/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "precompiled.h" #pragma hdrstop idCVar idEventLoop::com_journal( "com_journal", "0", CVAR_INIT | CVAR_SYSTEM, "1 = record journal, 2 = play back journal", 0, 2, idCmdSystem::ArgCompletion_Integer<0, 2> ); idEventLoop eventLoopLocal; idEventLoop* eventLoop = &eventLoopLocal; /* ================= idEventLoop::idEventLoop ================= */ idEventLoop::idEventLoop() { com_journalFile = NULL; com_journalDataFile = NULL; initialTimeOffset = 0; } /* ================= idEventLoop::~idEventLoop ================= */ idEventLoop::~idEventLoop() { } /* ================= idEventLoop::GetRealEvent ================= */ sysEvent_t idEventLoop::GetRealEvent() { int r; sysEvent_t ev; // either get an event from the system or the journal file if( com_journal.GetInteger() == 2 ) { r = com_journalFile->Read( &ev, sizeof( ev ) ); if( r != sizeof( ev ) ) { common->FatalError( "Error reading from journal file" ); } if( ev.evPtrLength ) { ev.evPtr = Mem_ClearedAlloc( ev.evPtrLength, TAG_EVENTS ); r = com_journalFile->Read( ev.evPtr, ev.evPtrLength ); if( r != ev.evPtrLength ) { common->FatalError( "Error reading from journal file" ); } } } else { ev = Sys_GetEvent(); // write the journal value out if needed if( com_journal.GetInteger() == 1 ) { r = com_journalFile->Write( &ev, sizeof( ev ) ); if( r != sizeof( ev ) ) { common->FatalError( "Error writing to journal file" ); } if( ev.evPtrLength ) { r = com_journalFile->Write( ev.evPtr, ev.evPtrLength ); if( r != ev.evPtrLength ) { common->FatalError( "Error writing to journal file" ); } } } } return ev; } /* ================= idEventLoop::PushEvent ================= */ void idEventLoop::PushEvent( sysEvent_t* event ) { sysEvent_t* ev; static bool printedWarning; ev = &com_pushedEvents[ com_pushedEventsHead & ( MAX_PUSHED_EVENTS - 1 ) ]; if( com_pushedEventsHead - com_pushedEventsTail >= MAX_PUSHED_EVENTS ) { // don't print the warning constantly, or it can give time for more... if( !printedWarning ) { printedWarning = true; common->Printf( "WARNING: Com_PushEvent overflow\n" ); } if( ev->evPtr ) { Mem_Free( ev->evPtr ); } com_pushedEventsTail++; } else { printedWarning = false; } *ev = *event; com_pushedEventsHead++; } /* ================= idEventLoop::GetEvent ================= */ sysEvent_t idEventLoop::GetEvent() { if( com_pushedEventsHead > com_pushedEventsTail ) { com_pushedEventsTail++; return com_pushedEvents[( com_pushedEventsTail - 1 ) & ( MAX_PUSHED_EVENTS - 1 ) ]; } return GetRealEvent(); } /* ================= idEventLoop::ProcessEvent ================= */ void idEventLoop::ProcessEvent( sysEvent_t ev ) { // track key up / down states if( ev.evType == SE_KEY ) { idKeyInput::PreliminaryKeyEvent( ev.evValue, ( ev.evValue2 != 0 ) ); } if( ev.evType == SE_CONSOLE ) { // from a text console outside the game window cmdSystem->BufferCommandText( CMD_EXEC_APPEND, ( char* )ev.evPtr ); cmdSystem->BufferCommandText( CMD_EXEC_APPEND, "\n" ); } else { common->ProcessEvent( &ev ); } // free any block data if( ev.evPtr ) { Mem_Free( ev.evPtr ); } } /* =============== idEventLoop::RunEventLoop =============== */ int idEventLoop::RunEventLoop( bool commandExecution ) { sysEvent_t ev; while( 1 ) { if( commandExecution ) { // execute any bound commands before processing another event cmdSystem->ExecuteCommandBuffer(); } ev = GetEvent(); // if no more events are available if( ev.evType == SE_NONE ) { return 0; } ProcessEvent( ev ); } return 0; // never reached } /* ============= idEventLoop::Init ============= */ void idEventLoop::Init() { initialTimeOffset = Sys_Milliseconds(); common->StartupVariable( "journal" ); if( com_journal.GetInteger() == 1 ) { common->Printf( "Journaling events\n" ); com_journalFile = fileSystem->OpenFileWrite( "journal.dat" ); com_journalDataFile = fileSystem->OpenFileWrite( "journaldata.dat" ); } else if( com_journal.GetInteger() == 2 ) { common->Printf( "Replaying journaled events\n" ); com_journalFile = fileSystem->OpenFileRead( "journal.dat" ); com_journalDataFile = fileSystem->OpenFileRead( "journaldata.dat" ); } if( !com_journalFile || !com_journalDataFile ) { com_journal.SetInteger( 0 ); com_journalFile = 0; com_journalDataFile = 0; common->Printf( "Couldn't open journal files\n" ); } } /* ============= idEventLoop::Shutdown ============= */ void idEventLoop::Shutdown() { if( com_journalFile ) { fileSystem->CloseFile( com_journalFile ); com_journalFile = NULL; } if( com_journalDataFile ) { fileSystem->CloseFile( com_journalDataFile ); com_journalDataFile = NULL; } } /* ================ idEventLoop::Milliseconds Can be used for profiling, but will be journaled accurately ================ */ int idEventLoop::Milliseconds() { #if 1 // FIXME! return Sys_Milliseconds() - initialTimeOffset; #else sysEvent_t ev; // get events and push them until we get a null event with the current time do { ev = Com_GetRealEvent(); if( ev.evType != SE_NONE ) { Com_PushEvent( &ev ); } } while( ev.evType != SE_NONE ); return ev.evTime; #endif } /* ================ idEventLoop::JournalLevel ================ */ int idEventLoop::JournalLevel() const { return com_journal.GetInteger(); }