Robert Beckebans
09f92b95d9
Disable ATL warning with VS2015
2017-09-02 13:58:21 +02:00
Robert Beckebans
6fbaf4e904
Merge remote-tracking branch 'Codes4Fun/HDRMSAAFix'
2017-09-02 13:33:55 +02:00
Robert Beckebans
fab5644a75
Merge pull request #393 from dsalt/compile-warnings
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Trivial fixes for some (mostly) string-related compile warnings
2017-08-30 12:39:40 +02:00
Robert Beckebans
176c58fc1e
Merge pull request #391 from dsalt/master
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Fix detection of Mesa >= 17.2.
2017-08-30 12:39:23 +02:00
Darren Salt
5791f11a6b
Kill a macro redefinition warning.
2017-08-27 23:31:51 +01:00
Darren Salt
c8fae11e7d
Constify format string in DisplayRealTimeString (fixes warnings).
2017-08-27 22:26:28 +01:00
Darren Salt
50df362ef8
Fix C++11 literal suffix warnings.
2017-08-27 22:26:28 +01:00
Darren Salt
01be91c9c8
Fix detection of Mesa >= 17.2.
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This handles accelerated drivers (vendor == "X.Org") and software rendering (llvmpipe).
2017-08-09 17:02:35 +01:00
Robert Beckebans
e5b3c697d2
Merge pull request #376 from ensiform/vs2017-cmake-batchfiles
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Add cmake files for VS 2017 support
2017-07-29 11:27:15 +02:00
Ensiform
df08e21e0d
Add cmake files for VS 2017 support
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Win10 solutions are likely needed to be used if you don't want to depend on the DXSDK same as 2015.
2017-07-15 21:28:05 -05:00
Robert Beckebans
81dc65119d
Merge pull request #341 from boscorillium/glew2.0
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update to glew 2.0
2017-04-21 10:55:32 +02:00
Robert Beckebans
bc8d5f1995
Merge pull request #356 from Codes4Fun/StereoscopicFix
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Fix for Stereoscopic 3D modes with HDR and SMAA.
2017-04-20 15:26:01 +02:00
Codes4Fun
de899cdbda
Automatic reload of shaders after changing r_useHDR and r_useHalfLambertLighting.
2016-10-24 16:08:27 -07:00
Codes4Fun
2ce3f660bd
Fixed resolution changing bug with MSAA and HDR.
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After a resolution change the hdrNonMSAAFBO needed to be reattached
after Resize, not doing that resulted in a black screen (being attached
to the old deleted texture).
2016-10-24 16:07:17 -07:00
Codes4Fun
d53b9cafda
Update to use glConfig.multisamples.
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code under USE_HDR_MSAA was stil using r_multiSamples, so switched it to
use glConfig.multiSamples.
2016-10-24 16:06:21 -07:00
Codes4Fun
3241d08740
Added UpdateStereo3DMode function.
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This is to consolidate how we update the glConfig.stereo3Dmode, and to
update it before initializing the framebuffers so that they are
initially allocated correctly and avoid framebuffers getting reallocated
later.
2016-10-24 15:58:43 -07:00
Codes4Fun
e83aa52d4f
Fix for Stereoscopic 3D modes.
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A lot of places using glConfig.nativeScreenWidth, when they should be
calling renderSystem->GetWidth() (and height equivalent) which take into
account stereoscopic 3d modes.
2016-10-23 18:55:16 -07:00
Robert Beckebans
80df3182f1
Merge pull request #353 from shaneutt/master
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Regenerate RenderProgs_embedded.h
2016-10-18 11:52:41 +02:00
Shane Utt
8226e25886
Regenerate RenderProgs_embedded.h
2016-10-14 21:32:57 -04:00
Tim Howard
fc3fd70409
update to glew 2.0
2016-08-13 21:05:14 -04:00
Robert Beckebans
ce3ceefa1b
Merge pull request #336 from TheLonerD/patch-1
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Fix crash when launching doom classic game
2016-08-06 12:02:05 +02:00
Lightwave
65a44fe5ad
Fix crash when launching doom classic game
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Nulling XAUDIO2_VOICE_STATE struct before using, so it's eliminate "uninitializing variable" crash when pMusicSourceVoice is NULL.
2016-07-18 22:32:09 +03:00
Robert Beckebans
259d71da41
Merge pull request #335 from jpcy/se2-renderdemo
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Merged Storm Engine 2 demo fixes.
2016-07-17 11:02:16 +02:00
Jonathan Young
5368af9ad8
Fix playDemo running as fast as possible (like timeDemo).
2016-07-16 11:24:06 +10:00
Jonathan Young
ca0527f9a6
Merged Storm Engine 2 demo fixes.
2016-07-15 16:36:34 +10:00
Robert Beckebans
05bb9da500
Merge pull request #332 from jpcy/cmd-arg-completion-fixes
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Misc. command argument completion fixes
2016-07-04 23:20:41 +02:00
Jonathan Young
42f93f5b0e
Include json maps in command argument auto-complete.
2016-07-04 19:14:16 +10:00
Jonathan Young
9325c3672c
Fix debug assert when auto-completing some command arguments.
2016-07-04 19:12:58 +10:00
Robert Beckebans
3d75dbcb4a
GCC compile fixes under Kubuntu 15.10
2016-07-03 22:56:29 +02:00
Robert Beckebans
8a99249cfd
Astyle
2016-07-03 15:40:03 +02:00
Robert Beckebans
9a340f3914
Renamed Flash GUI development cvars to postLoadFlash*
2016-07-03 15:33:01 +02:00
Robert Beckebans
e6f75d3336
Merge branch 'flash-tools'
2016-07-03 15:11:43 +02:00
Robert Beckebans
d3b9d238ec
Merge branch 'collada-support'
2016-07-03 14:59:45 +02:00
Robert Beckebans
7296fd83b5
Added COLLADA model support to get rid of ancient LWO/ASE formats
2016-07-03 13:47:52 +02:00
Robert Beckebans
3e1d21ef34
Merged some SS2 shadow mapping performance improvements
2016-07-02 11:24:22 +02:00
Robert Beckebans
081c848f87
envShot cleanup
2016-07-02 11:24:22 +02:00
Robert Beckebans
30f85f5b46
Merged Steel Storm 2 envShot bugfix by LordHavoc
2016-07-02 11:24:22 +02:00
Robert Beckebans
3bac15f585
Merged some SS2 shadow mapping performance improvements
2016-07-02 11:22:04 +02:00
Robert Beckebans
86d881d046
Blender export script Bugfix
2016-07-02 11:21:05 +02:00
Robert Beckebans
1bfe4682af
Merge pull request #326 from y2keeth/master
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increase max_decals and deffered decals, shotgun now has full impacts
2016-06-30 22:07:29 +02:00
y2keeth
1b82fedf36
Merge remote-tracking branch 'refs/remotes/RobertBeckebans/master'
2016-06-29 18:44:52 -04:00
y2keeth
7b5fc61a51
added option to game setting to turn on or off muzzleflashes
2016-06-29 18:37:59 -04:00
Robert Beckebans
491942e24c
Merge pull request #324 from Elzair/dev
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Fixed shader errors for Mesa DRI drivers on Linux
2016-06-29 21:15:02 +02:00
y2keeth
321dda8b8f
increase max_decals and deffered decals, shotgun now has full impacts
2016-06-26 21:05:41 -04:00
y2keeth
473449cf5a
Merge remote-tracking branch 'refs/remotes/RobertBeckebans/master'
2016-06-26 20:49:32 -04:00
Philip Woods
708e91ce44
Fixed shader errors to get program to load
2016-06-22 16:00:07 -04:00
Robert Beckebans
11c4e1ceac
Flipped UVs for Blender export
2016-06-19 17:34:02 +02:00
Robert Beckebans
9db1ab9d81
Blender export script for RBDOOM JSON map format
2016-06-19 17:20:29 +02:00
Robert Beckebans
f3c8e0748e
Move worlspawn to first entry if map was read from Blender
2016-06-19 17:19:24 +02:00
Robert Beckebans
45c96fa6bc
envShot cleanup
2016-06-14 10:33:50 +02:00