/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #pragma hdrstop #include "../idlib/precompiled.h" extern idCVar swf_debugShowAddress; /* ======================== idSWFScriptVar::idSWFScriptVar ======================== */ idSWFScriptVar::idSWFScriptVar( const idSWFScriptVar & other ) { type = other.type; value = other.value; if ( other.type == SWF_VAR_STRING ) { other.value.string->AddRef(); } else if ( other.type == SWF_VAR_OBJECT ) { other.value.object->AddRef(); } else if ( other.type == SWF_VAR_FUNCTION ) { other.value.function->AddRef(); } } /* ======================== idSWFScriptVar::operator= ======================== */ idSWFScriptVar & idSWFScriptVar::operator=( const idSWFScriptVar & other ) { if ( this != &other ) { Free(); type = other.type; value = other.value; if ( other.type == SWF_VAR_STRING ) { other.value.string->AddRef(); } else if ( other.type == SWF_VAR_OBJECT ) { other.value.object->AddRef(); } else if ( other.type == SWF_VAR_FUNCTION ) { other.value.function->AddRef(); } } return *this; } /* ======================== idSWFScriptVar::~idSWFScriptVar ======================== */ idSWFScriptVar::~idSWFScriptVar() { Free(); } /* ======================== idSWFScriptVar::Free ======================== */ void idSWFScriptVar::Free() { if ( type == SWF_VAR_STRING ) { value.string->Release(); } else if ( type == SWF_VAR_OBJECT ) { value.object->Release(); } else if ( type == SWF_VAR_FUNCTION ) { value.function->Release(); } value.string = NULL; value.function = NULL; value.object = NULL; type = SWF_VAR_UNDEF; } /* ======================== idSWFScriptVar::SetObject ======================== */ void idSWFScriptVar::SetObject( idSWFScriptObject * o ) { Free(); if ( o == NULL ) { type = SWF_VAR_NULL; } else { type = SWF_VAR_OBJECT; value.object = o; o->AddRef(); } } /* ======================== idSWFScriptVar::SetFunction ======================== */ void idSWFScriptVar::SetFunction( idSWFScriptFunction * f ) { Free(); if ( f == NULL ) { type = SWF_VAR_NULL; } else { type = SWF_VAR_FUNCTION; value.function = f; f->AddRef(); } } /* ======================== idSWFScriptVar::StrictEquals ======================== */ bool idSWFScriptVar::StrictEquals( const idSWFScriptVar & other ) { if ( type != other.type ) { return false; } switch ( type ) { case SWF_VAR_STRINGID: return ( value.i == other.value.i ); case SWF_VAR_STRING: return ( *value.string == *other.value.string ); case SWF_VAR_FLOAT: return ( value.f == other.value.f ); case SWF_VAR_BOOL: return ( value.b == other.value.b ); case SWF_VAR_INTEGER: return ( value.i == other.value.i ); case SWF_VAR_NULL: return true; case SWF_VAR_UNDEF: return true; case SWF_VAR_OBJECT: return ( value.object == other.value.object ); case SWF_VAR_FUNCTION: return ( value.function == other.value.function ); default: assert( false ); return false; } } /* ======================== idSWFScriptVar::AbstractEquals ======================== */ bool idSWFScriptVar::AbstractEquals( const idSWFScriptVar & other ) { if ( type == other.type ) { switch ( type ) { case SWF_VAR_STRINGID: return ( value.i == other.value.i ); case SWF_VAR_STRING: return ( *value.string == *other.value.string ); case SWF_VAR_FLOAT: return ( value.f == other.value.f ); case SWF_VAR_BOOL: return ( value.b == other.value.b ); case SWF_VAR_INTEGER: return ( value.i == other.value.i ); case SWF_VAR_NULL: return true; case SWF_VAR_UNDEF: return true; case SWF_VAR_OBJECT: return ( value.object == other.value.object ); case SWF_VAR_FUNCTION: return ( value.function == other.value.function ); default: assert( false ); return false; } } switch ( type ) { case SWF_VAR_STRINGID: return ToString() == other.ToString(); case SWF_VAR_STRING: switch ( other.type ) { case SWF_VAR_STRINGID: return *value.string == other.ToString(); case SWF_VAR_FLOAT: return ToFloat() == other.value.f; case SWF_VAR_BOOL: return ToBool() == other.value.b; case SWF_VAR_INTEGER: return ToInteger() == other.value.i; case SWF_VAR_OBJECT: return *value.string == other.ToString(); default: return false; } case SWF_VAR_FLOAT: return ( other.ToFloat() == value.f ); case SWF_VAR_BOOL: return ( other.ToBool() == value.b ); case SWF_VAR_INTEGER: return ( other.ToInteger() == value.i ); case SWF_VAR_NULL: return ( other.type == SWF_VAR_UNDEF ); case SWF_VAR_UNDEF: return ( other.type == SWF_VAR_NULL ); case SWF_VAR_OBJECT: switch ( other.type ) { case SWF_VAR_STRING: return ToString() == *other.value.string; case SWF_VAR_FLOAT: return ToFloat() == other.value.f; case SWF_VAR_BOOL: return ToBool() == other.value.b; case SWF_VAR_INTEGER: return ToInteger() == other.value.i; default: return false; } case SWF_VAR_FUNCTION: return false; default: assert( false ); return false; } } /* ======================== idSWFScriptVar::ToString ======================== */ idStr idSWFScriptVar::ToString() const { switch ( type ) { case SWF_VAR_STRINGID: return idStrId( value.i ).GetLocalizedString(); case SWF_VAR_STRING: return *value.string; case SWF_VAR_FLOAT: return va( "%g", value.f ); case SWF_VAR_BOOL: return value.b ? "true" : "false"; case SWF_VAR_INTEGER: return va( "%i", value.i ); case SWF_VAR_NULL: return "[null]"; case SWF_VAR_UNDEF: return "[undefined]"; case SWF_VAR_OBJECT: return value.object->DefaultValue( true ).ToString(); case SWF_VAR_FUNCTION: if ( swf_debugShowAddress.GetBool() ) { return va( "[function:%p]", value.function ); } else { return "[function]"; } default: assert( false ); return ""; } } /* ======================== idSWFScriptVar::ToFloat ======================== */ float idSWFScriptVar::ToFloat() const { switch ( type ) { case SWF_VAR_STRING: return atof( *value.string ); case SWF_VAR_FLOAT: return value.f; case SWF_VAR_BOOL: return (float)value.b; case SWF_VAR_INTEGER: return (float)value.i; case SWF_VAR_OBJECT: return value.object->DefaultValue( false ).ToFloat(); case SWF_VAR_FUNCTION: case SWF_VAR_NULL: case SWF_VAR_UNDEF: return 0.0f; default: assert( false ); return 0.0f; } } /* ======================== idSWFScriptVar::ToBool ======================== */ bool idSWFScriptVar::ToBool() const { switch ( type ) { case SWF_VAR_STRING: return ( value.string->Icmp( "true" ) == 0 || value.string->Icmp( "1" ) == 0 ); case SWF_VAR_FLOAT: return ( value.f != 0.0f ); case SWF_VAR_BOOL: return value.b; case SWF_VAR_INTEGER: return value.i != 0; case SWF_VAR_OBJECT: return value.object->DefaultValue( false ).ToBool(); case SWF_VAR_FUNCTION: case SWF_VAR_NULL: case SWF_VAR_UNDEF: return false; default: assert( false ); return false; } } /* ======================== idSWFScriptVar::ToInteger ======================== */ int32 idSWFScriptVar::ToInteger() const { switch ( type ) { case SWF_VAR_STRING: return atoi( *value.string ); case SWF_VAR_FLOAT: return idMath::Ftoi( value.f ); case SWF_VAR_BOOL: return value.b ? 1 : 0; case SWF_VAR_INTEGER: return value.i; case SWF_VAR_OBJECT: return value.object->DefaultValue( false ).ToInteger(); case SWF_VAR_FUNCTION: case SWF_VAR_NULL: case SWF_VAR_UNDEF: return 0; default: assert( false ); return 0; } } /* ======================== idSWFScriptVar::ToSprite ======================== */ idSWFSpriteInstance * idSWFScriptVar::ToSprite() { if ( IsObject() && value.object != NULL ) { return value.object->GetSprite(); } return NULL; } /* ======================== idSWFScriptVar::ToText ======================== */ idSWFTextInstance * idSWFScriptVar::ToText() { if ( IsObject() && value.object != NULL ) { return value.object->GetText(); } return NULL; } /* ======================== idSWFScriptVar::GetNestedVar ======================== */ idSWFScriptVar idSWFScriptVar::GetNestedVar( const char * arg1, const char * arg2, const char * arg3, const char * arg4, const char * arg5, const char * arg6 ) { if ( !IsObject() ) { return idSWFScriptVar(); } return GetObject()->GetNestedVar( arg1, arg2, arg3, arg4, arg5, arg6 ); } /* ======================== idSWFScriptVar::GetNestedObj ======================== */ idSWFScriptObject * idSWFScriptVar::GetNestedObj( const char * arg1, const char * arg2, const char * arg3, const char * arg4, const char * arg5, const char * arg6 ) { if ( !IsObject() ) { return NULL; } return GetObject()->GetNestedObj( arg1, arg2, arg3, arg4, arg5, arg6 ); } /* ======================== idSWFScriptVar::GetNestedSprite ======================== */ idSWFSpriteInstance * idSWFScriptVar::GetNestedSprite( const char * arg1, const char * arg2, const char * arg3, const char * arg4, const char * arg5, const char * arg6 ) { if ( !IsObject() ) { return NULL; } return GetObject()->GetNestedSprite( arg1, arg2, arg3, arg4, arg5, arg6 ); } /* ======================== idSWFScriptVar::GetNestedSprite ======================== */ idSWFTextInstance * idSWFScriptVar::GetNestedText( const char * arg1, const char * arg2, const char * arg3, const char * arg4, const char * arg5, const char * arg6 ) { if ( !IsObject() ) { return NULL; } return GetObject()->GetNestedText( arg1, arg2, arg3, arg4, arg5, arg6 ); } /* ======================== idSWFScriptVar::TypeOf ======================== */ const char * idSWFScriptVar::TypeOf() const { switch ( type ) { case SWF_VAR_STRINGID: return "stringid"; case SWF_VAR_STRING: return "string"; case SWF_VAR_FLOAT: return "number"; case SWF_VAR_BOOL: return "boolean"; case SWF_VAR_INTEGER: return "number"; case SWF_VAR_OBJECT: if ( value.object->GetSprite() != NULL ) { return "movieclip"; } else if ( value.object->GetText() != NULL ) { return "text"; } else { return "object"; } case SWF_VAR_FUNCTION: return "function"; case SWF_VAR_NULL: return "null"; case SWF_VAR_UNDEF: return "undefined"; default: assert( false ); return ""; } } /* ======================== idSWFScriptVar::PrintToConsole ======================== */ void idSWFScriptVar::PrintToConsole() const { idLib::Printf( "Object type: %s\n", TypeOf() ); if ( IsObject() ) { GetObject()->PrintToConsole(); } else if ( IsNumeric() ) { idLib::Printf( "%d\n", ToInteger() ); } else if ( IsString() ) { idLib::Printf( "%s\n", ToString().c_str() ); } else { idLib::Printf( "unknown\n" ); } }