/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #pragma hdrstop #include "precompiled.h" #include "../renderer/Font.h" #pragma warning(disable: 4355) // 'this' : used in base member initializer list #define BSWF_VERSION 16 // bumped to 16 for storing atlas image dimensions for unbuffered loads #define BSWF_MAGIC ( ( 'B' << 24 ) | ( 'S' << 16 ) | ( 'W' << 8 ) | BSWF_VERSION ) /* =================== idSWF::LoadSWF =================== */ bool idSWF::LoadSWF( const char* fullpath ) { idFile* rawfile = fileSystem->OpenFileRead( fullpath ); if( rawfile == NULL ) { idLib::Printf( "SWF File not found %s\n", fullpath ); return false; } swfHeader_t header; rawfile->Read( &header, sizeof( header ) ); if( header.W != 'W' || header.S != 'S' ) { idLib::Warning( "Wrong signature bytes" ); delete rawfile; return false; } if( header.version > 9 ) { idLib::Warning( "Unsupported version %d", header.version ); delete rawfile; return false; } bool compressed; if( header.compression == 'F' ) { compressed = false; } else if( header.compression == 'C' ) { compressed = true; } else { idLib::Warning( "Unsupported compression type %c", header.compression ); delete rawfile; return false; } idSwap::Little( header.fileLength ); // header.fileLength somewhat annoyingly includes the size of the header uint32 fileLength2 = header.fileLength - ( uint32 )sizeof( swfHeader_t ); // slurp the raw file into a giant array, which is somewhat atrocious when loading from the preload since it's already an idFile_Memory byte* fileData = ( byte* )Mem_Alloc( fileLength2, TAG_SWF ); size_t fileSize = rawfile->Read( fileData, fileLength2 ); delete rawfile; if( compressed ) { byte* uncompressed = ( byte* )Mem_Alloc( fileLength2, TAG_SWF ); if( !Inflate( fileData, ( int )fileSize, uncompressed, fileLength2 ) ) { idLib::Warning( "Inflate error" ); Mem_Free( uncompressed ); return false; } Mem_Free( fileData ); fileData = uncompressed; } idSWFBitStream bitstream( fileData, fileLength2, false ); swfRect_t frameSize; bitstream.ReadRect( frameSize ); if( !frameSize.tl.Compare( vec2_zero ) ) { idLib::Warning( "Invalid frameSize top left" ); Mem_Free( fileData ); return false; } frameWidth = frameSize.br.x; frameHeight = frameSize.br.y; frameRate = bitstream.ReadU16(); // parse everything mainsprite->Load( bitstream, true ); // now that all images have been loaded, write out the combined image idStr atlasFileName = "generated/"; atlasFileName += fullpath; atlasFileName.SetFileExtension( ".tga" ); WriteSwfImageAtlas( atlasFileName ); Mem_Free( fileData ); return true; } /* =================== idSWF::LoadBinary =================== */ bool idSWF::LoadBinary( const char* bfilename, ID_TIME_T sourceTime ) { idFile* f = fileSystem->OpenFileReadMemory( bfilename ); if( f == NULL || f->Length() <= 0 ) { return false; } uint32 magic = 0; ID_TIME_T btimestamp = 0; f->ReadBig( magic ); f->ReadBig( btimestamp ); if( magic != BSWF_MAGIC || ( com_productionMode.GetInteger() == 0 && sourceTime != FILE_NOT_FOUND_TIMESTAMP && sourceTime != btimestamp ) ) { delete f; return false; } f->ReadBig( frameWidth ); f->ReadBig( frameHeight ); f->ReadBig( frameRate ); if( mouseX == -1 ) { mouseX = ( frameWidth / 2 ); } if( mouseY == -1 ) { mouseY = ( frameHeight / 2 ); } mainsprite->Read( f ); int num = 0; f->ReadBig( num ); dictionary.SetNum( num ); for( int i = 0; i < dictionary.Num(); i++ ) { f->ReadBig( dictionary[i].type ); switch( dictionary[i].type ) { case SWF_DICT_IMAGE: { idStr imageName; f->ReadString( imageName ); if( imageName[0] == '.' ) { // internal image in the atlas dictionary[i].material = NULL; } else { dictionary[i].material = declManager->FindMaterial( imageName ); } for( int j = 0 ; j < 2 ; j++ ) { f->ReadBig( dictionary[i].imageSize[j] ); f->ReadBig( dictionary[i].imageAtlasOffset[j] ); } for( int j = 0 ; j < 4 ; j++ ) { f->ReadBig( dictionary[i].channelScale[j] ); } break; } case SWF_DICT_MORPH: case SWF_DICT_SHAPE: { dictionary[i].shape = new( TAG_SWF ) idSWFShape; idSWFShape* shape = dictionary[i].shape; f->ReadBig( shape->startBounds.tl ); f->ReadBig( shape->startBounds.br ); f->ReadBig( shape->endBounds.tl ); f->ReadBig( shape->endBounds.br ); f->ReadBig( num ); shape->fillDraws.SetNum( num ); for( int d = 0; d < shape->fillDraws.Num(); d++ ) { idSWFShapeDrawFill& fillDraw = shape->fillDraws[d]; f->ReadBig( fillDraw.style.type ); f->ReadBig( fillDraw.style.subType ); f->Read( &fillDraw.style.startColor, 4 ); f->Read( &fillDraw.style.endColor, 4 ); f->ReadBigArray( ( float* )&fillDraw.style.startMatrix, 6 ); f->ReadBigArray( ( float* )&fillDraw.style.endMatrix, 6 ); f->ReadBig( fillDraw.style.gradient.numGradients ); for( int g = 0; g < fillDraw.style.gradient.numGradients; g++ ) { f->ReadBig( fillDraw.style.gradient.gradientRecords[g].startRatio ); f->ReadBig( fillDraw.style.gradient.gradientRecords[g].endRatio ); f->Read( &fillDraw.style.gradient.gradientRecords[g].startColor, 4 ); f->Read( &fillDraw.style.gradient.gradientRecords[g].endColor, 4 ); } f->ReadBig( fillDraw.style.focalPoint ); f->ReadBig( fillDraw.style.bitmapID ); f->ReadBig( num ); fillDraw.startVerts.SetNum( num ); f->ReadBigArray( fillDraw.startVerts.Ptr(), fillDraw.startVerts.Num() ); f->ReadBig( num ); fillDraw.endVerts.SetNum( num ); f->ReadBigArray( fillDraw.endVerts.Ptr(), fillDraw.endVerts.Num() ); f->ReadBig( num ); fillDraw.indices.SetNum( num ); f->ReadBigArray( fillDraw.indices.Ptr(), fillDraw.indices.Num() ); } f->ReadBig( num ); shape->lineDraws.SetNum( num ); for( int d = 0; d < shape->lineDraws.Num(); d++ ) { idSWFShapeDrawLine& lineDraw = shape->lineDraws[d]; f->ReadBig( lineDraw.style.startWidth ); f->ReadBig( lineDraw.style.endWidth ); f->Read( &lineDraw.style.startColor, 4 ); f->Read( &lineDraw.style.endColor, 4 ); f->ReadBig( num ); lineDraw.startVerts.SetNum( num ); f->ReadBigArray( lineDraw.startVerts.Ptr(), lineDraw.startVerts.Num() ); f->ReadBig( num ); lineDraw.endVerts.SetNum( num ); f->ReadBigArray( lineDraw.endVerts.Ptr(), lineDraw.endVerts.Num() ); f->ReadBig( num ); lineDraw.indices.SetNum( num ); f->ReadBigArray( lineDraw.indices.Ptr(), lineDraw.indices.Num() ); } break; } case SWF_DICT_SPRITE: { dictionary[i].sprite = new( TAG_SWF ) idSWFSprite( this ); dictionary[i].sprite->Read( f ); break; } case SWF_DICT_FONT: { dictionary[i].font = new( TAG_SWF ) idSWFFont; idSWFFont* font = dictionary[i].font; idStr fontName; f->ReadString( fontName ); font->fontID = renderSystem->RegisterFont( fontName ); f->ReadBig( font->ascent ); f->ReadBig( font->descent ); f->ReadBig( font->leading ); f->ReadBig( num ); font->glyphs.SetNum( num ); for( int g = 0; g < font->glyphs.Num(); g++ ) { f->ReadBig( font->glyphs[g].code ); f->ReadBig( font->glyphs[g].advance ); f->ReadBig( num ); font->glyphs[g].verts.SetNum( num ); f->ReadBigArray( font->glyphs[g].verts.Ptr(), font->glyphs[g].verts.Num() ); f->ReadBig( num ); font->glyphs[g].indices.SetNum( num ); f->ReadBigArray( font->glyphs[g].indices.Ptr(), font->glyphs[g].indices.Num() ); } break; } case SWF_DICT_TEXT: { dictionary[i].text = new( TAG_SWF ) idSWFText; idSWFText* text = dictionary[i].text; f->ReadBig( text->bounds.tl ); f->ReadBig( text->bounds.br ); f->ReadBigArray( ( float* )&text->matrix, 6 ); f->ReadBig( num ); text->textRecords.SetNum( num ); for( int t = 0; t < text->textRecords.Num(); t++ ) { idSWFTextRecord& textRecord = text->textRecords[t]; f->ReadBig( textRecord.fontID ); f->Read( &textRecord.color, 4 ); f->ReadBig( textRecord.xOffset ); f->ReadBig( textRecord.yOffset ); f->ReadBig( textRecord.textHeight ); f->ReadBig( textRecord.firstGlyph ); f->ReadBig( textRecord.numGlyphs ); } f->ReadBig( num ); text->glyphs.SetNum( num ); for( int g = 0; g < text->glyphs.Num(); g++ ) { f->ReadBig( text->glyphs[g].index ); f->ReadBig( text->glyphs[g].advance ); } break; } case SWF_DICT_EDITTEXT: { dictionary[i].edittext = new( TAG_SWF ) idSWFEditText; idSWFEditText* edittext = dictionary[i].edittext; f->ReadBig( edittext->bounds.tl ); f->ReadBig( edittext->bounds.br ); f->ReadBig( edittext->flags ); f->ReadBig( edittext->fontID ); f->ReadBig( edittext->fontHeight ); f->Read( &edittext->color, 4 ); f->ReadBig( edittext->maxLength ); f->ReadBig( edittext->align ); f->ReadBig( edittext->leftMargin ); f->ReadBig( edittext->rightMargin ); f->ReadBig( edittext->indent ); f->ReadBig( edittext->leading ); f->ReadString( edittext->variable ); f->ReadString( edittext->initialText ); break; } } } delete f; return true; } /* =================== idSWF::WriteBinary =================== */ void idSWF::WriteBinary( const char* bfilename ) { idFileLocal file( fileSystem->OpenFileWrite( bfilename, "fs_basepath" ) ); if( file == NULL ) { return; } file->WriteBig( BSWF_MAGIC ); file->WriteBig( timestamp ); file->WriteBig( frameWidth ); file->WriteBig( frameHeight ); file->WriteBig( frameRate ); mainsprite->Write( file ); file->WriteBig( dictionary.Num() ); for( int i = 0; i < dictionary.Num(); i++ ) { file->WriteBig( dictionary[i].type ); switch( dictionary[i].type ) { case SWF_DICT_IMAGE: { if( dictionary[i].material ) { file->WriteString( dictionary[i].material->GetName() ); } else { file->WriteString( "." ); } for( int j = 0 ; j < 2 ; j++ ) { file->WriteBig( dictionary[i].imageSize[j] ); file->WriteBig( dictionary[i].imageAtlasOffset[j] ); } for( int j = 0 ; j < 4 ; j++ ) { file->WriteBig( dictionary[i].channelScale[j] ); } break; } case SWF_DICT_MORPH: case SWF_DICT_SHAPE: { idSWFShape* shape = dictionary[i].shape; file->WriteBig( shape->startBounds.tl ); file->WriteBig( shape->startBounds.br ); file->WriteBig( shape->endBounds.tl ); file->WriteBig( shape->endBounds.br ); file->WriteBig( shape->fillDraws.Num() ); for( int d = 0; d < shape->fillDraws.Num(); d++ ) { idSWFShapeDrawFill& fillDraw = shape->fillDraws[d]; file->WriteBig( fillDraw.style.type ); file->WriteBig( fillDraw.style.subType ); file->Write( &fillDraw.style.startColor, 4 ); file->Write( &fillDraw.style.endColor, 4 ); file->WriteBigArray( ( float* )&fillDraw.style.startMatrix, 6 ); file->WriteBigArray( ( float* )&fillDraw.style.endMatrix, 6 ); file->WriteBig( fillDraw.style.gradient.numGradients ); for( int g = 0; g < fillDraw.style.gradient.numGradients; g++ ) { file->WriteBig( fillDraw.style.gradient.gradientRecords[g].startRatio ); file->WriteBig( fillDraw.style.gradient.gradientRecords[g].endRatio ); file->Write( &fillDraw.style.gradient.gradientRecords[g].startColor, 4 ); file->Write( &fillDraw.style.gradient.gradientRecords[g].endColor, 4 ); } file->WriteBig( fillDraw.style.focalPoint ); file->WriteBig( fillDraw.style.bitmapID ); file->WriteBig( fillDraw.startVerts.Num() ); file->WriteBigArray( fillDraw.startVerts.Ptr(), fillDraw.startVerts.Num() ); file->WriteBig( fillDraw.endVerts.Num() ); file->WriteBigArray( fillDraw.endVerts.Ptr(), fillDraw.endVerts.Num() ); file->WriteBig( fillDraw.indices.Num() ); file->WriteBigArray( fillDraw.indices.Ptr(), fillDraw.indices.Num() ); } file->WriteBig( shape->lineDraws.Num() ); for( int d = 0; d < shape->lineDraws.Num(); d++ ) { idSWFShapeDrawLine& lineDraw = shape->lineDraws[d]; file->WriteBig( lineDraw.style.startWidth ); file->WriteBig( lineDraw.style.endWidth ); file->Write( &lineDraw.style.startColor, 4 ); file->Write( &lineDraw.style.endColor, 4 ); file->WriteBig( lineDraw.startVerts.Num() ); file->WriteBigArray( lineDraw.startVerts.Ptr(), lineDraw.startVerts.Num() ); file->WriteBig( lineDraw.endVerts.Num() ); file->WriteBigArray( lineDraw.endVerts.Ptr(), lineDraw.endVerts.Num() ); file->WriteBig( lineDraw.indices.Num() ); file->WriteBigArray( lineDraw.indices.Ptr(), lineDraw.indices.Num() ); } break; } case SWF_DICT_SPRITE: { dictionary[i].sprite->Write( file ); break; } case SWF_DICT_FONT: { idSWFFont* font = dictionary[i].font; file->WriteString( font->fontID->GetName() ); file->WriteBig( font->ascent ); file->WriteBig( font->descent ); file->WriteBig( font->leading ); file->WriteBig( font->glyphs.Num() ); for( int g = 0; g < font->glyphs.Num(); g++ ) { file->WriteBig( font->glyphs[g].code ); file->WriteBig( font->glyphs[g].advance ); file->WriteBig( font->glyphs[g].verts.Num() ); file->WriteBigArray( font->glyphs[g].verts.Ptr(), font->glyphs[g].verts.Num() ); file->WriteBig( font->glyphs[g].indices.Num() ); file->WriteBigArray( font->glyphs[g].indices.Ptr(), font->glyphs[g].indices.Num() ); } break; } case SWF_DICT_TEXT: { idSWFText* text = dictionary[i].text; file->WriteBig( text->bounds.tl ); file->WriteBig( text->bounds.br ); file->WriteBigArray( ( float* )&text->matrix, 6 ); file->WriteBig( text->textRecords.Num() ); for( int t = 0; t < text->textRecords.Num(); t++ ) { idSWFTextRecord& textRecord = text->textRecords[t]; file->WriteBig( textRecord.fontID ); file->Write( &textRecord.color, 4 ); file->WriteBig( textRecord.xOffset ); file->WriteBig( textRecord.yOffset ); file->WriteBig( textRecord.textHeight ); file->WriteBig( textRecord.firstGlyph ); file->WriteBig( textRecord.numGlyphs ); } file->WriteBig( text->glyphs.Num() ); for( int g = 0; g < text->glyphs.Num(); g++ ) { file->WriteBig( text->glyphs[g].index ); file->WriteBig( text->glyphs[g].advance ); } break; } case SWF_DICT_EDITTEXT: { idSWFEditText* edittext = dictionary[i].edittext; file->WriteBig( edittext->bounds.tl ); file->WriteBig( edittext->bounds.br ); file->WriteBig( edittext->flags ); file->WriteBig( edittext->fontID ); file->WriteBig( edittext->fontHeight ); file->Write( &edittext->color, 4 ); file->WriteBig( edittext->maxLength ); file->WriteBig( edittext->align ); file->WriteBig( edittext->leftMargin ); file->WriteBig( edittext->rightMargin ); file->WriteBig( edittext->indent ); file->WriteBig( edittext->leading ); file->WriteString( edittext->variable ); file->WriteString( edittext->initialText ); break; } } } } /* =================== idSWF::FileAttributes Extra data that won't fit in a SWF header =================== */ void idSWF::FileAttributes( idSWFBitStream& bitstream ) { bitstream.Seek( 5 ); // 5 booleans } /* =================== idSWF::Metadata =================== */ void idSWF::Metadata( idSWFBitStream& bitstream ) { bitstream.ReadString(); // XML string } /* =================== idSWF::SetBackgroundColor =================== */ void idSWF::SetBackgroundColor( idSWFBitStream& bitstream ) { bitstream.Seek( 4 ); // int }