/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #pragma hdrstop #include "../../idLib/precompiled.h" #include "../Game_local.h" const static int NUM_GAME_OPTIONS_OPTIONS = 8; /* ======================== idMenuScreen_Shell_MatchSettings::Initialize ======================== */ void idMenuScreen_Shell_MatchSettings::Initialize( idMenuHandler* data ) { idMenuScreen::Initialize( data ); if( data != NULL ) { menuGUI = data->GetGUI(); } SetSpritePath( "menuMatchSettings" ); options = new( TAG_SWF ) idMenuWidget_DynamicList(); options->SetNumVisibleOptions( NUM_GAME_OPTIONS_OPTIONS ); options->SetSpritePath( GetSpritePath(), "info", "options" ); options->SetWrappingAllowed( true ); options->SetControlList( true ); options->Initialize( data ); AddChild( options ); btnBack = new( TAG_SWF ) idMenuWidget_Button(); btnBack->Initialize( data ); btnBack->SetLabel( "#str_swf_multiplayer" ); btnBack->SetSpritePath( GetSpritePath(), "info", "btnBack" ); btnBack->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_GO_BACK ); AddChild( btnBack ); idMenuWidget_ControlButton* control; control = new( TAG_SWF ) idMenuWidget_ControlButton(); control->SetOptionType( OPTION_SLIDER_TEXT ); control->SetLabel( "#str_swf_mode" ); // Mode control->SetDataSource( &matchData, idMenuDataSource_MatchSettings::MATCH_FIELD_MODE ); control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() ); control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() ); options->AddChild( control ); control = new( TAG_SWF ) idMenuWidget_ControlButton(); control->SetOptionType( OPTION_SLIDER_TEXT ); control->SetLabel( "#str_02049" ); // Map control->SetDataSource( &matchData, idMenuDataSource_MatchSettings::MATCH_FIELD_MAP ); control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() ); control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() ); options->AddChild( control ); control = new( TAG_SWF ) idMenuWidget_ControlButton(); control->SetOptionType( OPTION_SLIDER_TEXT ); control->SetLabel( "#str_02183" ); // Time control->SetDataSource( &matchData, idMenuDataSource_MatchSettings::MATCH_FIELD_TIME ); control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() ); control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() ); options->AddChild( control ); control = new( TAG_SWF ) idMenuWidget_ControlButton(); control->SetOptionType( OPTION_SLIDER_TEXT ); control->SetLabel( "#str_00100917" ); // Score control->SetDataSource( &matchData, idMenuDataSource_MatchSettings::MATCH_FIELD_SCORE ); control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() ); control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() ); options->AddChild( control ); options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ) ); options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ) ); } /* ======================== idMenuScreen_Shell_MatchSettings::Update ======================== */ void idMenuScreen_Shell_MatchSettings::Update() { if( menuData != NULL ) { idMenuWidget_CommandBar* cmdBar = menuData->GetCmdBar(); if( cmdBar != NULL ) { cmdBar->ClearAllButtons(); idMenuWidget_CommandBar::buttonInfo_t* buttonInfo; buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 ); if( menuData->GetPlatform() != 2 ) { buttonInfo->label = "#str_00395"; } buttonInfo->action.Set( WIDGET_ACTION_GO_BACK ); buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 ); buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED ); } } idSWFScriptObject& root = GetSWFObject()->GetRootObject(); if( BindSprite( root ) ) { idSWFTextInstance* heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" ); if( heading != NULL ) { heading->SetText( "#str_swf_match_settings_heading" ); // SYSTEM SETTINGS heading->SetStrokeInfo( true, 0.75f, 1.75f ); } idSWFSpriteInstance* gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" ); if( gradient != NULL && heading != NULL ) { gradient->SetXPos( heading->GetTextLength() ); } } if( btnBack != NULL ) { btnBack->BindSprite( root ); } idMenuScreen::Update(); } /* ======================== idMenuScreen_Shell_MatchSettings::ShowScreen ======================== */ void idMenuScreen_Shell_MatchSettings::ShowScreen( const mainMenuTransition_t transitionType ) { matchData.LoadData(); idMenuScreen::ShowScreen( transitionType ); } /* ======================== idMenuScreen_Shell_MatchSettings::HideScreen ======================== */ void idMenuScreen_Shell_MatchSettings::HideScreen( const mainMenuTransition_t transitionType ) { if( matchData.IsDataChanged() ) { matchData.CommitData(); } idMenuScreen::HideScreen( transitionType ); } /* ======================== idMenuScreen_Shell_MatchSettings::HandleAction h ======================== */ bool idMenuScreen_Shell_MatchSettings::HandleAction( idWidgetAction& action, const idWidgetEvent& event, idMenuWidget* widget, bool forceHandled ) { if( menuData == NULL ) { return true; } if( menuData->ActiveScreen() != SHELL_AREA_MATCH_SETTINGS ) { return false; } widgetAction_t actionType = action.GetType(); const idSWFParmList& parms = action.GetParms(); switch( actionType ) { case WIDGET_ACTION_ADJUST_FIELD: { if( widget != NULL && widget->GetDataSource() != NULL && options != NULL ) { widget->GetDataSource()->AdjustField( widget->GetDataSourceFieldIndex(), parms[ 0 ].ToInteger() ); widget->Update(); if( matchData.MapChanged() ) { idMenuWidget_ControlButton* button = dynamic_cast< idMenuWidget_ControlButton* >( &options->GetChildByIndex( 1 ) ); if( button != NULL ) { button->Update(); } matchData.ClearMapChanged(); } } return true; } case WIDGET_ACTION_GO_BACK: { menuData->SetNextScreen( SHELL_AREA_GAME_LOBBY, MENU_TRANSITION_SIMPLE ); return true; } case WIDGET_ACTION_PRESS_FOCUSED: { if( options == NULL ) { return true; } int selectionIndex = options->GetFocusIndex(); if( parms.Num() > 0 ) { selectionIndex = parms[0].ToInteger(); } if( selectionIndex != options->GetFocusIndex() ) { options->SetViewIndex( options->GetViewOffset() + selectionIndex ); options->SetFocusIndex( selectionIndex ); } matchData.AdjustField( selectionIndex, 1 ); options->Update(); return true; } case WIDGET_ACTION_START_REPEATER: { if( options == NULL ) { return true; } if( parms.Num() == 4 ) { int selectionIndex = parms[3].ToInteger(); if( selectionIndex != options->GetFocusIndex() ) { options->SetViewIndex( options->GetViewOffset() + selectionIndex ); options->SetFocusIndex( selectionIndex ); } } break; } } return idMenuWidget::HandleAction( action, event, widget, forceHandled ); } ///////////////////////////////// // SCREEN SETTINGS ///////////////////////////////// extern idCVar si_timeLimit; extern idCVar si_fragLimit; extern idCVar si_map; extern idCVar si_mode; /* ======================== idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::idMenuDataSource_MatchSettings ======================== */ idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::idMenuDataSource_MatchSettings() { fields.SetNum( MAX_MATCH_FIELDS ); originalFields.SetNum( MAX_MATCH_FIELDS ); updateMap = false; } /* ======================== idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::LoadData ======================== */ void idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::LoadData() { updateMap = false; idMatchParameters matchParameters = session->GetActivePlatformLobbyBase().GetMatchParms(); idStr val; GetMapName( matchParameters.gameMap, val ); fields[ MATCH_FIELD_MAP ].SetString( val ); GetModeName( matchParameters.gameMode, val ); fields[ MATCH_FIELD_MODE ].SetString( val ); int time = matchParameters.serverInfo.GetInt( "si_timeLimit" ); if( time == 0 ) { fields[ MATCH_FIELD_TIME ].SetString( "#str_02844" ); // none } else { fields[ MATCH_FIELD_TIME ].SetString( va( "%i", time ) ); } int fragLimit = matchParameters.serverInfo.GetInt( "si_fragLimit" ); fields[ MATCH_FIELD_SCORE ].SetInteger( fragLimit ); originalFields = fields; } /* ======================== idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::CommitData ======================== */ void idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::CommitData() { cvarSystem->SetModifiedFlags( CVAR_ARCHIVE ); // make the committed fields into the backup fields originalFields = fields; } /* ======================== idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::GetMapName ======================== */ void idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::GetMapName( int index, idStr& name ) { idLobbyBase& lobby = session->GetActivePlatformLobbyBase(); const idMatchParameters& matchParameters = lobby.GetMatchParms(); name = "#str_swf_filter_random"; if( matchParameters.gameMap >= 0 ) { const idList< mpMap_t > maps = common->GetMapList(); name = idLocalization::GetString( maps[ idMath::ClampInt( 0, maps.Num() - 1, matchParameters.gameMap ) ].mapName ); } } /* ======================== idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::GetModeName ======================== */ void idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::GetModeName( int index, idStr& name ) { idLobbyBase& lobby = session->GetActivePlatformLobbyBase(); const idMatchParameters& matchParameters = lobby.GetMatchParms(); name = "#str_swf_filter_random"; if( matchParameters.gameMode >= 0 ) { const idStrList& modes = common->GetModeDisplayList(); name = idLocalization::GetString( modes[ idMath::ClampInt( 0, modes.Num() - 1, matchParameters.gameMode ) ] ); } } /* ======================== idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::AdjustField ======================== */ void idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::AdjustField( const int fieldIndex, const int adjustAmount ) { const idStrList& modes = common->GetModeList(); const idList< mpMap_t > maps = common->GetMapList(); idMatchParameters matchParameters = session->GetActivePlatformLobbyBase().GetMatchParms(); if( fieldIndex == MATCH_FIELD_MAP ) { for( int i = 0; i < maps.Num(); i++ ) { // Don't allow random maps in the game lobby matchParameters.gameMap += adjustAmount; if( matchParameters.gameMap < 0 ) { matchParameters.gameMap = maps.Num() - 1; } matchParameters.gameMap %= maps.Num(); matchParameters.mapName = maps[ matchParameters.gameMap ].mapFile; if( ( maps[matchParameters.gameMap].supportedModes & BIT( matchParameters.gameMode ) ) != 0 ) { // This map supports this mode break; } } session->UpdateMatchParms( matchParameters ); idStr val; GetMapName( matchParameters.gameMap, val ); si_map.SetInteger( matchParameters.gameMap ); fields[ MATCH_FIELD_MAP ].SetString( val ); } else if( fieldIndex == MATCH_FIELD_MODE ) { // Don't allow random modes in the game lobby matchParameters.gameMode += adjustAmount; if( matchParameters.gameMode < 0 ) { matchParameters.gameMode = modes.Num() - 1; } matchParameters.gameMode %= modes.Num(); updateMap = false; if( ( maps[matchParameters.gameMap].supportedModes & BIT( matchParameters.gameMode ) ) == 0 ) { for( int i = 0; i < maps.Num(); ++i ) { if( ( maps[i].supportedModes & BIT( matchParameters.gameMode ) ) != 0 ) { matchParameters.gameMap = i; updateMap = true; break; } } } session->UpdateMatchParms( matchParameters ); idStr val; GetModeName( matchParameters.gameMode, val ); si_mode.SetInteger( matchParameters.gameMode ); fields[ MATCH_FIELD_MODE ].SetString( val ); if( updateMap ) { GetMapName( matchParameters.gameMap, val ); si_map.SetInteger( matchParameters.gameMap ); fields[ MATCH_FIELD_MAP ].SetString( val ); } } else if( fieldIndex == MATCH_FIELD_TIME ) { int time = si_timeLimit.GetInteger() + ( adjustAmount * 5 ); if( time < 0 ) { time = 60; } else if( time > 60 ) { time = 0; } if( time == 0 ) { fields[ MATCH_FIELD_TIME ].SetString( "#str_02844" ); // none } else { fields[ MATCH_FIELD_TIME ].SetString( va( "%i", time ) ); } si_timeLimit.SetInteger( time ); matchParameters.serverInfo.SetInt( "si_timeLimit", si_timeLimit.GetInteger() ); session->UpdateMatchParms( matchParameters ); } else if( fieldIndex == MATCH_FIELD_SCORE ) { int val = fields[ fieldIndex ].ToInteger() + ( adjustAmount * 5 ); if( val < 5 ) { val = MP_PLAYER_MAXFRAGS; } else if( val > MP_PLAYER_MAXFRAGS ) { val = 5; } fields[ fieldIndex ].SetInteger( val ); si_fragLimit.SetInteger( val ); matchParameters.serverInfo.SetInt( "si_fragLimit", si_fragLimit.GetInteger() ); session->UpdateMatchParms( matchParameters ); } cvarSystem->ClearModifiedFlags( CVAR_ARCHIVE ); } /* ======================== idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::IsDataChanged ======================== */ bool idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::IsDataChanged() const { if( fields[ MATCH_FIELD_TIME ].ToString() != originalFields[ MATCH_FIELD_TIME ].ToString() ) { return true; } if( fields[ MATCH_FIELD_MAP ].ToString() != originalFields[ MATCH_FIELD_MAP ].ToString() ) { return true; } if( fields[ MATCH_FIELD_MODE ].ToString() != originalFields[ MATCH_FIELD_MODE ].ToString() ) { return true; } if( fields[ MATCH_FIELD_SCORE ].ToInteger() != originalFields[ MATCH_FIELD_SCORE ].ToInteger() ) { return true; } return false; }