/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #ifndef __Z_ZONE__ #define __Z_ZONE__ #include // // ZONE MEMORY // PU - purge tags. // Tags < 100 are not overwritten until freed. #define PU_STATIC 1 // static entire execution time #define PU_SOUND 2 // static while playing #define PU_MUSIC 3 // static while playing #define PU_LEVEL 50 // static until level exited #define PU_LEVSPEC 51 // a special thinker in a level // Tags >= 100 are purgable whenever needed. #define PU_PURGELEVEL 100 #define PU_CACHE 101 /* #define PU_STATIC_SHARED 4 // static entire execution time #define PU_SOUND_SHARED 5 // static while playing #define PU_MUSIC_SHARED 6 // static while playing #define PU_LEVEL_SHARED 52 // static until level exited #define PU_LEVSPEC_SHARED 53 // a special thinker in a level #define PU_CACHE_SHARED 102 */ #define PU_STATIC_SHARED PU_STATIC // static entire execution time #define PU_SOUND_SHARED PU_SOUND // static while playing #define PU_MUSIC_SHARED PU_MUSIC // static while playing #define PU_LEVEL_SHARED PU_LEVEL // static until level exited #define PU_LEVSPEC_SHARED PU_LEVSPEC // a special thinker in a level #define PU_CACHE_SHARED PU_CACHE bool Z_IsStatic( int tag ); void Z_Init (void); void* Z_Malloc (int size, int tag, void *ptr); void Z_Free (void *ptr); void Z_FreeTag(int lowtag ); void Z_FreeTags(int lowtag, int hightag ); void Z_DumpHeap (int lowtag, int hightag); void Z_FileDumpHeap (FILE *f); void Z_CheckHeap (void); void Z_ChangeTag2 (void **ptr, int tag); int Z_FreeMemory (void); //bool MallocForLump( int lump, size_t size, void **ptr, int tag ); template< class _type_ > bool MallocForLump( int lump, size_t size, _type_ * & ptr, int tag ) { ptr = static_cast< _type_ * >( Z_Malloc( size, tag, 0 ) ); return true; } typedef struct memblock_s { int size; // including the header and possibly tiny fragments void** user; // NULL if a free block int tag; // purgelevel int id; // should be ZONEID struct memblock_s* next; struct memblock_s* prev; } memblock_t; // // This is used to get the local FILE:LINE info from CPP // prior to really call the function in question. // #define Z_ChangeTag(p,t) \ { \ if (( (memblock_t *)( (byte *)(p) - sizeof(memblock_t)))->id!=0x1d4a11) \ I_Error("Z_CT at "__FILE__":%i",__LINE__); \ Z_ChangeTag2((void**)&p,t); \ }; #endif