/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "precompiled.h" #pragma hdrstop double idTimer::base = -1.0; /* ================= idTimer::InitBaseClockTicks ================= */ void idTimer::InitBaseClockTicks() const { idTimer timer; double ct, b; int i; base = 0.0; b = -1.0; for( i = 0; i < 1000; i++ ) { timer.Clear(); timer.Start(); timer.Stop(); ct = timer.ClockTicks(); if( b < 0.0 || ct < b ) { b = ct; } } base = b; } /* ================= idTimerReport::idTimerReport ================= */ idTimerReport::idTimerReport() { } /* ================= idTimerReport::SetReportName ================= */ void idTimerReport::SetReportName( const char* name ) { reportName = ( name ) ? name : "Timer Report"; } /* ================= idTimerReport::~idTimerReport ================= */ idTimerReport::~idTimerReport() { Clear(); } /* ================= idTimerReport::AddReport ================= */ int idTimerReport::AddReport( const char* name ) { if( name && *name ) { names.Append( name ); return timers.Append( new( TAG_IDLIB ) idTimer() ); } return -1; } /* ================= idTimerReport::Clear ================= */ void idTimerReport::Clear() { timers.DeleteContents( true ); names.Clear(); reportName.Clear(); } /* ================= idTimerReport::Reset ================= */ void idTimerReport::Reset() { assert( timers.Num() == names.Num() ); for( int i = 0; i < timers.Num(); i++ ) { timers[i]->Clear(); } } /* ================= idTimerReport::AddTime ================= */ void idTimerReport::AddTime( const char* name, idTimer* time ) { assert( timers.Num() == names.Num() ); int i; for( i = 0; i < names.Num(); i++ ) { if( names[i].Icmp( name ) == 0 ) { *timers[i] += *time; break; } } if( i == names.Num() ) { int index = AddReport( name ); if( index >= 0 ) { timers[index]->Clear(); *timers[index] += *time; } } } /* ================= idTimerReport::PrintReport ================= */ void idTimerReport::PrintReport() { assert( timers.Num() == names.Num() ); idLib::common->Printf( "Timing Report for %s\n", reportName.c_str() ); idLib::common->Printf( "-------------------------------\n" ); float total = 0.0f; for( int i = 0; i < names.Num(); i++ ) { idLib::common->Printf( "%s consumed %5.2f seconds\n", names[i].c_str(), timers[i]->Milliseconds() * 0.001f ); total += timers[i]->Milliseconds(); } idLib::common->Printf( "Total time for report %s was %5.2f\n\n", reportName.c_str(), total * 0.001f ); }