Stephen Saunders
9734df5f01
Fix NVRHI device shutdown for SDL and do additional resource cleanup on exit
2022-10-28 14:11:10 -04:00
Stephen Saunders
8219860378
Clean up NVRHI resources before Sys_Quit(), otherwise non-zero exit code (destructors too late)
2022-10-27 14:52:08 -04:00
HarrievG
2cf8d5c8f9
[+] Recursive entity/collection support for gltf maps
...
[+] KHR_lights_punctual spotlight support
2022-10-27 12:10:32 +02:00
HarrievG
9589ea300d
[+] Inline support for gltf maps; add "inline" 0 property to an idStaticEntity or func_static to not inlude it in the map bsp. Defaults to 1
2022-10-27 12:10:32 +02:00
Robert Beckebans
98ed96adf4
LoadOgg fix
2022-10-27 12:09:47 +02:00
Robert Beckebans
dd69e30e40
Reenabled parallel shader compiling on Windows
2022-10-26 11:09:50 +02:00
Robert Beckebans
b3bab4de96
Merge branch 'master' into 635-nvrhi3
2022-10-26 10:59:41 +02:00
Robert Beckebans
822ff7d860
Astyle
2022-10-26 10:59:22 +02:00
Robert Beckebans
b12379e1af
Merge branch '635-nvrhi3-sdl' into 635-nvrhi3
2022-10-25 20:55:54 +02:00
Robert Beckebans
bb79eae285
Turn off SSAO if Vulkan is active
2022-10-25 20:42:16 +02:00
Robert Beckebans
40aec4ca2e
Turn off timer queries if Vulkan is active
2022-10-25 20:33:03 +02:00
Robert Beckebans
bdea96cc2a
Astyle
2022-10-25 19:11:22 +02:00
Robert Beckebans
7ee1180d22
Build with NVRHI Vulkan by default
2022-10-25 19:10:47 +02:00
Robert Beckebans
b58f009369
LoadOgg fix
2022-10-25 19:02:34 +02:00
Stephen Saunders
9eef374819
Update DeviceManager_VK.cpp for Windows and SDL (linux + macOS) cross-platform portability
2022-10-23 23:31:12 -04:00
Richard Tollerton
bc8882b8a2
Cinematic.cpp: Revert removal of void from METHODDEF(void), etc.
...
In fd6c589d
, all instances of (void) were replaced by (). However, the libjpeg
defines `METHODDEF`, `LOCAL`, `GLOBAL`, and `EXTERN` (see `jmorecfg.h`) are
occasionally used in code as if they are functions:
```
METHODDEF(void)
METHODDEF void
init_source( j_decompress_ptr cinfo )
```
fd6c589d
therefore breaks these builds when `USE_NEWER_JPEG` is defined, because
several function definitions are missing return types.
2022-10-23 17:49:56 -05:00
Richard Tollerton
a7322c1131
Add various move constructors
...
Commit 93b8564b
requires move constructors for many classes which do not
presently exist; they seem simple enough to add.
Fixes #708 .
2022-10-23 17:49:54 -05:00
Stephen Saunders
2ffb89c80e
Fix builtin/VR case sensitivity on linux, fix r_useValidationsLayers on macOS when USE_MoltenVK set
2022-10-23 08:45:53 -04:00
Stephen Saunders
86bcffdd00
Build / Source changes for NVRHI on SDL, source cleanup for clang C++17 std, initial macOS NVRHI implementation
2022-10-21 23:46:42 -04:00
Robert Beckebans
ddb2be02ff
Merge branch 'master' into 635-nvrhi3
2022-10-20 17:08:08 +02:00
Robert Beckebans
9866e121ba
Cleanup & Astyle
2022-10-20 16:40:11 +02:00
HarrievG
b1e198ce57
- fixed dmap crash while trying to merge leaf nodes
2022-10-20 16:28:40 +02:00
HarrievG
3702fb1dec
- removal of backface genration in Aasbuild for polygonmeshes.
2022-10-20 16:28:40 +02:00
Robert Beckebans
73b70ce4ba
Astyle
2022-10-19 18:26:14 +02:00
Robert Beckebans
0119d754b9
Merge pull request #659 from SRSaunders/vulkan211-fixes
...
Enable VK_KHR_portability_enumeration for macOS on Vulkan SDK 1.3.211.0 or later
2022-10-19 18:17:30 +02:00
Robert Beckebans
f11ae43dcf
Merge pull request #707 from SRSaunders/compiler-fixes
...
List.h fix and Doom Classic snprintf() fixes for modern clang and gcc compilers
2022-10-19 18:15:29 +02:00
Robert Beckebans
2a9d846dab
Merge pull request #699 from Admer456/better-idlist-perf
...
Thanks for the contribution :)
2022-10-19 18:14:19 +02:00
Stephen Saunders
4691a4cf01
Include STL <algorithm> in List.h to define std::copy() for clang 14+
...
(cherry picked from commit 2c36496af53d89a74cf3e9d7889a019c829afb48)
2022-10-18 14:24:05 -04:00
Robert Beckebans
fc42078ccf
Fixed Linux compile issues. Closes #702 #703
2022-10-13 09:37:14 +02:00
HarrievG
67022836c4
~ Fixed pose root root matrix correction.
...
- Removed single bone orientation hack
- removed unused code.
2022-10-11 20:48:03 +02:00
Robert Beckebans
e792a586a6
Merge branch 'master' into 635-nvrhi3
2022-10-01 14:22:37 +02:00
Robert Beckebans
f08657cb3f
Fixed random Unknown punctuation error while loading a glTF2 model
2022-10-01 13:59:10 +02:00
Robert Beckebans
0991956693
Merge branch 'master' into 635-nvrhi3
2022-09-26 22:13:43 +02:00
Admer
93b8564b6e
Add move semantics to idList and idStr
...
* idListArrayResize uses std::move
* idStr implements move constructor
* and move operator
* mpMap_t also implements a move operator
2022-09-26 20:54:27 +02:00
Robert Beckebans
e4ed5733fc
Moved BSP visualization into separate dmap -asciiTree option
2022-09-26 13:32:42 +02:00
HarrievG
28730655a1
Fixed boneless TRS animations
2022-09-26 12:05:50 +02:00
HarrievG
d8f7b72d74
Fixed multiplication order for idRenderModelGLTF::ProcessNode_r
2022-09-26 11:52:49 +02:00
Robert Beckebans
0ede52ba72
Transform entity geometry for dmap -glview .obj output into world space
2022-09-26 11:51:41 +02:00
Robert Beckebans
d8aba3e850
Renormalize normals & tangents from dmap .glb import
2022-09-26 11:50:29 +02:00
Robert Beckebans
ace5c7e87f
Merge branch 'master' into 635-nvrhi3
2022-09-26 10:18:23 +02:00
Robert Beckebans
0b677fe752
Fixed dmap .glb world+entity geom for the Y-Up case
2022-09-26 10:06:13 +02:00
Robert Beckebans
02941624f9
Repaired glTF2 animations for the Y-Up case
2022-09-26 00:31:47 +02:00
Robert Beckebans
64cd34412c
Fixed math problem and transposed idMat4::ToMat3()
2022-09-26 00:30:20 +02:00
Robert Beckebans
c23a30003b
Merge branch 'master' into 635-nvrhi3
2022-09-25 14:41:39 +02:00
Robert Beckebans
868fd1dce3
.glb models require the +Y-Up option to be turned off
2022-09-25 14:16:29 +02:00
Robert Beckebans
abff7d850c
Merge branch 'master' into 635-nvrhi3
2022-09-25 13:48:54 +02:00
Robert Beckebans
111c554215
Merge branch '519-background-music'
2022-09-25 13:32:13 +02:00
Robert Beckebans
d36cbec34b
Make sound files in base/music/* automatically loop
2022-09-25 13:31:56 +02:00
Robert Beckebans
379057ecaa
Cleanup
2022-09-24 21:28:39 +02:00
Robert Beckebans
d3227eb2b0
Sub meshes for entities from Blender work but only without the Y-Up option
2022-09-24 21:06:30 +02:00
Robert Beckebans
03c1a91647
Attempt to use submodels with origin != 0 0 0
2022-09-24 20:13:48 +02:00
Robert Beckebans
cc169f9ba8
Merge branch 'master' into 635-nvrhi3
2022-09-23 19:26:13 +02:00
Robert Beckebans
a02f7dde13
Merge branch '694-nvrhi-vulkan-swapchain' into 635-nvrhi3
2022-09-23 19:21:26 +02:00
Robert Beckebans
283e94269f
Removed obsolete HLSL shaders and changed Vulkan descriptor sets
2022-09-23 19:15:01 +02:00
Robert Beckebans
620a1616ed
Made sure that struct VS_IN has the same signature for all idDrawVert shaders
2022-09-23 18:04:59 +02:00
Robert Beckebans
4c85798e67
Fixed rendering of the main menu with Vulkan
2022-09-23 09:39:48 +02:00
Robert Beckebans
c55467ef33
Fixed several Vulkan errors
2022-09-22 20:08:07 +02:00
Robert Beckebans
1d456a9026
Probably fixed Vulkan swapchain problem
2022-09-22 18:34:07 +02:00
Robert Beckebans
d6f4ccb072
Extended dmap glview option to print an ASCII art BSP tree in the proc file
2022-09-21 18:38:23 +02:00
Robert Beckebans
6512628af8
Tweaked dmap -glview option to dump an .obj next to the .proc file with similar content
2022-09-20 18:01:18 +02:00
Robert Beckebans
d7d699258b
Tweaked dmap -glview option to dump an .obj next to the .proc file with similar content
2022-09-19 20:05:31 +02:00
Robert Beckebans
9307983475
Some code to debug the NVRHI swapchain problem
2022-09-17 20:01:06 +02:00
Robert Beckebans
44d65a6377
Switched nvrhi to github.com/RobertBeckebans/nvrhi.git
2022-09-17 13:37:34 +02:00
Robert Beckebans
f975108e43
Merge branch 'master' into 635-nvrhi3
2022-09-17 09:06:53 +02:00
Robert Beckebans
f426ae3472
Bumped required C++ standard to 14
2022-09-17 08:55:55 +02:00
Robert Beckebans
5569af4f26
Astyle
2022-09-17 08:55:07 +02:00
HarrievG
4401deac27
idList iterator fix
...
parser cleanup fix
2022-09-17 08:55:07 +02:00
Robert Beckebans
5c01fb206e
Astyle
2022-09-17 08:12:31 +02:00
HarrievG
e0d178b14d
idList iterator fix
...
parser cleanup fix
2022-09-17 08:04:34 +02:00
Robert Beckebans
4dbb4bd114
Renamed r_gapi to r_graphicsAPI
2022-09-17 08:01:22 +02:00
Robert Beckebans
322245d9f1
Small fixes to get the ingame AF editor running
2022-09-15 11:44:26 +02:00
Robert Beckebans
25b7680cfb
Added Imgui AF editor by Stephen Pridham
2022-09-15 11:03:22 +02:00
Robert Beckebans
f4e84b50db
Adapted imgui_stdlib to idStr
2022-09-15 11:02:43 +02:00
Robert Beckebans
86dd5558da
Added imgui_stdlib.h interface
2022-09-15 10:36:37 +02:00
Robert Beckebans
2249abbbd8
Updated Imgui to version 1.88
2022-09-15 10:34:02 +02:00
Robert Beckebans
a72b78fd26
Synced renderer with SP branch for the most parts
2022-09-14 18:03:29 +02:00
Robert Beckebans
75b299b6c0
Merge branch 'master' into 635-nvrhi3
2022-09-14 16:26:15 +02:00
Robert Beckebans
55b9937380
Formatted jpeg-6 code with Astyle
2022-09-12 20:47:41 +02:00
Robert Beckebans
a86e001738
Added more Makkon textures to convertMapQuakeToDoom cmd
2022-09-12 18:53:26 +02:00
Robert Beckebans
5d5de028ea
Improved Quake .map converter to get Makkon's samplemaps working
2022-09-11 15:34:29 +02:00
Robert Beckebans
4335eed1a7
Added sample sound shaders for looping background music
2022-09-10 22:09:24 +02:00
Robert Beckebans
18a4af8dd4
Formatted terrible oggvorbis code with Astyle
2022-09-10 21:28:59 +02:00
Robert Beckebans
3219e86f01
Also play music after loading a savegame
2022-09-10 21:14:24 +02:00
Robert Beckebans
12c9664a55
Scan for music/*.ogg files and play a different track for each map
2022-09-10 19:52:35 +02:00
Robert Beckebans
7e4694aa3e
Merged Ogg Vorbis support from DNF id Tech 4 branch
2022-09-10 14:01:35 +02:00
Robert Beckebans
d7d3694118
Added ancient oggvorbis code from vanilla Doom 3
2022-09-10 13:35:51 +02:00
Robert Beckebans
7f95839129
[bakeLightGrids] Fixed too bright grid points caused by bad cubemap captures
2022-09-06 18:39:47 +02:00
Robert Beckebans
2e6f61f9cb
Merge branch 'master' into 635-nvrhi3
2022-09-06 12:24:11 +02:00
Robert Beckebans
4652eb94d9
Merge pull request #646 from davidebeatrici/collisionmodel-contactinfo-material-id-init
...
cm/CollisionModel: Initialize "material" and "id" fields in "contactInfo_t"
2022-09-05 22:33:15 +02:00
Robert Beckebans
de6ab9d31f
Removed #define JPEG_INTERNALS from Cinematic.cpp. Closes #684
2022-09-05 22:29:53 +02:00
Robert Beckebans
539c3a93cd
Formatted doomclassic code with Astyle
2022-09-05 22:25:33 +02:00
Robert Beckebans
b04ba7fcfd
Fixed GCC compile error caused by the glTF2 code
2022-09-05 22:07:19 +02:00
Robert Beckebans
30b394bd3f
Fixed inconsistent override warnings
2022-09-05 21:57:17 +02:00
Robert Beckebans
3c1bcc2153
Fixed Linux compile issues caused by glTF2 code
2022-09-05 19:29:11 +02:00
Robert Beckebans
fd6eee32e3
Removed idVec4i
2022-09-04 16:15:02 +02:00
Robert Beckebans
007c601c58
Merge branch '679-gltf-map-support2' into 679-gltf-map-support-nvrhi
2022-09-04 13:43:31 +02:00
Robert Beckebans
b775de0e99
Merge branch 'master' into 679-gltf-map-support2
2022-09-04 13:41:47 +02:00
Robert Beckebans
4258367037
Fixed glTF2 bounding box calculation if GPU skinning is used
2022-08-16 20:35:52 +02:00
HarrievG
8b5dc677e3
- fixed asserts while converting gltf meshes primitives
2022-08-16 20:26:37 +02:00
Robert Beckebans
f22d7f511b
Merge branch '679-gltf-map-support2' into 679-gltf-map-support-nvrhi
2022-08-16 13:45:58 +02:00