/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "precompiled.h" #pragma hdrstop /* ================ idToken::NumberValue ================ */ void idToken::NumberValue() { int i, pow, div, c; const char* p; double m; assert( type == TT_NUMBER ); p = c_str(); floatvalue = 0; intvalue = 0; // floating point number if( subtype & TT_FLOAT ) { if( subtype & ( TT_INFINITE | TT_INDEFINITE | TT_NAN ) ) { if( subtype & TT_INFINITE ) // 1.#INF { unsigned int inf = 0x7f800000; floatvalue = ( double ) * ( float* )&inf; } else if( subtype & TT_INDEFINITE ) // 1.#IND { unsigned int ind = 0xffc00000; floatvalue = ( double ) * ( float* )&ind; } else if( subtype & TT_NAN ) // 1.#QNAN { unsigned int nan = 0x7fc00000; floatvalue = ( double ) * ( float* )&nan; } } else { while( *p && *p != '.' && *p != 'e' ) { floatvalue = floatvalue * 10.0 + ( double )( *p - '0' ); p++; } if( *p == '.' ) { p++; for( m = 0.1; *p && *p != 'e'; p++ ) { floatvalue = floatvalue + ( double )( *p - '0' ) * m; m *= 0.1; } } if( *p == 'e' ) { p++; if( *p == '-' ) { div = true; p++; } else if( *p == '+' ) { div = false; p++; } else { div = false; } pow = 0; for( pow = 0; *p; p++ ) { pow = pow * 10 + ( int )( *p - '0' ); } for( m = 1.0, i = 0; i < pow; i++ ) { m *= 10.0; } if( div ) { floatvalue /= m; } else { floatvalue *= m; } } } intvalue = idMath::Ftoi( floatvalue ); } else if( subtype & TT_DECIMAL ) { while( *p ) { intvalue = intvalue * 10 + ( *p - '0' ); p++; } floatvalue = intvalue; } else if( subtype & TT_IPADDRESS ) { c = 0; while( *p && *p != ':' ) { if( *p == '.' ) { while( c != 3 ) { intvalue = intvalue * 10; c++; } c = 0; } else { intvalue = intvalue * 10 + ( *p - '0' ); c++; } p++; } while( c != 3 ) { intvalue = intvalue * 10; c++; } floatvalue = intvalue; } else if( subtype & TT_OCTAL ) { // step over the first zero p += 1; while( *p ) { intvalue = ( intvalue << 3 ) + ( *p - '0' ); p++; } floatvalue = intvalue; } else if( subtype & TT_HEX ) { // step over the leading 0x or 0X p += 2; while( *p ) { intvalue <<= 4; if( *p >= 'a' && *p <= 'f' ) intvalue += *p - 'a' + 10; else if( *p >= 'A' && *p <= 'F' ) intvalue += *p - 'A' + 10; else intvalue += *p - '0'; p++; } floatvalue = intvalue; } else if( subtype & TT_BINARY ) { // step over the leading 0b or 0B p += 2; while( *p ) { intvalue = ( intvalue << 1 ) + ( *p - '0' ); p++; } floatvalue = intvalue; } subtype |= TT_VALUESVALID; } /* ================ idToken::ClearTokenWhiteSpace ================ */ void idToken::ClearTokenWhiteSpace() { whiteSpaceStart_p = NULL; whiteSpaceEnd_p = NULL; linesCrossed = 0; }