/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. Copyright (C) 2012 Robert Beckebans This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ // RB: missing __analysis_assume #if defined(__MINGW32__) #include #endif // RB end #include "ParallelJobList_JobHeaders.h" #ifdef _WIN32 #include // for DebugBreak #else // POSIX for raise() #include #endif /* ================================================================================================ Software Cache ================================================================================================ */ uint32 globalDmaTag; bool SpursEmulationAssertFailed( const char* filename, int line, const char* expression ) { static bool halt = true; if( halt ) { #ifdef _WIN32 #ifdef _MSC_VER __debugbreak(); #else // DG: mingw support DebugBreak(); #endif #else // not _WIN32 // DG: POSIX support raise( SIGTRAP ); // DG: end #endif // _WIN32 } return true; }