diff --git a/README.md b/README.md index 9cc03ef1..f093db43 100644 --- a/README.md +++ b/README.md @@ -411,8 +411,7 @@ This project's GitHub.net Git repository can be checked out through Git with the Existing repositories can be updated manually: - > git submodule init - > git submodule update --recursive + > git submodule update --init --recursive @@ -424,16 +423,19 @@ Existing repositories can be updated manually: 2. Download and install the latest CMake and make sure cmake.exe is added to your global or user PATH. -3. Generate the VS2022 projects using CMake by doubleclicking a matching configuration .bat file in the neo/ folder. -Recommended in this case is `cmake-vs2022-64bit-no-ffmpeg.bat` +3. Download and install the latest Vulkan SDK from LunarG: https://www.lunarg.com/vulkan-sdk/ +You can skip this step if you compile with DX12 only by adding -DUSE_VULKAN=OFF to the CMake options. -4. Use the VS2022 solution to compile what you need: +4. Generate the VS2022 projects using CMake by doubleclicking a matching configuration .bat file in the neo/ folder. +Recommended in this case is `cmake-vs2022-win64-no-ffmpeg.bat` + +5. Use the VS2022 solution to compile what you need: RBDOOM-3-BFG/build/RBDoom3BFG.sln ## Optional if you want to use FFmpeg -6. Download ffmpeg-4.2.2-win64-shared.zip from ffmpeg.zeranoe.com/builds/win64/shared +6. Download ffmpeg-4.2.2-win64-shared.zip from https://github.com/advancedfx/ffmpeg.zeranoe.com-builds-mirror/releases 7. Extract the FFmpeg DLLs to your current build directory under RBDOOM-3-BFG/build/