Store glTF2 source timestamp in .bglb binary cache file

This commit is contained in:
Robert Beckebans 2023-03-13 19:17:07 +01:00
parent ef9b2e6504
commit d1c8425153

View file

@ -464,7 +464,7 @@ idRenderModel* idRenderModelManagerLocal::GetModel( const char* _modelName, bool
{
idFileLocal outputFile( fileSystem->OpenFileWrite( generatedFileName, "fs_basepath" ) );
idLib::Printf( "Writing %s\n", generatedFileName.c_str() );
model->WriteBinaryModel( outputFile );
model->WriteBinaryModel( outputFile, &sourceTimeStamp );
}
// RB end
} /* else {