/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #pragma hdrstop #include "precompiled.h" #include "../Game_local.h" const static int NUM_CONTROLS_OPTIONS = 8; enum contorlsMenuCmds_t { CONTROLS_CMD_BINDINGS, CONTROLS_CMD_GAMEPAD, CONTROLS_CMD_GAMEPAD_ENABLED, CONTROLS_CMD_INVERT, CONTROLS_CMD_MOUSE_SENS }; /* ======================== idMenuScreen_Shell_Controls::Initialize ======================== */ void idMenuScreen_Shell_Controls::Initialize( idMenuHandler* data ) { idMenuScreen::Initialize( data ); if( data != NULL ) { menuGUI = data->GetGUI(); } SetSpritePath( "menuControls" ); options = new( TAG_SWF ) idMenuWidget_DynamicList(); options->SetNumVisibleOptions( NUM_CONTROLS_OPTIONS ); options->SetSpritePath( GetSpritePath(), "info", "options" ); options->SetWrappingAllowed( true ); options->SetControlList( true ); options->Initialize( data ); AddChild( options ); idMenuWidget_Help* const helpWidget = new( TAG_SWF ) idMenuWidget_Help(); helpWidget->SetSpritePath( GetSpritePath(), "info", "helpTooltip" ); AddChild( helpWidget ); btnBack = new( TAG_SWF ) idMenuWidget_Button(); btnBack->Initialize( data ); btnBack->SetLabel( "#str_swf_settings" ); btnBack->SetSpritePath( GetSpritePath(), "info", "btnBack" ); btnBack->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_GO_BACK ); AddChild( btnBack ); idMenuWidget_ControlButton* control; control = new( TAG_SWF ) idMenuWidget_ControlButton(); control->SetOptionType( OPTION_BUTTON_TEXT ); control->SetLabel( "#str_swf_keyboard" ); // KEY BINDINGS control->SetDescription( "#str_swf_binding_desc" ); control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, CONTROLS_CMD_BINDINGS ); control->RegisterEventObserver( helpWidget ); options->AddChild( control ); control = new( TAG_SWF ) idMenuWidget_ControlButton(); control->SetOptionType( OPTION_BUTTON_TEXT ); control->SetLabel( "#str_swf_gamepad" ); // Gamepad control->SetDescription( "#str_swf_gamepad_desc" ); control->RegisterEventObserver( helpWidget ); control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, CONTROLS_CMD_GAMEPAD ); options->AddChild( control ); control = new( TAG_SWF ) idMenuWidget_ControlButton(); control->SetOptionType( OPTION_SLIDER_TOGGLE ); control->SetLabel( "#str_swf_gamepad_enabled" ); // Gamepad Enabled control->SetDataSource( &controlData, idMenuDataSource_ControlSettings::CONTROLS_FIELD_GAMEPAD_ENABLED ); control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() ); control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, CONTROLS_CMD_GAMEPAD_ENABLED ); control->RegisterEventObserver( helpWidget ); options->AddChild( control ); control = new( TAG_SWF ) idMenuWidget_ControlButton(); control->SetOptionType( OPTION_SLIDER_TOGGLE ); control->SetLabel( "#str_swf_invert_mouse" ); // Invert Mouse control->SetDataSource( &controlData, idMenuDataSource_ControlSettings::CONTROLS_FIELD_INVERT_MOUSE ); control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() ); control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, CONTROLS_CMD_INVERT ); control->RegisterEventObserver( helpWidget ); options->AddChild( control ); control = new( TAG_SWF ) idMenuWidget_ControlButton(); control->SetOptionType( OPTION_SLIDER_BAR ); control->SetLabel( "#str_swf_mouse_sens" ); // Mouse Sensitivity control->SetDataSource( &controlData, idMenuDataSource_ControlSettings::CONTROLS_FIELD_MOUSE_SENS ); control->SetupEvents( 2, options->GetChildren().Num() ); control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, CONTROLS_CMD_MOUSE_SENS ); control->RegisterEventObserver( helpWidget ); options->AddChild( control ); options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ) ); } /* ======================== idMenuScreen_Shell_Controls::Update ======================== */ void idMenuScreen_Shell_Controls::Update() { if( menuData != NULL ) { idMenuWidget_CommandBar* cmdBar = menuData->GetCmdBar(); if( cmdBar != NULL ) { cmdBar->ClearAllButtons(); idMenuWidget_CommandBar::buttonInfo_t* buttonInfo; buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 ); if( menuData->GetPlatform() != 2 ) { buttonInfo->label = "#str_00395"; } buttonInfo->action.Set( WIDGET_ACTION_GO_BACK ); buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 ); if( menuData->GetPlatform() != 2 ) { buttonInfo->label = "#str_SWF_SELECT"; } buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED ); } } idSWFScriptObject& root = GetSWFObject()->GetRootObject(); if( BindSprite( root ) ) { idSWFTextInstance* heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" ); if( heading != NULL ) { idStr controls( idLocalization::GetString( "#str_04158" ) ); controls.ToUpper(); heading->SetText( controls ); // CONTROLS heading->SetStrokeInfo( true, 0.75f, 1.75f ); } idSWFSpriteInstance* gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" ); if( gradient != NULL && heading != NULL ) { gradient->SetXPos( heading->GetTextLength() ); } } if( btnBack != NULL ) { btnBack->BindSprite( root ); } idMenuScreen::Update(); } /* ======================== idMenuScreen_Shell_Controls::ShowScreen ======================== */ void idMenuScreen_Shell_Controls::ShowScreen( const mainMenuTransition_t transitionType ) { controlData.LoadData(); idMenuScreen::ShowScreen( transitionType ); } /* ======================== idMenuScreen_Shell_Controls::HideScreen ======================== */ void idMenuScreen_Shell_Controls::HideScreen( const mainMenuTransition_t transitionType ) { if( controlData.IsDataChanged() ) { controlData.CommitData(); } if( menuData != NULL ) { idMenuHandler_Shell* handler = dynamic_cast< idMenuHandler_Shell* >( menuData ); if( handler != NULL ) { handler->SetupPCOptions(); } } idMenuScreen::HideScreen( transitionType ); } /* ======================== idMenuScreen_Shell_Controls::HandleAction ======================== */ bool idMenuScreen_Shell_Controls::HandleAction( idWidgetAction& action, const idWidgetEvent& event, idMenuWidget* widget, bool forceHandled ) { if( menuData == NULL ) { return true; } if( menuData->ActiveScreen() != SHELL_AREA_CONTROLS ) { return false; } widgetAction_t actionType = action.GetType(); const idSWFParmList& parms = action.GetParms(); switch( actionType ) { case WIDGET_ACTION_GO_BACK: { menuData->SetNextScreen( SHELL_AREA_SETTINGS, MENU_TRANSITION_SIMPLE ); return true; } case WIDGET_ACTION_COMMAND: { if( options == NULL ) { return true; } int selectionIndex = options->GetFocusIndex(); if( parms.Num() > 0 ) { selectionIndex = parms[0].ToInteger(); } if( selectionIndex != options->GetFocusIndex() ) { options->SetViewIndex( options->GetViewOffset() + selectionIndex ); options->SetFocusIndex( selectionIndex ); } switch( parms[0].ToInteger() ) { case CONTROLS_CMD_BINDINGS: { menuData->SetNextScreen( SHELL_AREA_KEYBOARD, MENU_TRANSITION_SIMPLE ); break; } case CONTROLS_CMD_GAMEPAD: { menuData->SetNextScreen( SHELL_AREA_GAMEPAD, MENU_TRANSITION_SIMPLE ); break; } case CONTROLS_CMD_INVERT: { controlData.AdjustField( idMenuDataSource_ControlSettings::CONTROLS_FIELD_INVERT_MOUSE, 1 ); if( options != NULL ) { options->Update(); } break; } case CONTROLS_CMD_MOUSE_SENS: { controlData.AdjustField( idMenuDataSource_ControlSettings::CONTROLS_FIELD_MOUSE_SENS, 1 ); if( options != NULL ) { options->Update(); } break; } case CONTROLS_CMD_GAMEPAD_ENABLED: { controlData.AdjustField( idMenuDataSource_ControlSettings::CONTROLS_FIELD_GAMEPAD_ENABLED, 1 ); if( options != NULL ) { options->Update(); } break; } } return true; } case WIDGET_ACTION_START_REPEATER: { if( options == NULL ) { return true; } if( parms.Num() == 4 ) { int selectionIndex = parms[3].ToInteger(); if( selectionIndex != options->GetFocusIndex() ) { options->SetViewIndex( options->GetViewOffset() + selectionIndex ); options->SetFocusIndex( selectionIndex ); } } break; } } return idMenuWidget::HandleAction( action, event, widget, forceHandled ); } ///////////////////////////////// // SCREEN SETTINGS ///////////////////////////////// extern idCVar in_mouseInvertLook; extern idCVar in_mouseSpeed; extern idCVar in_useJoystick; /* ======================== idMenuScreen_Shell_Controls::idMenuDataSource_AudioSettings::idMenuDataSource_AudioSettings ======================== */ idMenuScreen_Shell_Controls::idMenuDataSource_ControlSettings::idMenuDataSource_ControlSettings() { fields.SetNum( MAX_CONTROL_FIELDS ); originalFields.SetNum( MAX_CONTROL_FIELDS ); } /* ======================== idMenuScreen_Shell_Controls::idMenuDataSource_AudioSettings::LoadData ======================== */ void idMenuScreen_Shell_Controls::idMenuDataSource_ControlSettings::LoadData() { fields[ CONTROLS_FIELD_INVERT_MOUSE ].SetBool( in_mouseInvertLook.GetBool() ); float mouseSpeed = ( ( in_mouseSpeed.GetFloat() - 0.25f ) / ( 4.0f - 0.25 ) ) * 100.0f; fields[ CONTROLS_FIELD_MOUSE_SENS ].SetFloat( mouseSpeed ); fields[ CONTROLS_FIELD_GAMEPAD_ENABLED ].SetBool( in_useJoystick.GetBool() ); originalFields = fields; } /* ======================== idMenuScreen_Shell_Controls::idMenuDataSource_AudioSettings::CommitData ======================== */ void idMenuScreen_Shell_Controls::idMenuDataSource_ControlSettings::CommitData() { in_mouseInvertLook.SetBool( fields[ CONTROLS_FIELD_INVERT_MOUSE ].ToBool() ); float mouseSpeed = 0.25f + ( ( 4.0f - 0.25 ) * ( fields[ CONTROLS_FIELD_MOUSE_SENS ].ToFloat() / 100.0f ) ); in_mouseSpeed.SetFloat( mouseSpeed ); in_useJoystick.SetBool( fields[ CONTROLS_FIELD_GAMEPAD_ENABLED ].ToBool() ); cvarSystem->SetModifiedFlags( CVAR_ARCHIVE ); // make the committed fields into the backup fields originalFields = fields; } /* ======================== idMenuScreen_Shell_Controls::idMenuDataSource_AudioSettings::AdjustField ======================== */ void idMenuScreen_Shell_Controls::idMenuDataSource_ControlSettings::AdjustField( const int fieldIndex, const int adjustAmount ) { if( fieldIndex == CONTROLS_FIELD_INVERT_MOUSE || fieldIndex == CONTROLS_FIELD_GAMEPAD_ENABLED ) { fields[ fieldIndex ].SetBool( !fields[ fieldIndex ].ToBool() ); } else if( fieldIndex == CONTROLS_FIELD_MOUSE_SENS ) { float newValue = idMath::ClampFloat( 0.0f, 100.0f, fields[ fieldIndex ].ToFloat() + adjustAmount ); fields[ fieldIndex ].SetFloat( newValue ); } } /* ======================== idMenuScreen_Shell_Controls::idMenuDataSource_AudioSettings::IsDataChanged ======================== */ bool idMenuScreen_Shell_Controls::idMenuDataSource_ControlSettings::IsDataChanged() const { if( fields[ CONTROLS_FIELD_INVERT_MOUSE ].ToBool() != originalFields[ CONTROLS_FIELD_INVERT_MOUSE ].ToBool() ) { return true; } if( fields[ CONTROLS_FIELD_MOUSE_SENS ].ToFloat() != originalFields[ CONTROLS_FIELD_MOUSE_SENS ].ToFloat() ) { return true; } if( fields[ CONTROLS_FIELD_GAMEPAD_ENABLED ].ToFloat() != originalFields[ CONTROLS_FIELD_GAMEPAD_ENABLED ].ToFloat() ) { return true; } return false; }