/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #pragma hdrstop #include "precompiled.h" #include "../Game_local.h" static const int MAX_AUDIO_ITEMS = 3; /* ======================== idMenuWidget_PDA_AudioFiles::~idMenuWidget_PDA_AudioFiles ======================== */ idMenuWidget_PDA_AudioFiles::~idMenuWidget_PDA_AudioFiles() { } /* ======================== idMenuWidget_PDA_AudioFiles::Initialize ======================== */ void idMenuWidget_PDA_AudioFiles::Initialize( idMenuHandler* data ) { idMenuWidget_DynamicList* pdaAudioList = new( TAG_SWF ) idMenuWidget_DynamicList(); pdaAudioList->SetSpritePath( GetSpritePath(), "info", "options" ); pdaAudioList->SetNumVisibleOptions( MAX_AUDIO_ITEMS ); pdaAudioList->SetWrappingAllowed( true ); while( pdaAudioList->GetChildren().Num() < MAX_AUDIO_ITEMS ) { idMenuWidget_Button* const buttonWidget = new( TAG_SWF ) idMenuWidget_Button(); buttonWidget->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_SELECT_PDA_AUDIO, pdaAudioList->GetChildren().Num() ); buttonWidget->Initialize( data ); pdaAudioList->AddChild( buttonWidget ); } pdaAudioList->Initialize( data ); AddChild( pdaAudioList ); } /* ======================== idMenuWidget_PDA_AudioFiles::Update ======================== */ void idMenuWidget_PDA_AudioFiles::Update() { if( GetSWFObject() == NULL ) { return; } idSWFScriptObject& root = GetSWFObject()->GetRootObject(); if( !BindSprite( root ) || GetSprite() == NULL ) { return; } idPlayer* player = gameLocal.GetLocalPlayer(); if( player == NULL ) { return; } if( pdaIndex > player->GetInventory().pdas.Num() ) { return; } const idDeclPDA* pda = player->GetInventory().pdas[ pdaIndex ]; idSWFScriptObject* dataObj = GetSprite()->GetScriptObject()->GetNestedObj( "info" ); if( dataObj != NULL && pda != NULL ) { idSWFTextInstance* txtOwner = dataObj->GetNestedText( "txtOwner" ); if( txtOwner != NULL ) { idStr ownerText = idLocalization::GetString( "#str_04203" ); ownerText.Append( ": " ); ownerText.Append( pda->GetFullName() ); txtOwner->SetText( ownerText.c_str() ); } idMenuWidget_DynamicList* const audioList = dynamic_cast< idMenuWidget_DynamicList* >( &GetChildByIndex( 0 ) ); if( audioList != NULL ) { audioFileNames.Clear(); if( pda->GetNumAudios() == 0 ) { idList< idStr > audioName; audioName.Append( idLocalization::GetString( "#str_04168" ) ); audioList->GetChildByIndex( 0 ).SetState( WIDGET_STATE_DISABLED ); audioFileNames.Append( audioName ); } else { audioList->GetChildByIndex( 0 ).SetState( WIDGET_STATE_NORMAL ); const idDeclAudio* aud = NULL; for( int index = 0; index < pda->GetNumAudios(); ++index ) { idList< idStr > audioName; aud = pda->GetAudioByIndex( index ); if( aud != NULL ) { audioName.Append( aud->GetAudioName() ); } else { audioName.Append( "" ); } audioFileNames.Append( audioName ); } } audioList->SetListData( audioFileNames ); if( audioList->BindSprite( root ) ) { audioList->Update(); } } } //idSWFSpriteInstance * dataSprite = dataObj->GetSprite(); } /* ======================== idMenuWidget_PDA_AudioFiles::ObserveEvent ======================== */ void idMenuWidget_PDA_AudioFiles::ObserveEvent( const idMenuWidget& widget, const idWidgetEvent& event ) { const idMenuWidget_Button* const button = dynamic_cast< const idMenuWidget_Button* >( &widget ); if( button == NULL ) { return; } const idMenuWidget* const listWidget = button->GetParent(); if( listWidget == NULL ) { return; } switch( event.type ) { case WIDGET_EVENT_FOCUS_ON: { const idMenuWidget_DynamicList* const list = dynamic_cast< const idMenuWidget_DynamicList* const >( listWidget ); if( GetSprite() != NULL ) { if( list->GetViewIndex() == 0 ) { GetSprite()->PlayFrame( "rollOff" ); } else if( ( pdaIndex == 0 || GetSprite()->GetCurrentFrame() <= 2 || GetSprite()->GetCurrentFrame() > GetSprite()->FindFrame( "idle" ) ) && list->GetViewIndex() != 0 ) { GetSprite()->PlayFrame( "rollOn" ); } } pdaIndex = list->GetViewIndex(); if( GetParent() != NULL && menuData != NULL && menuData->ActiveScreen() == PDA_AREA_USER_DATA ) { GetParent()->Update(); } else { Update(); } idMenuWidget_DynamicList* const audioList = dynamic_cast< idMenuWidget_DynamicList* >( &GetChildByIndex( 0 ) ); if( audioList != NULL ) { audioList->SetFocusIndex( 0 ); audioList->SetViewIndex( 0 ); } break; } case WIDGET_EVENT_FOCUS_OFF: { idMenuWidget_DynamicList* const audioList = dynamic_cast< idMenuWidget_DynamicList* >( &GetChildByIndex( 0 ) ); if( audioList != NULL ) { audioList->SetFocusIndex( 0 ); audioList->SetViewIndex( 0 ); } Update(); break; } } }