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Fixed skybox shader
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parent
52d20500d7
commit
e85851991b
2 changed files with 3 additions and 3 deletions
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@ -34,7 +34,7 @@ TextureCube tex : register( t0 );
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SamplerState samp0 : register(s0);
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struct PS_IN {
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float4 position : VPOS;
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float4 position : SV_Position;
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float3 texcoord0 : TEXCOORD0_centroid;
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float4 color : COLOR0;
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};
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@ -39,8 +39,8 @@ struct VS_IN {
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};
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struct VS_OUT {
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float4 position : POSITION;
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float3 texcoord0 : TEXCOORD0;
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float4 position : SV_Position;
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float3 texcoord0 : TEXCOORD0_centroid;
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float4 color : COLOR0;
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};
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// *INDENT-ON*
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