From eca0544339f0b11ba5762a8aaa968e93d3236291 Mon Sep 17 00:00:00 2001 From: Robert Beckebans Date: Fri, 18 Oct 2024 18:23:16 +0200 Subject: [PATCH] Render MOC faster at half res like in Avalanche Engine --- neo/renderer/tr_frontend_masked_occlusion_culling.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/neo/renderer/tr_frontend_masked_occlusion_culling.cpp b/neo/renderer/tr_frontend_masked_occlusion_culling.cpp index b9524d09..50b645bb 100644 --- a/neo/renderer/tr_frontend_masked_occlusion_culling.cpp +++ b/neo/renderer/tr_frontend_masked_occlusion_culling.cpp @@ -519,6 +519,10 @@ void R_FillMaskedOcclusionBufferWithModels( viewDef_t* viewDef ) int viewWidth = viewDef->viewport.x2 - viewDef->viewport.x1 + 1; int viewHeight = viewDef->viewport.y2 - viewDef->viewport.y1 + 1; + // reduce to half res + viewWidth = idMath::Floor( viewWidth * 0.5f ); + viewHeight = idMath::Floor( viewHeight * 0.5f ); + if( viewWidth & 7 ) { // must be multiple of 8