Robert Beckebans
a95f5811b6
Updated README.txt
2012-12-19 16:19:42 +01:00
Robert Beckebans
bf7f892d5d
Updated README.txt with compile instructions for Linux
2012-12-19 16:18:18 +01:00
Robert Beckebans
f57d92a1ab
Renamed RBDoom3 to RBDoom3BFG
2012-12-19 15:23:57 +01:00
Daniel Gibson
b1dabf3efd
Improve R_GetModeListForDisplay()
...
* Fixed small bug when only one display mode was found by SDL2
* removed some redundant and dead code
* improved warnings
2012-12-18 22:50:59 +01:00
Daniel Gibson
4863f11607
Fix bug in vidMode_t constructor
...
it caused the default/static video mode list to contain only garbage
2012-12-18 22:49:22 +01:00
Daniel Gibson
f3c4948b2f
R_GetModeListForDisplay() for SDL2
2012-12-18 01:11:21 +01:00
Daniel Gibson
dd987814f7
Fix cursor in menus
...
it didn't work correctly because the mouse isn't grabbed
(in contrast to dhewm3).
It's fixed now by returning absolute coordinates when a menu
is open, furthermore the cursor is now always hidden.
2012-12-18 01:10:38 +01:00
Robert Beckebans
9c477c6bd9
Possible fix for the linker problems on Ubuntu 12.04 64 bit
2012-12-17 20:36:11 +01:00
Robert Beckebans
99166faf71
Fixed compile problems on Win64
2012-12-17 12:24:31 +01:00
Daniel Gibson
e42a886b29
remove deprecated glShadeModel stuff
...
it's only for fixed function opengl, thus it's not needed and deprecated in OpenGL 3.2
AMD's driver complains about this.
2012-12-17 01:02:53 +01:00
Daniel Gibson
ddaa0c8f70
Fix crash when loading mc_underground map
...
it was because in Window.cpp/h a lot of pointers were castet to ints..
if such abomination is done at least use intptr_t...
2012-12-17 00:54:48 +01:00
Robert Beckebans
63f9d4000f
First playable version on Linux.
2012-12-16 17:31:21 +01:00
Robert Beckebans
823ea36ffe
Added support for OpenGL 3.2 context debugging using SDL 2.0
2012-12-16 12:22:07 +01:00
Robert Beckebans
b7d3481f57
Fixed missing 16 byte alignment on 32 bit Linux for SSE structs.
2012-12-15 14:53:11 +01:00
Robert Beckebans
d7888cf99d
Added support for SDL 2.0
2012-12-14 19:03:30 +01:00
Robert Beckebans
202c54ffff
Fixed backslashes bug in idRenderProgManager::LoadGLSLShader()
2012-12-14 14:21:50 +01:00
Robert Beckebans
8c9a2d3e0b
Some changes to the filesystem to give local files a higher priority than resource files.
2012-12-14 14:20:04 +01:00
Robert Beckebans
8b8cfe7d25
Small changes to pthreads.
2012-12-14 13:10:52 +01:00
Robert Beckebans
776b1a2938
Merge remote-tracking branch 'DanielGibson/linux'
2012-12-14 12:06:40 +01:00
Robert Beckebans
7e29478f9e
Merge branch 'linux'
2012-12-14 11:51:57 +01:00
Robert Beckebans
3e533d1e29
Merge branch 'linux' of https://github.com/RobertBeckebans/RBDOOM-3-BFG into linux
2012-12-14 11:50:29 +01:00
Robert Beckebans
7b43a34f37
Changed idSysSignal pthread implementation to consider the manualReset parameter
2012-12-14 11:50:20 +01:00
Daniel Gibson
a5f5d75e82
Use -O0 for Debug builds, make sure that compiles
...
because of some GCC bug the included refactoring in
PacketProcessor.* was necessary
2012-12-14 00:52:31 +01:00
Daniel Gibson
67d6a5a1fa
Make sure SDL_Init() was called before SDL_VideoInfo()
...
by adding GLimp_PreInit()
2012-12-14 00:51:22 +01:00
Robert Beckebans
9abdf06367
Merge remote-tracking branch 'DanielGibson/linux'
2012-12-14 00:20:51 +01:00
Daniel Gibson
ebbb98c9bd
eliminate more longs
...
for 64bit compatibility.
2012-12-13 22:07:49 +01:00
Robert Beckebans
ca85c4d27b
Added changes to compile for Win64
2012-12-13 20:37:55 +01:00
Daniel Gibson
ee88148bd1
eliminate more longs
...
for 64bit compatibility.
2012-12-13 01:28:41 +01:00
Robert Beckebans
86deed26b8
Merged 64 bit fixes.
2012-12-12 12:11:55 +01:00
Robert Beckebans
2952f227ea
Merge remote-tracking branch 'DanielGibson/linux' into linux
2012-12-12 11:35:19 +01:00
Robert Beckebans
baac8780a5
Fixed some bugs in idSysSignal.
2012-12-12 11:29:55 +01:00
Robert Beckebans
47f3f1b999
Fixed bug in Sys_CPUCount()
2012-12-12 00:37:01 +01:00
Robert Beckebans
6c4590d8d4
Fixed stupid backslashes bug in idFileSystemLocal::CreateOSPath()
2012-12-12 00:36:07 +01:00
Daniel Gibson
9eeea7adf3
Fix tons of compiler warnings
...
mostly -Wreorder, use const char* instead of char* for "static strings",
fix inappropriate usage of NULL (e.g. instead of '\0' or (int)0)
2012-12-11 23:57:05 +01:00
Robert Beckebans
b848312904
Fixed missing SDL video initialization.
2012-12-11 23:49:41 +01:00
Robert Beckebans
99f144c32f
Added missing neo/sys/sdl/sdl_local.h
2012-12-11 23:23:17 +01:00
Robert Beckebans
a1730fa430
Supplemented Linux backend with missing functions. -> [100%] Built target RBDoom3 on Kubuntu 12.10
2012-12-11 23:17:23 +01:00
Robert Beckebans
f7279b850c
Disabled -Wall option
2012-12-09 02:10:01 +01:00
Robert Beckebans
6d70f04cc9
Ported the Win32 threads to POSIX pthreads.
2012-12-09 01:55:59 +01:00
Robert Beckebans
3b0dabe30a
Formatted code.
2012-12-08 18:20:13 +01:00
Robert Beckebans
8812f6f0a4
Merge branch 'linux' of https://github.com/RobertBeckebans/RBDOOM-3-BFG into linux
2012-12-07 21:25:01 +01:00
Robert Beckebans
bc6d7fbb8c
Fixed wrong assert
2012-12-07 21:24:45 +01:00
Robert Beckebans
3639ba0c7b
Everything compiles on Linux. Now we can fix the linker problems! :)
2012-12-07 18:29:47 +01:00
Robert Beckebans
948865123d
More Linux specific fixes, especially 64 bit
2012-12-07 17:06:44 +01:00
Robert Beckebans
55cc6b3946
Minifix for idCommonLocal
2012-12-07 00:23:27 +01:00
Robert Beckebans
1feaa335df
More compile fixes for Linux.
2012-12-07 00:09:53 +01:00
Robert Beckebans
9cc36a111e
More Linux specific fixes. idlib compiles on Kubuntu 12.10 64 bit
2012-12-06 21:31:33 +01:00
Robert Beckebans
37a6018233
Added some macro defines for Linux.
2012-12-06 01:00:05 +01:00
Robert Beckebans
afaf66ef40
Formatted code
2012-12-04 12:11:14 +01:00
Robert Beckebans
5e582222cf
Removed unused callstack traces API. All C++ files compile with MinGW.
2012-12-04 02:30:46 +01:00