/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "Precompiled.h" #include "globaldata.h" #include #include "doomdef.h" #include "z_zone.h" #include "v_video.h" #include "m_swap.h" #include "i_system.h" #include "w_wad.h" #include "st_stuff.h" #include "st_lib.h" #include "r_local.h" // in AM_map.c // // Hack display negative frags. // Loads and store the stminus lump. // void STlib_init(void) { ::g->sttminus = (patch_t *) W_CacheLumpName("STTMINUS", PU_STATIC_SHARED); } // ? void STlib_initNum ( st_number_t* n, int x, int y, patch_t** pl, int* num, qboolean* on, int width ) { n->x = x; n->y = y; n->oldnum = 0; n->width = width; n->num = num; n->on = on; n->p = pl; } // // A fairly efficient way to draw a number // based on differences from the old number. // Note: worth the trouble? // void STlib_drawNum ( st_number_t* n, qboolean refresh ) { int numdigits = n->width; int num = *n->num; int w = SHORT(n->p[0]->width); int h = SHORT(n->p[0]->height); int x = n->x; int neg; n->oldnum = *n->num; neg = num < 0; if (neg) { if (numdigits == 2 && num < -9) num = -9; else if (numdigits == 3 && num < -99) num = -99; num = -num; } // clear the area x = n->x - numdigits*w; if (n->y - ST_Y < 0) I_Error("drawNum: n->y - ST_Y < 0"); V_CopyRect(x, n->y - ST_Y, BG, w*numdigits, h, x, n->y, FG); // if non-number, do not draw it if (num == 1994) return; x = n->x; // in the special case of 0, you draw 0 if (!num) V_DrawPatch(x - w, n->y, FG, n->p[ 0 ]); // draw the new number while (num && numdigits--) { x -= w; V_DrawPatch(x, n->y, FG, n->p[ num % 10 ]); num /= 10; } // draw a minus sign if necessary if (neg) V_DrawPatch(x - 8, n->y, FG, ::g->sttminus); } // void STlib_updateNum ( st_number_t* n, qboolean refresh ) { if (*n->on) STlib_drawNum(n, refresh); } // void STlib_initPercent ( st_percent_t* p, int x, int y, patch_t** pl, int* num, qboolean* on, patch_t* percent ) { STlib_initNum(&p->n, x, y, pl, num, on, 3); p->p = percent; } void STlib_updatePercent ( st_percent_t* per, int refresh ) { if (refresh && *per->n.on) V_DrawPatch(per->n.x, per->n.y, FG, per->p); STlib_updateNum(&per->n, refresh); } void STlib_initMultIcon ( st_multicon_t* i, int x, int y, patch_t** il, int* inum, qboolean* on ) { i->x = x; i->y = y; i->oldinum = -1; i->inum = inum; i->on = on; i->p = il; } void STlib_updateMultIcon ( st_multicon_t* mi, qboolean refresh ) { int w; int h; int x; int y; if (*mi->on && (mi->oldinum != *mi->inum || refresh) && (*mi->inum!=-1)) { if (mi->oldinum != -1) { x = mi->x - SHORT(mi->p[mi->oldinum]->leftoffset); y = mi->y - SHORT(mi->p[mi->oldinum]->topoffset); w = SHORT(mi->p[mi->oldinum]->width); h = SHORT(mi->p[mi->oldinum]->height); if (y - ST_Y < 0) I_Error("updateMultIcon: y - ST_Y < 0"); V_CopyRect(x, y-ST_Y, BG, w, h, x, y, FG); } V_DrawPatch(mi->x, mi->y, FG, mi->p[*mi->inum]); mi->oldinum = *mi->inum; } } void STlib_initBinIcon ( st_binicon_t* b, int x, int y, patch_t* i, qboolean* val, qboolean* on ) { b->x = x; b->y = y; b->oldval = 0; b->val = val; b->on = on; b->p = i; } void STlib_updateBinIcon ( st_binicon_t* bi, qboolean refresh ) { int x; int y; int w; int h; if (*bi->on && (bi->oldval != *bi->val || refresh)) { x = bi->x - SHORT(bi->p->leftoffset); y = bi->y - SHORT(bi->p->topoffset); w = SHORT(bi->p->width); h = SHORT(bi->p->height); if (y - ST_Y < 0) I_Error("updateBinIcon: y - ST_Y < 0"); if (*bi->val) V_DrawPatch(bi->x, bi->y, FG, bi->p); else V_CopyRect(x, y-ST_Y, BG, w, h, x, y, FG); bi->oldval = *bi->val; } }