Commit graph

394 commits

Author SHA1 Message Date
Robert Beckebans
ce0e83ebca Merge pull request #160 from BielBdeLuna/envshot
Envshot and cubemap to skymap transforms
2014-08-25 17:17:47 +02:00
BielBdeLuna
1f993688c6 image.h included 2014-08-25 16:13:16 +02:00
BielBdeLuna
fc7ed840bc astyle and other wonderbar stuff! 2014-08-25 15:25:54 +02:00
BielBdeLuna
fedaf6b691 envshot and others working 2014-08-24 00:10:50 +02:00
Robert Beckebans
9147482a37 Added check for Gallium drivers to use GLSL ES 3.00. #137 2014-08-20 13:07:59 +02:00
BielBdeLuna
d7345d6168 envToSky not working yet 2014-08-20 12:12:01 +02:00
Robert Beckebans
7e49606cc8 Removed ARB endings from OpenGL calls 2014-08-20 11:09:02 +02:00
Robert Beckebans
f9ff46d03d Removed include of SDL_syswm.h because it creates problems on Kubuntu 14.04 with Mir 2014-08-20 00:30:39 +02:00
BielBdeLuna
095cf836c6 screen shots are PNG and envshots are TGA, but still envshots come out somewhat wrong 2014-08-19 11:35:50 +02:00
BielBdeLuna
706d98f24c now envshot does the target renderers at a proportionatesize and unskewed, but still the first of them fails. 2014-08-18 03:38:55 +02:00
BielBdeLuna
71b26cf128 envshot working but not correctly 2014-08-16 23:20:46 +02:00
Robert Beckebans
195b99e39f Removed usage of Sys_GetSystemRam(). refs #164 2014-08-06 11:35:42 +02:00
Robert Beckebans
45b0075a75 VectorSet compile fix. refs #146 2014-08-06 11:27:11 +02:00
Robert Beckebans
05b21ff3ad Updated embedded Cg shaders 2014-08-02 15:10:06 +02:00
Robert Beckebans
e03ed8769d Small corrections to dmap 2014-08-02 15:09:25 +02:00
Robert Beckebans
352df659a8 Replaced ( void ) with () 2014-08-02 14:48:04 +02:00
Robert Beckebans
f6f02b7c71 Merge branch 'master' of github.com:RobertBeckebans/RBDOOM-3-BFG 2014-08-02 14:36:52 +02:00
Robert Beckebans
f7e3f4b34d Shadersync from private project 2014-08-02 14:36:46 +02:00
Robert Beckebans
0478b868e7 Merge pull request #149 from BielBdeLuna/ambient_fix
ambient fix works
2014-08-02 14:33:06 +02:00
Robert Beckebans
f86bc286f6 Merge pull request #150 from raynorpat/master
Add back dmap and aas compiler
2014-08-02 14:32:19 +02:00
Pat Raynor
125191b866 Added back dmap and aas compiler from original Doom 3 GPL release 2014-08-01 03:07:00 -04:00
Pat Raynor
d2ebebca35 Fix classic doom define logic in XAudio2 sound backend 2014-08-01 02:37:00 -04:00
Pat Raynor
6f65394d97 Removed the useless Sys_GetSystemRam and Sys_GetVideoRam 2014-08-01 02:36:04 -04:00
Pat Raynor
afeab489dd Add more windows versions... 2014-08-01 02:35:12 -04:00
BielBdeLuna
2bd87d1a88 ambient fix works 2014-07-29 12:10:43 +02:00
Robert Beckebans
f5dd0611d5 Merge pull request #140 from darealshinji/patch-1
use av_frame_alloc() if lavc is >= 55.28.1
2014-07-21 10:04:12 +02:00
Robert Beckebans
77f65454f2 Merge pull request #143 from jonathangray/mesa-shader-fix
make a shader work with Mesa by avoiding an implicit type conversion
2014-07-21 10:00:16 +02:00
Robert Beckebans
78c18d972d Merge pull request #144 from jonathangray/timidity-resample-fix
Fix memory corruption in timidity resampling code
2014-07-21 09:58:00 +02:00
Jonathan Gray
86216aa708 Fix memory corruption in timidity resampling code.
From Sam Lantinga in SDL_mixer 1.2.8:
http://lists.libsdl.org/pipermail/commits-libsdl.org/2007-July/008673.html

Fixes a crash on OpenBSD.
2014-07-20 22:58:43 +10:00
Jonathan Gray
79b8e04e95 avoid an implicit type conversion in a shader
renderprogs/interactionSM.pixel does not compile with the Mesa
shader compiler due to a an implicit type conversion.

This gives a console warning on a release build and fatally
asserts on an debug build:

0:135(19): error: could not implicitly convert operands to arithmetic operator

Avoid this by changing an int declaration to a float.
2014-07-20 21:25:24 +10:00
darealshinji
f1d2d2c459 use av_frame_alloc() if lavc is >= 55.28.1 2014-07-07 16:40:12 +02:00
Robert Beckebans
485edfebc1 Merge pull request #128 from chungy/master
Change default Linux path to a generic and standard name
2014-05-29 11:05:36 +02:00
Mike Swanson
1c56560cc4 Change default Linux path to a generic and standard name
While the game so far has no official release on Linux, we cannot
depend on any pre-installed path for the game.  Even if it were, it
would likely be a steam exclusive and constrained to
$HOME/.local/share/Steam ...

Instead, this adopts a more typical Debian-style path used for game
data, that is putting it into /usr/share/games. This is already the
path I have chosen when making the doom3bfg-data package[1] for the
Arch Linux AUR, and currently both packages for RBDOOM-3-BFG patch
this file in order to use this path. The more generic path name can
facilitate the use of any other forks of BFG Edition that may come
along, and everyone will benefit by sharing the same data path.

[1] https://aur.archlinux.org/packages/doom3bfg-data/
2014-05-28 19:19:24 -07:00
Robert Beckebans
4c7451aee3 Added extract_resources.cfg for modding purposes 2014-05-22 11:35:47 +02:00
Robert Beckebans
79c4b3ef98 Fixed SDL 1.2 support 2014-05-22 09:55:25 +02:00
Robert Beckebans
0f1f22de45 Merge pull request #125 from JanSimek/objective-c
Replaced procfs dependent functions with native calls on OS X. #87
2014-05-22 09:48:01 +02:00
Radegast
e1f8597360 Use SDL to find Application Support path. #87 2014-05-22 00:33:58 +01:00
Radegast
c76e9a26ef Removed objective-c++ code. #87 2014-05-22 00:07:34 +01:00
Radegast
4045be32b1 Replaced procfs dependent functions with native calls on OS X. #87 2014-05-21 22:31:18 +01:00
Robert Beckebans
6d0765f3e3 Fixed mouse release comment #122 2014-05-20 23:50:53 +02:00
Robert Beckebans
746c9ce20a Merge pull request #120 from JanSimek/master
Replaced MACOS_X define with standardised __APPLE__. #87
2014-05-20 23:35:59 +02:00
Robert Beckebans
ae4ef25160 Keep mouse grabbed when opening a PDA or menu. fixes #122 2014-05-20 23:33:57 +02:00
Robert Beckebans
54ec429fa8 Merge pull request #121 from something15525/master
Updated README with instructions on installing the DirectX SDK (June 2010)
2014-05-20 23:03:43 +02:00
Michael Limb
8809610cfa Updated README with instructions on installing the DirectX SDK (June 2010) 2014-05-20 11:06:50 -07:00
Radegast
b8676a513f Replaced MACOS_X define with standardised __APPLE__. #87 2014-05-20 13:51:53 +01:00
Robert Beckebans
be7d912cf2 Just to be safe. Changed Sys_Yield() 2014-05-20 09:31:40 +02:00
Robert Beckebans
05248cce6d AStyle 2014-05-20 09:29:08 +02:00
Robert Beckebans
9c2124718f Merge pull request #117 from JanSimek/master
OS X support. #87
2014-05-20 09:27:44 +02:00
Radegast
5304284e90 Added CLOCK_REALTIME support to our custom clock_gettime() function for OS X. #87
The monotonic part was written by Gavin Beatty
https://github.com/gavinbeatty/python-monotonic-time/blob/master/darwin.c
2014-05-19 22:53:46 +01:00
Radegast
ca5c463bbd Added clock_gettime() for OS X which always returns monotonic time. #87 2014-05-19 16:53:20 +01:00