/* =========================================================================== Doom 3 BFG Edition GPL Source Code Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 BFG Edition Source Code. If not, see . In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #pragma hdrstop #include "../../idLib/precompiled.h" #include "../Game_local.h" void idMenuWidget_PDA_VideoInfo::Update() { if ( GetSWFObject() == NULL ) { return; } idSWFScriptObject & root = GetSWFObject()->GetRootObject(); if ( !BindSprite( root ) || GetSprite() == NULL ) { return; } idPlayer * player = gameLocal.GetLocalPlayer(); if ( player == NULL ) { return; } idSWFTextInstance * txtHeading = GetSprite()->GetScriptObject()->GetNestedText( "txtName" ); idSWFTextInstance * txtInfo = GetSprite()->GetScriptObject()->GetNestedText( "txtInfo" ); int numVideos = player->GetInventory().videos.Num(); if ( numVideos != 0 ) { const idDeclVideo * video = player->GetVideo( videoIndex ); if( video != NULL ) { if ( txtHeading != NULL ) { txtHeading->SetText( video->GetVideoName() ); } if ( txtInfo != NULL ) { txtInfo->SetText( video->GetInfo() ); } } } else { if ( txtHeading != NULL ) { txtHeading->SetText( "" ); } if ( txtInfo != NULL ) { txtInfo->SetText( "" ); } } } void idMenuWidget_PDA_VideoInfo::ObserveEvent( const idMenuWidget & widget, const idWidgetEvent & event ) { const idMenuWidget_Button * const button = dynamic_cast< const idMenuWidget_Button * >( &widget ); if ( button == NULL ) { return; } const idMenuWidget * const listWidget = button->GetParent(); if ( listWidget == NULL ) { return; } switch ( event.type ) { case WIDGET_EVENT_FOCUS_ON: { const idMenuWidget_DynamicList * const list = dynamic_cast< const idMenuWidget_DynamicList * const >( listWidget ); videoIndex = list->GetViewIndex(); idPlayer * player = gameLocal.GetLocalPlayer(); if ( player != NULL ) { player->EndVideoDisk(); const idDeclVideo * video = player->GetVideo( videoIndex ); if ( video != NULL ) { idSWFSpriteInstance * videoSprite = GetSprite()->GetScriptObject()->GetNestedSprite( "video", "img" ); if ( videoSprite != NULL ) { videoSprite->SetMaterial( video->GetPreview() ); } } } if ( GetParent() != NULL ) { idMenuScreen_PDA_VideoDisks * screen = dynamic_cast< idMenuScreen_PDA_VideoDisks * const >( GetParent() ); if ( screen != NULL ) { screen->Update(); } } break; } } }