cd .. rm -rf xcode-opengl-debug mkdir xcode-opengl-debug cd xcode-opengl-debug cmake -G Xcode -DCMAKE_BUILD_TYPE=Debug -DSDL2=ON -DOPENAL_LIBRARY=/usr/local/opt/openal-soft/lib/libopenal.dylib -DOPENAL_INCLUDE_DIR=/usr/local/opt/openal-soft/include ../neo