/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #ifndef __R_THINGS__ #define __R_THINGS__ #ifdef __GNUG__ #pragma interface #endif #define MAXVISSPRITES 128 extern vissprite_t vissprites[MAXVISSPRITES]; extern vissprite_t* vissprite_p; extern vissprite_t vsprsortedhead; // Constant arrays used for psprite clipping // and initializing clipping. extern short negonearray[SCREENWIDTH]; extern short screenheightarray[SCREENWIDTH]; // vars for R_DrawMaskedColumn extern short* mfloorclip; extern short* mceilingclip; extern fixed_t spryscale; extern fixed_t sprtopscreen; extern fixed_t pspritescale; extern fixed_t pspriteiscale; void R_DrawMaskedColumn (postColumn_t* column); void R_SortVisSprites (void); void R_AddSprites (sector_t* sec); void R_AddPSprites (void); void R_DrawSprites (void); void R_InitSprites (const char* const* namelist); void R_ClearSprites (void); void R_DrawMasked (void); void R_ClipVisSprite ( vissprite_t* vis, int xl, int xh ); #endif