#!/bin/sh # keep the following in sync with our supplied astyle binaries! OUR_ASTYLE_VERSION="2.05.1" print_usage () { echo "By default, this script only works on Linux i686 or amd64 (with our supplied astyle binaries)" echo "You can use your own astyle binary by setting the ASTYLE_BIN environment variable before calling this script" echo " e.g.: ASTYLE_BIN=/usr/bin/astyle $0" echo "But please make sure it's version $OUR_ASTYLE_VERSION because other versions may format differently!" } if [ -z "$ASTYLE_BIN" ]; then if [ `uname -s` != "Linux" ]; then print_usage exit 1 fi case "`uname -m`" in i?86 | x86 ) ASTYLE_SUFFIX="x86" ;; amd64 | x86_64 ) ASTYLE_SUFFIX="x86_64" ;; * ) print_usage ; exit 1 ;; esac ASTYLE_BIN="./astyle.$ASTYLE_SUFFIX" fi ASTYLE_VERSION=$($ASTYLE_BIN --version | grep -o -e "[[:digit:]\.]*") if [ "$ASTYLE_VERSION" != "$OUR_ASTYLE_VERSION" ]; then echo "ERROR: $ASTYLE_BIN has version $ASTYLE_VERSION, but we want $OUR_ASTYLE_VERSION" echo " (Unfortunately, different versions of astyle produce slightly different formatting.)" exit 1 fi $ASTYLE_BIN -v --formatted --options=astyle-options.ini --exclude="libs" --exclude="extern" --recursive "*.h" $ASTYLE_BIN -v --formatted --options=astyle-options.ini --exclude="libs" --exclude="extern" --exclude="d3xp/gamesys/SysCvar.cpp" --exclude="d3xp/gamesys/Callbacks.cpp" \ --exclude="sys/win32/win_cpu.cpp" --exclude="sys/win32/win_main.cpp" --recursive "*.cpp"