--; } void idTokenParser::Error( VERIFY_FORMAT_STRING const char* str, ... ) { char text[MAX_STRING_CHARS]; va_list ap; va_start( ap, str ); vsprintf( text, str, ap ); va_end( ap ); idLib::common->Warning( text ); } void idTokenParser::Warning( VERIFY_FORMAT_STRING const char* str, ... ) { char text[MAX_STRING_CHARS]; va_list ap; va_start( ap, str ); vsprintf( text, str, ap ); va_end( ap ); idLib::common->Warning( text ); } int idTokenParser::ParseInt() { idToken token; if( !ReadToken( &token ) ) { Error( "couldn't read expected integer" ); return 0; } if( token.type == TT_PUNCTUATION && token == "-" ) { ExpectTokenType( TT_NUMBER, TT_INTEGER, &token ); return -( ( signed int ) token.GetIntValue() ); } else if( token.type != TT_NUMBER || token.subtype == TT_FLOAT ) { Error( "expected integer value, found '%s'", token.c_str() ); } return token.GetIntValue(); } // read a boolean bool idTokenParser::ParseBool() { idToken token; if( !ExpectTokenType( TT_NUMBER, 0, &token ) ) { Error( "couldn't read expected boolean" ); return false; } return ( token.GetIntValue() != 0 ); } // read a floating point number. If errorFlag is NULL, a non-numeric token will // issue an Error(). If it isn't NULL, it will issue a Warning() and set *errorFlag = true float idTokenParser::ParseFloat( bool* errorFlag ) { idToken token; if( errorFlag ) { *errorFlag = false; } if( !ReadToken( &token ) ) { if( errorFlag ) { Warning( "couldn't read expected floating point number" ); *errorFlag = true; } else { Error( "couldn't read expected floating point number" ); } return 0; } if( token.type == TT_PUNCTUATION && token == "-" ) { ExpectTokenType( TT_NUMBER, 0, &token ); return -token.GetFloatValue(); } else if( token.type != TT_NUMBER ) { if( errorFlag ) { Warning( "expected float value, found '%s'", token.c_str() ); *errorFlag = true; } else { Error( "expected float value, found '%s'", token.c_str() ); } } return token.GetFloatValue(); }