Tobias Frost
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b11cd5d1b5
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Fix identation of CMakeLists.txt
The mixing of tabs and space lead to confusion; Changes back to tabs,
like the rest of the file
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2021-11-15 07:33:05 +01:00 |
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Tobias Frost
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9c368cbf56
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Fix linking of open_al.
Closes #623
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2021-11-15 07:32:50 +01:00 |
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Robert Beckebans
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cbf0ffbcca
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Fixed UV projections within convertMapToValve220 cmd
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2021-11-09 21:30:49 +01:00 |
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Robert Beckebans
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8863db872e
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Added CMake options STANDALONE and DOOM_CLASSIC
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2021-11-09 19:47:06 +01:00 |
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Robert Beckebans
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ebdea5f6c9
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Tweaked exportFGD command for new icons
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2021-11-06 19:09:40 +01:00 |
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Robert Beckebans
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d0f5cd7308
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Added new GFX options for SSAO and Ambient Lighting
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2021-10-30 17:54:07 +02:00 |
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Robert Beckebans
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5b252f82d1
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Fixed DPI Scaling problems #616
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2021-10-28 11:12:07 +02:00 |
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Robert Beckebans
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50a722ec38
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Started to port bswf JSON importer to Blender 2.93
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2021-10-27 16:24:30 +02:00 |
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Robert Beckebans
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84f238fc00
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Added _extra_ents.map files for ROE campaign
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2021-10-23 16:02:08 +02:00 |
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Robert Beckebans
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083b031373
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_extra_ents.map files can override entities
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2021-10-20 14:49:45 +02:00 |
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Robert Beckebans
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b65bef4d62
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Use snapped origin of env_probes for new naming convention
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2021-10-12 21:08:59 +02:00 |
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Robert Beckebans
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77f8031eb9
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Allow _extra_ents.map files next to the map files
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2021-10-10 17:47:24 +02:00 |
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Robert Beckebans
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e1db32fe30
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Little TrenchBroom interop fixes
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2021-10-09 18:37:53 +02:00 |
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Robert Beckebans
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1d7bcb5f27
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Tweaked exportFGD further to support sprite icons
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2021-10-08 22:46:30 +02:00 |
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Robert Beckebans
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efcf72fae4
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Tweaked exportFGD to support sprite icons
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2021-10-08 20:51:08 +02:00 |
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Stephen Saunders
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aeefb34561
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Revert commit using getters for gameThread times - wrong type size
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2021-10-01 00:29:09 -04:00 |
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Robert Beckebans
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79b28779b7
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Astyle cleanup
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2021-09-28 09:58:48 +02:00 |
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Stephen Saunders
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af08e7d414
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Use proper getters & setters for gameThread and renderSync times
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2021-09-27 22:58:32 -04:00 |
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Stephen Saunders
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09e0a4c5c8
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Fix Frame time calculation to properly handle CPU/GPU parallelism
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2021-09-27 17:56:45 -04:00 |
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Stephen Saunders
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3d7cfe7351
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Added Total CPU time to Perf Stats overlay, fixed Frame time calculation
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2021-09-24 09:03:27 -04:00 |
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Stephen Saunders
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45b9850546
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Disable detailed GUI timestamps only when 3D timestamps are active
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2021-09-23 10:21:03 -04:00 |
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Stephen Saunders
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945684f55c
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Add CPU+GPU total time to Perf Stats & Fix Idle time for non-smp modes
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2021-09-23 01:11:05 -04:00 |
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Stephen Saunders
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6f3f0ca491
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Fix CPU timer scaling on Win64 + minor format changes for FPS overlay
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2021-09-22 17:57:19 -04:00 |
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Stephen Saunders
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f75701a9ab
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Fix overwrite of RC_DRAW_VIEW_3D timestamps by RC_DRAW_VIEW_GUI rendering pass
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2021-09-22 17:40:11 -04:00 |
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Stephen Saunders
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1c41e52fc0
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Change libMoltenVK.dylib path in CMakeLists for MoltenVK custom build flexibility
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2021-09-20 11:38:34 -04:00 |
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Stephen Saunders
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0306b6189a
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Improve accuracy of gpuMicroSec timer on macOS OpenGL
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2021-09-17 14:44:30 -04:00 |
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Robert Beckebans
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cbf17d4f36
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Cleanup and Astyle
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2021-09-11 18:02:16 +02:00 |
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Admer
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2f58f2b0c2
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
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Admer
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474a299a27
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Use idMapFile instead of CM for brush origin offsets
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2021-09-11 17:43:50 +02:00 |
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Admer
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302c4aa14d
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Supress Windows API's DrawText macro, for proper highlighting of idRenderWorld::DrawText
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2021-09-11 17:43:50 +02:00 |
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Admer
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9381796d3f
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idEntity: use origin brush offsets
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2021-09-11 17:43:50 +02:00 |
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Admer
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17068426e4
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dmap: write origin brushes to .cm files
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2021-09-11 17:43:50 +02:00 |
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Admer
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677025bf6c
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idMaterial: origin flags
# Conflicts:
# neo/renderer/Material.h
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2021-09-11 17:43:50 +02:00 |
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Admer
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1e18029909
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idParallelJobList: fix syntax highlighting for AddJob
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2021-09-11 17:43:50 +02:00 |
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Admer
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a1e1bec54a
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r_skipBloom CVar
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2021-09-11 17:43:50 +02:00 |
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Robert Beckebans
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80c48e3895
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Astyle
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2021-09-11 13:02:59 +02:00 |
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Robert Beckebans
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6510531ad8
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Merge pull request #606 from SRSaunders/game-return-fix
Update gameReturn_t() to explicitly initialize sessionCommand
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2021-09-11 12:55:00 +02:00 |
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Stephen Saunders
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0a6e7c976f
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Update gameReturn_t() to explicitly initialize sessionCommand vs. compiler-specific behaviour
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2021-09-03 22:13:56 -04:00 |
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Stephen Saunders
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aa767c360c
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Properly delete renderWorld, soundWorld, and menuSoundWorld on shutdown
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2021-08-31 10:49:57 -04:00 |
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Robert Beckebans
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87bbebac1c
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Applied Astyle
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2021-08-28 15:05:12 +02:00 |
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Robert Beckebans
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306e980f8e
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Merge pull request #601 from SRSaunders/master
Support for macOS Universal Binary builds and README updates
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2021-08-28 14:57:23 +02:00 |
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Robert Beckebans
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530e96657e
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Merge pull request #600 from SRSaunders/x11xcb-fixes
Remove X11_XCB dependencies for Linux and macOS
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2021-08-28 14:55:03 +02:00 |
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Stephen Saunders
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a8f870ef18
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Add support for macOS universal binary builds (x86_64 & arm64)
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2021-08-20 02:13:19 -04:00 |
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Stephen Saunders
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04ac31b058
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CMakeLists: define VULKAN_USE_PLATFORM_SDL for all UNIX platforms - remove Linux/macOS restriction
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2021-08-16 16:57:24 -04:00 |
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Stephen Saunders
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c80d601276
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Remove all X11_XCB platform-specific code from RBDoom3BFG
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2021-07-30 14:08:44 -04:00 |
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Robert Beckebans
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b02eaf8f6b
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Merge pull request #599 from SRSaunders/binkdec-fixes
Support FFmpeg / BinkDec optionality for macOS
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2021-07-30 09:17:15 +02:00 |
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Robert Beckebans
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8fb98c011c
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Merge pull request #598 from SRSaunders/master
Fix broken glslang include path in CMakeLists.txt
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2021-07-30 09:16:02 +02:00 |
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Robert Beckebans
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9772dfd88b
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Merge pull request #594 from tomgreen66/rbdoom3_osxcpufreqfix
Fix odd output for CPU frequency on Mac
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2021-07-30 09:09:04 +02:00 |
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Stephen Saunders
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9e57d60850
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Disable FFmpeg and enable libbinkdec for macOS release and retail builds
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2021-07-29 21:03:18 -04:00 |
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Stephen Saunders
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d71eb2bf36
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Disable X11_XCB dependencies for Linux and macOS
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2021-07-29 00:10:13 -04:00 |
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