/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #ifndef __D_MAIN__ #define __D_MAIN__ #include "d_event.h" #ifdef __GNUG__ #pragma interface #endif extern const char* extraWad; #define MAXWADFILES 20 extern const char* wadfiles[MAXWADFILES]; void D_AddExtraWadFile( const char *file ); void D_AddFile ( const char *file); // // D_DoomMain() // Not a globally visible function, just included for source reference, // calls all startup code, parses command line options. // If not overrided by user input, calls N_AdvanceDemo. // void D_DoomMain (void); // Called by IO functions when input is detected. void D_PostEvent (event_t* ev); // // BASE LEVEL // void D_PageTicker (void); void D_PageDrawer (void); void D_AdvanceDemo (void); void D_StartTitle (void); #define R_OK 0x01 #define X_OK 0x02 #define W_OK 0x04 int access(char* name, int val); #endif