// // KEY BINDINGS // unbindall // // weapons // bind 1 "_impulse0" // weap bind 2 "_impulse2" // weap bind 3 "_impulse3" // weap bind 4 "_impulse5" // weap bind 5 "_impulse6" // weap bind 6 "_impulse7" // weap bind 7 "_impulse8" // weap bind 8 "_impulse9" // weap bind 9 "_impulse10" // weap //bind 0 "_impulse11" // weap bind q "_impulse12" // weap bind TAB "_impulse19" // PDA in SP, scoreboard in MP bind r "_impulse13" // reload bind f "_impulse16" // Flash Light bind [ "_impulse15" bind ] "_impulse14" bind / "_impulse14" bind ENTER _button2 bind mwheelup "_impulse15" bind mwheeldown "_impulse14" // // CHARACTER CONTROLS // bind CTRL _attack bind SHIFT _speed bind DEL _lookdown bind PGDN _lookup bind c _movedown bind SPACE _moveup bind UPARROW _forward bind DOWNARROW _back bind LEFTARROW _left bind RIGHTARROW _right bind w _forward bind a _moveleft bind s _back bind d _moveright bind e _use // // CLIENT ENVIRONMENT COMMANDS // bind F5 "savegame quick" bind F9 "loadgame quick" bind F12 screenshot bind t clientMessageMode bind y "clientMessageMode 1" // // MOUSE BUTTONS // bind MOUSE1 _attack bind MOUSE2 _moveup