/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #pragma hdrstop #include "../idlib/precompiled.h" #include "DeviceContext.h" #include "Window.h" #include "UserInterfaceLocal.h" #include "SliderWindow.h" /* ============ idSliderWindow::CommonInit ============ */ void idSliderWindow::CommonInit() { value = 0.0; low = 0.0; high = 100.0; stepSize = 1.0; thumbMat = declManager->FindMaterial("_default"); buddyWin = NULL; cvar = NULL; cvar_init = false; liveUpdate = true; vertical = false; scrollbar = false; verticalFlip = false; } idSliderWindow::idSliderWindow(idUserInterfaceLocal *g) : idWindow(g) { gui = g; CommonInit(); } idSliderWindow::~idSliderWindow() { } bool idSliderWindow::ParseInternalVar(const char *_name, idTokenParser *src) { if (idStr::Icmp(_name, "stepsize") == 0 || idStr::Icmp(_name, "step") == 0) { stepSize = src->ParseFloat(); return true; } if (idStr::Icmp(_name, "low") == 0) { low = src->ParseFloat(); return true; } if (idStr::Icmp(_name, "high") == 0) { high = src->ParseFloat(); return true; } if (idStr::Icmp(_name, "vertical") == 0) { vertical = src->ParseBool(); return true; } if (idStr::Icmp(_name, "verticalflip") == 0) { verticalFlip = src->ParseBool(); return true; } if (idStr::Icmp(_name, "scrollbar") == 0) { scrollbar = src->ParseBool(); return true; } if (idStr::Icmp(_name, "thumbshader") == 0) { ParseString(src, thumbShader); declManager->FindMaterial(thumbShader); return true; } return idWindow::ParseInternalVar(_name, src); } idWinVar *idSliderWindow::GetWinVarByName(const char *_name, bool fixup, drawWin_t** owner) { if (idStr::Icmp(_name, "value") == 0) { return &value; } if (idStr::Icmp(_name, "cvar") == 0) { return &cvarStr; } if ( idStr::Icmp( _name, "liveUpdate" ) == 0 ) { return &liveUpdate; } if ( idStr::Icmp( _name, "cvarGroup" ) == 0 ) { return &cvarGroup; } return idWindow::GetWinVarByName(_name, fixup, owner); } const char *idSliderWindow::HandleEvent(const sysEvent_t *event, bool *updateVisuals) { if (!(event->evType == SE_KEY && event->evValue2)) { return ""; } int key = event->evValue; if ( event->evValue2 && key == K_MOUSE1 ) { SetCapture(this); RouteMouseCoords(0.0f, 0.0f); return ""; } if ( key == K_RIGHTARROW || key == K_KP_6 || ( key == K_MOUSE2 && gui->CursorY() > thumbRect.y ) ) { value = value + stepSize; } if ( key == K_LEFTARROW || key == K_KP_4 || ( key == K_MOUSE2 && gui->CursorY() < thumbRect.y ) ) { value = value - stepSize; } if (buddyWin) { buddyWin->HandleBuddyUpdate(this); } else { gui->SetStateFloat( cvarStr, value ); UpdateCvar( false ); } return ""; } void idSliderWindow::SetBuddy(idWindow *buddy) { buddyWin = buddy; } void idSliderWindow::PostParse() { idWindow::PostParse(); value = 0.0; thumbMat = declManager->FindMaterial(thumbShader); thumbMat->SetSort( SS_GUI ); thumbWidth = thumbMat->GetImageWidth(); thumbHeight = thumbMat->GetImageHeight(); //vertical = state.GetBool("vertical"); //scrollbar = state.GetBool("scrollbar"); flags |= (WIN_HOLDCAPTURE | WIN_CANFOCUS); InitCvar(); } void idSliderWindow::InitWithDefaults(const char *_name, const idRectangle &_rect, const idVec4 &_foreColor, const idVec4 &_matColor, const char *_background, const char *thumbShader, bool _vertical, bool _scrollbar) { SetInitialState(_name); rect = _rect; foreColor = _foreColor; matColor = _matColor; thumbMat = declManager->FindMaterial(thumbShader); thumbMat->SetSort( SS_GUI ); thumbWidth = thumbMat->GetImageWidth(); thumbHeight = thumbMat->GetImageHeight(); background = declManager->FindMaterial(_background); background->SetSort( SS_GUI ); vertical = _vertical; scrollbar = _scrollbar; flags |= WIN_HOLDCAPTURE; } void idSliderWindow::SetRange(float _low, float _high, float _step) { low = _low; high = _high; stepSize = _step; } void idSliderWindow::SetValue(float _value) { value = _value; } void idSliderWindow::Draw(int time, float x, float y) { idVec4 color = foreColor; if ( !cvar && !buddyWin ) { return; } if ( !thumbWidth || !thumbHeight ) { thumbWidth = thumbMat->GetImageWidth(); thumbHeight = thumbMat->GetImageHeight(); } UpdateCvar( true ); if ( value > high ) { value = high; } else if ( value < low ) { value = low; } float range = high - low; if ( range <= 0.0f ) { return; } float thumbPos = (range) ? (value - low) / range : 0.0; if (vertical) { if ( verticalFlip ) { thumbPos = 1.f - thumbPos; } thumbPos *= drawRect.h - thumbHeight; thumbPos += drawRect.y; thumbRect.y = thumbPos; thumbRect.x = drawRect.x; } else { thumbPos *= drawRect.w - thumbWidth; thumbPos += drawRect.x; thumbRect.x = thumbPos; thumbRect.y = drawRect.y; } thumbRect.w = thumbWidth; thumbRect.h = thumbHeight; if ( hover && !noEvents && Contains(gui->CursorX(), gui->CursorY()) ) { color = hoverColor; } else { hover = false; } if ( flags & WIN_CAPTURE ) { color = hoverColor; hover = true; } dc->DrawMaterial(thumbRect.x, thumbRect.y, thumbRect.w, thumbRect.h, thumbMat, color); if ( flags & WIN_FOCUS ) { dc->DrawRect(thumbRect.x+1.0f, thumbRect.y+1.0f, thumbRect.w-2.0f, thumbRect.h-2.0f, 1.0f, color); } } void idSliderWindow::DrawBackground(const idRectangle &_drawRect) { if ( !cvar && !buddyWin ) { return; } if ( high - low <= 0.0f ) { return; } idRectangle r = _drawRect; if (!scrollbar) { if ( vertical ) { r.y += thumbHeight / 2.f; r.h -= thumbHeight; } else { r.x += thumbWidth / 2.0; r.w -= thumbWidth; } } idWindow::DrawBackground(r); } const char *idSliderWindow::RouteMouseCoords(float xd, float yd) { float pct; if (!(flags & WIN_CAPTURE)) { return ""; } idRectangle r = drawRect; r.x = actualX; r.y = actualY; r.x += thumbWidth / 2.0; r.w -= thumbWidth; if (vertical) { r.y += thumbHeight / 2; r.h -= thumbHeight; if (gui->CursorY() >= r.y && gui->CursorY() <= r.Bottom()) { pct = (gui->CursorY() - r.y) / r.h; if ( verticalFlip ) { pct = 1.f - pct; } value = low + (high - low) * pct; } else if (gui->CursorY() < r.y) { if ( verticalFlip ) { value = high; } else { value = low; } } else { if ( verticalFlip ) { value = low; } else { value = high; } } } else { r.x += thumbWidth / 2; r.w -= thumbWidth; if (gui->CursorX() >= r.x && gui->CursorX() <= r.Right()) { pct = (gui->CursorX() - r.x) / r.w; value = low + (high - low) * pct; } else if (gui->CursorX() < r.x) { value = low; } else { value = high; } } if (buddyWin) { buddyWin->HandleBuddyUpdate(this); } else { gui->SetStateFloat( cvarStr, value ); } UpdateCvar( false ); return ""; } void idSliderWindow::Activate(bool activate, idStr &act) { idWindow::Activate(activate, act); if ( activate ) { UpdateCvar( true, true ); } } /* ============ idSliderWindow::InitCvar ============ */ void idSliderWindow::InitCvar( ) { if ( cvarStr[0] == '\0' ) { if ( !buddyWin ) { common->Warning( "idSliderWindow::InitCvar: gui '%s' window '%s' has an empty cvar string", gui->GetSourceFile(), name.c_str() ); } cvar_init = true; cvar = NULL; return; } cvar = cvarSystem->Find( cvarStr ); if ( !cvar ) { common->Warning( "idSliderWindow::InitCvar: gui '%s' window '%s' references undefined cvar '%s'", gui->GetSourceFile(), name.c_str(), cvarStr.c_str() ); cvar_init = true; return; } } /* ============ idSliderWindow::UpdateCvar ============ */ void idSliderWindow::UpdateCvar( bool read, bool force ) { if ( buddyWin || !cvar ) { return; } if ( force || liveUpdate ) { value = cvar->GetFloat(); if ( value != gui->State().GetFloat( cvarStr ) ) { if ( read ) { gui->SetStateFloat( cvarStr, value ); } else { value = gui->State().GetFloat( cvarStr ); cvar->SetFloat( value ); } } } } /* ============ idSliderWindow::RunNamedEvent ============ */ void idSliderWindow::RunNamedEvent( const char* eventName ) { idStr event, group; if ( !idStr::Cmpn( eventName, "cvar read ", 10 ) ) { event = eventName; group = event.Mid( 10, event.Length() - 10 ); if ( !group.Cmp( cvarGroup ) ) { UpdateCvar( true, true ); } } else if ( !idStr::Cmpn( eventName, "cvar write ", 11 ) ) { event = eventName; group = event.Mid( 11, event.Length() - 11 ); if ( !group.Cmp( cvarGroup ) ) { UpdateCvar( false, true ); } } }