cmake_minimum_required(VERSION 3.2) project(RBDoom3BFG) set(CMAKE_CXX_STANDARD 17) set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake) set_property(GLOBAL PROPERTY USE_FOLDERS ON) if(CMAKE_MAJOR_VERSION EQUAL 3 AND CMAKE_MINOR_VERSION GREATER_EQUAL 6) # set MSVC startup project set_property (DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT RBDoom3BFG) endif() option(STANDALONE "Skip DOOM-3-BFG base/ folder and use content/ instead" OFF) option(DOOM_CLASSIC "Build with Doom 1 & 2" ON) option(FORCE_COLOR_OUTPUT "Always produce ANSI-colored output (GNU/Clang only)." OFF) option(COMPILE_COMMANDS "Generate compile_commands.json" OFF) option(USE_PRECOMPILED_HEADERS "Use precompiled headers during build" ON) option(OPENAL "Use OpenAL soft instead of XAudio2" OFF) option(FFMPEG "Use FMPEG to render Bink videos" ON) option(BINKDEC "Use included libbinkdec to render Bink videos" OFF) option(USE_MoltenVK "Link directly to MoltenVK library instead of Vulkan loader on macOS" OFF) option(ONATIVE "Optimize for the host CPU" OFF) option(WINDOWS10 "Build for Windows 10+" ON) option(USE_SYSTEM_ZLIB "Use the system zlib instead of the bundled one" OFF) option(USE_SYSTEM_LIBPNG "Use the system libpng instead of the bundled one" OFF) option(USE_SYSTEM_LIBJPEG "Use the system libjpeg instead of the bundled one" OFF) option(USE_SYSTEM_RAPIDJSON "Use the system rapidjson instead of the bundled one" OFF) option(USE_DX12 "Use DirectX 12" ON) option(USE_VULKAN "Use Vulkan" ON) option(USE_VMA "Use AMD's Vulkan Memory Allocator instead of the NVRHI builtin one" ON) option(OPTICK "Enable profiling with Optick" OFF) option(RETAIL "Strip certain developer features and cheats from shipping builds" OFF) set(NVRHI_INSTALL OFF) set(CPU_TYPE "" CACHE STRING "When set, passes this string as CPU-ID which will be embedded into the binary.") # SRS - Turn on optimization when cross-compiling from Apple arm64 to x86_64 if (CMAKE_SYSTEM_PROCESSOR MATCHES "(x86)|(X86)|(amd64)|(AMD64)" OR CMAKE_OSX_ARCHITECTURES MATCHES "x86_64") set(CPU_OPTIMIZATION "-mmmx -msse -msse2" CACHE STRING "Which CPU specific optimitations should be used beside the compiler's default?") endif() # SRS - Turn off MMX/SSE intrinsics when cross-compiling from Apple x86_64 to arm64 if(CMAKE_SYSTEM_PROCESSOR MATCHES "(x86)|(X86)|(amd64)|(AMD64)|(e2k)|(E2K)" AND NOT CMAKE_OSX_ARCHITECTURES MATCHES "arm64") option(USE_INTRINSICS_SSE "Compile using SSE intrinsics (e.g mmx, sse, msse2)" ON) else() option(USE_INTRINSICS_SSE "Compile using SSE intrinsics (e.g mmx, sse, msse2)" OFF) endif() if(FFMPEG AND BINKDEC) message(FATAL_ERROR "Only one of FFMPEG and BINKDEC (or neither) can be enabled at a time") endif() if(UNIX) set(OPENAL ON) set(USE_DX12 OFF) set(USE_VULKAN ON) # SRS - Disable precompiled headers when cross-compiling on OSX, e.g. when creating universal binaries # - Also disable precompiled headers when using the Ninja Multi-Config generator on linux or macOS if((CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "x86_64" AND CMAKE_OSX_ARCHITECTURES MATCHES "arm64" ) OR (CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "arm64" AND CMAKE_OSX_ARCHITECTURES MATCHES "x86_64") OR (CMAKE_GENERATOR MATCHES "Ninja Multi-Config")) set(USE_PRECOMPILED_HEADERS OFF) endif() # SRS - For single-config dev builds, define NO_MULTI_CONFIG to search for basepath up 1 dir level vs 2 if((CMAKE_GENERATOR MATCHES "Makefiles") OR (CMAKE_GENERATOR MATCHES "Ninja" AND NOT CMAKE_GENERATOR MATCHES "Multi-Config")) add_definitions(-DNO_MULTI_CONFIG) endif() endif() if(COMPILE_COMMANDS) set(CMAKE_EXPORT_COMPILE_COMMANDS ON) endif() # Enforced colored output if (CMAKE_COMPILER_IS_GNUCC) add_compile_options(-fdiagnostics-color=always) elseif(CMAKE_C_COMPILER_ID MATCHES "Clang") add_compile_options(-fcolor-diagnostics) endif () if(NOT MSVC) message(STATUS CMAKE_BUILD_TYPE: ${CMAKE_BUILD_TYPE}) endif() if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang") add_definitions(-pipe) #add_definitions(-Wall) add_definitions(-Werror=format-security) add_definitions(-Werror=format) # Compiler check (needs -std=c++17 flag) include(CheckCXXCompilerFlag) CHECK_CXX_COMPILER_FLAG("-std=c++17" COMPILER_SUPPORTS_CXX17) if(COMPILER_SUPPORTS_CXX17) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) else() message(FATAL_ERROR "The compiler ${CMAKE_CXX_COMPILER} has no C++17 support. Please use a different C++ compiler.") endif() if(CPU_TYPE) add_definitions(-DCPUSTRING="${CPU_TYPE}") endif() if (CPU_OPTIMIZATION) add_definitions(${CPU_OPTIMIZATION}) endif() if(WIN32) # require msvcr70.dll or newer for _aligned_malloc etc # I think it is from Visual C++ .NET 2002, so it should be available on any remotely modern system. add_definitions(-D__MSVCRT_VERSION__=0x0700) find_package(DirectX REQUIRED) include_directories(libs/mingw-hacks) include_directories(${DirectX_INCLUDE_DIR}) add_definitions(-DUSE_XINPUT) endif() #if(NOT ANDROID) add_definitions(-DUSE_EXCEPTIONS) #endif() add_compile_options(-Wno-pragmas -Wno-unused-variable -Wno-switch -Wno-unused-value -Winvalid-pch -Wno-multichar) if(CMAKE_C_COMPILER_ID MATCHES "Clang") # add clang-specific settings for warnings (the second one make sure clang doesn't complain # about unknown -W flags, like -Wno-unused-but-set-variable) # SRS - Add -Wno-expansion-to-defined, Wno-nullability-completeness and -Wno-shorten-64-to-32 to list of warning settings add_definitions(-Wno-local-type-template-args -Wno-unknown-warning-option -Wno-inline-new-delete -Wno-switch-enum -Wno-expansion-to-defined -Wno-nullability-completeness -Wno-shorten-64-to-32) endif() if(NOT CMAKE_CROSSCOMPILING AND ONATIVE) if(CMAKE_SYSTEM_PROCESSOR MATCHES "((powerpc|ppc)64le)|(mips64)") add_definitions(-mcpu=native) else() add_definitions(-march=native) endif() endif() add_compile_options(-fno-strict-aliasing) # SRS - Make sure OSX can find system headers and add support for minimum OSX runtime version if(APPLE) # SRS - Also add -fasm-blocks otherwise Xcode complains and -Qunused-arguments to silence MMX/SSE unused arg warnings when compiling for Apple arm64 add_definitions(-fasm-blocks -Qunused-arguments) if(CMAKE_OSX_SYSROOT) add_definitions(-isysroot "${CMAKE_OSX_SYSROOT}") message(STATUS "Using macOS sysroot: " ${CMAKE_OSX_SYSROOT}) endif() if(CMAKE_OSX_DEPLOYMENT_TARGET) add_definitions(-mmacosx-version-min="${CMAKE_OSX_DEPLOYMENT_TARGET}") endif() endif() set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -ggdb -D_DEBUG -O0") #set(CMAKE_C_FLAGS_DEBUGALL "${CMAKE_C_FLAGS_DEBUGALL} -g -ggdb -D_DEBUG") #set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_PROFILE} -g -ggdb -D_DEBUG -O1 -fno-omit-frame-pointer") set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -O3 -ffp-contract=off -fomit-frame-pointer -fno-math-errno -fno-trapping-math") set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -g -O3 -ffp-contract=off -fomit-frame-pointer -fno-math-errno -fno-trapping-math") set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} -Os -ffp-contract=off -fomit-frame-pointer -fno-math-errno -fno-trapping-math") set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG}) #set(CMAKE_CXX_FLAGS_DEBUGALL ${CMAKE_C_FLAGS_DEBUGALL}) #set(CMAKE_CXX_FLAGS_PROFILE ${CMAKE_C_FLAGS_PROFILE}) set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE}) set(CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_C_FLAGS_RELWITHDEBINFO}) set(CMAKE_CXX_FLAGS_MINSIZEREL ${CMAKE_C_FLAGS_MINSIZEREL}) elseif(MSVC) # Multiprocessor support for compiling # /MP # /MT use multithreaded, static runtime library # (=> binary won't need MSVCP100D.dll or similar) # /MTd the same with debug symbols # /MD and /MDd - the same with dynamic runtime lib # (=> MSVCP100D.dll or similar is needed to run binary) # Inline Function Expansion: Any Suitable (/Ob2) # "/Ob2", # enable Intrinsic Functions # "/Oi", # Omit Frame Pointers # "/Oy", set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} /D _DEBUG /MP /MDd") set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /MP /Oi /Oy /MD") set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} /MP /Oi /MDd") set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} /MP /Oi /Oy /MD") set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MP /MDd") set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /MP /Oi /Oy /MD") set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /MP /MDd") set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} /MP /Oi /Oy /MD") # RB: without /SAFESEH:NO we can't link against ffmpeg libs and VS2013 or we have to build our own # libs for newer compilers set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} /SAFESEH:NO") set(CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} /SAFESEH:NO") set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /SAFESEH:NO") set(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO") add_definitions(-DWIN32 -DNOMINMAX -D_WINDOWS -D_CRT_SECURE_NO_DEPRECATE -D_CRT_NONSTDC_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_MBCS -DUSE_EXCEPTIONS) if( WINDOWS10 ) # Windows RT add_definitions(-DUSE_WINRT) endif() if(NOT CMAKE_CL_64) add_definitions(-D_USE_32BIT_TIME_T) endif() endif() if (USE_INTRINSICS_SSE) add_definitions(-DUSE_INTRINSICS_SSE) endif() if(STANDALONE) add_definitions(-DSTANDALONE) set(DOOM_CLASSIC OFF) endif() if(RETAIL) add_definitions(-DID_RETAIL) endif() # SRS - set libjpeg as first include path to prioritize bundled format_message() fix if (USE_SYSTEM_LIBJPEG) find_package(JPEG) endif (USE_SYSTEM_LIBJPEG) if (JPEG_FOUND) include_directories(${JPEG_INCLUDE_DIRS}) set(JPEG_LIBRARY ${JPEG_LIBRARIES}) add_definitions(-DUSE_NEWER_JPEG) else (JPEG_FOUND) include_directories("libs/jpeg-6") set(JPEG_LIBRARY "" ) endif (JPEG_FOUND) if (USE_SYSTEM_LIBPNG) find_package(PNG) endif (USE_SYSTEM_LIBPNG) # SRS - if system libpng was found, then system zlib was also found via cmake dependency if (PNG_FOUND) include_directories(${PNG_INCLUDE_DIRS}) set(PNG_LIBRARY ${PNG_LIBRARIES}) else (PNG_FOUND) include_directories("libs/png") set(PNG_LIBRARY "" ) # SRS - search for system zlib only if we have not already searched via system libpng if (USE_SYSTEM_ZLIB AND NOT USE_SYSTEM_LIBPNG) find_package(ZLIB) endif (USE_SYSTEM_ZLIB AND NOT USE_SYSTEM_LIBPNG) if (USE_SYSTEM_ZLIB AND ZLIB_FOUND) include_directories(${ZLIB_INCLUDE_DIRS}) set(ZLIB_LIBRARY ${ZLIB_LIBRARIES}) else (USE_SYSTEM_ZLIB AND ZLIB_FOUND) include_directories("libs/zlib") set(ZLIB_LIBRARY "" ) endif (USE_SYSTEM_ZLIB AND ZLIB_FOUND) endif (PNG_FOUND) #SRS - move rapidjson before vulkan and other includes to prioritize bundled iterator fixes if (USE_SYSTEM_RAPIDJSON) find_package(rapidjson) endif (USE_SYSTEM_RAPIDJSON) if (RAPIDJSON_FOUND) include_directories("${RAPIDJSON_INCLUDE_DIRS}") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${RAPIDJSON_CXX_FLAGS}") else (RAPIDJSON_FOUND) include_directories("libs/rapidjson/include") endif (RAPIDJSON_FOUND) include_directories("libs/imgui") macro(SET_OPTION option value) set(${option} ${value} CACHE "" INTERNAL FORCE) endmacro() if(USE_VULKAN) # RB: moved this above the general Vulkan part so glslang does not include Vulkan SDK headers # which causes all kinds of weird segmentation faults because struct sizes don't match # Use FindVulkan module added with CMAKE 3.7 if(NOT CMAKE_VERSION VERSION_LESS 3.7.0) message( STATUS "Using module to find Vulkan and components" ) list(APPEND Vulkan_COMPONENTS dxc) if(APPLE AND USE_MoltenVK) list(APPEND Vulkan_COMPONENTS MoltenVK) endif() find_package(Vulkan OPTIONAL_COMPONENTS ${Vulkan_COMPONENTS}) endif() if(NOT Vulkan_FOUND) message(FATAL_ERROR "Could not find Vulkan library!") #find_library(Vulkan_LIBRARY NAMES vulkan-1 vulkan PATHS ${CMAKE_SOURCE_DIR}/libs/vulkan) #if(Vulkan_LIBRARY) # set(Vulkan_FOUND ON) # message("Using bundled Vulkan library version") #endif() else() include_directories(${Vulkan_INCLUDE_DIRS}) # SRS - ShaderMake uses DXC_CUSTOM_PATH as fallback if dxc for SPIRV not found by other means if(Vulkan_dxc_exe_FOUND AND NOT DEFINED DXC_CUSTOM_PATH) set(DXC_CUSTOM_PATH ${Vulkan_dxc_EXECUTABLE}) endif() if(APPLE) # SRS - Enable Beta extensions for VULKAN_SDK portability subset features on OSX add_definitions(-DVK_ENABLE_BETA_EXTENSIONS) # SRS - Optionally link directly to MoltenVK headers/library for runtime config functions on OSX if(USE_MoltenVK) if(Vulkan_MoltenVK_FOUND) add_definitions(-DUSE_MoltenVK) include_directories(${Vulkan_MoltenVK_INCLUDE_DIR}) set(Vulkan_LIBRARY ${Vulkan_MoltenVK_LIBRARY} CACHE FILEPATH "Path to MoltenVK library." FORCE) else() message(FATAL_ERROR "Must define VULKAN_SDK location if USE_MoltenVK option enabled!") endif() endif() endif() message(STATUS "Using Vulkan: " ${Vulkan_LIBRARY}) endif() # Eric: For use with SDL2/Vulkan if(UNIX) # SRS - For UNIX-like target OSs use the generic SDL Vulkan platform add_definitions(-DVULKAN_USE_PLATFORM_SDL) elseif(WIN32) add_definitions(-DVK_USE_PLATFORM_WIN32_KHR) endif() # SRS - Add support for vma allocator vs. NVRHI builtin allocator if(USE_VMA) add_definitions(-DUSE_AMD_ALLOCATOR) include_directories("libs/vma/include") file(GLOB VMA_INCLUDES libs/vma/include/*.h) source_group("libs\\vma" FILES ${VMA_INCLUDES}) endif() endif() set(NVRHI_WITH_DX11 "${USE_DX11}" CACHE BOOL "" FORCE) set(NVRHI_WITH_DX12 "${USE_DX12}" CACHE BOOL "" FORCE) set(NVRHI_WITH_VULKAN "${USE_VULKAN}" CACHE BOOL "" FORCE) set(NVRHI_DIR ${CMAKE_CURRENT_SOURCE_DIR}/extern/nvrhi) add_subdirectory(${NVRHI_DIR}) add_definitions(-DUSE_NVRHI) set(SHADERMAKE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/extern/ShaderMake) add_subdirectory(${SHADERMAKE_DIR}) if(USE_DX12) # SRS - ShaderMake now finds dxc for DXIL when required set(USE_DXIL_ON_DX12 TRUE CACHE BOOL "Use DXC to compile DXIL shaders on DX12 - otherwise FXC and DXBC") endif() include_directories(${NVRHI_DIR}/include) include_directories(${SHADERMAKE_DIR}/include) include_directories("libs/optick") if(OPTICK) file(GLOB OPTICK_INCLUDES libs/optick/*.h) file(GLOB OPTICK_SOURCES libs/optick/*.cpp) source_group("libs\\optick" FILES ${OPTICK_INCLUDES}) source_group("libs\\optick" FILES ${OPTICK_SOURCES}) endif() add_subdirectory(idlib) file(GLOB NATVIS_SOURCES .natvis) file(GLOB AAS_INCLUDES aas/*.h) file(GLOB AAS_SOURCES aas/*.cpp) file(GLOB_RECURSE CM_INCLUDES cm/*.h) file(GLOB_RECURSE CM_SOURCES cm/*.cpp) file(GLOB FRAMEWORK_INCLUDES framework/*.h) file(GLOB FRAMEWORK_SOURCES framework/*.cpp) file(GLOB FRAMEWORK_IMGUI_INCLUDES imgui/*.h) file(GLOB FRAMEWORK_IMGUI_SOURCES imgui/*.cpp) file(GLOB RENDERER_INCLUDES renderer/*.h) file(GLOB RENDERER_SOURCES renderer/*.cpp) file(GLOB RENDERER_COLOR_INCLUDES renderer/Color/*.h) file(GLOB RENDERER_COLOR_SOURCES renderer/Color/*.cpp) file(GLOB RENDERER_DXT_INCLUDES renderer/DXT/*.h) file(GLOB RENDERER_DXT_SOURCES renderer/DXT/*.cpp) file(GLOB RENDERER_PASSES_INCLUDES renderer/Passes/*.h) file(GLOB RENDERER_PASSES_SOURCES renderer/Passes/*.cpp) file(GLOB RENDERER_SMAA_INCLUDES renderer/SMAA/*.h) file(GLOB RENDERER_NVRHI_INCLUDES renderer/NVRHI/*.h) file(GLOB RENDERER_NVRHI_SOURCES renderer/NVRHI/*.cpp) file(GLOB IRRXML_INCLUDES libs/irrxml/src/*.h) file(GLOB IRRXML_SOURCES libs/irrxml/src/*.cpp) file(GLOB IMGUI_INCLUDES libs/imgui/*.h) file(GLOB IMGUI_SOURCES libs/imgui/*.cpp) file(GLOB STB_INCLUDES libs/stb/*.h) file(GLOB MESA_INCLUDES libs/mesa/*.h) file(GLOB TINYEXR_INCLUDES libs/tinyexr/*.h) file(GLOB MIKKTSPACE_INCLUDES libs/mikktspace/*.h) file(GLOB MIKKTSPACE_SOURCES libs/mikktspace/*.c) if (NOT JPEG_FOUND) set(JPEG_INCLUDES libs/jpeg-6/jchuff.h libs/jpeg-6/jconfig.h libs/jpeg-6/jdct.h libs/jpeg-6/jdhuff.h libs/jpeg-6/jerror.h libs/jpeg-6/jinclude.h libs/jpeg-6/jmemsys.h libs/jpeg-6/jmorecfg.h libs/jpeg-6/jpegint.h libs/jpeg-6/jpeglib.h libs/jpeg-6/jversion.h) set(JPEG_SOURCES libs/jpeg-6/jcapimin.cpp libs/jpeg-6/jcapistd.cpp libs/jpeg-6/jccoefct.cpp libs/jpeg-6/jccolor.cpp libs/jpeg-6/jcdctmgr.cpp libs/jpeg-6/jchuff.cpp libs/jpeg-6/jcinit.cpp libs/jpeg-6/jcmainct.cpp libs/jpeg-6/jcmarker.cpp libs/jpeg-6/jcmaster.cpp libs/jpeg-6/jcomapi.cpp libs/jpeg-6/jcparam.cpp libs/jpeg-6/jcphuff.cpp libs/jpeg-6/jcprepct.cpp libs/jpeg-6/jcsample.cpp libs/jpeg-6/jctrans.cpp libs/jpeg-6/jdapimin.cpp libs/jpeg-6/jdapistd.cpp libs/jpeg-6/jdatadst.cpp libs/jpeg-6/jdatasrc.cpp libs/jpeg-6/jdcoefct.cpp libs/jpeg-6/jdcolor.cpp libs/jpeg-6/jddctmgr.cpp libs/jpeg-6/jdhuff.cpp libs/jpeg-6/jdinput.cpp libs/jpeg-6/jdmainct.cpp libs/jpeg-6/jdmarker.cpp libs/jpeg-6/jdmaster.cpp libs/jpeg-6/jdmerge.cpp libs/jpeg-6/jdphuff.cpp libs/jpeg-6/jdpostct.cpp libs/jpeg-6/jdsample.cpp libs/jpeg-6/jdtrans.cpp libs/jpeg-6/jerror.cpp libs/jpeg-6/jfdctflt.cpp libs/jpeg-6/jfdctfst.cpp libs/jpeg-6/jfdctint.cpp libs/jpeg-6/jidctflt.cpp libs/jpeg-6/jidctfst.cpp libs/jpeg-6/jidctint.cpp libs/jpeg-6/jidctred.cpp #libs/jpeg-6/jload.cpp libs/jpeg-6/jmemmgr.cpp libs/jpeg-6/jmemnobs.cpp #libs/jpeg-6/jpegtran.cpp libs/jpeg-6/jquant1.cpp libs/jpeg-6/jquant2.cpp libs/jpeg-6/jutils.cpp) else (NOT JPEG_FOUND) set(JPEG_INCLUDES "") set(JPEG_SOURCES "") endif (NOT JPEG_FOUND) if (NOT PNG_FOUND) file(GLOB PNG_INCLUDES libs/png/*.h) file(GLOB PNG_SOURCES libs/png/*.c) else (NOT PNG_FOUND) set(PNG_INCLUDES "") set(PNG_SOURCES "") endif (NOT PNG_FOUND) if (NOT ZLIB_FOUND) file(GLOB ZLIB_INCLUDES libs/zlib/*.h) file(GLOB ZLIB_SOURCES libs/zlib/*.c) else (NOT ZLIB_FOUND) set(ZLIB_INCLUDES "") set(ZLIB_SOURCES "") endif (NOT ZLIB_FOUND) if(BINKDEC) file(GLOB BINKDEC_INCLUDES libs/libbinkdec/include/*.h) file(GLOB BINKDEC_SOURCES libs/libbinkdec/src/*.c libs/libbinkdec/src/*.cpp) add_definitions(-DUSE_BINKDEC) include_directories("libs/libbinkdec/include") endif() file(GLOB MINIZIP_INCLUDES libs/zlib/minizip/*.h) file(GLOB MINIZIP_SOURCES libs/zlib/minizip/*.c libs/zlib/minizip/*.cpp) set(FREETYPE_SOURCES libs/freetype/src/autofit/autofit.c libs/freetype/src/bdf/bdf.c libs/freetype/src/cff/cff.c libs/freetype/src/base/ftbase.c libs/freetype/src/base/ftbitmap.c libs/freetype/src/cache/ftcache.c libs/freetype/src/base/ftdebug.c libs/freetype/src/base/ftgasp.c libs/freetype/src/base/ftglyph.c libs/freetype/src/gzip/ftgzip.c libs/freetype/src/base/ftinit.c libs/freetype/src/lzw/ftlzw.c libs/freetype/src/base/ftstroke.c libs/freetype/src/base/ftsystem.c libs/freetype/src/smooth/smooth.c libs/freetype/src/base/ftbbox.c libs/freetype/src/base/ftmm.c libs/freetype/src/base/ftpfr.c libs/freetype/src/base/ftsynth.c libs/freetype/src/base/fttype1.c libs/freetype/src/base/ftwinfnt.c libs/freetype/src/pcf/pcf.c libs/freetype/src/pfr/pfr.c libs/freetype/src/psaux/psaux.c libs/freetype/src/pshinter/pshinter.c libs/freetype/src/psnames/psmodule.c libs/freetype/src/raster/raster.c libs/freetype/src/sfnt/sfnt.c libs/freetype/src/truetype/truetype.c libs/freetype/src/type1/type1.c libs/freetype/src/cid/type1cid.c libs/freetype/src/type42/type42.c libs/freetype/src/winfonts/winfnt.c) set(SOUND_INCLUDES sound/snd_local.h sound/sound.h sound/SoundVoice.h sound/WaveFile.h sound/CinematicAudio.h) set(SOUND_SOURCES sound/snd_decoder.cpp sound/snd_emitter.cpp sound/snd_shader.cpp sound/snd_system.cpp sound/snd_world.cpp sound/SoundVoice.cpp sound/WaveFile.cpp) set(XAUDIO2_INCLUDES sound/XAudio2/XA2_SoundHardware.h sound/XAudio2/XA2_SoundSample.h sound/XAudio2/XA2_SoundVoice.h sound/Xaudio2/XA2_CinematicAudio.h) set(XAUDIO2_SOURCES sound/XAudio2/XA2_SoundHardware.cpp sound/XAudio2/XA2_SoundSample.cpp sound/XAudio2/XA2_SoundVoice.cpp sound/Xaudio2/XA2_CinematicAudio.cpp) set(OPENAL_INCLUDES sound/OpenAL/AL_SoundHardware.h sound/OpenAL/AL_SoundSample.h sound/OpenAL/AL_SoundVoice.h sound/OpenAL/AL_CinematicAudio.h) set(OPENAL_SOURCES sound/OpenAL/AL_SoundHardware.cpp sound/OpenAL/AL_SoundSample.cpp sound/OpenAL/AL_SoundVoice.cpp sound/OpenAL/AL_CinematicAudio.cpp) set(STUBAUDIO_INCLUDES sound/stub/SoundStub.h) set(STUBAUDIO_SOURCES sound/stub/SoundSample.cpp) set(OGGVORBIS_INCLUDES libs/oggvorbis/ogg/ogg.h libs/oggvorbis/ogg/os_types.h) set(OGGVORBIS_SOURCES libs/oggvorbis/oggsrc/bitwise.c libs/oggvorbis/oggsrc/framing.c libs/oggvorbis/vorbissrc/mdct.c libs/oggvorbis/vorbissrc/smallft.c libs/oggvorbis/vorbissrc/block.c libs/oggvorbis/vorbissrc/envelope.c libs/oggvorbis/vorbissrc/windowvb.c libs/oggvorbis/vorbissrc/lsp.c libs/oggvorbis/vorbissrc/lpc.c libs/oggvorbis/vorbissrc/analysis.c libs/oggvorbis/vorbissrc/synthesis.c libs/oggvorbis/vorbissrc/psy.c libs/oggvorbis/vorbissrc/info.c libs/oggvorbis/vorbissrc/floor1.c libs/oggvorbis/vorbissrc/floor0.c libs/oggvorbis/vorbissrc/res0.c libs/oggvorbis/vorbissrc/mapping0.c libs/oggvorbis/vorbissrc/registry.c libs/oggvorbis/vorbissrc/codebook.c libs/oggvorbis/vorbissrc/sharedbook.c libs/oggvorbis/vorbissrc/lookup.c libs/oggvorbis/vorbissrc/bitrate.c libs/oggvorbis/vorbissrc/vorbisfile.c) file(GLOB RAPIDJSON_INCLUDES libs/rapidjson/include/rapidjson/*.h) file(GLOB SYS_INCLUDES sys/*.h) file(GLOB SYS_SOURCES sys/*.cpp) if(NOT USE_DX12) get_filename_component(devicemanager_dx12_cpp_full_path ${CMAKE_CURRENT_SOURCE_DIR}/sys/DeviceManager_DX12.cpp ABSOLUTE) list(REMOVE_ITEM SYS_SOURCES "${devicemanager_dx12_cpp_full_path}") endif() if(NOT USE_VULKAN) get_filename_component(devicemanager_vk_cpp_full_path ${CMAKE_CURRENT_SOURCE_DIR}/sys/DeviceManager_VK.cpp ABSOLUTE) list(REMOVE_ITEM SYS_SOURCES "${devicemanager_vk_cpp_full_path}") endif() file(GLOB UI_INCLUDES ui/*.h) file(GLOB UI_SOURCES ui/*.cpp) file(GLOB SWF_INCLUDES swf/*.h) file(GLOB SWF_SOURCES swf/*.cpp) set(GAMED3XP_INCLUDES d3xp/Achievements.h d3xp/Actor.h d3xp/AF.h d3xp/AFEntity.h d3xp/AimAssist.h d3xp/BrittleFracture.h d3xp/Camera.h #d3xp/EndLevel.h d3xp/Entity.h d3xp/EnvironmentProbe.h d3xp/Fx.h d3xp/Game.h d3xp/GameEdit.h d3xp/Game_local.h d3xp/Grabber.h d3xp/IK.h d3xp/Item.h d3xp/Leaderboards.h d3xp/Light.h d3xp/Misc.h d3xp/Moveable.h d3xp/Mover.h d3xp/MultiplayerGame.h d3xp/Player.h d3xp/PlayerIcon.h d3xp/PlayerView.h d3xp/PredictedValue.h d3xp/Projectile.h d3xp/Pvs.h d3xp/SecurityCamera.h d3xp/SmokeParticles.h d3xp/Sound.h d3xp/Target.h d3xp/Trigger.h d3xp/Weapon.h d3xp/WorldSpawn.h) set(GAMED3XP_SOURCES d3xp/Achievements.cpp d3xp/Actor.cpp d3xp/AF.cpp d3xp/AFEntity.cpp d3xp/AimAssist.cpp d3xp/BrittleFracture.cpp d3xp/Camera.cpp #d3xp/EndLevel.cpp d3xp/Entity.cpp d3xp/EnvironmentProbe.cpp d3xp/Fx.cpp d3xp/GameEdit.cpp d3xp/Game_local.cpp d3xp/Game_network.cpp d3xp/Grabber.cpp d3xp/IK.cpp d3xp/Item.cpp d3xp/Leaderboards.cpp d3xp/Light.cpp d3xp/Misc.cpp d3xp/Moveable.cpp d3xp/Mover.cpp d3xp/MultiplayerGame.cpp d3xp/Player.cpp d3xp/PlayerIcon.cpp d3xp/PlayerView.cpp d3xp/precompiled.cpp d3xp/Projectile.cpp d3xp/Pvs.cpp d3xp/SecurityCamera.cpp d3xp/SmokeParticles.cpp d3xp/Sound.cpp d3xp/Target.cpp d3xp/Trigger.cpp d3xp/Weapon.cpp d3xp/WorldSpawn.cpp) file(GLOB GAMED3XP_AI_INCLUDES d3xp/ai/*.h) file(GLOB GAMED3XP_AI_SOURCES d3xp/ai/*.cpp) file(GLOB GAMED3XP_ANIM_INCLUDES d3xp/anim/*.h) file(GLOB GAMED3XP_ANIM_SOURCES d3xp/anim/*.cpp) file(GLOB GAMED3XP_GAMESYS_INCLUDES d3xp/gamesys/*.h) set(GAMED3XP_GAMESYS_SOURCES #d3xp/gamesys/Callbacks.cpp d3xp/gamesys/Class.cpp #d3xp/gamesys/DebugGraph.cpp d3xp/gamesys/Event.cpp d3xp/gamesys/SaveGame.cpp d3xp/gamesys/SysCmds.cpp d3xp/gamesys/SysCvar.cpp #d3xp/gamesys/TypeInfo.cpp ) file(GLOB GAMED3XP_MENUS_INCLUDES d3xp/menus/*.h) file(GLOB GAMED3XP_MENUS_SOURCES d3xp/menus/*.cpp) file(GLOB GAMED3XP_PHYSICS_INCLUDES d3xp/physics/*.h) file(GLOB GAMED3XP_PHYSICS_SOURCES d3xp/physics/*.cpp) file(GLOB GAMED3XP_SCRIPT_INCLUDES d3xp/script/*.h) file(GLOB GAMED3XP_SCRIPT_SOURCES d3xp/script/*.cpp) file(GLOB COMPILER_INCLUDES tools/compilers/*.h) file(GLOB COMPILER_AAS_INCLUDES tools/compilers/aas/*.h) file(GLOB COMPILER_AAS_SOURCES tools/compilers/aas/*.cpp) file(GLOB COMPILER_DMAP_INCLUDES tools/compilers/dmap/*.h) file(GLOB COMPILER_DMAP_SOURCES tools/compilers/dmap/*.cpp) file(GLOB COMPILER_ROQVQ_INCLUDES tools/compilers/roqvq/*.h) file(GLOB COMPILER_ROQVQ_SOURCES tools/compilers/roqvq/*.cpp) set(TOOLS_INCLUDES tools/edit_public.h) file(GLOB TOOLS_COMAFX_INCLUDES tools/comafx/*.h) file(GLOB TOOLS_COMAFX_SOURCES tools/comafx/*.cpp) set(TOOLS_COMMON_INCLUDES tools/common/ColorButton.h tools/common/DialogHelpers.h tools/common/MaskEdit.h tools/common/OpenFileDialog.h tools/common/PropertyGrid.h tools/common/RegistryOptions.h #tools/common/RenderBumpFlatDialog.h tools/common/RollupPanel.h tools/common/SpinButton.h) set(TOOLS_COMMON_SOURCES tools/common/AlphaPopup.cpp tools/common/ColorButton.cpp tools/common/MaskEdit.cpp tools/common/OpenFileDialog.cpp tools/common/PropertyGrid.cpp tools/common/RegistryOptions.cpp #tools/common/RenderBumpFlatDialog.cpp tools/common/RollupPanel.cpp tools/common/SpinButton.cpp) file(GLOB TOOLS_COMMON_PROPTREE_INCLUDES tools/common/PropTree/*.h) file(GLOB TOOLS_COMMON_PROPTREE_SOURCES tools/common/PropTree/*.cpp) file(GLOB EDITOR_AF_INCLUDES tools/af/*.h) file(GLOB EDITOR_AF_SOURCES tools/af/*.cpp) set(EDITOR_DECL_INCLUDES tools/decl/DialogDeclBrowser.h tools/decl/DialogDeclEditor.h tools/decl/DialogDeclNew.h) set(EDITOR_DECL_SOURCES tools/decl/DialogDeclBrowser.cpp tools/decl/DialogDeclEditor.cpp tools/decl/DialogDeclNew.cpp) file(GLOB EDITOR_DEBUGGER_INCLUDES tools/debugger/*.h) file(GLOB EDITOR_DEBUGGER_SOURCES tools/debugger/*.cpp) file(GLOB EDITOR_GUIED_INCLUDES tools/guied/*.h) set(EDITOR_GUIED_SOURCES tools/guied/GEApp.cpp tools/guied/GECheckInDlg.cpp tools/guied/GEDeleteModifier.cpp tools/guied/GEHideModifier.cpp tools/guied/GEInsertModifier.cpp tools/guied/GEItemPropsDlg.cpp tools/guied/GEItemScriptsDlg.cpp tools/guied/GEKeyValueModifier.cpp tools/guied/GEModifier.cpp tools/guied/GEModifierGroup.cpp tools/guied/GEModifierStack.cpp tools/guied/GEMoveModifier.cpp tools/guied/GENavigator.cpp tools/guied/GEOptions.cpp tools/guied/GEOptionsDlg.cpp tools/guied/GEProperties.cpp tools/guied/GEPropertyPage.cpp tools/guied/GESelectionMgr.cpp tools/guied/GESizeModifier.cpp tools/guied/GEStateModifier.cpp tools/guied/GEStatusBar.cpp tools/guied/GETransformer.cpp tools/guied/GEViewer.cpp tools/guied/GEWindowWrapper.cpp #tools/guied/GEWindowWrapper_stub.cpp tools/guied/GEWorkspace.cpp tools/guied/GEWorkspaceFile.cpp tools/guied/GEZOrderModifier.cpp tools/guied/guied.cpp) file(GLOB EDITOR_MATERIALEDITOR_INCLUDES tools/materialeditor/*.h) file(GLOB EDITOR_MATERIALEDITOR_SOURCES tools/materialeditor/*.cpp) file(GLOB EDITOR_PARTICLE_INCLUDES tools/particle/*.h) file(GLOB EDITOR_PARTICLE_SOURCES tools/particle/*.cpp) file(GLOB EDITOR_PDA_INCLUDES tools/pda/*.h) file(GLOB EDITOR_PDA_SOURCES tools/pda/*.cpp) file(GLOB EDITOR_RADIANT_INCLUDES tools/radiant/*.h) file(GLOB EDITOR_RADIANT_SOURCES tools/radiant/*.cpp) file(GLOB EDITOR_SCRIPT_INCLUDES tools/script/*.h) file(GLOB EDITOR_SCRIPT_SOURCES tools/script/*.cpp) file(GLOB EDITOR_SOUND_INCLUDES tools/sound/*.h) file(GLOB EDITOR_SOUND_SOURCES tools/sound/*.cpp) file(GLOB IMGUI_EDITOR_INCLUDES tools/imgui/*.h) file(GLOB IMGUI_EDITOR_SOURCES tools/imgui/*.cpp) file(GLOB IMGUI_EDITOR_LIGHT_INCLUDES tools/imgui/lighteditor/*.h) file(GLOB IMGUI_EDITOR_LIGHT_SOURCES tools/imgui/lighteditor/*.cpp) file(GLOB IMGUI_EDITOR_UTIL_INCLUDES tools/imgui/util/*.h) file(GLOB IMGUI_EDITOR_UTIL_SOURCES tools/imgui/util/*.cpp) file(GLOB DOOMCLASSIC_INCLUDES ../doomclassic/doom/*.h) file(GLOB DOOMCLASSIC_SOURCES ../doomclassic/doom/*.cpp) set(DOOMCLASSIC_STUBAUDIO_SOURCES ../doomclassic/doom/i_sound_stub.cpp) set(DOOMCLASSIC_OPENAL_SOURCES ../doomclassic/doom/i_sound_openal.cpp) set(DOOMCLASSIC_XAUDIO2_SOURCES ../doomclassic/doom/i_sound_win32.cpp) list(REMOVE_ITEM DOOMCLASSIC_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/../doomclassic/doom/i_sound_stub.cpp) list(REMOVE_ITEM DOOMCLASSIC_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/../doomclassic/doom/i_sound_openal.cpp) list(REMOVE_ITEM DOOMCLASSIC_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/../doomclassic/doom/i_sound_win32.cpp) file(GLOB TIMIDITY_INCLUDES libs/timidity/*.h) file(GLOB TIMIDITY_SOURCES libs/timidity/*.cpp) file(GLOB_RECURSE WIN32_INCLUDES sys/win32/*.h) #file(GLOB_RECURSE WIN32_SOURCES sys/win32/*.cpp) set(WIN32_SOURCES sys/win32/win_glimp.cpp sys/win32/win_input.cpp sys/win32/win_main.cpp sys/win32/win_shared.cpp sys/win32/win_snd.cpp sys/win32/win_syscon.cpp sys/win32/win_taskkeyhook.cpp sys/win32/win_wndproc.cpp) if(MSVC) list(APPEND WIN32_SOURCES sys/win32/win_cpu.cpp) endif() set(WIN32_RESOURCES # sys/win32/rc/res/BEVEL.BMP # sys/win32/rc/res/BITMAP2.BMP # sys/win32/rc/res/BMP00001.BMP # sys/win32/rc/res/BMP0002.BMP # sys/win32/rc/res/DEFTEX.WAL # sys/win32/rc/res/ENDCAP.BMP # sys/win32/rc/res/GetString.htm # sys/win32/rc/res/IBEVEL.BMP # sys/win32/rc/res/IENDCAP.BMP # sys/win32/rc/res/MEFileToolbar.bmp # sys/win32/rc/res/MEtoolbar.bmp # sys/win32/rc/res/MaterialEditor.ico # sys/win32/rc/res/PropTree.rc2 # sys/win32/rc/res/Q.BMP # sys/win32/rc/res/RADIANT3.GIF # sys/win32/rc/res/Radiant.ico # sys/win32/rc/res/RadiantDoc.ico # sys/win32/rc/res/TOOLBAR1.BMP # sys/win32/rc/res/TOOLBAR2.BMP # sys/win32/rc/res/Toolbar.bmp # sys/win32/rc/res/VIEWDEFA.BMP # sys/win32/rc/res/VIEWOPPO.BMP # sys/win32/rc/res/bmp00002.bmp # sys/win32/rc/res/bmp00003.bmp # sys/win32/rc/res/bmp00004.bmp # sys/win32/rc/res/bmp00005.bmp # sys/win32/rc/res/cchsb.bmp # sys/win32/rc/res/ccrgb.bmp # sys/win32/rc/res/dbg_back.bmp # sys/win32/rc/res/dbg_breakpoint.ico # sys/win32/rc/res/dbg_current.ico # sys/win32/rc/res/dbg_currentline.ico # sys/win32/rc/res/dbg_empty.ico # sys/win32/rc/res/dbg_open.bmp # sys/win32/rc/res/dbg_toolbar.bmp sys/win32/rc/res/doom.ico sys/win32/rc/doom.rc # sys/win32/rc/res/fpoint.cur # sys/win32/rc/res/fxed_link.ico # sys/win32/rc/res/fxed_toolbar.bmp # sys/win32/rc/res/fxeditor.ico # sys/win32/rc/res/guied.ico # sys/win32/rc/res/guied_collapse.ico # sys/win32/rc/res/guied_expand.ico # sys/win32/rc/res/guied_hand.cur # sys/win32/rc/res/guied_nav_visible.ico # sys/win32/rc/res/guied_nav_visibledisabled.ico # sys/win32/rc/res/guied_scripts.ico # sys/win32/rc/res/guied_scripts_white.ico # sys/win32/rc/res/guied_viewer_toolbar.bmp # sys/win32/rc/res/icon2.ico # sys/win32/rc/res/logo_sm3dfx.bmp # sys/win32/rc/res/matedtree.bmp # sys/win32/rc/res/me_disabled_icon.ico # sys/win32/rc/res/me_enabled.ico # sys/win32/rc/res/me_off_icon.ico # sys/win32/rc/res/me_on_icon.ico # sys/win32/rc/res/qe3.ico # sys/win32/rc/res/shaderbar.bmp # sys/win32/rc/res/shaderdoc.ico # sys/win32/rc/res/shaderframe.ico # sys/win32/rc/res/spliter.cur ) file(GLOB POSIX_INCLUDES sys/posix/*.h) file(GLOB POSIX_SOURCES sys/posix/*.cpp) file(GLOB COMMON_INCLUDES sys/common/*.h) file(GLOB COMMON_SOURCES sys/common/*.cpp) file(GLOB SDL_INCLUDES sys/sdl/*.h) file(GLOB SDL_SOURCES sys/sdl/*.cpp) source_group("aas" FILES ${AAS_INCLUDES}) source_group("aas" FILES ${AAS_SOURCES}) source_group("cm" FILES ${CM_INCLUDES}) source_group("cm" FILES ${CM_SOURCES}) source_group("framework" FILES ${FRAMEWORK_INCLUDES}) source_group("framework" FILES ${FRAMEWORK_SOURCES}) source_group("imgui" FILES ${FRAMEWORK_IMGUI_INCLUDES}) source_group("imgui" FILES ${FRAMEWORK_IMGUI_SOURCES}) source_group("renderer" FILES ${RENDERER_INCLUDES}) source_group("renderer" FILES ${RENDERER_SOURCES}) source_group("renderer\\Color" FILES ${RENDERER_COLOR_INCLUDES}) source_group("renderer\\Color" FILES ${RENDERER_COLOR_SOURCES}) source_group("renderer\\Passes" FILES ${RENDERER_PASSES_INCLUDES}) source_group("renderer\\Passes" FILES ${RENDERER_PASSES_SOURCES}) source_group("renderer\\DXT" FILES ${RENDERER_DXT_INCLUDES}) source_group("renderer\\DXT" FILES ${RENDERER_DXT_SOURCES}) source_group("renderer\\NVRHI" FILES ${RENDERER_NVRHI_INCLUDES}) source_group("renderer\\NVRHI" FILES ${RENDERER_NVRHI_SOURCES}) source_group("renderer\\SMAA" FILES ${RENDERER_SMAA_INCLUDES}) source_group("libs\\irrxml" FILES ${IRRXML_INCLUDES}) source_group("libs\\irrxml" FILES ${IRRXML_SOURCES}) source_group("libs\\imgui" FILES ${IMGUI_INCLUDES}) source_group("libs\\imgui" FILES ${IMGUI_SOURCES}) source_group("libs\\stb" FILES ${STB_INCLUDES}) source_group("libs\\mesa" FILES ${MESA_INCLUDES}) source_group("libs\\tinyexr" FILES ${TINYEXR_INCLUDES}) source_group("libs\\mikktspace" FILES ${MIKKTSPACE_INCLUDES}) source_group("libs\\mikktspace" FILES ${MIKKTSPACE_SOURCES}) source_group("libs\\jpeg-6" FILES ${JPEG_INCLUDES}) source_group("libs\\jpeg-6" FILES ${JPEG_SOURCES}) source_group("libs\\libbinkdec" FILES ${BINKDEC_INCLUDES}) source_group("libs\\libbinkdec" FILES ${BINKDEC_SOURCES}) source_group("libs\\png" FILES ${PNG_INCLUDES}) source_group("libs\\png" FILES ${PNG_SOURCES}) source_group("libs\\zlib" FILES ${ZLIB_INCLUDES}) source_group("libs\\zlib" FILES ${ZLIB_SOURCES}) source_group("libs\\zlib\\minizip" FILES ${MINIZIP_INCLUDES}) source_group("libs\\zlib\\minizip" FILES ${MINIZIP_SOURCES}) source_group("libs\\rapidjson" FILES ${RAPIDJSON_INCLUDES}) source_group("libs\\freetype" FILES ${FREETYPE_SOURCES}) source_group("sound" FILES ${SOUND_INCLUDES}) source_group("sound" FILES ${SOUND_SOURCES}) source_group("sound\\XAudio2" FILES ${XAUDIO2_INCLUDES}) source_group("sound\\XAudio2" FILES ${XAUDIO2_SOURCES}) source_group("sound\\OpenAL" FILES ${OPENAL_INCLUDES}) source_group("sound\\OpenAL" FILES ${OPENAL_SOURCES}) source_group("sound\\stub" FILES ${STUBAUDIO_INCLUDES}) source_group("sound\\stub" FILES ${STUBAUDIO_SOURCES}) source_group("libs\\oggvorbis" FILES ${OGGVORBIS_INCLUDES}) source_group("libs\\oggvorbis" FILES ${OGGVORBIS_SOURCES}) source_group("ui" FILES ${UI_INCLUDES}) source_group("ui" FILES ${UI_SOURCES}) source_group("swf" FILES ${SWF_INCLUDES}) source_group("swf" FILES ${SWF_SOURCES}) source_group("sys" FILES ${SYS_INCLUDES}) source_group("sys" FILES ${SYS_SOURCES}) source_group("doomclassic" FILES ${DOOMCLASSIC_INCLUDES}) source_group("doomclassic" FILES ${DOOMCLASSIC_SOURCES}) source_group("doomclassic" FILES ${DOOMCLASSIC_STUBAUDIO_SOURCES}) source_group("doomclassic" FILES ${DOOMCLASSIC_OPENAL_SOURCES}) source_group("doomclassic" FILES ${DOOMCLASSIC_XAUDIO2_SOURCES}) source_group("libs\\timidity" FILES ${TIMIDITY_INCLUDES}) source_group("libs\\timidity" FILES ${TIMIDITY_SOURCES}) source_group("game-d3xp" FILES ${GAMED3XP_INCLUDES}) source_group("game-d3xp" FILES ${GAMED3XP_SOURCES}) source_group("game-d3xp\\ai" FILES ${GAMED3XP_AI_INCLUDES}) source_group("game-d3xp\\ai" FILES ${GAMED3XP_AI_SOURCES}) source_group("game-d3xp\\anim" FILES ${GAMED3XP_ANIM_INCLUDES}) source_group("game-d3xp\\anim" FILES ${GAMED3XP_ANIM_SOURCES}) source_group("game-d3xp\\gamesys" FILES ${GAMED3XP_GAMESYS_INCLUDES}) source_group("game-d3xp\\gamesys" FILES ${GAMED3XP_GAMESYS_SOURCES}) source_group("game-d3xp\\menus" FILES ${GAMED3XP_MENUS_INCLUDES}) source_group("game-d3xp\\menus" FILES ${GAMED3XP_MENUS_SOURCES}) source_group("game-d3xp\\physics" FILES ${GAMED3XP_PHYSICS_INCLUDES}) source_group("game-d3xp\\physics" FILES ${GAMED3XP_PHYSICS_SOURCES}) source_group("game-d3xp\\script" FILES ${GAMED3XP_SCRIPT_INCLUDES}) source_group("game-d3xp\\script" FILES ${GAMED3XP_SCRIPT_SOURCES}) source_group("sys\\win32" FILES ${WIN32_INCLUDES}) source_group("sys\\win32" FILES ${WIN32_SOURCES}) source_group("sys\\win32\\Resources" FILES ${WIN32_RESOURCES}) source_group("sys\\posix" FILES ${POSIX_INCLUDES}) source_group("sys\\posix" FILES ${POSIX_SOURCES}) source_group("sys\\common" FILES ${COMMON_INCLUDES}) source_group("sys\\common" FILES ${COMMON_SOURCES}) source_group("sys\\sdl" FILES ${SDL_INCLUDES}) source_group("sys\\sdl" FILES ${SDL_SOURCES}) source_group("tools\\compilers" FILES ${COMPILER_INCLUDES}) source_group("tools\\compilers\\aas" FILES ${COMPILER_AAS_INCLUDES}) source_group("tools\\compilers\\aas" FILES ${COMPILER_AAS_SOURCES}) source_group("tools\\compilers\\dmap" FILES ${COMPILER_DMAP_INCLUDES}) source_group("tools\\compilers\\dmap" FILES ${COMPILER_DMAP_SOURCES}) source_group("tools\\compilers\\roqvq" FILES ${COMPILER_ROQVQ_INCLUDES}) source_group("tools\\compilers\\roqvq" FILES ${COMPILER_ROQVQ_SOURCES}) source_group("tools" FILES ${TOOLS_INCLUDES}) source_group("tools\\comafx" FILES ${TOOLS_COMAFX_INCLUDES}) source_group("tools\\comafx" FILES ${TOOLS_COMAFX_SOURCES}) source_group("tools\\common" FILES ${TOOLS_COMMON_INCLUDES}) source_group("tools\\common" FILES ${TOOLS_COMMON_SOURCES}) source_group("tools\\common\\proptree" FILES ${TOOLS_COMMON_PROPTREE_INCLUDES}) source_group("tools\\common\\proptree" FILES ${TOOLS_COMMON_PROPTREE_SOURCES}) source_group("tools\\af" FILES ${EDITOR_AF_INCLUDES}) source_group("tools\\af" FILES ${EDITOR_AF_SOURCES}) source_group("tools\\debugger" FILES ${EDITOR_DEBUGGER_INCLUDES}) source_group("tools\\debugger" FILES ${EDITOR_DEBUGGER_SOURCES}) source_group("tools\\decl" FILES ${EDITOR_DECL_INCLUDES}) source_group("tools\\decl" FILES ${EDITOR_DECL_SOURCES}) source_group("tools\\guied" FILES ${EDITOR_GUIED_INCLUDES}) source_group("tools\\guied" FILES ${EDITOR_GUIED_SOURCES}) source_group("tools\\materialeditor" FILES ${EDITOR_MATERIALEDITOR_INCLUDES}) source_group("tools\\materialeditor" FILES ${EDITOR_MATERIALEDITOR_SOURCES}) source_group("tools\\particle" FILES ${EDITOR_PARTICLE_INCLUDES}) source_group("tools\\particle" FILES ${EDITOR_PARTICLE_SOURCES}) source_group("tools\\pda" FILES ${EDITOR_PDA_INCLUDES}) source_group("tools\\pda" FILES ${EDITOR_PDA_SOURCES}) source_group("tools\\radiant" FILES ${EDITOR_RADIANT_INCLUDES}) source_group("tools\\radiant" FILES ${EDITOR_RADIANT_SOURCES}) source_group("tools\\script" FILES ${EDITOR_SCRIPT_INCLUDES}) source_group("tools\\script" FILES ${EDITOR_SCRIPT_SOURCES}) source_group("tools\\sound" FILES ${EDITOR_SOUND_INCLUDES}) source_group("tools\\sound" FILES ${EDITOR_SOUND_SOURCES}) source_group("tools\\imgui" FILES ${IMGUI_EDITOR_INCLUDES}) source_group("tools\\imgui" FILES ${IMGUI_EDITOR_SOURCES}) source_group("tools\\imgui\\lighteditor" FILES ${IMGUI_EDITOR_LIGHT_INCLUDES}) source_group("tools\\imgui\\lighteditor" FILES ${IMGUI_EDITOR_LIGHT_SOURCES}) source_group("tools\\imgui\\util" FILES ${IMGUI_EDITOR_UTIL_INCLUDES}) source_group("tools\\imgui\\util" FILES ${IMGUI_EDITOR_UTIL_SOURCES}) set(RBDOOM3_INCLUDES ${AAS_INCLUDES} ${CM_INCLUDES} ${FRAMEWORK_INCLUDES} ${FRAMEWORK_ASYNC_INCLUDES} ${RENDERER_INCLUDES} ${RENDERER_COLOR_INCLUDES} ${RENDERER_DXT_INCLUDES} ${RENDERER_JOBS_INCLUDES} ${RENDERER_JOBS_DYNAMICSHADOWVOLUME_INCLUDES} ${RENDERER_JOBS_PRELIGHTSHADOWVOLUME_INCLUDES} ${RENDERER_JOBS_STATICSHADOWVOLUME_INCLUDES} ${RENDERER_PASSES_INCLUDES} ${RENDERER_SMAA_INCLUDES} ${IRRXML_INCLUDES} ${FRAMEWORK_IMGUI_INCLUDES} ${IMGUI_INCLUDES} ${STB_INCLUDES} ${MESA_INCLUDES} ${TINYEXR_INCLUDES} ${MIKKTSPACE_INCLUDES} ${JPEG_INCLUDES} ${PNG_INCLUDES} ${ZLIB_INCLUDES} ${MINIZIP_INCLUDES} ${BINKDEC_INCLUDES} ${RAPIDJSON_INCLUDES} #${FREETYPE_SOURCES} ${SOUND_INCLUDES} ${OGGVORBIS_INCLUDES} ${VMA_INCLUDES} ${OPTICK_INCLUDES} ${UI_INCLUDES} ${SWF_INCLUDES} ${COMMON_INCLUDES} ${COMPILER_INCLUDES} ${COMPILER_AAS_INCLUDES} ${COMPILER_AAS_SOURCES} ${COMPILER_DMAP_INCLUDES} ${COMPILER_DMAP_SOURCES} ${TOOLS_INCLUDES} ${IMGUI_EDITOR_INCLUDES} ${IMGUI_EDITOR_LIGHT_INCLUDES} ${IMGUI_EDITOR_UTIL_INCLUDES} ${GAMED3XP_INCLUDES} ${GAMED3XP_AI_INCLUDES} ${GAMED3XP_ANIM_INCLUDES} ${GAMED3XP_GAMESYS_INCLUDES} ${GAMED3XP_MENUS_INCLUDES} ${GAMED3XP_PHYSICS_INCLUDES} ${GAMED3XP_SCRIPT_INCLUDES} ) set(RBDOOM3_SOURCES ${NATVIS_SOURCES} ${AAS_SOURCES} ${CM_SOURCES} ${FRAMEWORK_SOURCES} ${FRAMEWORK_ASYNC_SOURCES} ${RENDERER_SOURCES} ${RENDERER_COLOR_SOURCES} ${RENDERER_DXT_SOURCES} ${RENDERER_JOBS_SOURCES} ${RENDERER_JOBS_DYNAMICSHADOWVOLUME_SOURCES} ${RENDERER_JOBS_PRELIGHTSHADOWVOLUME_SOURCES} ${RENDERER_JOBS_STATICSHADOWVOLUME_SOURCES} ${RENDERER_PASSES_SOURCES} ${IRRXML_SOURCES} ${FRAMEWORK_IMGUI_SOURCES} ${IMGUI_SOURCES} ${MIKKTSPACE_SOURCES} ${JPEG_SOURCES} ${PNG_SOURCES} ${ZLIB_SOURCES} ${MINIZIP_SOURCES} ${BINKDEC_SOURCES} #${FREETYPE_SOURCES} ${SOUND_SOURCES} ${OGGVORBIS_SOURCES} ${OPTICK_SOURCES} ${UI_SOURCES} ${SWF_SOURCES} ${COMMON_SOURCES} ${COMPILER_AAS_SOURCES} ${COMPILER_DMAP_SOURCES} ${IMGUI_EDITOR_SOURCES} ${IMGUI_EDITOR_LIGHT_SOURCES} ${IMGUI_EDITOR_UTIL_SOURCES} ${GAMED3XP_SOURCES} ${GAMED3XP_AI_SOURCES} ${GAMED3XP_ANIM_SOURCES} ${GAMED3XP_GAMESYS_SOURCES} ${GAMED3XP_MENUS_SOURCES} ${GAMED3XP_PHYSICS_SOURCES} ${GAMED3XP_SCRIPT_SOURCES} ) macro(AddSubdirectory dirName) file(GLOB DIR_INCLUDES ${dirName}/*.h) file(GLOB DIR_SOURCES ${dirName}/*.cpp) source_group(${dirName} FILES ${DIR_INCLUDES}) source_group(${dirName} FILES ${DIR_SOURCES}) list(APPEND RBDOOM3_INCLUDES ${DIR_INCLUDES}) list(APPEND RBDOOM3_SOURCES ${DIR_SOURCES}) endmacro() AddSubdirectory( tools/imgui/afeditor ) if(DOOM_CLASSIC) add_definitions(-DUSE_DOOMCLASSIC) list(APPEND RBDOOM3_INCLUDES ${DOOMCLASSIC_INCLUDES}) list(APPEND RBDOOM3_INCLUDES ${TIMIDITY_INCLUDES}) list(APPEND RBDOOM3_SOURCES ${DOOMCLASSIC_SOURCES}) list(APPEND RBDOOM3_SOURCES ${TIMIDITY_SOURCES}) endif() add_definitions(-D__DOOM__ #-DBUILD_FREETYPE #-DFT2_BUILD_LIBRARY ) include_directories( . idlib ) if(MSVC) if(WINDOWS10) set(DirectX_LIBRARIES dinput8 dsound dxguid #dxerr Xinput xaudio2.lib ) else() find_package(DirectX REQUIRED) include_directories(${DirectX_INCLUDE_DIR}) endif() if(USE_DX12) list(APPEND RBDOOM3_INCLUDES ${RENDERER_NVRHI_INCLUDES}) list(APPEND RBDOOM3_SOURCES ${RENDERER_NVRHI_SOURCES}) endif() if(OPENAL) add_definitions(-DUSE_OPENAL) include_directories(${CMAKE_CURRENT_SOURCE_DIR}/libs/openal-soft/include) if(CMAKE_CL_64) link_directories(${CMAKE_CURRENT_SOURCE_DIR}/libs/openal-soft/lib/win64) else() link_directories(${CMAKE_CURRENT_SOURCE_DIR}/libs/openal-soft/lib/win32) endif() list(APPEND RBDOOM3_INCLUDES ${OPENAL_INCLUDES}) list(APPEND RBDOOM3_SOURCES ${OPENAL_SOURCES}) if(DOOM_CLASSIC) list(APPEND RBDOOM3_SOURCES ${DOOMCLASSIC_OPENAL_SOURCES}) endif() set(OpenAL_LIBRARIES OpenAL32) if(CMAKE_CL_64) install(FILES libs/openal-soft/lib/bin/win64/OpenAL32.dll DESTINATION .) else() install(FILES libs/openal-soft/lib/bin/win32/OpenAL32.dll DESTINATION .) install(FILES libs/openal-soft/lib/bin/win32/OpenAL32.pdb DESTINATION .) endif() else() list(APPEND RBDOOM3_INCLUDES ${XAUDIO2_INCLUDES}) list(APPEND RBDOOM3_SOURCES ${XAUDIO2_SOURCES}) if(DOOM_CLASSIC) list(APPEND RBDOOM3_SOURCES ${DOOMCLASSIC_XAUDIO2_SOURCES}) endif() endif() if(FFMPEG) add_definitions(-DUSE_FFMPEG) if(CMAKE_CL_64) include_directories(libs/ffmpeg-win64/include) include_directories(libs/ffmpeg-win64/include/libswscale) include_directories(libs/ffmpeg-win64/include/libavformat) include_directories(libs/ffmpeg-win64/include/libavdevice) include_directories(libs/ffmpeg-win64/include/libavcodec) include_directories(libs/ffmpeg-win64/include/libswresample) link_directories(${CMAKE_CURRENT_SOURCE_DIR}/libs/ffmpeg-win64/lib) else() include_directories(libs/ffmpeg-win32/include) include_directories(libs/ffmpeg-win32/include/libswscale) include_directories(libs/ffmpeg-win32/include/libavformat) include_directories(libs/ffmpeg-win32/include/libavdevice) include_directories(libs/ffmpeg-win32/include/libavcodec) include_directories(libs/ffmpeg-win32/include/libswresample) link_directories(${CMAKE_CURRENT_SOURCE_DIR}/libs/ffmpeg-win32/lib) endif() set(FFmpeg_LIBRARIES avcodec avformat avutil swscale swresample) endif() list(APPEND RBDOOM3_INCLUDES ${SYS_INCLUDES} ${WIN32_INCLUDES}) list(APPEND RBDOOM3_SOURCES ${SYS_SOURCES} ${WIN32_SOURCES}) list(REMOVE_DUPLICATES RBDOOM3_SOURCES) if(USE_PRECOMPILED_HEADERS) set(RBDOOM3_PRECOMPILED_SOURCES ${RBDOOM3_SOURCES}) list(REMOVE_ITEM RBDOOM3_PRECOMPILED_SOURCES ${TIMIDITY_SOURCES} ${JPEG_SOURCES} ${PNG_SOURCES} ${ZLIB_SOURCES} ${BINKDEC_SOURCES} ${IMGUI_SOURCES} ${MIKKTSPACE_SOURCES} ${OGGVORBIS_SOURCES} ${OPTICK_SOURCES}) list(REMOVE_ITEM RBDOOM3_PRECOMPILED_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/libs/zlib/minizip/ioapi.c) list(REMOVE_ITEM RBDOOM3_PRECOMPILED_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/renderer/DXT/DXTDecoder.cpp) list(REMOVE_ITEM RBDOOM3_PRECOMPILED_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/renderer/DXT/DXTEncoder.cpp) list(REMOVE_ITEM RBDOOM3_PRECOMPILED_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/renderer/DXT/DXTEncoder_SSE2.cpp) #foreach( src_file ${RBDOOM3_PRECOMPILED_SOURCES} ) # message(STATUS "-include precompiled.h for ${src_file}") #endforeach() set_source_files_properties( ${RBDOOM3_PRECOMPILED_SOURCES} PROPERTIES COMPILE_FLAGS "/Yuprecompiled.h" OBJECT_DEPENDS "precompiled.pch" ) set_source_files_properties(framework/precompiled.cpp PROPERTIES COMPILE_FLAGS "/Ycprecompiled.h" OBJECT_OUTPUTS "precompiled.pch" ) endif() # SRS - disable certain MSVC warnings for select third-party source libraries, consider updating versions in the future? set_source_files_properties( ${JPEG_SOURCES} ${PNG_SOURCES} ${OGGVORBIS_SOURCES} PROPERTIES COMPILE_FLAGS "/wd4101 /wd4267" # C4101: unreferenced local variable, C4267: type conversion with possible loss of data ) list(APPEND RBDOOM3_SOURCES ${WIN32_RESOURCES}) add_executable(RBDoom3BFG WIN32 ${RBDOOM3_INCLUDES} ${RBDOOM3_SOURCES}) add_dependencies(RBDoom3BFG idlib) if(USE_DX12) add_dependencies(RBDoom3BFG nvrhi_d3d12) endif() if(USE_VULKAN) add_dependencies(RBDoom3BFG nvrhi_vk) endif() target_link_libraries(RBDoom3BFG idlib ${DirectX_LIBRARIES} dbghelp #eaxguid iphlpapi winmm wsock32.lib ${Vulkan_LIBRARIES} ${OpenAL_LIBRARIES} ${FFmpeg_LIBRARIES} ${ZLIB_LIBRARY} ${PNG_LIBRARY} ${JPEG_LIBRARY} ${CMAKE_DL_LIBS} ) # set MSVC default debug directory on executable if(CMAKE_MAJOR_VERSION EQUAL 3 AND CMAKE_MINOR_VERSION GREATER_EQUAL 8) set_target_properties(RBDoom3BFG PROPERTIES VS_DEBUGGER_WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}/..") endif() #CMAKE_BINARY_DIR if(CMAKE_CL_64) install(TARGETS RBDoom3BFG RUNTIME DESTINATION .) else() install(TARGETS RBDoom3BFG RUNTIME DESTINATION .) endif() else() list(APPEND RBDOOM3_SOURCES ${SYS_INCLUDES} ${SYS_SOURCES}) if(UNIX) if(FFMPEG) find_package(FFMPEG REQUIRED) add_definitions(-DUSE_FFMPEG) include_directories(${FFMPEG_INCLUDE_DIR}) endif() find_package(SDL2 REQUIRED) include_directories(${SDL2_INCLUDE_DIRS}) set(SDLx_LIBRARY ${SDL2_LIBRARIES}) if(APPLE) list(REMOVE_ITEM POSIX_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/sys/posix/platform_linux.cpp) else() list(REMOVE_ITEM POSIX_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/sys/posix/platform_osx.cpp) endif() list(APPEND RBDOOM3_SOURCES ${POSIX_INCLUDES} ${POSIX_SOURCES} ${SDL_INCLUDES} ${SDL_SOURCES}) if(OPENAL) find_package(OpenAL REQUIRED) add_definitions(-DUSE_OPENAL) # SRS - Added support for OpenAL Soft headers on OSX (vs default macOS SDK headers) if(APPLE AND NOT OPENAL_INCLUDE_DIR MATCHES "SDKs/MacOSX.*\.sdk") include_directories(${OPENAL_INCLUDE_DIR}) add_definitions(-DUSE_OPENAL_SOFT_INCLUDES) endif() list(APPEND RBDOOM3_INCLUDES ${OPENAL_INCLUDES}) list(APPEND RBDOOM3_SOURCES ${OPENAL_SOURCES}) if(DOOM_CLASSIC) list(APPEND RBDOOM3_SOURCES ${DOOMCLASSIC_OPENAL_SOURCES}) endif() else() list(APPEND RBDOOM3_INCLUDES ${STUBAUDIO_INCLUDES}) list(APPEND RBDOOM3_SOURCES ${STUBAUDIO_SOURCES}) if(DOOM_CLASSIC) list(APPEND RBDOOM3_SOURCES ${DOOMCLASSIC_STUBAUDIO_SOURCES}) endif() endif() if(USE_VULKAN) list(APPEND RBDOOM3_INCLUDES ${RENDERER_NVRHI_INCLUDES}) list(APPEND RBDOOM3_SOURCES ${RENDERER_NVRHI_SOURCES}) #set(Vulkan_LIBRARIES ${Vulkan_LIBRARY}) endif() endif() list(REMOVE_DUPLICATES RBDOOM3_SOURCES) if(USE_PRECOMPILED_HEADERS) set(RBDOOM3_PRECOMPILED_SOURCES ${RBDOOM3_SOURCES}) list(REMOVE_ITEM RBDOOM3_PRECOMPILED_SOURCES ${TIMIDITY_SOURCES} ${JPEG_SOURCES} ${PNG_SOURCES} ${ZLIB_SOURCES} ${BINKDEC_SOURCES} ${IMGUI_SOURCES} ${MIKKTSPACE_SOURCES} ${OGGVORBIS_SOURCES} ${OPTICK_SOURCES}) list(REMOVE_ITEM RBDOOM3_PRECOMPILED_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/libs/zlib/minizip/ioapi.c) list(REMOVE_ITEM RBDOOM3_PRECOMPILED_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/renderer/DXT/DXTDecoder.cpp) list(REMOVE_ITEM RBDOOM3_PRECOMPILED_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/renderer/DXT/DXTEncoder.cpp) list(REMOVE_ITEM RBDOOM3_PRECOMPILED_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/renderer/DXT/DXTEncoder_SSE2.cpp) foreach( src_file ${RBDOOM3_PRECOMPILED_SOURCES} ) #message(STATUS "-include precompiled.h for ${src_file}") set_source_files_properties( ${src_file} PROPERTIES COMPILE_FLAGS "-include ${CMAKE_CURRENT_SOURCE_DIR}/idlib/precompiled.h" ) endforeach() # precompiled magic for GCC/clang, adapted from https://gist.github.com/573926 STRING(TOUPPER "CMAKE_CXX_FLAGS_${CMAKE_BUILD_TYPE}" _flags_var_name) SET(_compiler_FLAGS "${${_flags_var_name}} -std=c++${CMAKE_CXX_STANDARD}") GET_DIRECTORY_PROPERTY(_directory_flags INCLUDE_DIRECTORIES) FOREACH(item ${_directory_flags}) LIST(APPEND _compiler_FLAGS " -I${item}") ENDFOREACH(item) endif() # SRS - disable certain gcc/clang warnings for select third-party source libraries, consider updating versions in the future? set_source_files_properties( ${JPEG_SOURCES} ${ZLIB_SOURCES} ${MINIZIP_SOURCES} PROPERTIES COMPILE_FLAGS "-Wno-stringop-overread -Wno-deprecated-non-prototype" ) # SRS - if using gcc compiler enable gnu extensions for ##__VA_ARGS__ support within optick profiler (i.e. __STRICT_ANSI__ not set) if(CMAKE_COMPILER_IS_GNUCC) set_source_files_properties( ${OPTICK_SOURCES} PROPERTIES COMPILE_FLAGS "-std=gnu++${CMAKE_CXX_STANDARD}" ) endif() GET_DIRECTORY_PROPERTY(_directory_flags DEFINITIONS) LIST(APPEND _compiler_FLAGS ${_directory_flags}) SEPARATE_ARGUMENTS(_compiler_FLAGS) if(USE_PRECOMPILED_HEADERS) # we need to recreate the precompiled header for RBDoom3BFG # (i.e. can't use the one created for idlib before) # because some definitions (e.g. -D__IDLIB__ -D__DOOM_DLL__) differ if(OPTICK) LIST(APPEND _compiler_FLAGS -DUSE_OPTICK=1) else() LIST(APPEND _compiler_FLAGS -DUSE_OPTICK=0) endif() add_custom_target(precomp_header_rbdoom3bfg ALL COMMAND ${CMAKE_CXX_COMPILER} ${_compiler_FLAGS} -x c++-header idlib/precompiled.h -o idlib/precompiled.h.gch WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} COMMENT "Creating idlib/precompiled.h.gch for RBDoom3BFG" ) # make sure this is run after creating idlib add_dependencies(precomp_header_rbdoom3bfg idlib) endif() if(MACOSX_BUNDLE) # define contents of macOS app bundle Resources folder set(MACOS_RESOURCES sys/posix/res/Doom3BFG.icns ../base) source_group("Resources" FILES ${MACOS_RESOURCES}) set_source_files_properties(${MACOS_RESOURCES} PROPERTIES MACOSX_PACKAGE_LOCATION Resources) # enable Xcode to display the icons file properly set_source_files_properties(sys/posix/res/Doom3BFG.icns PROPERTIES XCODE_EXPLICIT_FILE_TYPE .icns) # add macOS bundle properties to executable set(MACOSX_BUNDLE_BUNDLE_NAME RBDoom-3-BFG) set(MACOSX_BUNDLE_BUNDLE_VERSION 1.6.0) set(MACOSX_BUNDLE_SHORT_VERSION_STRING 1.6.0) set(MACOSX_BUNDLE_ICON_FILE Doom3BFG.icns) set(MACOSX_BUNDLE_INFO_STRING "") # to be added by author if desired set(MACOSX_BUNDLE_COPYRIGHT "") # to be added by author if desired add_executable(RBDoom3BFG MACOSX_BUNDLE ${MACOS_RESOURCES} ${RBDOOM3_INCLUDES} ${RBDOOM3_SOURCES}) else() add_executable(RBDoom3BFG WIN32 ${RBDOOM3_INCLUDES} ${RBDOOM3_SOURCES}) endif() if(USE_VULKAN) add_dependencies(RBDoom3BFG nvrhi_vk) endif() if (USE_PRECOMPILED_HEADERS) # make sure precompiled header is created before executable is compiled add_dependencies(RBDoom3BFG precomp_header_rbdoom3bfg) if(WIN32) set(remove_command "del") else() set(remove_command "rm") endif() # delete precompiled header file after executable is compiled: command line build case if(CMAKE_GENERATOR MATCHES "Makefiles" OR CMAKE_GENERATOR MATCHES "Ninja") add_custom_target(rm_precomp_header ALL COMMAND ${remove_command} "idlib/precompiled.h.gch" WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} COMMENT "remove idlib/precompiled.h.gch" ) add_dependencies(rm_precomp_header RBDoom3BFG) # delete precompiled header file after executable is compiled: IDE build case (e.g. Xcode) else() add_custom_command(TARGET RBDoom3BFG POST_BUILD # SRS - added wildcards to remove tmp files from cmake ZERO_CHECK regeneration COMMAND ${remove_command} "idlib/precompiled.h*.gch*" WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} COMMENT "remove idlib/precompiled.h.gch" ) endif() endif() if(NOT WIN32) if(NOT APPLE) set(RT_LIBRARY rt) endif() target_link_libraries(RBDoom3BFG idlib ${Vulkan_LIBRARY} pthread ${RT_LIBRARY} ${SDLx_LIBRARY} ${OPENAL_LIBRARY} ${FFMPEG_LIBRARIES} ${ZLIB_LIBRARY} ${PNG_LIBRARY} ${JPEG_LIBRARY} ${CMAKE_DL_LIBS} ) endif() endif() if(USE_DX12) target_compile_definitions(RBDoom3BFG PUBLIC USE_DX12=1) target_link_libraries(RBDoom3BFG nvrhi_d3d12) endif() if(USE_DXIL_ON_DX12) target_compile_definitions(RBDoom3BFG PRIVATE USE_DXIL_ON_DX12=1) endif() if(USE_VULKAN) target_compile_definitions(RBDoom3BFG PUBLIC USE_VK=1) target_link_libraries(RBDoom3BFG nvrhi_vk) endif() if(OPTICK) target_compile_definitions(RBDoom3BFG PUBLIC USE_OPTICK=1) else() target_compile_definitions(RBDoom3BFG PUBLIC USE_OPTICK=0) endif() # needs to come after nvrhi_d3d11 etc. for link order target_link_libraries(RBDoom3BFG nvrhi) target_link_libraries(RBDoom3BFG ShaderMakeBlob) add_subdirectory(shaders) add_dependencies(Shaders ShaderMake) add_dependencies(RBDoom3BFG Shaders)