/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see .
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef __TABLES__
#define __TABLES__
#ifdef LINUX
#include
#else
const float PI = 3.141592657f;
#endif
#include "m_fixed.h"
#define FINEANGLES 8192
#define FINEMASK (FINEANGLES-1)
// 0x100000000 to 0x2000
#define ANGLETOFINESHIFT 19
// Effective size is 10240.
const extern fixed_t finesine[5*FINEANGLES/4];
// Re-use data, is just PI/2 pahse shift.
const extern fixed_t* finecosine;
// Effective size is 4096.
const extern fixed_t finetangent[FINEANGLES/2];
// Binary Angle Measument, BAM.
#define ANG45 0x20000000u
#define ANG90 0x40000000u
#define ANG180 0x80000000u
#define ANG270 0xc0000000u
#define SLOPERANGE 2048
#define SLOPEBITS 11
#define DBITS (FRACBITS-SLOPEBITS)
typedef unsigned angle_t;
// Effective size is 2049;
// The +1 size is to handle the case when x==y
// without additional checking.
const extern angle_t tantoangle[SLOPERANGE+1];
// Utility function,
// called by R_PointToAngle.
int
SlopeDiv
( unsigned num,
unsigned den);
#endif