/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #pragma hdrstop #include "../../idLib/precompiled.h" #include "../Game_local.h" const static int NUM_SETTING_OPTIONS = 8; /* ======================== idMenuScreen_Shell_ModeSelect::Initialize ======================== */ void idMenuScreen_Shell_ModeSelect::Initialize( idMenuHandler * data ) { idMenuScreen::Initialize( data ); if ( data != NULL ) { menuGUI = data->GetGUI(); } SetSpritePath( "menuModeSelect" ); options = new (TAG_SWF) idMenuWidget_DynamicList(); options->SetNumVisibleOptions( NUM_SETTING_OPTIONS ); options->SetSpritePath( GetSpritePath(), "info", "options" ); options->SetWrappingAllowed( true ); AddChild( options ); idMenuWidget_Help * const helpWidget = new ( TAG_SWF ) idMenuWidget_Help(); helpWidget->SetSpritePath( GetSpritePath(), "info", "helpTooltip" ); AddChild( helpWidget ); const idStrList & modes = common->GetModeDisplayList(); idList< idList< idStr, TAG_IDLIB_LIST_MENU >, TAG_IDLIB_LIST_MENU > menuOptions; for ( int i = 0; i < modes.Num(); ++i ) { idList< idStr > option; option.Append( modes[i] ); menuOptions.Append( option ); } options->SetListData( menuOptions ); const char * tips[] = { "#str_swf_deathmatch_desc", "#str_swf_tourney_desc", "#str_swf_team_deathmatch_desc", "#str_swf_lastman_desc", "#str_swf_ctf_desc" }; while ( options->GetChildren().Num() < NUM_SETTING_OPTIONS ) { idMenuWidget_Button * const buttonWidget = new (TAG_SWF) idMenuWidget_Button(); buttonWidget->Initialize( data ); buttonWidget->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() ); if ( options->GetChildren().Num() < menuOptions.Num() ) { buttonWidget->SetDescription( tips[options->GetChildren().Num()] ); } buttonWidget->RegisterEventObserver( helpWidget ); options->AddChild( buttonWidget ); } options->Initialize( data ); btnBack = new (TAG_SWF) idMenuWidget_Button(); btnBack->Initialize( data ); btnBack->SetLabel( "#str_swf_multiplayer" ); btnBack->SetSpritePath( GetSpritePath(), "info", "btnBack" ); btnBack->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_GO_BACK ); AddChild( btnBack ); options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ) ); } /* ======================== idMenuScreen_Shell_ModeSelect::Update ======================== */ void idMenuScreen_Shell_ModeSelect::Update() { if ( menuData != NULL ) { idMenuWidget_CommandBar * cmdBar = menuData->GetCmdBar(); if ( cmdBar != NULL ) { cmdBar->ClearAllButtons(); idMenuWidget_CommandBar::buttonInfo_t * buttonInfo; buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 ); if ( menuData->GetPlatform() != 2 ) { buttonInfo->label = "#str_00395"; } buttonInfo->action.Set( WIDGET_ACTION_GO_BACK ); buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 ); if ( menuData->GetPlatform() != 2 ) { buttonInfo->label = "#str_SWF_SELECT"; } buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED ); } } idSWFScriptObject & root = GetSWFObject()->GetRootObject(); if ( BindSprite( root ) ) { idSWFTextInstance * heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" ); if ( heading != NULL ) { heading->SetText( "#str_swf_find_match_heading" ); heading->SetStrokeInfo( true, 0.75f, 1.75f ); } idSWFSpriteInstance * gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" ); if ( gradient != NULL && heading != NULL ) { gradient->SetXPos( heading->GetTextLength() ); } } if ( btnBack != NULL ) { btnBack->BindSprite( root ); } idMenuScreen::Update(); } /* ======================== idMenuScreen_Shell_ModeSelect::ShowScreen ======================== */ void idMenuScreen_Shell_ModeSelect::ShowScreen( const mainMenuTransition_t transitionType ) { idMenuScreen::ShowScreen( transitionType ); } /* ======================== idMenuScreen_Shell_ModeSelect::HideScreen ======================== */ void idMenuScreen_Shell_ModeSelect::HideScreen( const mainMenuTransition_t transitionType ) { idMenuScreen::HideScreen( transitionType ); } /* ======================== idMenuScreen_Shell_ModeSelect::HandleAction h ======================== */ bool idMenuScreen_Shell_ModeSelect::HandleAction( idWidgetAction & action, const idWidgetEvent & event, idMenuWidget * widget, bool forceHandled ) { if ( menuData == NULL ) { return true; } if ( menuData->ActiveScreen() != SHELL_AREA_MODE_SELECT ) { return false; } widgetAction_t actionType = action.GetType(); const idSWFParmList & parms = action.GetParms(); switch ( actionType ) { case WIDGET_ACTION_GO_BACK: { menuData->SetNextScreen( SHELL_AREA_PARTY_LOBBY, MENU_TRANSITION_SIMPLE ); return true; } case WIDGET_ACTION_PRESS_FOCUSED: { if ( options == NULL ) { return true; } int selectionIndex = options->GetViewIndex(); if ( parms.Num() == 1 ) { selectionIndex = parms[0].ToInteger(); } if ( options->GetFocusIndex() != selectionIndex ) { options->SetFocusIndex( selectionIndex ); options->SetViewIndex( options->GetViewOffset() + selectionIndex ); } idMatchParameters matchParameters = idMatchParameters( session->GetPartyLobbyBase().GetMatchParms() ); matchParameters.gameMap = GAME_MAP_RANDOM; matchParameters.gameMode = selectionIndex; // Always a public match. matchParameters.matchFlags &= ~MATCH_INVITE_ONLY; session->UpdatePartyParms( matchParameters ); // Update flags for game lobby. matchParameters.matchFlags = DefaultPartyFlags | DefaultPublicGameFlags; cvarSystem->MoveCVarsToDict( CVAR_SERVERINFO, matchParameters.serverInfo ); // Force a default value for the si_timelimit and si_fraglimit for quickmatch matchParameters.serverInfo.SetInt( "si_timelimit", 15 ); matchParameters.serverInfo.SetInt( "si_fraglimit", 10 ); session->FindOrCreateMatch( matchParameters ); return true; } } return idMenuWidget::HandleAction( action, event, widget, forceHandled ); }