/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. Copyright (C) 2012 Robert Beckebans This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #ifndef __STR_H__ #define __STR_H__ /* =============================================================================== Character string =============================================================================== */ #define ASSERT_ENUM_STRING( string, index ) ( 1 / (int)!( string - index ) ) ? #string : "" enum utf8Encoding_t { UTF8_PURE_ASCII, // no characters with values > 127 UTF8_ENCODED_BOM, // characters > 128 encoded with UTF8, but no byte-order-marker at the beginning UTF8_ENCODED_NO_BOM, // characters > 128 encoded with UTF8, with a byte-order-marker at the beginning UTF8_INVALID, // has values > 127 but isn't valid UTF8 UTF8_INVALID_BOM // has a byte-order-marker at the beginning, but isn't valuid UTF8 -- it's messed up }; // these library functions should not be used for cross platform compatibility #define strcmp idStr::Cmp // use_idStr_Cmp #define strncmp use_idStr_Cmpn #if defined( StrCmpN ) #undef StrCmpN #endif #define StrCmpN use_idStr_Cmpn #if defined( strcmpi ) #undef strcmpi #endif #define strcmpi use_idStr_Icmp #if defined( StrCmpI ) #undef StrCmpI #endif #define StrCmpI use_idStr_Icmp #if defined( StrCmpNI ) #undef StrCmpNI #endif #define StrCmpNI use_idStr_Icmpn #define stricmp idStr::Icmp // use_idStr_Icmp #undef strcasecmp // DG: redefining this without undefining it causes tons of compiler warnings #define _stricmp use_idStr_Icmp #define strcasecmp use_idStr_Icmp #define strnicmp use_idStr_Icmpn #define _strnicmp use_idStr_Icmpn #define _memicmp use_idStr_Icmpn #define snprintf use_idStr_snPrintf #define _snprintf use_idStr_snPrintf #define vsnprintf use_idStr_vsnPrintf #define _vsnprintf use_idStr_vsnPrintf class idVec4; #ifndef FILE_HASH_SIZE #define FILE_HASH_SIZE 1024 #endif // color escape character const int C_COLOR_ESCAPE = '^'; const int C_COLOR_DEFAULT = '0'; const int C_COLOR_RED = '1'; const int C_COLOR_GREEN = '2'; const int C_COLOR_YELLOW = '3'; const int C_COLOR_BLUE = '4'; const int C_COLOR_CYAN = '5'; const int C_COLOR_ORANGE = '6'; const int C_COLOR_WHITE = '7'; const int C_COLOR_GRAY = '8'; const int C_COLOR_BLACK = '9'; // color escape string #define S_COLOR_DEFAULT "^0" #define S_COLOR_RED "^1" #define S_COLOR_GREEN "^2" #define S_COLOR_YELLOW "^3" #define S_COLOR_BLUE "^4" #define S_COLOR_CYAN "^5" #define S_COLOR_ORANGE "^6" #define S_COLOR_WHITE "^7" #define S_COLOR_GRAY "^8" #define S_COLOR_BLACK "^9" // make idStr a multiple of 16 bytes long // don't make too large to keep memory requirements to a minimum const int STR_ALLOC_BASE = 20; const int STR_ALLOC_GRAN = 32; typedef enum { MEASURE_SIZE = 0, MEASURE_BANDWIDTH } Measure_t; class idStr { public: idStr(); idStr( const idStr& text ); idStr( const idStr& text, int start, int end ); idStr( const char* text ); idStr( const char* text, int start, int end ); explicit idStr( const bool b ); explicit idStr( const char c ); explicit idStr( const int i ); explicit idStr( const unsigned u ); explicit idStr( const float f ); ~idStr(); size_t Size() const; const char* c_str() const; operator const char* () const; operator const char* (); char operator[]( int index ) const; char& operator[]( int index ); void operator=( const idStr& text ); void operator=( const char* text ); friend idStr operator+( const idStr& a, const idStr& b ); friend idStr operator+( const idStr& a, const char* b ); friend idStr operator+( const char* a, const idStr& b ); friend idStr operator+( const idStr& a, const float b ); friend idStr operator+( const idStr& a, const int b ); friend idStr operator+( const idStr& a, const unsigned b ); friend idStr operator+( const idStr& a, const bool b ); friend idStr operator+( const idStr& a, const char b ); idStr& operator+=( const idStr& a ); idStr& operator+=( const char* a ); idStr& operator+=( const float a ); idStr& operator+=( const char a ); idStr& operator+=( const int a ); idStr& operator+=( const unsigned a ); idStr& operator+=( const bool a ); // case sensitive compare friend bool operator==( const idStr& a, const idStr& b ); friend bool operator==( const idStr& a, const char* b ); friend bool operator==( const char* a, const idStr& b ); // case sensitive compare friend bool operator!=( const idStr& a, const idStr& b ); friend bool operator!=( const idStr& a, const char* b ); friend bool operator!=( const char* a, const idStr& b ); // case sensitive compare int Cmp( const char* text ) const; int Cmpn( const char* text, int n ) const; int CmpPrefix( const char* text ) const; // case insensitive compare int Icmp( const char* text ) const; int Icmpn( const char* text, int n ) const; int IcmpPrefix( const char* text ) const; // case insensitive compare ignoring color int IcmpNoColor( const char* text ) const; // compares paths and makes sure folders come first int IcmpPath( const char* text ) const; int IcmpnPath( const char* text, int n ) const; int IcmpPrefixPath( const char* text ) const; int Length() const; int Allocated() const; void Empty(); bool IsEmpty() const; void Clear(); void Append( const char a ); void Append( const idStr& text ); void Append( const char* text ); void Append( const char* text, int len ); void Insert( const char a, int index ); void Insert( const char* text, int index ); void ToLower(); void ToUpper(); bool IsNumeric() const; bool IsColor() const; bool HasLower() const; bool HasUpper() const; int LengthWithoutColors() const; idStr& RemoveColors(); void CapLength( int ); void Fill( const char ch, int newlen ); ID_INLINE int UTF8Length(); ID_INLINE uint32 UTF8Char( int& idx ); static int UTF8Length( const byte* s ); static ID_INLINE uint32 UTF8Char( const char* s, int& idx ); static uint32 UTF8Char( const byte* s, int& idx ); void AppendUTF8Char( uint32 c ); ID_INLINE void ConvertToUTF8(); static bool IsValidUTF8( const uint8* s, const int maxLen, utf8Encoding_t& encoding ); static ID_INLINE bool IsValidUTF8( const char* s, const int maxLen, utf8Encoding_t& encoding ) { return IsValidUTF8( ( const uint8* )s, maxLen, encoding ); } static ID_INLINE bool IsValidUTF8( const uint8* s, const int maxLen ); static ID_INLINE bool IsValidUTF8( const char* s, const int maxLen ) { return IsValidUTF8( ( const uint8* )s, maxLen ); } int Find( const char c, int start = 0, int end = -1 ) const; int Find( const char* text, bool casesensitive = true, int start = 0, int end = -1 ) const; bool Filter( const char* filter, bool casesensitive ) const; int Last( const char c ) const; // return the index to the last occurance of 'c', returns -1 if not found const char* Left( int len, idStr& result ) const; // store the leftmost 'len' characters in the result const char* Right( int len, idStr& result ) const; // store the rightmost 'len' characters in the result const char* Mid( int start, int len, idStr& result ) const; // store 'len' characters starting at 'start' in result idStr Left( int len ) const; // return the leftmost 'len' characters idStr Right( int len ) const; // return the rightmost 'len' characters idStr Mid( int start, int len ) const; // return 'len' characters starting at 'start' void Format( VERIFY_FORMAT_STRING const char* fmt, ... ); // perform a threadsafe sprintf to the string static idStr FormatInt( const int num, bool isCash = false ); // formats an integer as a value with commas static idStr FormatCash( const int num ) { return FormatInt( num, true ); } void StripLeading( const char c ); // strip char from front as many times as the char occurs void StripLeading( const char* string ); // strip string from front as many times as the string occurs bool StripLeadingOnce( const char* string ); // strip string from front just once if it occurs void StripTrailing( const char c ); // strip char from end as many times as the char occurs void StripTrailing( const char* string ); // strip string from end as many times as the string occurs bool StripTrailingOnce( const char* string ); // strip string from end just once if it occurs void Strip( const char c ); // strip char from front and end as many times as the char occurs void Strip( const char* string ); // strip string from front and end as many times as the string occurs void StripTrailingWhitespace(); // strip trailing white space characters idStr& StripQuotes(); // strip quotes around string bool Replace( const char* old, const char* nw ); bool ReplaceChar( const char old, const char nw ); ID_INLINE void CopyRange( const char* text, int start, int end ); // file name methods int FileNameHash() const; // hash key for the filename (skips extension) idStr& BackSlashesToSlashes(); // convert slashes idStr& SlashesToBackSlashes(); // convert slashes idStr& SetFileExtension( const char* extension ); // set the given file extension idStr& StripFileExtension(); // remove any file extension idStr& StripAbsoluteFileExtension(); // remove any file extension looking from front (useful if there are multiple .'s) idStr& DefaultFileExtension( const char* extension ); // if there's no file extension use the default idStr& DefaultPath( const char* basepath ); // if there's no path use the default void AppendPath( const char* text ); // append a partial path idStr& StripFilename(); // remove the filename from a path idStr& StripPath(); // remove the path from the filename void ExtractFilePath( idStr& dest ) const; // copy the file path to another string void ExtractFileName( idStr& dest ) const; // copy the filename to another string void ExtractFileBase( idStr& dest ) const; // copy the filename minus the extension to another string void ExtractFileExtension( idStr& dest ) const; // copy the file extension to another string bool CheckExtension( const char* ext ); // char * methods to replace library functions static int Length( const char* s ); static char* ToLower( char* s ); static char* ToUpper( char* s ); static bool IsNumeric( const char* s ); static bool IsColor( const char* s ); static bool HasLower( const char* s ); static bool HasUpper( const char* s ); static int LengthWithoutColors( const char* s ); static char* RemoveColors( char* s ); static int Cmp( const char* s1, const char* s2 ); static int Cmpn( const char* s1, const char* s2, int n ); static int Icmp( const char* s1, const char* s2 ); static int Icmpn( const char* s1, const char* s2, int n ); static int IcmpNoColor( const char* s1, const char* s2 ); static int IcmpPath( const char* s1, const char* s2 ); // compares paths and makes sure folders come first static int IcmpnPath( const char* s1, const char* s2, int n ); // compares paths and makes sure folders come first static void Append( char* dest, int size, const char* src ); static void Copynz( char* dest, const char* src, int destsize ); static int snPrintf( char* dest, int size, VERIFY_FORMAT_STRING const char* fmt, ... ); static int vsnPrintf( char* dest, int size, const char* fmt, va_list argptr ); static int FindChar( const char* str, const char c, int start = 0, int end = -1 ); static int FindText( const char* str, const char* text, bool casesensitive = true, int start = 0, int end = -1 ); static bool Filter( const char* filter, const char* name, bool casesensitive ); static void StripMediaName( const char* name, idStr& mediaName ); static bool CheckExtension( const char* name, const char* ext ); static const char* FloatArrayToString( const float* array, const int length, const int precision ); static const char* CStyleQuote( const char* str ); static const char* CStyleUnQuote( const char* str ); // hash keys static int Hash( const char* string ); static int Hash( const char* string, int length ); static int IHash( const char* string ); // case insensitive static int IHash( const char* string, int length ); // case insensitive // character methods static char ToLower( char c ); static char ToUpper( char c ); static bool CharIsPrintable( int c ); static bool CharIsLower( int c ); static bool CharIsUpper( int c ); static bool CharIsAlpha( int c ); static bool CharIsNumeric( int c ); static bool CharIsNewLine( char c ); static bool CharIsTab( char c ); static int ColorIndex( int c ); static idVec4& ColorForIndex( int i ); friend int sprintf( idStr& dest, const char* fmt, ... ); friend int vsprintf( idStr& dest, const char* fmt, va_list ap ); void ReAllocate( int amount, bool keepold ); // reallocate string data buffer void FreeData(); // free allocated string memory // format value in the given measurement with the best unit, returns the best unit int BestUnit( const char* format, float value, Measure_t measure ); // format value in the requested unit and measurement void SetUnit( const char* format, float value, int unit, Measure_t measure ); static void InitMemory(); static void ShutdownMemory(); static void PurgeMemory(); static void ShowMemoryUsage_f( const idCmdArgs& args ); int DynamicMemoryUsed() const; static idStr FormatNumber( int number ); protected: int len; char* data; int allocedAndFlag; // top bit is used to store a flag that indicates if the string data is static or not char baseBuffer[ STR_ALLOC_BASE ]; void EnsureAlloced( int amount, bool keepold = true ); // ensure string data buffer is large anough // sets the data point to the specified buffer... note that this ignores makes the passed buffer empty and ignores // anything currently in the idStr's dynamic buffer. This method is intended to be called only from a derived class's constructor. ID_INLINE void SetStaticBuffer( char* buffer, const int bufferLength ); private: // initialize string using base buffer... call ONLY FROM CONSTRUCTOR ID_INLINE void Construct(); static const uint32 STATIC_BIT = 31; static const uint32 STATIC_MASK = 1u << STATIC_BIT; static const uint32 ALLOCED_MASK = STATIC_MASK - 1; ID_INLINE int GetAlloced() const { return allocedAndFlag & ALLOCED_MASK; } ID_INLINE void SetAlloced( const int a ) { allocedAndFlag = ( allocedAndFlag & STATIC_MASK ) | ( a & ALLOCED_MASK ); } ID_INLINE bool IsStatic() const { return ( allocedAndFlag & STATIC_MASK ) != 0; } ID_INLINE void SetStatic( const bool isStatic ) { allocedAndFlag = ( allocedAndFlag & ALLOCED_MASK ) | ( isStatic << STATIC_BIT ); } public: static const int INVALID_POSITION = -1; }; char* va( VERIFY_FORMAT_STRING const char* fmt, ... ) ATTRIBUTE_PRINTF( 1, 2 ); /* ================================================================================================ Sort routines for sorting idList ================================================================================================ */ class idSort_Str : public idSort_Quick< idStr, idSort_Str > { public: int Compare( const idStr& a, const idStr& b ) const { return a.Icmp( b ); } }; class idSort_PathStr : public idSort_Quick< idStr, idSort_PathStr > { public: int Compare( const idStr& a, const idStr& b ) const { return a.IcmpPath( b ); } }; /* ======================== idStr::Construct ======================== */ ID_INLINE void idStr::Construct() { SetStatic( false ); SetAlloced( STR_ALLOC_BASE ); data = baseBuffer; len = 0; data[ 0 ] = '\0'; #ifdef ID_DEBUG_UNINITIALIZED_MEMORY memset( baseBuffer, 0, sizeof( baseBuffer ) ); #endif } ID_INLINE void idStr::EnsureAlloced( int amount, bool keepold ) { // static string's can't reallocate if( IsStatic() ) { release_assert( amount <= GetAlloced() ); return; } if( amount > GetAlloced() ) { ReAllocate( amount, keepold ); } } /* ======================== idStr::SetStaticBuffer ======================== */ ID_INLINE void idStr::SetStaticBuffer( char* buffer, const int bufferLength ) { // this should only be called on a freshly constructed idStr assert( data == baseBuffer ); data = buffer; len = 0; SetAlloced( bufferLength ); SetStatic( true ); } ID_INLINE idStr::idStr() { Construct(); } ID_INLINE idStr::idStr( const idStr& text ) { Construct(); int l; l = text.Length(); EnsureAlloced( l + 1 ); strcpy( data, text.data ); len = l; } ID_INLINE idStr::idStr( const idStr& text, int start, int end ) { Construct(); int i; int l; if( end > text.Length() ) { end = text.Length(); } if( start > text.Length() ) { start = text.Length(); } else if( start < 0 ) { start = 0; } l = end - start; if( l < 0 ) { l = 0; } EnsureAlloced( l + 1 ); for( i = 0; i < l; i++ ) { data[ i ] = text[ start + i ]; } data[ l ] = '\0'; len = l; } ID_INLINE idStr::idStr( const char* text ) { Construct(); int l; if( text ) { // RB: 64 bit fixes, conversion from 'size_t' to 'int', possible loss of data l = ( int )strlen( text ); // RB end EnsureAlloced( l + 1 ); strcpy( data, text ); len = l; } } ID_INLINE idStr::idStr( const char* text, int start, int end ) { Construct(); int i; // RB: 64 bit fixes, conversion from 'size_t' to 'int', possible loss of data int l = ( int )strlen( text ); // RB end if( end > l ) { end = l; } if( start > l ) { start = l; } else if( start < 0 ) { start = 0; } l = end - start; if( l < 0 ) { l = 0; } EnsureAlloced( l + 1 ); for( i = 0; i < l; i++ ) { data[ i ] = text[ start + i ]; } data[ l ] = '\0'; len = l; } ID_INLINE idStr::idStr( const bool b ) { Construct(); EnsureAlloced( 2 ); data[ 0 ] = b ? '1' : '0'; data[ 1 ] = '\0'; len = 1; } ID_INLINE idStr::idStr( const char c ) { Construct(); EnsureAlloced( 2 ); data[ 0 ] = c; data[ 1 ] = '\0'; len = 1; } ID_INLINE idStr::idStr( const int i ) { Construct(); char text[ 64 ]; int l; l = sprintf( text, "%d", i ); EnsureAlloced( l + 1 ); strcpy( data, text ); len = l; } ID_INLINE idStr::idStr( const unsigned u ) { Construct(); char text[ 64 ]; int l; l = sprintf( text, "%u", u ); EnsureAlloced( l + 1 ); strcpy( data, text ); len = l; } ID_INLINE idStr::idStr( const float f ) { Construct(); char text[ 64 ]; int l; l = idStr::snPrintf( text, sizeof( text ), "%f", f ); while( l > 0 && text[l - 1] == '0' ) text[--l] = '\0'; while( l > 0 && text[l - 1] == '.' ) text[--l] = '\0'; EnsureAlloced( l + 1 ); strcpy( data, text ); len = l; } ID_INLINE idStr::~idStr() { FreeData(); } ID_INLINE size_t idStr::Size() const { return sizeof( *this ) + Allocated(); } ID_INLINE const char* idStr::c_str() const { return data; } ID_INLINE idStr::operator const char* () { return c_str(); } ID_INLINE idStr::operator const char* () const { return c_str(); } ID_INLINE char idStr::operator[]( int index ) const { assert( ( index >= 0 ) && ( index <= len ) ); return data[ index ]; } ID_INLINE char& idStr::operator[]( int index ) { assert( ( index >= 0 ) && ( index <= len ) ); return data[ index ]; } ID_INLINE void idStr::operator=( const idStr& text ) { int l; l = text.Length(); EnsureAlloced( l + 1, false ); memcpy( data, text.data, l ); data[l] = '\0'; len = l; } ID_INLINE idStr operator+( const idStr& a, const idStr& b ) { idStr result( a ); result.Append( b ); return result; } ID_INLINE idStr operator+( const idStr& a, const char* b ) { idStr result( a ); result.Append( b ); return result; } ID_INLINE idStr operator+( const char* a, const idStr& b ) { idStr result( a ); result.Append( b ); return result; } ID_INLINE idStr operator+( const idStr& a, const bool b ) { idStr result( a ); result.Append( b ? "true" : "false" ); return result; } ID_INLINE idStr operator+( const idStr& a, const char b ) { idStr result( a ); result.Append( b ); return result; } ID_INLINE idStr operator+( const idStr& a, const float b ) { char text[ 64 ]; idStr result( a ); sprintf( text, "%f", b ); result.Append( text ); return result; } ID_INLINE idStr operator+( const idStr& a, const int b ) { char text[ 64 ]; idStr result( a ); sprintf( text, "%d", b ); result.Append( text ); return result; } ID_INLINE idStr operator+( const idStr& a, const unsigned b ) { char text[ 64 ]; idStr result( a ); sprintf( text, "%u", b ); result.Append( text ); return result; } ID_INLINE idStr& idStr::operator+=( const float a ) { char text[ 64 ]; sprintf( text, "%f", a ); Append( text ); return *this; } ID_INLINE idStr& idStr::operator+=( const int a ) { char text[ 64 ]; sprintf( text, "%d", a ); Append( text ); return *this; } ID_INLINE idStr& idStr::operator+=( const unsigned a ) { char text[ 64 ]; sprintf( text, "%u", a ); Append( text ); return *this; } ID_INLINE idStr& idStr::operator+=( const idStr& a ) { Append( a ); return *this; } ID_INLINE idStr& idStr::operator+=( const char* a ) { Append( a ); return *this; } ID_INLINE idStr& idStr::operator+=( const char a ) { Append( a ); return *this; } ID_INLINE idStr& idStr::operator+=( const bool a ) { Append( a ? "true" : "false" ); return *this; } ID_INLINE bool operator==( const idStr& a, const idStr& b ) { return ( !idStr::Cmp( a.data, b.data ) ); } ID_INLINE bool operator==( const idStr& a, const char* b ) { assert( b ); return ( !idStr::Cmp( a.data, b ) ); } ID_INLINE bool operator==( const char* a, const idStr& b ) { assert( a ); return ( !idStr::Cmp( a, b.data ) ); } ID_INLINE bool operator!=( const idStr& a, const idStr& b ) { return !( a == b ); } ID_INLINE bool operator!=( const idStr& a, const char* b ) { return !( a == b ); } ID_INLINE bool operator!=( const char* a, const idStr& b ) { return !( a == b ); } ID_INLINE int idStr::Cmp( const char* text ) const { assert( text ); return idStr::Cmp( data, text ); } ID_INLINE int idStr::Cmpn( const char* text, int n ) const { assert( text ); return idStr::Cmpn( data, text, n ); } ID_INLINE int idStr::CmpPrefix( const char* text ) const { assert( text ); // RB: 64 bit fixes, conversion from 'size_t' to 'int', possible loss of data return idStr::Cmpn( data, text, ( int )strlen( text ) ); // RB end } ID_INLINE int idStr::Icmp( const char* text ) const { assert( text ); return idStr::Icmp( data, text ); } ID_INLINE int idStr::Icmpn( const char* text, int n ) const { assert( text ); return idStr::Icmpn( data, text, n ); } ID_INLINE int idStr::IcmpPrefix( const char* text ) const { assert( text ); // RB: 64 bit fixes, conversion from 'size_t' to 'int', possible loss of data return idStr::Icmpn( data, text, ( int )strlen( text ) ); // RB end } ID_INLINE int idStr::IcmpNoColor( const char* text ) const { assert( text ); return idStr::IcmpNoColor( data, text ); } ID_INLINE int idStr::IcmpPath( const char* text ) const { assert( text ); return idStr::IcmpPath( data, text ); } ID_INLINE int idStr::IcmpnPath( const char* text, int n ) const { assert( text ); return idStr::IcmpnPath( data, text, n ); } ID_INLINE int idStr::IcmpPrefixPath( const char* text ) const { assert( text ); // RB: 64 bit fixes, conversion from 'size_t' to 'int', possible loss of data return idStr::IcmpnPath( data, text, ( int )strlen( text ) ); // RB end } ID_INLINE int idStr::Length() const { return len; } ID_INLINE int idStr::Allocated() const { if( data != baseBuffer ) { return GetAlloced(); } else { return 0; } } ID_INLINE void idStr::Empty() { EnsureAlloced( 1 ); data[ 0 ] = '\0'; len = 0; } ID_INLINE bool idStr::IsEmpty() const { return ( idStr::Cmp( data, "" ) == 0 ); } ID_INLINE void idStr::Clear() { if( IsStatic() ) { len = 0; data[ 0 ] = '\0'; return; } FreeData(); Construct(); } ID_INLINE void idStr::Append( const char a ) { EnsureAlloced( len + 2 ); data[ len ] = a; len++; data[ len ] = '\0'; } ID_INLINE void idStr::Append( const idStr& text ) { int newLen; int i; newLen = len + text.Length(); EnsureAlloced( newLen + 1 ); for( i = 0; i < text.len; i++ ) { data[ len + i ] = text[ i ]; } len = newLen; data[ len ] = '\0'; } ID_INLINE void idStr::Append( const char* text ) { int newLen; int i; if( text ) { // RB: 64 bit fixes, conversion from 'size_t' to 'int', possible loss of data newLen = len + ( int )strlen( text ); // RB end EnsureAlloced( newLen + 1 ); for( i = 0; text[ i ]; i++ ) { data[ len + i ] = text[ i ]; } len = newLen; data[ len ] = '\0'; } } ID_INLINE void idStr::Append( const char* text, int l ) { int newLen; int i; if( text && l ) { newLen = len + l; EnsureAlloced( newLen + 1 ); for( i = 0; text[ i ] && i < l; i++ ) { data[ len + i ] = text[ i ]; } len = newLen; data[ len ] = '\0'; } } ID_INLINE void idStr::Insert( const char a, int index ) { int i, l; if( index < 0 ) { index = 0; } else if( index > len ) { index = len; } l = 1; EnsureAlloced( len + l + 1 ); for( i = len; i >= index; i-- ) { data[i + l] = data[i]; } data[index] = a; len++; } ID_INLINE void idStr::Insert( const char* text, int index ) { int i, l; if( index < 0 ) { index = 0; } else if( index > len ) { index = len; } // RB: 64 bit fixes, conversion from 'size_t' to 'int', possible loss of data l = ( int )strlen( text ); // RB end EnsureAlloced( len + l + 1 ); for( i = len; i >= index; i-- ) { data[i + l] = data[i]; } for( i = 0; i < l; i++ ) { data[index + i] = text[i]; } len += l; } ID_INLINE void idStr::ToLower() { for( int i = 0; data[i]; i++ ) { if( CharIsUpper( data[i] ) ) { data[i] += ( 'a' - 'A' ); } } } ID_INLINE void idStr::ToUpper() { for( int i = 0; data[i]; i++ ) { if( CharIsLower( data[i] ) ) { data[i] -= ( 'a' - 'A' ); } } } ID_INLINE bool idStr::IsNumeric() const { return idStr::IsNumeric( data ); } ID_INLINE bool idStr::IsColor() const { return idStr::IsColor( data ); } ID_INLINE bool idStr::HasLower() const { return idStr::HasLower( data ); } ID_INLINE bool idStr::HasUpper() const { return idStr::HasUpper( data ); } ID_INLINE idStr& idStr::RemoveColors() { idStr::RemoveColors( data ); len = Length( data ); return *this; } ID_INLINE int idStr::LengthWithoutColors() const { return idStr::LengthWithoutColors( data ); } ID_INLINE void idStr::CapLength( int newlen ) { if( len <= newlen ) { return; } data[ newlen ] = 0; len = newlen; } ID_INLINE void idStr::Fill( const char ch, int newlen ) { EnsureAlloced( newlen + 1 ); len = newlen; memset( data, ch, len ); data[ len ] = 0; } /* ======================== idStr::UTF8Length ======================== */ ID_INLINE int idStr::UTF8Length() { return UTF8Length( ( byte* )data ); } /* ======================== idStr::UTF8Char ======================== */ ID_INLINE uint32 idStr::UTF8Char( int& idx ) { return UTF8Char( ( byte* )data, idx ); } /* ======================== idStr::ConvertToUTF8 ======================== */ ID_INLINE void idStr::ConvertToUTF8() { idStr temp( *this ); Clear(); for( int index = 0; index < temp.Length(); ++index ) { AppendUTF8Char( temp[index] ); } } /* ======================== idStr::UTF8Char ======================== */ ID_INLINE uint32 idStr::UTF8Char( const char* s, int& idx ) { return UTF8Char( ( byte* )s, idx ); } /* ======================== idStr::IsValidUTF8 ======================== */ ID_INLINE bool idStr::IsValidUTF8( const uint8* s, const int maxLen ) { utf8Encoding_t encoding; return IsValidUTF8( s, maxLen, encoding ); } ID_INLINE int idStr::Find( const char c, int start, int end ) const { if( end == -1 ) { end = len; } return idStr::FindChar( data, c, start, end ); } ID_INLINE int idStr::Find( const char* text, bool casesensitive, int start, int end ) const { if( end == -1 ) { end = len; } return idStr::FindText( data, text, casesensitive, start, end ); } ID_INLINE bool idStr::Filter( const char* filter, bool casesensitive ) const { return idStr::Filter( filter, data, casesensitive ); } ID_INLINE const char* idStr::Left( int len, idStr& result ) const { return Mid( 0, len, result ); } ID_INLINE const char* idStr::Right( int len, idStr& result ) const { if( len >= Length() ) { result = *this; return result; } return Mid( Length() - len, len, result ); } ID_INLINE idStr idStr::Left( int len ) const { return Mid( 0, len ); } ID_INLINE idStr idStr::Right( int len ) const { if( len >= Length() ) { return *this; } return Mid( Length() - len, len ); } ID_INLINE void idStr::Strip( const char c ) { StripLeading( c ); StripTrailing( c ); } ID_INLINE void idStr::Strip( const char* string ) { StripLeading( string ); StripTrailing( string ); } ID_INLINE bool idStr::CheckExtension( const char* ext ) { return idStr::CheckExtension( data, ext ); } ID_INLINE int idStr::Length( const char* s ) { int i; for( i = 0; s[i]; i++ ) {} return i; } ID_INLINE char* idStr::ToLower( char* s ) { for( int i = 0; s[i]; i++ ) { if( CharIsUpper( s[i] ) ) { s[i] += ( 'a' - 'A' ); } } return s; } ID_INLINE char* idStr::ToUpper( char* s ) { for( int i = 0; s[i]; i++ ) { if( CharIsLower( s[i] ) ) { s[i] -= ( 'a' - 'A' ); } } return s; } ID_INLINE int idStr::Hash( const char* string ) { int i, hash = 0; for( i = 0; *string != '\0'; i++ ) { hash += ( *string++ ) * ( i + 119 ); } return hash; } ID_INLINE int idStr::Hash( const char* string, int length ) { int i, hash = 0; for( i = 0; i < length; i++ ) { hash += ( *string++ ) * ( i + 119 ); } return hash; } ID_INLINE int idStr::IHash( const char* string ) { int i, hash = 0; for( i = 0; *string != '\0'; i++ ) { hash += ToLower( *string++ ) * ( i + 119 ); } return hash; } ID_INLINE int idStr::IHash( const char* string, int length ) { int i, hash = 0; for( i = 0; i < length; i++ ) { hash += ToLower( *string++ ) * ( i + 119 ); } return hash; } ID_INLINE bool idStr::IsColor( const char* s ) { return ( s[0] == C_COLOR_ESCAPE && s[1] != '\0' && s[1] != ' ' ); } ID_INLINE char idStr::ToLower( char c ) { if( c <= 'Z' && c >= 'A' ) { return ( c + ( 'a' - 'A' ) ); } return c; } ID_INLINE char idStr::ToUpper( char c ) { if( c >= 'a' && c <= 'z' ) { return ( c - ( 'a' - 'A' ) ); } return c; } ID_INLINE bool idStr::CharIsPrintable( int c ) { // test for regular ascii and western European high-ascii chars return ( c >= 0x20 && c <= 0x7E ) || ( c >= 0xA1 && c <= 0xFF ); } ID_INLINE bool idStr::CharIsLower( int c ) { // test for regular ascii and western European high-ascii chars return ( c >= 'a' && c <= 'z' ) || ( c >= 0xE0 && c <= 0xFF ); } ID_INLINE bool idStr::CharIsUpper( int c ) { // test for regular ascii and western European high-ascii chars return ( c <= 'Z' && c >= 'A' ) || ( c >= 0xC0 && c <= 0xDF ); } ID_INLINE bool idStr::CharIsAlpha( int c ) { // test for regular ascii and western European high-ascii chars return ( ( c >= 'a' && c <= 'z' ) || ( c >= 'A' && c <= 'Z' ) || ( c >= 0xC0 && c <= 0xFF ) ); } ID_INLINE bool idStr::CharIsNumeric( int c ) { return ( c <= '9' && c >= '0' ); } ID_INLINE bool idStr::CharIsNewLine( char c ) { return ( c == '\n' || c == '\r' || c == '\v' ); } ID_INLINE bool idStr::CharIsTab( char c ) { return ( c == '\t' ); } ID_INLINE int idStr::ColorIndex( int c ) { return ( c & 15 ); } ID_INLINE int idStr::DynamicMemoryUsed() const { return ( data == baseBuffer ) ? 0 : GetAlloced(); } /* ======================== idStr::CopyRange ======================== */ ID_INLINE void idStr::CopyRange( const char* text, int start, int end ) { int l = end - start; if( l < 0 ) { l = 0; } EnsureAlloced( l + 1 ); for( int i = 0; i < l; i++ ) { data[ i ] = text[ start + i ]; } data[ l ] = '\0'; len = l; } #endif /* !__STR_H__ */