Commit graph

360 commits

Author SHA1 Message Date
RobertBeckebans
c9249bd05c Added ffmpeg win32 dev libs 2014-04-05 15:40:20 +02:00
Robert Beckebans
5d390301d6 Suppress warnings about multichar literals 2014-02-23 20:04:24 +01:00
Robert Beckebans
4855d74e84 Merge pull request #80 from abergmeier/fix_formats
Force format invocations to be correct (on gcc and clang) and fix them.
2014-02-23 19:45:54 +01:00
Andreas Bergmeier
f66591f244 Force format invocations to be correct (on gcc and clang) and fix them. 2014-02-23 19:16:23 +01:00
RobertBeckebans
70108766d4 Updated astyle.exe to AStyle 2.03 2014-02-23 15:23:10 +01:00
Robert Beckebans
a315630d7d Changed astyle-code.sh script to use the system astyle which is 2.03 on Kubuntu 13.10 2014-02-23 15:19:11 +01:00
Robert Beckebans
4a124390a4 Merge pull request #75 from abergmeier/fix_trigraphs
Fix usage of trigraphs.
2014-02-23 15:15:14 +01:00
Robert Beckebans
6a2633fb20 Merge pull request #79 from abergmeier/add_format_analysis
Properly handle format analysis
2014-02-23 15:06:01 +01:00
Andreas Bergmeier
be49ad4151 Add format analysis to format functions in Common. 2014-02-22 18:24:25 +01:00
Andreas Bergmeier
4d9970b148 Properly handle format analysis
Rename ATTRIBUTE_PRINTF to
- ID_STATIC_ATTRIBUTE_PRINTF
- ID_INSTANCE_ATTRIBUTE_PRINTF
since for instance functions, this has to be taken into account, too.
Add format analysis to idLib, DeclManager and idTokenParser functions.
Add support for clang.
2014-02-22 17:02:06 +01:00
Andreas Bergmeier
69f7f0eba6 Fix usage of trigraphs. 2014-02-22 11:54:04 +01:00
RobertBeckebans
7b6ceb48c8 Formatted code with AStyle 2014-02-18 11:57:59 +01:00
Robert Beckebans
47cc4f37b6 Merge pull request #72 from abergmeier/fix_constr_order
Correct initialization order of idSoundVoice_OpenAL constructor.
2014-02-18 10:03:37 +01:00
Robert Beckebans
3d1d78e528 Merge pull request #71 from abergmeier/fix_array_access
Fix accessing array in PrintFloat by char instead of int.
2014-02-18 10:03:28 +01:00
Robert Beckebans
8bd15e6f55 Merge pull request #70 from abergmeier/fix_64_bit
Handle st_lwPolygon::surf for 64bit.
2014-02-18 10:02:58 +01:00
Robert Beckebans
71a62beaac Merge pull request #65 from ckorn/typos
Fix typos
2014-02-18 09:56:44 +01:00
Andreas Bergmeier
beed9b7b4c Correct initialization order of idSoundVoice_OpenAL constructor. 2014-02-17 15:54:00 +01:00
Andreas Bergmeier
bf283af184 Fix accessing array in PrintFloat by char instead of int. 2014-02-17 15:41:33 +01:00
Andreas Bergmeier
a7b258ac2b Fix multiple compiler warnings and properly handle st_lwPolygon::surf for 64bit.
Changed surf member to now be a union of a intptr_t index and a lwSurface*.
Index member has to be signed to prevent overflow (by assigning a possibly negative short).
For most platforms, sizeof(int*) should be the same as sizeof(lwSurface*), though this might still be a race condition.
2014-02-17 14:22:01 +01:00
Robert Beckebans
dd22a2a85a Merge branch 'master' into glew 2014-02-15 11:53:30 +01:00
Robert Beckebans
cb2754884d Updated credits 2014-02-15 11:45:27 +01:00
RobertBeckebans
c710c9577f Merge branch 'master' into glew 2014-02-13 13:51:36 +01:00
RobertBeckebans
4a865cbbe5 Added .bat files for quick VS 2013 projects creation 2014-02-13 13:50:31 +01:00
Robert Beckebans
573905e295 Compile fix 2014-01-09 17:53:30 +01:00
Christoph Korn
cf9ae278f9 Fix another typo
Small typo fix.
2013-12-31 02:37:42 +01:00
Christoph Korn
264ffcb6f7 Fix typos
Just fix some typos.
2013-12-31 02:23:16 +01:00
Robert Beckebans
7690fb4b8e Merge branch 'master' into glew
Conflicts:
	neo/renderer/OpenGL/glext.h
	neo/renderer/RenderSystem_init.cpp
2013-12-24 15:49:06 +01:00
Robert Beckebans
223b7ee527 Merge pull request #63 from felixrg/doomclassic
Add 64-bit and OpenAL support for Doom Classic
2013-11-16 10:28:42 -08:00
Felix Rueegg
502b9fa180 Fixed doomclassic compiler warnings 2013-11-16 16:22:42 +01:00
Felix Rueegg
bbd634b01e Doomclassic OpenAL sound positioning changes 2013-11-15 17:26:30 +01:00
Felix Rueegg
41d44b38d5 Added OpenAL for doomclassic to CMake and fixed the sound stub problem 2013-11-13 18:36:15 +01:00
Felix Rueegg
ad2a82ebb2 Added OpenAL support for doomclassic 2013-11-13 18:20:39 +01:00
Felix Rueegg
0e2709674b Function I_ProcessSoundEvents was missing in doomclassic sound stub 2013-11-05 18:25:17 +01:00
Robert Beckebans
aaed5dd0b7 Added major contributors to the credits menu 2013-11-04 16:33:20 +01:00
Felix Rueegg
de1e9ff67e Fixed doomclassic memory allocations for 64-bit compatibility. It compiles and runs now on 64-bit Linux (without sound). 2013-11-01 09:16:41 +01:00
Felix Rueegg
cf15f4d39d Replaced obsolete pointer in maptexture_t with int for 64-bit compatibility 2013-11-01 08:49:20 +01:00
Felix Rueegg
c9f19c03b8 Changed doomclassic pointer casts for 64-bit compatibility 2013-11-01 08:38:10 +01:00
Felix Rueegg
40d0623479 Removed some more undefined types in Linux 2013-11-01 08:27:00 +01:00
Felix Rueegg
38da0fb308 Fixed some undefined types 2013-10-31 22:12:49 +01:00
Felix Rueegg
7d2d3ee348 Define MAX_PATH for doomclassic when not compiled for Windows 2013-10-31 21:52:11 +01:00
Felix Rueegg
7e3e0fd95d Removed doomclassic networking functions 2013-10-31 21:44:58 +01:00
Felix Rueegg
513fc0ee8f Added doomclassic for Linux to CMake 2013-10-31 21:25:05 +01:00
Robert Beckebans
a92a49dc2f Astyle 2013-10-30 09:42:24 +01:00
Jonathan Young
db626df078 Fixed the autosave dialog being stuck on the screen when starting a map (map or devmap) via the command line, or before selecting Doom 3. 2013-10-19 16:43:39 +10:00
Jonathan Young
2555b804d6 Fixed ERR_DROP resulting in a glitched screen with only the console accessible - show the main menu instead. 2013-09-29 21:03:32 +10:00
Robert Beckebans
9e7230de34 Disabled tunnel vision. Fixes #33 Red screen flash on damage does not dissapear until load or full health 2013-09-25 09:19:21 +02:00
Robert Beckebans
c603add210 Reverted fs_resourceLoadPriority. Be aware to keep this changed if you work on mods or standalones. fixes #59 Player starts out with Soul Cube in Doom 3 2013-09-25 09:09:09 +02:00
Jonathan Young
c925f05f85 Fixed warp effect not being centered when r_useVirtualScreenResolution was 0. 2013-09-22 13:50:49 +10:00
Jonathan Young
bb2e41b5d7 Added r_useVirtualScreenResolution cvar to control whether to do 2D rendering at 640x480 and stretch to the current resolution (default), or render at the current resolution. 2013-09-21 22:12:42 +10:00
Jonathan Young
b3983e582a astyle 2013-09-21 19:37:12 +10:00