Render MOC faster at half res like in Avalanche Engine

This commit is contained in:
Robert Beckebans 2024-10-18 18:23:16 +02:00
parent ca3f8cd183
commit eca0544339

View file

@ -519,6 +519,10 @@ void R_FillMaskedOcclusionBufferWithModels( viewDef_t* viewDef )
int viewWidth = viewDef->viewport.x2 - viewDef->viewport.x1 + 1;
int viewHeight = viewDef->viewport.y2 - viewDef->viewport.y1 + 1;
// reduce to half res
viewWidth = idMath::Floor( viewWidth * 0.5f );
viewHeight = idMath::Floor( viewHeight * 0.5f );
if( viewWidth & 7 )
{
// must be multiple of 8