/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #ifndef __TABLES__ #define __TABLES__ #ifdef LINUX #include #else const float PI = 3.141592657f; #endif #include "m_fixed.h" #define FINEANGLES 8192 #define FINEMASK (FINEANGLES-1) // 0x100000000 to 0x2000 #define ANGLETOFINESHIFT 19 // Effective size is 10240. const extern fixed_t finesine[5*FINEANGLES/4]; // Re-use data, is just PI/2 pahse shift. const extern fixed_t* finecosine; // Effective size is 4096. const extern fixed_t finetangent[FINEANGLES/2]; // Binary Angle Measument, BAM. #define ANG45 0x20000000u #define ANG90 0x40000000u #define ANG180 0x80000000u #define ANG270 0xc0000000u #define SLOPERANGE 2048 #define SLOPEBITS 11 #define DBITS (FRACBITS-SLOPEBITS) typedef unsigned angle_t; // Effective size is 2049; // The +1 size is to handle the case when x==y // without additional checking. const extern angle_t tantoangle[SLOPERANGE+1]; // Utility function, // called by R_PointToAngle. int SlopeDiv ( unsigned num, unsigned den); #endif