Commit graph

528 commits

Author SHA1 Message Date
Robert Beckebans
127b2ed5e8 Finally, Crytek's SMAA works at leat in SMAA 1x mode 2015-12-28 23:22:58 +01:00
Robert Beckebans
0b5d931e1e SMAA debugging 2015-12-28 21:36:25 +01:00
Robert Beckebans
3bb28ab144 SMAA neighborhood blending shader 2015-12-28 13:34:39 +01:00
Robert Beckebans
794f9ae5e1 SMAA blending weight calculation shader 2015-12-28 11:42:11 +01:00
Robert Beckebans
43b0cb2415 SMAA edge detection shader 2015-12-27 17:45:41 +01:00
Robert Beckebans
e332dd07d6 SMAA step one 2015-12-26 16:11:47 +01:00
Robert Beckebans
65589354c5 Added unmodified SMAA shader 2015-12-26 15:30:07 +01:00
Robert Beckebans
e8c8aa4795 Added SMAA intrinsic helper images 2015-12-26 15:20:19 +01:00
Robert Beckebans
6aa87784a3 Tweaked HDR/ambient 2015-12-25 12:03:59 +01:00
Robert Beckebans
a501209c8b Updated shaders. Merry Christmas :) 2015-12-24 18:49:25 +01:00
Robert Beckebans
ad0ff8ec8d Tweaked HDR/ambient 2015-12-24 18:47:16 +01:00
Robert Beckebans
5556231d71 Tweaked HDR parameters 2015-12-24 18:47:16 +01:00
Robert Beckebans
6c4ebf6a75 Added ambient pass to make game less dark 2015-12-24 18:47:16 +01:00
Robert Beckebans
5ed5b81161 Updated readme and release notes 2015-12-24 14:18:05 +01:00
Robert Beckebans
29d4a75401 Updated embedded shaders 2015-12-24 13:08:16 +01:00
Robert Beckebans
da7eedf04d Added filmic post process effects 2015-12-23 13:53:21 +01:00
Robert Beckebans
a38bfe949e Fixed renderprogs _manifest.lua 2015-12-22 18:03:44 +01:00
Robert Beckebans
5e2f7375ac Tweaked chromatic burning bloom 2015-12-22 17:53:18 +01:00
Robert Beckebans
3738e59283 Embedded shaders 2015-12-21 14:46:28 +01:00
Robert Beckebans
79f1071322 listImages bugfixes 2015-12-21 14:28:30 +01:00
Robert Beckebans
f64b7b80d4 HDR framebuffer resize bugfix 2015-12-21 12:11:56 +01:00
Robert Beckebans
2d8a0b3536 Tweaked tone mapping and implemented r_hdrDebug view 2015-12-21 11:39:19 +01:00
Robert Beckebans
b746c06bef Added missing renderprogs 2015-12-20 21:52:38 +01:00
Robert Beckebans
37005ba506 64 bit HDR with adaptive tone mapping ported from XreaL 2015-12-20 12:28:46 +01:00
Robert Beckebans
1c14ab2db9 Changed extension check for GL_ARB_framebuffer_object 2015-11-23 14:42:01 +01:00
Robert Beckebans
be030e5548 Workarounds for Mesa. closes #256 #245 2015-11-23 14:01:59 +01:00
Robert Beckebans
b94023637e Merge pull request #254 from BielBdeLuna/mesa_glsl_fix
glsl creation for Mesa drivers fix
2015-11-17 12:52:41 +01:00
BielBdeLuna
a25dcdcd30 glsl creation fix 2015-11-17 12:46:45 +01:00
Robert Beckebans
cd084649c6 Merge remote-tracking branch 'RBDOOM-3-BFG/master' 2015-10-22 23:49:12 +02:00
Robert Beckebans
ab354c0ceb Defaulted fs_resourceLoadPriority to 0 2015-10-22 23:48:38 +02:00
Robert Beckebans
cb4e301bdc Merge pull request #240 from DanielGibson/fix-rb-crashes
Fix crash when running dmap on existing map
2015-08-05 18:19:19 +02:00
Daniel Gibson
0fbf83fa49 Implemented Sys_[SG]etClipboardData() for SDL backend
SDL2 only, SDL1.2 doesn't have functions to handle the clipboard
2015-08-02 19:23:26 +02:00
Daniel Gibson
255d135a6c Fix crash when running dmap on existing map
Loading the collision model from binary can fail, but this wasn't
checked, so idCollisionModelManagerLocal::models[i] could contain NULL
which causes crashes later.
2015-08-01 05:18:12 +02:00
Robert Beckebans
1578c74d06 Merge pull request #239 from Zi0P4tch0/archlinux-instructions
Added ArchLinux instructions
2015-07-25 13:50:11 +02:00
Matteo Pacini
b8bc47e5bc Added ArchLinux instructions 2015-07-25 12:41:09 +01:00
Robert Beckebans
2542c17733 Merge branch 'master' of github.com:RobertBeckebans/RBDOOM-3-BFG 2015-07-17 08:40:10 +02:00
Robert Beckebans
2ddbdba74a Updated README.txt with qconsole hint 2015-07-17 08:40:00 +02:00
Robert Beckebans
af2c6b4326 Merge branch 'master' of github.com:RobertBeckebans/RBDOOM-3-BFG 2015-07-11 12:16:04 +02:00
Robert Beckebans
02f6328a0d Set USE_INTRINSICS for MSVC 2015-07-11 12:15:59 +02:00
Robert Beckebans
8a2fd154bb Merge pull request #234 from coldtobi/master
Do not force USE_INTRINISCS to be set via source-code
2015-07-11 12:14:56 +02:00
Tobias Frost
bbb41c7781 Do not force USE_INTRINISCS to be set via source-code 2015-07-11 10:33:04 +02:00
Robert Beckebans
223548d148 astyled pull requests 2015-06-24 11:28:31 +02:00
Robert Beckebans
4fa4537978 Use SSE2 intrinsics on x86 2015-06-24 11:27:54 +02:00
Robert Beckebans
9d4c468f08 Merge pull request #228 from coldtobi/master
rbdoom3: Option to set CPU_ID and to specify CPU Features to be used.
2015-06-24 11:14:30 +02:00
Robert Beckebans
8a8deb63fd Merge pull request #231 from coldtobi/use_cmake_dl_libs
Do use CMAKE_DL_LIBS to determine the linkerflags needed to link against libdl
2015-06-24 11:12:30 +02:00
Robert Beckebans
edc3dfb55a Merge pull request #229 from coldtobi/precompiled-headers-configureable
Make use of precompiled header configureable
2015-06-24 11:10:58 +02:00
Robert Beckebans
e735dc70da Merge pull request #232 from PJayB/rbbase
WinRT: Get the default XAudio2 device and use that if available
2015-06-24 11:00:33 +02:00
Pete Lewis
87c08c30cb Use the default audio device in Win8/XAudio2 2015-06-23 11:56:27 -07:00
Pete Lewis
9fc94d5745 Merge with RB 2015-06-23 11:50:57 -07:00
Tobias Frost
92dab63c30 - Do use CMAKE_DL_LIBS to determine the linkerflags needed to link against libdl.
- For !WINDOWS, add sys_defines based on compiler instead based on system. (enabled compilation e.g on hurd and kfreebsd)
2015-06-21 16:52:56 +02:00