/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "Precompiled.h" #include "globaldata.h" #include #include #include // mus header // reads a variable length integer unsigned long ReadVarLen( char* buffer ) { unsigned long value; byte c; if ((value = *buffer++) & 0x80) { value &= 0x7f; do { value = (value << 7) + ((c = *buffer++) & 0x7f); } while (c & 0x80); } return value; } // Writes a variable length integer to a buffer, and returns bytes written int WriteVarLen( long value, byte* out ) { long buffer, count = 0; buffer = value & 0x7f; while ((value >>= 7) > 0) { buffer <<= 8; buffer += 0x80; buffer += (value & 0x7f); } while (1) { ++count; *out = (byte)buffer; ++out; if (buffer & 0x80) buffer >>= 8; else break; } return count; } // writes a byte, and returns the buffer unsigned char* WriteByte(void* buf, byte b) { unsigned char* buffer = (unsigned char*)buf; *buffer++ = b; return buffer; } unsigned char* WriteShort(void* b, unsigned short s) { unsigned char* buffer = (unsigned char*)b; *buffer++ = (s >> 8); *buffer++ = (s & 0x00FF); return buffer; } unsigned char* WriteInt(void* b, unsigned int i) { unsigned char* buffer = (unsigned char*)b; *buffer++ = (i & 0xff000000) >> 24; *buffer++ = (i & 0x00ff0000) >> 16; *buffer++ = (i & 0x0000ff00) >> 8; *buffer++ = (i & 0x000000ff); return buffer; } // Format - 0(1 track only), 1(1 or more tracks, each play same time), 2(1 or more, each play seperatly) void Midi_CreateHeader(MidiHeaderChunk_t* header, short format, short track_count, short division) { WriteInt(header->name, 'MThd'); WriteInt(&header->length, 6); WriteShort(&header->format, format); WriteShort(&header->ntracks, track_count); WriteShort(&header->division, division); } unsigned char* Midi_WriteTempo(unsigned char* buffer, int tempo) { buffer = WriteByte(buffer, 0x00); // delta time buffer = WriteByte(buffer, 0xff); // sys command buffer = WriteShort(buffer, 0x5103); // command - set tempo buffer = WriteByte(buffer, tempo & 0x000000ff); buffer = WriteByte(buffer, (tempo & 0x0000ff00) >> 8); buffer = WriteByte(buffer, (tempo & 0x00ff0000) >> 16); return buffer; } int Midi_UpdateBytesWritten(int* bytes_written, int to_add, int max) { *bytes_written += to_add; if (max && *bytes_written > max) { assert(0); return 0; } return 1; } unsigned char MidiMap[] = { 0, // prog change 0, // bank sel 1, //2 // mod pot 0x07, //3 // volume 0x0A, //4 // pan pot 0x0B, //5 // expression pot 0x5B, //6 // reverb depth 0x5D, //7 // chorus depth 0x40, //8 // sustain pedal 0x43, //9 // soft pedal 0x78, //10 // all sounds off 0x7B, //11 // all notes off 0x7E, //12 // mono(use numchannels + 1) 0x7F, //13 // poly 0x79, //14 // reset all controllers }; // The MUS data is stored in little-endian. namespace { unsigned short LittleToNative( const unsigned short value ) { return value; } } int Mus2Midi(unsigned char* bytes, unsigned char* out, int* len) { // mus header and instruments MUSheader_t header; // current position in read buffer unsigned char* cur = bytes,* end; // Midi header(format 0) MidiHeaderChunk_t midiHeader; // Midi track header, only 1 needed(format 0) MidiTrackChunk_t midiTrackHeader; // Stores the position of the midi track header(to change the size) byte* midiTrackHeaderOut; // Delta time for midi event int delta_time = 0; int temp; int channel_volume[MIDI_MAXCHANNELS] = {0}; int bytes_written = 0; int channelMap[MIDI_MAXCHANNELS], currentChannel = 0; byte last_status = 0; // read the mus header memcpy(&header, cur, sizeof(header)); cur += sizeof(header); header.scoreLen = LittleToNative( header.scoreLen ); header.scoreStart = LittleToNative( header.scoreStart ); header.channels = LittleToNative( header.channels ); header.sec_channels = LittleToNative( header.sec_channels ); header.instrCnt = LittleToNative( header.instrCnt ); header.dummy = LittleToNative( header.dummy ); // only 15 supported if (header.channels > MIDI_MAXCHANNELS - 1) return 0; // Map channel 15 to 9(percussions) for (temp = 0; temp < MIDI_MAXCHANNELS; ++temp) { channelMap[temp] = -1; channel_volume[temp] = 0x40; } channelMap[15] = 9; // Get current position, and end of position cur = bytes + header.scoreStart; end = cur + header.scoreLen; // Write out midi header Midi_CreateHeader(&midiHeader, 0, 1, 0x0059); Midi_UpdateBytesWritten(&bytes_written, MIDIHEADERSIZE, *len); memcpy(out, &midiHeader, MIDIHEADERSIZE); // cannot use sizeof(packs it to 16 bytes) out += MIDIHEADERSIZE; // Store this position, for later filling in the midiTrackHeader Midi_UpdateBytesWritten(&bytes_written, sizeof(midiTrackHeader), *len); midiTrackHeaderOut = out; out += sizeof(midiTrackHeader); // microseconds per quarter note(yikes) Midi_UpdateBytesWritten(&bytes_written, 7, *len); out = Midi_WriteTempo(out, 0x001aa309); // Percussions channel starts out at full volume Midi_UpdateBytesWritten(&bytes_written, 4, *len); out = WriteByte(out, 0x00); out = WriteByte(out, 0xB9); out = WriteByte(out, 0x07); out = WriteByte(out, 127); // Main Loop while (cur < end) { byte channel; byte event; byte temp_buffer[32]; // temp buffer for current iterator byte *out_local = temp_buffer; byte status, bit1, bit2, bitc = 2; // Read in current bit event = *cur++; channel = (event & 15); // current channel // Write variable length delta time out_local += WriteVarLen(delta_time, out_local); if (channelMap[channel] < 0) { // Set all channels to 127 volume out_local = WriteByte(out_local, 0xB0 + currentChannel); out_local = WriteByte(out_local, 0x07); out_local = WriteByte(out_local, 127); out_local = WriteByte(out_local, 0x00); channelMap[channel] = currentChannel++; if (currentChannel == 9) ++currentChannel; } status = channelMap[channel]; // Handle ::g->events switch ((event & 122) >> 4) { default: assert(0); break; case MUSEVENT_KEYOFF: status |= 0x80; bit1 = *cur++; bit2 = 0x40; break; case MUSEVENT_KEYON: status |= 0x90; bit1 = *cur & 127; if (*cur++ & 128) // volume bit? channel_volume[channelMap[channel]] = *cur++; bit2 = channel_volume[channelMap[channel]]; break; case MUSEVENT_PITCHWHEEL: status |= 0xE0; bit1 = (*cur & 1) >> 6; bit2 = (*cur++ >> 1) & 127; break; case MUSEVENT_CHANNELMODE: status |= 0xB0; assert(*cur < sizeof(MidiMap) / sizeof(MidiMap[0])); bit1 = MidiMap[*cur++]; bit2 = (*cur++ == 12) ? header.channels + 1 : 0x00; break; case MUSEVENT_CONTROLLERCHANGE: if (*cur == 0) { cur++; status |= 0xC0; bit1 = *cur++; bitc = 1; } else { status |= 0xB0; assert(*cur < sizeof(MidiMap) / sizeof(MidiMap[0])); bit1 = MidiMap[*cur++]; bit2 = *cur++; } break; case 5: // Unknown assert(0); break; case MUSEVENT_END: // End status = 0xff; bit1 = 0x2f; bit2 = 0x00; assert(cur == end); break; case 7: // Unknown assert(0); break; } // Write it out out_local = WriteByte(out_local, status); out_local = WriteByte(out_local, bit1); if (bitc == 2) out_local = WriteByte(out_local, bit2); // Write out temp stuff if (out_local != temp_buffer) { Midi_UpdateBytesWritten(&bytes_written, out_local - temp_buffer, *len); memcpy(out, temp_buffer, out_local - temp_buffer); out += out_local - temp_buffer; } if (event & 128) { delta_time = 0; do { delta_time = delta_time * 128 + (*cur & 127); } while ((*cur++ & 128)); } else { delta_time = 0; } } // Write out track header WriteInt(midiTrackHeader.name, 'MTrk'); WriteInt(&midiTrackHeader.length, out - midiTrackHeaderOut - sizeof(midiTrackHeader)); memcpy(midiTrackHeaderOut, &midiTrackHeader, sizeof(midiTrackHeader)); // Store length written *len = bytes_written; /*{ FILE* file = f o pen("d:\\test.midi", "wb"); fwrite(midiTrackHeaderOut - sizeof(MidiHeaderChunk_t), bytes_written, 1, file); fclose(file); }*/ return 1; }