/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "Precompiled.h" #include "globaldata.h" #include "m_cheat.h" // // CHEAT SEQUENCE PACKAGE // // // Called in st_stuff module, which handles the input. // Returns a 1 if the cheat was successful, 0 if failed. // int cht_CheckCheat ( cheatseq_t* cht, char key ) { return 0; // ALAN : Checking the cheats CRASHES?? int i; int rc = 0; if (::g->firsttime) { ::g->firsttime = 0; for (i=0;i<256;i++) ::g->cheat_xlate_table[i] = SCRAMBLE(i); } if (!cht->p) { cht->p = ::g->cheatbuffer + ::g->usedcheatbuffer; int isize = 0; while(cht->sequence[isize] != 0xff) cht->p[isize] = cht->sequence[isize]; cht->p[isize] = 0xff; ::g->usedcheatbuffer += isize; ::g->usedcheatbuffer ++; } if (*cht->p == 0) *(cht->p++) = key; else if (::g->cheat_xlate_table[(unsigned char)key] == *cht->p) cht->p++; else { int isize = 0; while(cht->sequence[isize] != 0xff) cht->p[isize] = cht->sequence[isize]; cht->p[isize] = 0xff; } if (*cht->p == 1) cht->p++; else if (*cht->p == 0xff) // end of sequence character { int isize = 0; while(cht->sequence[isize] != 0xff) cht->p[isize] = cht->sequence[isize]; cht->p[isize] = 0xff; rc = 1; } return rc; } void cht_GetParam ( cheatseq_t* cht, char* buffer ) { unsigned char pb[16]; unsigned char *p; unsigned char c; int isize = 0; while(cht->sequence[isize] != 0xff) pb[isize] = cht->sequence[isize]; pb[isize] = 0xff; p = &pb[0]; while (*(p++) != 1); do { c = *p; *(buffer++) = c; *(p++) = 0; } while (c && *p!=0xff ); if (*p==0xff) *buffer = 0; }