/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #pragma hdrstop #include "precompiled.h" #include "../Game_local.h" typedef struct { const char* display; const char* bind; } bindInfo_t; static bindInfo_t keyboardBinds[] = { { "#str_02090", "" }, // HEADING { "#str_02100", "_forward" }, // FORWARD { "#str_02101", "_back" }, // BACKPEDAL { "#str_02102", "_moveLeft" }, // MOVE LEFT { "#str_02103", "_moveRight" }, // MOVE RIGHT { "#str_02104", "_moveUp" }, // JUMP { "#str_02105", "_moveDown" }, // CROUCH { "#str_02106", "_left" }, // TURN LEFT { "#str_02107", "_right" }, // TURN RIGHT { "#str_02109", "_speed" }, // SPRINT { "#str_02095", "" }, // HEADING { "#str_02112", "_attack" }, // ATTACK { "#str_02114", "_impulse14" }, // PREV. WEAPON { "#str_02113", "_impulse15" }, // NEXT WEAPON { "#str_02115", "_impulse13" }, // RELOAD { "#str_swf_action_use", "_use" }, // USE { "#str_02116", "_lookUp" }, // LOOK UP { "#str_02117", "_lookDown" }, // LOOK DOWN { "#str_02121", "_impulse19" }, // PDA / SCOREBOARD { "#str_02093", "" }, // HEADING { "#str_00100177", "_impulse0" }, // FISTS / GRABBER { "#str_00100178", "_impulse2" }, // PISTOL { "#str_00100179", "_impulse3" }, // SHOTGUN / DOUBLE { "#str_00100180", "_impulse5" }, // MACHINEGUN { "#str_00100181", "_impulse6" }, // CHAINGUN { "#str_00100182", "_impulse7" }, // GRENADES { "#str_00100183", "_impulse8" }, // PLASMA GUN { "#str_00100184", "_impulse9" }, // ROCKETS { "#str_00100185", "_impulse10" }, // BFG { "#str_swf_soulcube_artifact", "_impulse12" }, // SOULCUBE / ARTIFACT { "#str_00100187", "_impulse16" }, // FLASHLIGHT { "#str_04065", "" }, // HEADING { "#str_04067", "savegame quick" }, // QUICK SAVE { "#str_04068", "loadgame quick" }, // QUICK LOAD { "#str_04069", "screenshot" }, // SCREENSHOT { "#str_02068", "clientMessageMode" }, // SCREENSHOT { "#str_02122", "clientMessageMode 1" }, // SCREENSHOT //{ "#str_04071", "clientDropWeapon" } // DROP WEAPON }; static const int numBinds = sizeof( keyboardBinds ) / sizeof( keyboardBinds[0] ); static const int NUM_BIND_LISTINGS = 14; /* ======================== idMenuScreen_Shell_Bindings::Initialize ======================== */ void idMenuScreen_Shell_Bindings::Initialize( idMenuHandler* data ) { idMenuScreen::Initialize( data ); if( data != NULL ) { menuGUI = data->GetGUI(); } SetSpritePath( "menuBindings" ); restoreDefault = new idMenuWidget_Button(); restoreDefault->Initialize( data ); restoreDefault->SetLabel( "" ); restoreDefault->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_JOY3_ON_PRESS ); restoreDefault->SetSpritePath( GetSpritePath(), "info", "btnRestore" ); AddChild( restoreDefault ); btnBack = new( TAG_SWF ) idMenuWidget_Button(); btnBack->Initialize( data ); idStr controls( idLocalization::GetString( "#str_04158" ) ); controls.ToUpper(); btnBack->SetLabel( controls ); btnBack->SetSpritePath( GetSpritePath(), "info", "btnBack" ); btnBack->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_GO_BACK ); AddChild( btnBack ); options = new idMenuWidget_DynamicList(); options->SetIgnoreColor( true ); options->SetNumVisibleOptions( NUM_BIND_LISTINGS ); options->SetSpritePath( GetSpritePath(), "info", "options" ); options->SetWrappingAllowed( true ); UpdateBindingDisplay(); while( options->GetChildren().Num() < NUM_BIND_LISTINGS ) { idMenuWidget_Button* const buttonWidget = new( TAG_SWF ) idMenuWidget_Button(); buttonWidget->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() ); buttonWidget->Initialize( data ); options->AddChild( buttonWidget ); } options->Initialize( data ); AddChild( options ); AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_DOWN_LSTICK ) ); AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_UP_LSTICK ) ); AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ) ); AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ) ); AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_DOWN ) ); AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER_VARIABLE, WIDGET_EVENT_SCROLL_UP ) ); AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) ); AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) ); } /* ======================== idMenuScreen_Shell_Bindings::Update ======================== */ void idMenuScreen_Shell_Bindings::Update() { if( menuData != NULL ) { idMenuWidget_CommandBar* cmdBar = menuData->GetCmdBar(); if( cmdBar != NULL ) { cmdBar->ClearAllButtons(); idMenuWidget_CommandBar::buttonInfo_t* buttonInfo; buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 ); if( menuData->GetPlatform() != 2 ) { buttonInfo->label = "#str_00395"; } buttonInfo->action.Set( WIDGET_ACTION_GO_BACK ); buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 ); buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED ); } } idSWFScriptObject& root = GetSWFObject()->GetRootObject(); if( BindSprite( root ) ) { idSWFTextInstance* heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" ); if( heading != NULL ) { heading->SetText( "#str_swf_controls_keyboard" ); heading->SetStrokeInfo( true, 0.75f, 1.75f ); } idSWFSpriteInstance* gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" ); if( gradient != NULL && heading != NULL ) { gradient->SetXPos( heading->GetTextLength() ); } } if( btnBack != NULL ) { btnBack->BindSprite( root ); } idMenuScreen::Update(); } /* ======================== idMenuScreen_Shell_Bindings::ShowScreen ======================== */ void idMenuScreen_Shell_Bindings::ShowScreen( const mainMenuTransition_t transitionType ) { if( options != NULL ) { options->SetViewOffset( 0 ); options->SetViewIndex( 1 ); options->SetFocusIndex( 1 ); } if( menuData != NULL ) { menuGUI = menuData->GetGUI(); if( menuGUI != NULL ) { idSWFScriptObject& root = menuGUI->GetRootObject(); txtBlinder = root.GetNestedSprite( "menuBindings", "info", "rebind" ); blinder = root.GetNestedSprite( "menuBindings", "info", "blinder" ); if( restoreDefault != NULL ) { restoreDefault->BindSprite( root ); } } } ToggleWait( false ); UpdateBindingDisplay(); idMenuScreen::ShowScreen( transitionType ); } /* ======================== idMenuScreen_Shell_Bindings::HideScreen ======================== */ void idMenuScreen_Shell_Bindings::HideScreen( const mainMenuTransition_t transitionType ) { if( bindingsChanged ) { cvarSystem->SetModifiedFlags( CVAR_ARCHIVE ); bindingsChanged = false; } idMenuScreen::HideScreen( transitionType ); } extern idCVar in_useJoystick; /* ======================== idMenuScreen_Shell_Bindings::UpdateBindingDisplay ======================== */ void idMenuScreen_Shell_Bindings::UpdateBindingDisplay() { idList< idList< idStr, TAG_IDLIB_LIST_MENU >, TAG_IDLIB_LIST_MENU > bindList; for( int i = 0; i < numBinds; ++i ) { idList< idStr > option; option.Append( keyboardBinds[i].display ); if( ( idStr::Icmp( keyboardBinds[i].bind, "" ) != 0 ) ) { keyBindings_t bind = idKeyInput::KeyBindingsFromBinding( keyboardBinds[i].bind, false, true ); idStr bindings; if( !bind.gamepad.IsEmpty() && in_useJoystick.GetBool() ) { idStrList joyBinds; int start = 0; while( start < bind.gamepad.Length() ) { int end = bind.gamepad.Find( ", ", true, start ); if( end < 0 ) { end = bind.gamepad.Length(); } joyBinds.Alloc().CopyRange( bind.gamepad, start, end ); start = end + 2; } const char* buttonsWithImages[] = { "JOY1", "JOY2", "JOY3", "JOY4", "JOY5", "JOY6", "JOY_TRIGGER1", "JOY_TRIGGER2", 0 }; for( int i = 0; i < joyBinds.Num(); i++ ) { if( joyBinds[i].Icmpn( "JOY_STICK", 9 ) == 0 ) { continue; // Can't rebind the sticks, so don't even show them } bool hasImage = false; for( const char** b = buttonsWithImages; *b != 0; b++ ) { if( joyBinds[i].Icmp( *b ) == 0 ) { hasImage = true; break; } } if( !bindings.IsEmpty() ) { bindings.Append( ", " ); } if( hasImage ) { bindings.Append( '<' ); bindings.Append( joyBinds[i] ); bindings.Append( '>' ); } else { bindings.Append( joyBinds[i] ); } } bindings.Replace( "JOY_DPAD", "DPAD" ); } if( !bind.keyboard.IsEmpty() ) { if( !bindings.IsEmpty() ) { bindings.Append( ", " ); } bindings.Append( bind.keyboard ); } if( !bind.mouse.IsEmpty() ) { if( !bindings.IsEmpty() ) { bindings.Append( ", " ); } bindings.Append( bind.mouse ); } bindings.ToUpper(); option.Append( bindings ); } else { option.Append( "" ); } bindList.Append( option ); } options->SetListData( bindList ); } /* ======================== idMenuScreen_Shell_Bindings::ToggleWait ======================== */ void idMenuScreen_Shell_Bindings::ToggleWait( bool wait ) { if( wait ) { if( blinder != NULL ) { blinder->SetVisible( true ); if( options != NULL ) { blinder->StopFrame( options->GetFocusIndex() + 1 ); } } if( txtBlinder != NULL ) { txtBlinder->SetVisible( true ); } if( restoreDefault != NULL ) { restoreDefault->SetLabel( "" ); } } else { if( blinder != NULL ) { blinder->SetVisible( false ); } if( txtBlinder != NULL ) { txtBlinder->SetVisible( false ); } if( restoreDefault != NULL ) { if( menuData != NULL ) { menuGUI = menuData->GetGUI(); if( menuGUI != NULL ) { idSWFScriptObject& root = menuGUI->GetRootObject(); restoreDefault->SetSpritePath( GetSpritePath(), "info", "btnRestore" ); restoreDefault->BindSprite( root ); } } if( restoreDefault->GetSprite() ) { restoreDefault->GetSprite()->SetVisible( true ); } restoreDefault->SetLabel( "#str_swf_restore_defaults" ); } } } /* ======================== idMenuScreen_Shell_Bindings::SetBinding ======================== */ void idMenuScreen_Shell_Bindings::SetBinding( int keyNum ) { int listIndex = options->GetViewIndex(); idKeyInput::SetBinding( keyNum, keyboardBinds[ listIndex ].bind ); UpdateBindingDisplay(); ToggleWait( false ); Update(); } /* ======================== idMenuScreen_Shell_Bindings::HandleRestoreDefaults ======================== */ void idMenuScreen_Shell_Bindings::HandleRestoreDefaults() { class idSWFScriptFunction_Restore : public idSWFScriptFunction_RefCounted { public: idSWFScriptFunction_Restore( gameDialogMessages_t _msg, bool _accept, idMenuScreen_Shell_Bindings* _menu ) { msg = _msg; accept = _accept; menu = _menu; } idSWFScriptVar Call( idSWFScriptObject* thisObject, const idSWFParmList& parms ) { common->Dialog().ClearDialog( msg ); if( accept ) { idLocalUser* user = session->GetSignInManager().GetMasterLocalUser(); if( user != NULL ) { idPlayerProfile* profile = user->GetProfile(); if( profile != NULL ) { profile->RestoreDefault(); if( menu != NULL ) { menu->UpdateBindingDisplay(); menu->Update(); } } } } return idSWFScriptVar(); } private: gameDialogMessages_t msg; bool accept; idMenuScreen_Shell_Bindings* menu; }; common->Dialog().AddDialog( GDM_BINDINGS_RESTORE, DIALOG_ACCEPT_CANCEL, new idSWFScriptFunction_Restore( GDM_BINDINGS_RESTORE, true, this ), new idSWFScriptFunction_Restore( GDM_BINDINGS_RESTORE, false, this ), false ); } /* ======================== idMenuScreen_Shell_Bindings::HandleAction ======================== */ bool idMenuScreen_Shell_Bindings::HandleAction( idWidgetAction& action, const idWidgetEvent& event, idMenuWidget* widget, bool forceHandled ) { if( menuData == NULL ) { return true; } if( menuData->ActiveScreen() != SHELL_AREA_KEYBOARD ) { return false; } widgetAction_t actionType = action.GetType(); const idSWFParmList& parms = action.GetParms(); switch( actionType ) { case WIDGET_ACTION_GO_BACK: { menuData->SetNextScreen( SHELL_AREA_CONTROLS, MENU_TRANSITION_SIMPLE ); return true; } case WIDGET_ACTION_JOY3_ON_PRESS: { HandleRestoreDefaults(); return true; } case WIDGET_ACTION_PRESS_FOCUSED: { int listIndex = 0; if( parms.Num() > 0 ) { listIndex = options->GetViewOffset() + parms[ 0 ].ToInteger(); } else { listIndex = options->GetViewIndex(); } if( listIndex < 0 || listIndex >= numBinds ) { return true; } if( options->GetViewIndex() != listIndex ) { if( idStr::Icmp( keyboardBinds[ listIndex ].bind, "" ) == 0 ) { return true; } options->SetViewIndex( listIndex ); options->SetFocusIndex( listIndex - options->GetViewOffset() ); } else { idMenuHandler_Shell* data = dynamic_cast< idMenuHandler_Shell* >( menuData ); if( data != NULL ) { ToggleWait( true ); Update(); data->SetWaitForBinding( keyboardBinds[ listIndex ].bind ); } } return true; } case WIDGET_ACTION_SCROLL_VERTICAL_VARIABLE: { if( parms.Num() == 0 ) { return true; } if( options != NULL ) { int dir = parms[ 0 ].ToInteger(); int scroll = 0; int curIndex = options->GetViewIndex(); if( dir != 0 ) { if( curIndex + dir >= numBinds ) { scroll = dir * 2; } else if( curIndex + dir < 1 ) { scroll = dir * 2; } else { if( idStr::Icmp( keyboardBinds[curIndex + dir].bind, "" ) == 0 ) { scroll = dir * 2; } else { scroll = dir; } } } options->Scroll( scroll, true ); } return true; } } return idMenuWidget::HandleAction( action, event, widget, forceHandled ); }