entityDef info_portalSky { "editor_color" "1 .5 0" "editor_mins" "-16 -16 0" "editor_maxs" "16 16 32" "editor_showangle" "1" "editor_usage" "Specifies location for portal sky. Multiple portalsky locations are supported, with one 'currently active' info_portalSky providing the view for all portal sky brushes. Triggering an info_portalSky will make it 'current', even if it didn't have a 'triggered' flag to start with." "editor_var triggered" "This portal sky will be inactive at start, and must be triggered to become active. All additional portalsky areas must have this flag set." "spawnclass" "idPortalSky" "hide" "1" }